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Diffstat (limited to 'xpcom/io/nsNativeCharsetUtils.cpp')
-rw-r--r-- | xpcom/io/nsNativeCharsetUtils.cpp | 1044 |
1 files changed, 1044 insertions, 0 deletions
diff --git a/xpcom/io/nsNativeCharsetUtils.cpp b/xpcom/io/nsNativeCharsetUtils.cpp new file mode 100644 index 000000000..e53307af5 --- /dev/null +++ b/xpcom/io/nsNativeCharsetUtils.cpp @@ -0,0 +1,1044 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "xpcom-private.h" + +//----------------------------------------------------------------------------- +// XP_MACOSX or ANDROID +//----------------------------------------------------------------------------- +#if defined(XP_MACOSX) || defined(ANDROID) + +#include "nsAString.h" +#include "nsReadableUtils.h" +#include "nsString.h" + +nsresult +NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput) +{ + CopyUTF8toUTF16(aInput, aOutput); + return NS_OK; +} + +nsresult +NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput) +{ + CopyUTF16toUTF8(aInput, aOutput); + return NS_OK; +} + +void +NS_StartupNativeCharsetUtils() +{ +} + +void +NS_ShutdownNativeCharsetUtils() +{ +} + + +//----------------------------------------------------------------------------- +// XP_UNIX +//----------------------------------------------------------------------------- +#elif defined(XP_UNIX) + +#include <stdlib.h> // mbtowc, wctomb +#include <locale.h> // setlocale +#include "mozilla/Mutex.h" +#include "nscore.h" +#include "nsAString.h" +#include "nsReadableUtils.h" + +using namespace mozilla; + +// +// choose a conversion library. we used to use mbrtowc/wcrtomb under Linux, +// but that doesn't work for non-BMP characters whether we use '-fshort-wchar' +// or not (see bug 206811 and +// news://news.mozilla.org:119/bajml3$fvr1@ripley.netscape.com). we now use +// iconv for all platforms where nltypes.h and nllanginfo.h are present +// along with iconv. +// +#if defined(HAVE_ICONV) && defined(HAVE_NL_TYPES_H) && defined(HAVE_LANGINFO_CODESET) +#define USE_ICONV 1 +#else +#define USE_STDCONV 1 +#endif + +static void +isolatin1_to_utf16(const char** aInput, uint32_t* aInputLeft, + char16_t** aOutput, uint32_t* aOutputLeft) +{ + while (*aInputLeft && *aOutputLeft) { + **aOutput = (unsigned char)** aInput; + (*aInput)++; + (*aInputLeft)--; + (*aOutput)++; + (*aOutputLeft)--; + } +} + +static void +utf16_to_isolatin1(const char16_t** aInput, uint32_t* aInputLeft, + char** aOutput, uint32_t* aOutputLeft) +{ + while (*aInputLeft && *aOutputLeft) { + **aOutput = (unsigned char)**aInput; + (*aInput)++; + (*aInputLeft)--; + (*aOutput)++; + (*aOutputLeft)--; + } +} + +//----------------------------------------------------------------------------- +// conversion using iconv +//----------------------------------------------------------------------------- +#if defined(USE_ICONV) +#include <nl_types.h> // CODESET +#include <langinfo.h> // nl_langinfo +#include <iconv.h> // iconv_open, iconv, iconv_close +#include <errno.h> +#include "plstr.h" + +#if defined(HAVE_ICONV_WITH_CONST_INPUT) +#define ICONV_INPUT(x) (x) +#else +#define ICONV_INPUT(x) ((char **)x) +#endif + +// solaris definitely needs this, but we'll enable it by default +// just in case... but we know for sure that iconv(3) in glibc +// doesn't need this. +#if !defined(__GLIBC__) +#define ENABLE_UTF8_FALLBACK_SUPPORT +#endif + +#define INVALID_ICONV_T ((iconv_t)-1) + +static inline