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diff --git a/xpcom/reflect/xptcall/porting.html b/xpcom/reflect/xptcall/porting.html new file mode 100644 index 000000000..0073c604e --- /dev/null +++ b/xpcom/reflect/xptcall/porting.html @@ -0,0 +1,216 @@ +<!-- This Source Code Form is subject to the terms of the Mozilla Public + - License, v. 2.0. If a copy of the MPL was not distributed with this + - file, You can obtain one at http://mozilla.org/MPL/2.0/. --> + +<html> +<head> +<title>xptcall Porting Guide</title> +</head> +<body bgcolor = "white"> +<h2><center>xptcall Porting Guide</center></h2> + +<h3>Overview</h3> + +<blockquote> + +<a href="http://www.mozilla.org/scriptable/xptcall-faq.html"> xptcall</a> is a +library that supports both invoking methods on arbitrary xpcom objects and +implementing classes whose objects can impersonate any xpcom interface. It does +this using platform specific assembly language code. This code needs to be +ported to all platforms that want to support xptcall (and thus mozilla). + +</blockquote> + +<h3>The tree</h3> + +<blockquote> +<pre> +<a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall">mozilla/xpcom/reflect/xptcall</a> + +--<a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/public">public</a> // exported headers + +--<a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/src">src</a> // core source + | \--<a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/md">md</a> // platform specific parts + | +--<a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/md/mac">mac</a> // mac ppc + | +--<a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/md/unix">unix</a> // all unix + | \--<a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/md/win32">win32</a> // win32 + | +--<a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/md/test">test</a> // simple tests to get started + \--<a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/tests">tests</a> // full tests via api +</pre> + +Porters are free to create subdirectories under the base <code>md</code> +directory for their given platforms and to integrate into the build system as +appropriate for their platform. + +</blockquote> + +<h3>Theory of operation</h3> + +<blockquote> + +There are really two pieces of functionality: <i>invoke</i> and <i>stubs</i>... + +<p> + +The <b><i>invoke</i></b> functionality requires the implementation of the +following on each platform (from <a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/xptcall.h">xptcall/xptcall.h</a>): + +<pre> +XPTC_PUBLIC_API(nsresult) +NS_InvokeByIndex(nsISupports* that, uint32_t methodIndex, + uint32_t paramCount, nsXPTCVariant* params); +</pre> + +Calling code is expected to supply an array of <code>nsXPTCVariant</code> +structs. These are discriminated unions describing the type and value of each +parameter of the target function. The platform specific code then builds a call +frame and invokes the method indicated by the index <code>methodIndex</code> on +the xpcom interface <code>that</code>. + +<p> + +Here are examples of this implementation for +<a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/md/win32/xptcinvoke.cpp">Win32</a> +and +<a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/md/unix/xptcinvoke_unixish_x86.cpp">Linux x86, NetBSD x86, and FreeBSD</a>. + +Both of these implementations use the basic strategy of: figure out how much +stack space is needed for the params, make the space in a new frame, copy the +params to that space, invoke the method, cleanup and return. C++ is used where +appropriate, Assembly language is used where necessary. Inline assembly language is used here, +but it is equally valid to use separate assembly language source files. Porters +can decide how best to do this for their platforms. + +<p> + +The <b><i>stubs</i></b> functionality is more complex. The goal here is a class +whose vtbl can look like the vtbl of any arbitrary xpcom interface. Objects of +this class can then be built to impersonate any xpcom object. The base interface +for this is (from <a href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/xptcall.h">xptcall/xptcall.h</a>): + +<pre> +class nsXPTCStubBase : public nsISupports +{ +public: + // Include generated vtbl stub declarations. + // These are virtual and *also* implemented by this class.. +#include "xptcstubsdecl.inc" + + // The following methods must be provided by inheritor of this class. + + // return a refcounted pointer to the InterfaceInfo for this object + // NOTE: on some platforms this MUST not fail or we crash! + NS_IMETHOD GetInterfaceInfo(nsIInterfaceInfo** info) = 0; + + // call this method and return result + NS_IMETHOD