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-rw-r--r--xpcom/string/nsUTF8UtilsSSE2.cpp105
1 files changed, 105 insertions, 0 deletions
diff --git a/xpcom/string/nsUTF8UtilsSSE2.cpp b/xpcom/string/nsUTF8UtilsSSE2.cpp
new file mode 100644
index 000000000..daf2c56b0
--- /dev/null
+++ b/xpcom/string/nsUTF8UtilsSSE2.cpp
@@ -0,0 +1,105 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nscore.h"
+#include "nsAlgorithm.h"
+#include <emmintrin.h>
+#include <nsUTF8Utils.h>
+
+void
+LossyConvertEncoding16to8::write_sse2(const char16_t* aSource,
+ uint32_t aSourceLength)
+{
+ char* dest = mDestination;
+
+ // Align source to a 16-byte boundary.
+ uint32_t i = 0;
+ uint32_t alignLen =
+ XPCOM_MIN<uint32_t>(aSourceLength,
+ uint32_t(-NS_PTR_TO_INT32(aSource) & 0xf) / sizeof(char16_t));
+ for (; i < alignLen; ++i) {
+ dest[i] = static_cast<unsigned char>(aSource[i]);
+ }
+
+ // Walk 64 bytes (four XMM registers) at a time.
+ __m128i vectmask = _mm_set1_epi16(0x00ff);
+ for (; aSourceLength - i > 31; i += 32) {
+ __m128i source1 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i));
+ source1 = _mm_and_si128(source1, vectmask);
+
+ __m128i source2 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i + 8));
+ source2 = _mm_and_si128(source2, vectmask);
+
+ __m128i source3 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i + 16));
+ source3 = _mm_and_si128(source3, vectmask);
+
+ __m128i source4 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i + 24));
+ source4 = _mm_and_si128(source4, vectmask);
+
+
+ // Pack the source data. SSE2 views this as a saturating uint16_t to
+ // uint8_t conversion, but since we masked off the high-order byte of every
+ // uint16_t, we're really just grabbing the low-order bytes of source1 and
+ // source2.
+ __m128i packed1 = _mm_packus_epi16(source1, source2);
+ __m128i packed2 = _mm_packus_epi16(source3, source4);
+
+ // This store needs to be unaligned since there's no guarantee that the
+ // alignment we did above for the source will align the destination.
+ _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i), packed1);
+ _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i + 16), packed2);
+ }
+
+ // Finish up the rest.
+ for (; i < aSourceLength; ++i) {
+ dest[i] = static_cast<unsigned char>(aSource[i]);
+ }
+
+ mDestination += i;
+}
+
+void
+LossyConvertEncoding8to16::write_sse2(const char* aSource,
+ uint32_t aSourceLength)
+{
+ char16_t* dest = mDestination;
+
+ // Align source to a 16-byte boundary. We choose to align source rather than
+ // dest because we'd rather have our loads than our stores be fast. You have
+ // to wait for a load to complete, but you can keep on moving after issuing a
+ // store.
+ uint32_t i = 0;
+ uint32_t alignLen = XPCOM_MIN(aSourceLength,
+ uint32_t(-NS_PTR_TO_INT32(aSource) & 0xf));
+ for (; i < alignLen; ++i) {
+ dest[i] = static_cast<unsigned char>(aSource[i]);
+ }
+
+ // Walk 32 bytes (two XMM registers) at a time.
+ for (; aSourceLength - i > 31; i += 32) {
+ __m128i source1 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i));
+ __m128i source2 = _mm_load_si128(reinterpret_cast<const __m128i*>(aSource + i + 16));
+
+ // Interleave 0s in with the bytes of source to create lo and hi.
+ __m128i lo1 = _mm_unpacklo_epi8(source1, _mm_setzero_si128());
+ __m128i hi1 = _mm_unpackhi_epi8(source1, _mm_setzero_si128());
+ __m128i lo2 = _mm_unpacklo_epi8(source2, _mm_setzero_si128());
+ __m128i hi2 = _mm_unpackhi_epi8(source2, _mm_setzero_si128());
+
+ // store lo and hi into dest.
+ _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i), lo1);
+ _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i + 8), hi1);
+ _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i + 16), lo2);
+ _mm_storeu_si128(reinterpret_cast<__m128i*>(dest + i + 24), hi2);
+ }
+
+ // Finish up whatever's left.
+ for (; i < aSourceLength; ++i) {
+ dest[i] = static_cast<unsigned char>(aSource[i]);
+ }
+
+ mDestination += i;
+}