size_t +xp_iconv(iconv_t converter, + const char** aInput, size_t* aInputLeft, + char** aOutput, size_t* aOutputLeft) +{ + size_t res, outputAvail = *aOutputLeft; + res = iconv(converter, ICONV_INPUT(aInput), aInputLeft, aOutput, aOutputLeft); + if (res == (size_t)-1) { + // on some platforms (e.g., linux) iconv will fail with + // E2BIG if it cannot convert _all_ of its input. it'll + // still adjust all of the in/out params correctly, so we + // can ignore this error. the assumption is that we will + // be called again to complete the conversion. + if ((errno == E2BIG) && (*aOutputLeft < outputAvail)) { + res = 0; + } + } + return res; +} + +static inline void +xp_iconv_reset(iconv_t converter) +{ + // NOTE: the man pages on Solaris claim that you can pass nullptr + // for all parameter to reset the converter, but beware the + // evil Solaris crash if you go down this route >:-) + + const char* zero_char_in_ptr = nullptr; + char* zero_char_out_ptr = nullptr; + size_t zero_size_in = 0; + size_t zero_size_out = 0; + + xp_iconv(converter, + &zero_char_in_ptr, + &zero_size_in, + &zero_char_out_ptr, + &zero_size_out); +} + +static inline iconv_t +xp_iconv_open(const char** to_list, const char** from_list) +{ + iconv_t res; + const char** from_name; + const char** to_name; + + // try all possible combinations to locate a converter. + to_name = to_list; + while (*to_name) { + if (**to_name) { + from_name = from_list; + while (*from_name) { + if (**from_name) { + res = iconv_open(*to_name, *from_name); + if (res != INVALID_ICONV_T) { + return res; + } + } + from_name++; + } + } + to_name++; + } + + return INVALID_ICONV_T; +} + +/* + * char16_t[] is NOT a UCS-2 array BUT a UTF-16 string. Therefore, we + * have to use UTF-16 with iconv(3) on platforms where it's supported. + * However, the way UTF-16 and UCS-2 are interpreted varies across platforms + * and implementations of iconv(3). On Tru64, it also depends on the environment + * variable. To avoid the trouble arising from byte-swapping + * (bug 208809), we have to try UTF-16LE/BE and UCS-2LE/BE before falling + * back to UTF-16 and UCS-2 and variants. We assume that UTF-16 and UCS-2 + * on systems without UTF-16LE/BE and UCS-2LE/BE have the native endianness, + * which isn't the case of glibc 2.1.x, for which we use 'UNICODELITTLE' + * and 'UNICODEBIG'. It's also not true of Tru64 V4 when the environment + * variable ICONV_BYTEORDER is set to 'big-endian', about which not much + * can be done other than adding a note in the release notes. (bug 206811) + */ +static const char* UTF_16_NAMES[] = { +#if defined(IS_LITTLE_ENDIAN) + "UTF-16LE", +#if defined(__GLIBC__) + "UNICODELITTLE", +#endif + "UCS-2LE", +#else + "UTF-16BE", +#if defined(__GLIBC__) + "UNICODEBIG", +#endif + "UCS-2BE", +#endif + "UTF-16", + "UCS-2", + "UCS2", + "UCS_2", + "ucs-2", + "ucs2", + "ucs_2", + nullptr +}; + +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) +static const char* UTF_8_NAMES[] = { + "UTF-8", + "UTF8", + "UTF_8", + "utf-8", + "utf8", + "utf_8", + nullptr +}; +#endif + +static const char* ISO_8859_1_NAMES[] = { + "ISO-8859-1", +#if !defined(__GLIBC__) + "ISO8859-1", + "ISO88591", + "ISO_8859_1", + "ISO8859_1", + "iso-8859-1", + "iso8859-1", + "iso88591", + "iso_8859_1", + "iso8859_1", +#endif + nullptr +}; + +class nsNativeCharsetConverter +{ +public: + nsNativeCharsetConverter(); + ~nsNativeCharsetConverter(); + + nsresult