CallMethod(uint16_t methodIndex, + const nsXPTMethodInfo* info, + nsXPTCMiniVariant* params) = 0; +}; +</pre> + +Code that wishes to make use of this <i>stubs</i> functionality (such as +<a href="http://www.mozilla.org/scriptable/">XPConnect</a>) implement a class +which inherits from <code>nsXPTCStubBase</code> and implements the +<code>GetInterfaceInfo</code> and <code>CallMethod</code> to let the +platform specific code know how to get interface information and how to dispatch methods +once their parameters have been pulled out of the platform specific calling +frame. + +<p> + +Porters of this functionality implement the platform specific code for the +<i>stub</i> methods that fill the vtbl for this class. The idea here is that the +class has a vtbl full of a large number of generic stubs. All instances of this +class share that vtbl and the same stubs. The stubs forward calls to a platform +specific method that uses the interface information supplied by +the overridden <code>GetInterfaceInfo</code> to extract the parameters and build +an array of platform independent <code>nsXPTCMiniVariant</code> structs which +are in turn passed on to the overridden <code>CallMethod</code>. The +platform dependent code is responsible for doing any cleanup and returning. + +<p> + +The stub methods are declared in <a +href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/xptcstubsdecl.inc">xptcall/xptcstubsdecl.inc</a>. +These are '#included' into the declaration of <code>nsXPTCStubBase</code>. A +similar include file (<a +href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/xptcstubsdef.inc">xptcall/xptcstubsdef.inc</a>) +is expanded using platform specific macros to define the stub functions. These +'.inc' files are checked into cvs. However, they can be regenerated as necessary +(i.e. to change the number of stubs or to change their specific declaration) +using the Perl script <a +href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/genstubs.pl">xptcall/genstubs.pl</a>. + +<p> + +Here are examples of this implementation for <a +href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/md/win32/xptcstubs.cpp">Win32</a> +and <a +href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/md/unix/xptcstubs_unixish_x86.cpp">Linux x86, NetBSD x86, and FreeBSD</a>. +Both of these examples use inline assembly language. That is just how I +decided to do it. You can do it as you choose. + +<p> + +The Win32 version is somewhat tighter because the __declspec(naked) feature +allows for very small stubs. However, the __stdcall requires the callee to clean +up the stack, so it is imperative that the interface information scheme allow +the code to determine the correct stack pointer fixup for return without fail, +else the process will crash. + +<p> + +I opted to use inline assembler for the gcc Linux x86 port. I ended up with +larger stubs than I would have preferred rather than battle the compiler over +what would happen to the stack before my asm code began running. + +<p> + +I believe that the non-assembly parts of these files can be copied and reused +with minimal (but not zero) platform specific tweaks. Feel free to copy and +paste as necessary. Please remember that safety and reliability are more +important than speed optimizations. This code is primarily used to connect XPCOM +components with JavaScript; function call overhead is a <b>tiny</b> part of the +time involved. + +<p> + +I put together +<a +href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/md/test">xptcall/md/test +</a> as a place to evolve the basic functionality as a port is coming together. +Not all of the functionality is exercised, but it is a place to get started. +<a +href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/tests">xptcall/tests +</a> has an api level test for <code>NS_InvokeByIndex</code>, but no tests for +the <i>stubs</i> functionality. Such a test ought to be written, but this has not +yet been done. + +<p> + +A full 'test' at this point requires building the client and running the +XPConnect test called <i>TestXPC</i> in +<a +href="http://lxr.mozilla.org/mozilla/source/js/xpconnect/tests">mozilla/js/xpconnect/tests +</a>. + +<p> + +Getting these ports done is very important. Please let <a +href="mailto:jband@netscape.com">me</a> know if you are interested in doing one. +I'll answer any questions as I get them. + +<p> + +<a +href="http://lxr.mozilla.org/mozilla/source/xpcom/reflect/xptcall/status.html"> +Porting Status +</a> + +</blockquote> + +<hr> +<b>Author:</b> <a href="mailto:jband@netscape.com">John Bandhauer <jband@netscape.com></a><br> +<b>Last modified:</b> 31 May 1999 + +</body> +</html> |