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-rw-r--r--xpcom/io/nsNativeCharsetUtils.cpp1044
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diff --git a/xpcom/io/nsNativeCharsetUtils.cpp b/xpcom/io/nsNativeCharsetUtils.cpp
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+++ b/xpcom/io/nsNativeCharsetUtils.cpp
@@ -0,0 +1,1044 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "xpcom-private.h"
+
+//-----------------------------------------------------------------------------
+// XP_MACOSX or ANDROID
+//-----------------------------------------------------------------------------
+#if defined(XP_MACOSX) || defined(ANDROID)
+
+#include "nsAString.h"
+#include "nsReadableUtils.h"
+#include "nsString.h"
+
+nsresult
+NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput)
+{
+ CopyUTF8toUTF16(aInput, aOutput);
+ return NS_OK;
+}
+
+nsresult
+NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput)
+{
+ CopyUTF16toUTF8(aInput, aOutput);
+ return NS_OK;
+}
+
+void
+NS_StartupNativeCharsetUtils()
+{
+}
+
+void
+NS_ShutdownNativeCharsetUtils()
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// XP_UNIX
+//-----------------------------------------------------------------------------
+#elif defined(XP_UNIX)
+
+#include <stdlib.h> // mbtowc, wctomb
+#include <locale.h> // setlocale
+#include "mozilla/Mutex.h"
+#include "nscore.h"
+#include "nsAString.h"
+#include "nsReadableUtils.h"
+
+using namespace mozilla;
+
+//
+// choose a conversion library. we used to use mbrtowc/wcrtomb under Linux,
+// but that doesn't work for non-BMP characters whether we use '-fshort-wchar'
+// or not (see bug 206811 and
+// news://news.mozilla.org:119/bajml3$fvr1@ripley.netscape.com). we now use
+// iconv for all platforms where nltypes.h and nllanginfo.h are present
+// along with iconv.
+//
+#if defined(HAVE_ICONV) && defined(HAVE_NL_TYPES_H) && defined(HAVE_LANGINFO_CODESET)
+#define USE_ICONV 1
+#else
+#define USE_STDCONV 1
+#endif
+
+static void
+isolatin1_to_utf16(const char** aInput, uint32_t* aInputLeft,
+ char16_t** aOutput, uint32_t* aOutputLeft)
+{
+ while (*aInputLeft && *aOutputLeft) {
+ **aOutput = (unsigned char)** aInput;
+ (*aInput)++;
+ (*aInputLeft)--;
+ (*aOutput)++;
+ (*aOutputLeft)--;
+ }
+}
+
+static void
+utf16_to_isolatin1(const char16_t** aInput, uint32_t* aInputLeft,
+ char** aOutput, uint32_t* aOutputLeft)
+{
+ while (*aInputLeft && *aOutputLeft) {
+ **aOutput = (unsigned char)**aInput;
+ (*aInput)++;
+ (*aInputLeft)--;
+ (*aOutput)++;
+ (*aOutputLeft)--;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// conversion using iconv
+//-----------------------------------------------------------------------------
+#if defined(USE_ICONV)
+#include <nl_types.h> // CODESET
+#include <langinfo.h> // nl_langinfo
+#include <iconv.h> // iconv_open, iconv, iconv_close
+#include <errno.h>
+#include "plstr.h"
+
+#if defined(HAVE_ICONV_WITH_CONST_INPUT)
+#define ICONV_INPUT(x) (x)
+#else
+#define ICONV_INPUT(x) ((char **)x)
+#endif
+
+// solaris definitely needs this, but we'll enable it by default
+// just in case... but we know for sure that iconv(3) in glibc
+// doesn't need this.
+#if !defined(__GLIBC__)
+#define ENABLE_UTF8_FALLBACK_SUPPORT
+#endif
+
+#define INVALID_ICONV_T ((iconv_t)-1)
+
+static inline size_t
+xp_iconv(iconv_t converter,
+ const char** aInput, size_t* aInputLeft,
+ char** aOutput, size_t* aOutputLeft)
+{
+ size_t res, outputAvail = *aOutputLeft;
+ res = iconv(converter, ICONV_INPUT(aInput), aInputLeft, aOutput, aOutputLeft);
+ if (res == (size_t)-1) {
+ // on some platforms (e.g., linux) iconv will fail with
+ // E2BIG if it cannot convert _all_ of its input. it'll
+ // still adjust all of the in/out params correctly, so we
+ // can ignore this error. the assumption is that we will
+ // be called again to complete the conversion.