NativeToUnicode(const char** aInput, uint32_t* aInputLeft, + char16_t** aOutput, uint32_t* aOutputLeft); + nsresult UnicodeToNative(const char16_t** aInput, uint32_t* aInputLeft, + char** aOutput, uint32_t* aOutputLeft); + + static void GlobalInit(); + static void GlobalShutdown(); + static bool IsNativeUTF8(); + +private: + static iconv_t gNativeToUnicode; + static iconv_t gUnicodeToNative; +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + static iconv_t gNativeToUTF8; + static iconv_t gUTF8ToNative; + static iconv_t gUnicodeToUTF8; + static iconv_t gUTF8ToUnicode; +#endif + static Mutex* gLock; + static bool gInitialized; + static bool gIsNativeUTF8; + + static void LazyInit(); + + static void Lock() + { + if (gLock) { + gLock->Lock(); + } + } + static void Unlock() + { + if (gLock) { + gLock->Unlock(); + } + } +}; + +iconv_t nsNativeCharsetConverter::gNativeToUnicode = INVALID_ICONV_T; +iconv_t nsNativeCharsetConverter::gUnicodeToNative = INVALID_ICONV_T; +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) +iconv_t nsNativeCharsetConverter::gNativeToUTF8 = INVALID_ICONV_T; +iconv_t nsNativeCharsetConverter::gUTF8ToNative = INVALID_ICONV_T; +iconv_t nsNativeCharsetConverter::gUnicodeToUTF8 = INVALID_ICONV_T; +iconv_t nsNativeCharsetConverter::gUTF8ToUnicode = INVALID_ICONV_T; +#endif +Mutex* nsNativeCharsetConverter::gLock = nullptr; +bool nsNativeCharsetConverter::gInitialized = false; +bool nsNativeCharsetConverter::gIsNativeUTF8 = false; + +void +nsNativeCharsetConverter::LazyInit() +{ + // LazyInit may be called before NS_StartupNativeCharsetUtils, but + // the setlocale it does has to be called before nl_langinfo. Like in + // NS_StartupNativeCharsetUtils, assume we are called early enough that + // we are the first to care about the locale's charset. + if (!gLock) { + setlocale(LC_CTYPE, ""); + } + const char* blank_list[] = { "", nullptr }; + const char** native_charset_list = blank_list; + const char* native_charset = nl_langinfo(CODESET); + if (!native_charset) { + NS_ERROR("native charset is unknown"); + // fallback to ISO-8859-1 + native_charset_list = ISO_8859_1_NAMES; + } else { + native_charset_list[0] = native_charset; + } + + // Most, if not all, Unixen supporting UTF-8 and nl_langinfo(CODESET) + // return 'UTF-8' (or 'utf-8') + if (!PL_strcasecmp(native_charset, "UTF-8")) { + gIsNativeUTF8 = true; + } + + gNativeToUnicode = xp_iconv_open(UTF_16_NAMES, native_charset_list); + gUnicodeToNative = xp_iconv_open(native_charset_list, UTF_16_NAMES); + +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + if (gNativeToUnicode == INVALID_ICONV_T) { + gNativeToUTF8 = xp_iconv_open(UTF_8_NAMES, native_charset_list); + gUTF8ToUnicode = xp_iconv_open(UTF_16_NAMES, UTF_8_NAMES); + NS_ASSERTION(gNativeToUTF8 != INVALID_ICONV_T, "no native to utf-8 converter"); + NS_ASSERTION(gUTF8ToUnicode != INVALID_ICONV_T, "no utf-8 to utf-16 converter"); + } + if (gUnicodeToNative == INVALID_ICONV_T) { + gUnicodeToUTF8 = xp_iconv_open(UTF_8_NAMES, UTF_16_NAMES); + gUTF8ToNative = xp_iconv_open(native_charset_list, UTF_8_NAMES); + NS_ASSERTION(gUnicodeToUTF8 != INVALID_ICONV_T, "no utf-16 to utf-8 converter"); + NS_ASSERTION(gUTF8ToNative != INVALID_ICONV_T, "no utf-8 to native converter"); + } +#else + NS_ASSERTION(gNativeToUnicode != INVALID_ICONV_T, "no native to utf-16 converter"); + NS_ASSERTION(gUnicodeToNative != INVALID_ICONV_T, "no utf-16 to native converter"); +#endif + + /* + * On Solaris 8 (and newer?), the iconv modules converting to UCS-2 + * prepend a byte order mark unicode character (BOM, u+FEFF) during + * the first use of the iconv converter. The same is the case of + * glibc 2.2.9x and Tru64 V5 (see bug 208809) when 'UTF-16' is used. + * However, we use 'UTF-16LE/BE' in both cases, instead so that we + * should be safe. But just in case... + * + * This dummy conversion gets rid of the BOMs and fixes bug 153562. + */ + char dummy_input[1] = { ' ' }; + char dummy_output[4]; + + if (gNativeToUnicode != INVALID_ICONV_T) { + const char* input = dummy_input; + size_t input_left = sizeof(dummy_input); + char* output = dummy_output; + size_t output_left = sizeof(dummy_output); + + xp_iconv(gNativeToUnicode, &input, &input_left, &output, &output_left); + } +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + if (gUTF8ToUnicode != INVALID_ICONV_T) { + const char* input = dummy_input; + size_t input_left = sizeof(dummy_input); + char* output = dummy_output; + size_t output_left = sizeof(dummy_output); + + xp_iconv(gUTF8ToUnicode, &input, &input_left, &output, &output_left); + } +#endif + + gInitialized = true; +} + +void +nsNativeCharsetConverter::GlobalInit() +{ + gLock = new Mutex("nsNativeCharsetConverter.gLock"); +} + +void +nsNativeCharsetConverter::GlobalShutdown() +{ + delete gLock; + gLock = nullptr; + + if (gNativeToUnicode != INVALID_ICONV_T) { + iconv_close(gNativeToUnicode); + gNativeToUnicode = INVALID_ICONV_T; + } + + if (gUnicodeToNative != INVALID_ICONV_T) { + iconv_close(gUnicodeToNative); + gUnicodeToNative = INVALID_ICONV_T; + } + +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + if (gNativeToUTF8 != INVALID_ICONV_T) { + iconv_close(gNativeToUTF8); + gNativeToUTF8 = INVALID_ICONV_T; + } + if (gUTF8ToNative != INVALID_ICONV_T) { + iconv_close(gUTF8ToNative); + gUTF8ToNative = INVALID_ICONV_T; + } + if (gUnicodeToUTF8 != INVALID_ICONV_T) { + iconv_close(gUnicodeToUTF8); + gUnicodeToUTF8 = INVALID_ICONV_T; + } + if (gUTF8ToUnicode != INVALID_ICONV_T) { + iconv_close(gUTF8ToUnicode); + gUTF8ToUnicode = INVALID_ICONV_T; + } +#endif + + gInitialized = false; +} + +nsNativeCharsetConverter::nsNativeCharsetConverter() +{ + Lock(); + if (!gInitialized) { + LazyInit(); + } +} + +nsNativeCharsetConverter::~nsNativeCharsetConverter() +{ + // reset converters for next time + if (gNativeToUnicode != INVALID_ICONV_T) { + xp_iconv_reset(gNativeToUnicode); + } + if (gUnicodeToNative != INVALID_ICONV_T) { + xp_iconv_reset(gUnicodeToNative); + } +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + if (gNativeToUTF8 != INVALID_ICONV_T) { + xp_iconv_reset(gNativeToUTF8); + } + if (gUTF8ToNative != INVALID_ICONV_T) { + xp_iconv_reset(gUTF8ToNative); + } + if (gUnicodeToUTF8 != INVALID_ICONV_T) { + xp_iconv_reset(gUnicodeToUTF8); + } + if (gUTF8ToUnicode != INVALID_ICONV_T) { + xp_iconv_reset(gUTF8ToUnicode); + } +#endif + Unlock(); +} + +nsresult +nsNativeCharsetConverter::NativeToUnicode(const char** aInput, + uint32_t* aInputLeft, + char16_t** aOutput, + uint32_t* aOutputLeft) +{ + size_t res = 0; + size_t inLeft = (size_t)*aInputLeft; + size_t outLeft = (size_t)*aOutputLeft * 2; + + if (gNativeToUnicode != INVALID_ICONV_T) { + + res = xp_iconv(gNativeToUnicode, aInput, &inLeft, (char**)aOutput, &outLeft); + + *aInputLeft = inLeft; + *aOutputLeft = outLeft / 2; + if (res != (size_t)-1) { + return