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Age
Lines
*
Bug 1396620 - Part 2: Fix compartment mismatch crash when doing old prototype...
Gaming4JC
2020-01-26
-0
/
+4
*
Bug 1396620 - Part 1: Remove created callback for custom elements
Gaming4JC
2020-01-26
-240
/
+22
*
Bug 1400762 - Make dom.webcomponents.enabled pref doesn't control CustomEleme...
Gaming4JC
2020-01-26
-4
/
+3
*
Bug 1405335 - Remove custom element attached and detached callbacks validatio...
Gaming4JC
2020-01-26
-5
/
+1
*
Bug 1406325 - Part 5: Implement try to upgrade.
Gaming4JC
2020-01-26
-14
/
+121
*
Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also re...
Gaming4JC
2020-01-26
-112
/
+34
*
Bug 1406325 - Part 3: Refactor custom elements clone a node.
Gaming4JC
2020-01-26
-25
/
+19
*
Bug 1406325 - Part 2: Set CustomElementData when cloning a node.
Gaming4JC
2020-01-26
-4
/
+70
*
Bug 1406325 - Part 1: Make sure custom element state is custom before sending...
Gaming4JC
2020-01-26
-5
/
+14
*
Bug 1378079 - Part 3: Complete the steps related to custom elements in "creat...
Gaming4JC
2020-01-26
-141
/
+203
*
Regenerate Parser for 483155
Gaming4JC
2020-01-26
-1795
/
+3089
*
Fix Build: We don't have SVG or MathML prefs yet
Gaming4JC
2020-01-26
-24
/
+0
*
Fix aAttributes
Gaming4JC
2020-01-26
-0
/
+1
*
Fix ISINDEX
Gaming4JC
2020-01-26
-1
/
+1
*
Add missing space to ElementName.java self-regeneration code.
Gaming4JC
2020-01-26
-1
/
+1
*
Add missing elements from Bug 483155
Gaming4JC
2020-01-26
-0
/
+8
*
Bug 483155 - Put content creator function pointers onto nsHtml5ElementName.
Gaming4JC
2020-01-26
-129
/
+475
*
Bug 483155 - Put Gecko content creator function pointers on ElementName.
Gaming4JC
2020-01-26
-81
/
+513
*
Bug 1355779 - Skip interned ElementName lookup for Custom Elements (ones with...
Gaming4JC
2020-01-26
-262
/
+280
*
Bug 1355779 - Skip interned nsHtml5ElementName lookup for Custom Elements (on...
Gaming4JC
2020-01-26
-8
/
+39
*
Bug 1378079 - Part 2: Introduce throw-on-dynamic-markup-insertion counter.
Gaming4JC
2020-01-26
-1
/
+54
*
Bug 1378079 - Part 1: Gecko changes for adding attribute 'is' to parser.
Gaming4JC
2020-01-26
-343
/
+349
*
Bug 1378079 - Add attribute 'is' to HTML parser.
Gaming4JC
2020-01-26
-634
/
+637
*
Bug 1410790 - Add more assertion in CustomElementData::SetCustomElementDefini...
Gaming4JC
2020-01-26
-31
/
+52
*
Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-981
/
+1019
*
Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-1164
/
+1164
*
Bug 1366241 - Change memory layout of element name and attribute name hashes ...
Gaming4JC
2020-01-26
-10
/
+108
*
Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-2048
/
+2256
*
Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-133
/
+134
*
Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
Gaming4JC
2020-01-26
-80
/
+72
*
Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a...
Gaming4JC
2020-01-26
-71
/
+66
*
Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a...
Gaming4JC
2020-01-26
-179
/
+212
*
Bug 1355479 - Remove isindex on the Java side and allow the C++ side to reduc...
Gaming4JC
2020-01-26
-336
/
+180
*
Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-50
/
+0
*
Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-64
/
+69
*
Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...
Gaming4JC
2020-01-26
-90
/
+109
*
Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-5186
/
+5214
*
Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-2641
/
+2641
*
Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.
Gaming4JC
2020-01-26
-36
/
+83
*
Bug 1352082 - Avoid shifting a signed integer left in C++.
Gaming4JC
2020-01-26
-10
/
+10
*
Bug 1352082 - Avoid shifting a signed integer left in C++.
Gaming4JC
2020-01-26
-9
/
+53
*
Bug 1352290 - Add assertion to CustomElementReactionsStack::Enqueue to ensure...
Gaming4JC
2020-01-26
-0
/
+15
*
Bug 1407937 - Move mDefinition from CustomElementReacion to CustomElementUpgr...
Gaming4JC
2020-01-26
-19
/
+7
*
Bug 1406297 - Fix Document.createElement must report an exception.
Gaming4JC
2020-01-26
-9
/
+13
*
Bug 1319342 - Clone a node should enqueue an upgrade reaction.
Gaming4JC
2020-01-26
-97
/
+23
*
Bug 1121994 - Implement adopted callback for custom elements.
Gaming4JC
2020-01-26
-130
/
+76
*
Bug 1334044: Replace detached callback (v0) with disconnected callback (v1).
Gaming4JC
2020-01-26
-84
/
+28
*
Bug 1334043 - Part 3: Update tests for connected callback.
Gaming4JC
2020-01-26
-84
/
+6
*
Bug 1334043 - Part 2: Make nsContentUtils::EnqueueLifecycleCallback static.
Gaming4JC
2020-01-26
-75
/
+41
*
Bug 1334043 - Part 1: Replace attached callback (v0) with connected callback ...
Gaming4JC
2020-01-26
-25
/
+27
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