NS_OK; + } + + NS_WARNING("conversion from native to utf-16 failed"); + + // reset converter + xp_iconv_reset(gNativeToUnicode); + } +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + else if ((gNativeToUTF8 != INVALID_ICONV_T) && + (gUTF8ToUnicode != INVALID_ICONV_T)) { + // convert first to UTF8, then from UTF8 to UCS2 + const char* in = *aInput; + + char ubuf[1024]; + + // we assume we're always called with enough space in |aOutput|, + // so convert many chars at a time... + while (inLeft) { + char* p = ubuf; + size_t n = sizeof(ubuf); + res = xp_iconv(gNativeToUTF8, &in, &inLeft, &p, &n); + if (res == (size_t)-1) { + NS_ERROR("conversion from native to utf-8 failed"); + break; + } + NS_ASSERTION(outLeft > 0, "bad assumption"); + p = ubuf; + n = sizeof(ubuf) - n; + res = xp_iconv(gUTF8ToUnicode, (const char**)&p, &n, + (char**)aOutput, &outLeft); + if (res == (size_t)-1) { + NS_ERROR("conversion from utf-8 to utf-16 failed"); + break; + } + } + + (*aInput) += (*aInputLeft - inLeft); + *aInputLeft = inLeft; + *aOutputLeft = outLeft / 2; + + if (res != (size_t)-1) { + return NS_OK; + } + + // reset converters + xp_iconv_reset(gNativeToUTF8); + xp_iconv_reset(gUTF8ToUnicode); + } +#endif + + // fallback: zero-pad and hope for the best + // XXX This is lame and we have to do better. + isolatin1_to_utf16(aInput, aInputLeft, aOutput, aOutputLeft); + + return NS_OK; +} + +nsresult +nsNativeCharsetConverter::UnicodeToNative(const char16_t** aInput, + uint32_t* aInputLeft, + char** aOutput, + uint32_t* aOutputLeft) +{ + size_t res = 0; + size_t inLeft = (size_t)*aInputLeft * 2; + size_t outLeft = (size_t)*aOutputLeft; + + if (gUnicodeToNative != INVALID_ICONV_T) { + res = xp_iconv(gUnicodeToNative, (const char**)aInput, &inLeft, + aOutput, &outLeft); + + *aInputLeft = inLeft / 2; + *aOutputLeft = outLeft; + if (res != (size_t)-1) { + return NS_OK; + } + + NS_ERROR("iconv failed"); + + // reset converter + xp_iconv_reset(gUnicodeToNative); + } +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + else if ((gUnicodeToUTF8 != INVALID_ICONV_T) && + (gUTF8ToNative != INVALID_ICONV_T)) { + const char* in = (const char*)*aInput; + + char ubuf[6]; // max utf-8 char length (really only needs to be 4 bytes) + + // convert one uchar at a time... + while (inLeft && outLeft) { + char* p = ubuf; + size_t n = sizeof(ubuf), one_uchar = sizeof(char16_t); + res = xp_iconv(gUnicodeToUTF8, &in, &one_uchar, &p, &n); + if (res == (size_t)-1) { + NS_ERROR("conversion from utf-16 to utf-8 failed"); + break; + } + p = ubuf; + n = sizeof(ubuf) - n; + res = xp_iconv(gUTF8ToNative, (const char**)&p, &n, aOutput, &outLeft); + if (res == (size_t)-1) { + if (errno == E2BIG) { + // not enough room for last uchar... back up and return. + in -= sizeof(char16_t); + res = 0; + } else { + NS_ERROR("conversion from utf-8 to native failed"); + } + break; + } + inLeft -= sizeof(char16_t); + } + + (*aInput) += (*aInputLeft - inLeft / 2); + *aInputLeft = inLeft / 2; + *aOutputLeft = outLeft; + if (res != (size_t)-1) { + return NS_OK; + } + + // reset converters + xp_iconv_reset(gUnicodeToUTF8); + xp_iconv_reset(gUTF8ToNative); + } +#endif + + // fallback: truncate and hope for the best + // XXX This is lame and we have to do better. + utf16_to_isolatin1(aInput, aInputLeft, aOutput, aOutputLeft); + + return NS_OK; +} + +bool +nsNativeCharsetConverter::IsNativeUTF8() +{ + if (!gInitialized) { + Lock(); + if (!gInitialized) { + LazyInit(); + } + Unlock(); + } + return gIsNativeUTF8; +} + +#endif // USE_ICONV + +//----------------------------------------------------------------------------- +// conversion using mb[r]towc/wc[r]tomb +//----------------------------------------------------------------------------- +#if defined(USE_STDCONV) +#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC) +#include <wchar.h> // mbrtowc, wcrtomb +#endif + +class nsNativeCharsetConverter +{ +public: + nsNativeCharsetConverter(); + + nsresult NativeToUnicode(const char** aInput, uint32_t* aInputLeft, + char16_t** aOutput, uint32_t* aOutputLeft); + nsresult UnicodeToNative(const char16_t** aInput, uint32_t* aInputLeft, + char** aOutput, uint32_t* aOutputLeft); + + static void GlobalInit(); + static void GlobalShutdown() { } + static bool IsNativeUTF8(); + +private: + static bool gWCharIsUnicode; + +#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC) + mbstate_t ps; +#endif +}; + +bool nsNativeCharsetConverter::gWCharIsUnicode = false; + +nsNativeCharsetConverter::nsNativeCharsetConverter() +{ +#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC) + memset(&ps, 0, sizeof(ps)); +#endif +} + +void +nsNativeCharsetConverter::GlobalInit() +{ + // verify that wchar_t for the current locale is actually unicode. + // if it is not, then we should avoid calling mbtowc/wctomb and + // just fallback on zero-pad/truncation conversion. + // + // this test cannot be done at build time because the encoding of + // wchar_t may depend on the runtime locale. sad, but true!! + // + // so, if wchar_t is unicode then converting an ASCII character + // to wchar_t should not change its numeric value. we'll just + // check what happens with the ASCII 'a' character. + // + // this test is not perfect... obviously, it could yield false + // positives, but then at least ASCII text would be converted + // properly (or maybe just the 'a' character) -- oh well :( + + char a = 'a'; + unsigned int w = 0; + + int res = mbtowc((wchar_t*)&w, &a, 1); + + gWCharIsUnicode = (res != -1 && w == 'a'); + +#ifdef DEBUG + if (!gWCharIsUnicode) { + NS_WARNING("wchar_t is not unicode (unicode conversion will be lossy)"); + } +#endif +} + +nsresult +nsNativeCharsetConverter::NativeToUnicode(const char** aInput, + uint32_t* aInputLeft, + char16_t** aOutput, + uint32_t* aOutputLeft) +{ + if (gWCharIsUnicode) { + int incr; + + // cannot use wchar_t here since it may have been redefined (e.g., + // via -fshort-wchar). hopefully, sizeof(tmp) is sufficient XP. + unsigned int tmp = 0; + while (*aInputLeft && *aOutputLeft) { +#ifdef HAVE_MBRTOWC + incr = (int)mbrtowc((wchar_t*)&tmp, *aInput, *aInputLeft, &ps); +#else + // XXX is this thread-safe? + incr = (int)mbtowc((wchar_t*)&tmp, *aInput, *aInputLeft); +#endif + if (incr < 0) { + NS_WARNING("mbtowc failed: possible charset mismatch"); + // zero-pad and hope for the best + tmp = (unsigned char)**aInput; + incr = 1; + } + ** aOutput = (char16_t)tmp; + (*aInput) += incr; + (*aInputLeft) -= incr; + (*aOutput)++; + (*aOutputLeft)--; + } + } else { + // wchar_t isn't unicode, so the best we can do is treat the + // input as if it is isolatin1 :( + isolatin1_to_utf16(aInput, aInputLeft, aOutput, aOutputLeft); + } + + return NS_OK; +} + +nsresult +nsNativeCharsetConverter::UnicodeToNative(const char16_t** aInput, + uint32_t* aInputLeft, + char** aOutput, + uint32_t* aOutputLeft) +{ + if (gWCharIsUnicode) { + int incr; + + while (*aInputLeft && *aOutputLeft >= MB_CUR_MAX) { +#ifdef HAVE_WCRTOMB + incr = (int)wcrtomb(*aOutput, (wchar_t)**aInput, &ps); +#else + // XXX is this thread-safe? + incr = (int)wctomb(*aOutput, (wchar_t)**aInput); +#endif + if (incr < 0) { + NS_WARNING("mbtowc failed: possible charset mismatch"); + ** aOutput = (unsigned char)**aInput; // truncate + incr = 1; + } + // most likely we're dead anyways if this assertion should fire + NS_ASSERTION(uint32_t(incr) <= *aOutputLeft, "wrote beyond end of string"); + (*aOutput) += incr; + (*aOutputLeft) -= incr; + (*aInput)++; + (*aInputLeft)--; + } + } else { + // wchar_t isn't unicode, so the best we can do is treat the + // input as if it is isolatin1 :( + utf16_to_isolatin1(aInput, aInputLeft, aOutput, aOutputLeft); + } + + return NS_OK; +} + +// XXX : for now, return false +bool +nsNativeCharsetConverter::IsNativeUTF8() +{ + return false; +} + +#endif // USE_STDCONV + +//----------------------------------------------------------------------------- +// API implementation +//----------------------------------------------------------------------------- + +nsresult +NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput) +{ + aOutput.Truncate(); + + uint32_t inputLen = aInput.Length(); + + nsACString::const_iterator iter; + aInput.BeginReading(iter); + + // + // OPTIMIZATION: preallocate space for largest possible result; convert + // directly into the result buffer to avoid intermediate buffer copy. + // + // this will generally result in a larger allocation, but that seems + // better than an extra buffer copy. + // + if (!aOutput.SetLength(inputLen, fallible)) { + return NS_ERROR_OUT_OF_MEMORY; + } + nsAString::iterator out_iter; + aOutput.BeginWriting(out_iter); + + char16_t* result = out_iter.get(); + uint32_t resultLeft = inputLen; + + const char* buf = iter.get(); + uint32_t bufLeft = inputLen; + + nsNativeCharsetConverter conv; + nsresult rv = conv.NativeToUnicode(&buf, &bufLeft, &result, &resultLeft); + if (NS_SUCCEEDED(rv)) { + NS_ASSERTION(bufLeft == 0, "did not consume entire input buffer"); + aOutput.SetLength(inputLen - resultLeft); + } + return rv; +} + +nsresult +NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput) +{ + aOutput.Truncate(); + + nsAString::const_iterator iter, end; + aInput.BeginReading(iter); + aInput.EndReading(end); + + // cannot easily avoid intermediate buffer copy. + char temp[4096]; + + nsNativeCharsetConverter conv; + + const char16_t* buf = iter.get(); + uint32_t bufLeft = Distance(iter, end); + while (bufLeft) { + char* p = temp; + uint32_t tempLeft = sizeof(temp); + + nsresult rv = conv.UnicodeToNative(&buf, &bufLeft, &p, &tempLeft); + if (NS_FAILED(rv)) { + return rv; + } + + if (tempLeft < sizeof(temp)) { + aOutput.Append(temp, sizeof(temp) - tempLeft); + } + } + return NS_OK; +} + +bool +NS_IsNativeUTF8() +{ + return nsNativeCharsetConverter::IsNativeUTF8(); +} + +void +NS_StartupNativeCharsetUtils() +{ + // + // need to initialize the locale or else charset conversion will fail. + // better not delay this in case some other component alters the locale + // settings. + // + // XXX we assume that we are called early enough that we should + // always be the first to care about the locale's charset. + // + setlocale(LC_CTYPE, ""); + + nsNativeCharsetConverter::GlobalInit(); +} + +void +NS_ShutdownNativeCharsetUtils() +{ + nsNativeCharsetConverter::GlobalShutdown(); +} + +//----------------------------------------------------------------------------- +// XP_WIN +//----------------------------------------------------------------------------- +#elif defined(XP_WIN) + +#include <windows.h> +#include "nsString.h" +#include "nsAString.h" +#include "nsReadableUtils.h" + +using namespace mozilla; + +nsresult +NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput) +{ + uint32_t inputLen = aInput.Length(); + + nsACString::const_iterator iter; + aInput.BeginReading(iter); + + const char* buf = iter.get(); + + // determine length of result + uint32_t resultLen = 0; + int n = ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, nullptr, 0); + if (n > 0) { + resultLen += n; + } + + // allocate sufficient space + if (!aOutput.SetLength(resultLen, fallible)) { + return NS_ERROR_OUT_OF_MEMORY; + } + if (resultLen > 0) { + nsAString::iterator out_iter; + aOutput.BeginWriting(out_iter); + + char16_t* result = out_iter.get(); + + ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, wwc(result), resultLen); + } + return NS_OK; +} + +nsresult +NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput) +{ + uint32_t inputLen = aInput.Length(); + + nsAString::const_iterator iter; + aInput.BeginReading(iter); + + char16ptr_t buf = iter.get(); + + // determine length of result + uint32_t resultLen = 0; + + int n = ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, nullptr, 0, + nullptr, nullptr); + if (n > 0) { + resultLen += n; + } + + // allocate sufficient space + if (!aOutput.SetLength(resultLen, fallible)) { + return NS_ERROR_OUT_OF_MEMORY; + } + if (resultLen > 0) { + nsACString::iterator out_iter; + aOutput.BeginWriting(out_iter); + + // default "defaultChar" is '?', which is an illegal character on windows + // file system. That will cause file uncreatable. Change it to '_' + const char defaultChar = '_'; + + char* result = out_iter.get(); + + ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, result, resultLen, + &defaultChar, nullptr); + } + return NS_OK; +} + +// moved from widget/windows/nsToolkit.cpp +int32_t +NS_ConvertAtoW(const char* aStrInA, int aBufferSize, char16_t* aStrOutW) +{ + return MultiByteToWideChar(CP_ACP, 0, aStrInA, -1, wwc(aStrOutW), aBufferSize); +} + +int32_t +NS_ConvertWtoA(const char16_t* aStrInW, int aBufferSizeOut, + char* aStrOutA, const char* aDefault) +{ + if ((!aStrInW) || (!aStrOutA) || (aBufferSizeOut <= 0)) { + return 0; + } + + int numCharsConverted = WideCharToMultiByte(CP_ACP, 0, char16ptr_t(aStrInW), -1, + aStrOutA, aBufferSizeOut, + aDefault, nullptr); + + if (!numCharsConverted) { + if (GetLastError() == ERROR_INSUFFICIENT_BUFFER) { + // Overflow, add missing null termination but return 0 + aStrOutA[aBufferSizeOut - 1] = '\0'; + } else { + // Other error, clear string and return 0 + aStrOutA[0] = '\0'; + } + } else if (numCharsConverted < aBufferSizeOut) { + // Add 2nd null (really necessary?) + aStrOutA[numCharsConverted] = '\0'; + } + + return numCharsConverted; +} + +#else + +#include "nsReadableUtils.h" + +nsresult +NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput) +{ + CopyASCIItoUTF16(aInput, aOutput); + return NS_OK; +} + +nsresult +NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput) +{ + LossyCopyUTF16toASCII(aInput, aOutput); + return NS_OK; +} + +void +NS_StartupNativeCharsetUtils() +{ +} + +void +NS_ShutdownNativeCharsetUtils() +{ +} + +#endif |