+ if ((errno == E2BIG) && (*aOutputLeft < outputAvail)) {
+ res = 0;
+ }
+ }
+ return res;
+}
+
+static inline void
+xp_iconv_reset(iconv_t converter)
+{
+ // NOTE: the man pages on Solaris claim that you can pass nullptr
+ // for all parameter to reset the converter, but beware the
+ // evil Solaris crash if you go down this route >:-)
+
+ const char* zero_char_in_ptr = nullptr;
+ char* zero_char_out_ptr = nullptr;
+ size_t zero_size_in = 0;
+ size_t zero_size_out = 0;
+
+ xp_iconv(converter,
+ &zero_char_in_ptr,
+ &zero_size_in,
+ &zero_char_out_ptr,
+ &zero_size_out);
+}
+
+static inline iconv_t
+xp_iconv_open(const char** to_list, const char** from_list)
+{
+ iconv_t res;
+ const char** from_name;
+ const char** to_name;
+
+ // try all possible combinations to locate a converter.
+ to_name = to_list;
+ while (*to_name) {
+ if (**to_name) {
+ from_name = from_list;
+ while (*from_name) {
+ if (**from_name) {
+ res = iconv_open(*to_name, *from_name);
+ if (res != INVALID_ICONV_T) {
+ return res;
+ }
+ }
+ from_name++;
+ }
+ }
+ to_name++;
+ }
+
+ return INVALID_ICONV_T;
+}
+
+/*
+ * char16_t[] is NOT a UCS-2 array BUT a UTF-16 string. Therefore, we
+ * have to use UTF-16 with iconv(3) on platforms where it's supported.
+ * However, the way UTF-16 and UCS-2 are interpreted varies across platforms
+ * and implementations of iconv(3). On Tru64, it also depends on the environment
+ * variable. To avoid the trouble arising from byte-swapping
+ * (bug 208809), we have to try UTF-16LE/BE and UCS-2LE/BE before falling
+ * back to UTF-16 and UCS-2 and variants. We assume that UTF-16 and UCS-2
+ * on systems without UTF-16LE/BE and UCS-2LE/BE have the native endianness,
+ * which isn't the case of glibc 2.1.x, for which we use 'UNICODELITTLE'
+ * and 'UNICODEBIG'. It's also not true of Tru64 V4 when the environment
+ * variable ICONV_BYTEORDER is set to 'big-endian', about which not much
+ * can be done other than adding a note in the release notes. (bug 206811)
+ */
+static const char* UTF_16_NAMES[] = {
+#if defined(IS_LITTLE_ENDIAN)
+ "UTF-16LE",
+#if defined(__GLIBC__)
+ "UNICODELITTLE",
+#endif
+ "UCS-2LE",
+#else
+ "UTF-16BE",
+#if defined(__GLIBC__)
+ "UNICODEBIG",
+#endif
+ "UCS-2BE",
+#endif
+ "UTF-16",
+ "UCS-2",
+ "UCS2",
+ "UCS_2",
+ "ucs-2",
+ "ucs2",
+ "ucs_2",
+ nullptr
+};
+
+#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
+static const char* UTF_8_NAMES[] = {
+ "UTF-8",
+ "UTF8",
+ "UTF_8",
+ "utf-8",
+ "utf8",
+ "utf_8",
+ nullptr
+};
+#endif
+
+static const char* ISO_8859_1_NAMES[] = {
+ "ISO-8859-1",
+#if !defined(__GLIBC__)
+ "ISO8859-1",
+ "ISO88591",
+ "ISO_8859_1",
+ "ISO8859_1",
+ "iso-8859-1",
+ "iso8859-1",
+ "iso88591",
+ "iso_8859_1",
+ "iso8859_1",
+#endif
+ nullptr
+};
+
+class nsNativeCharsetConverter
+{
+public:
+ nsNativeCharsetConverter();
+ ~nsNativeCharsetConverter();
+
+ nsresult NativeToUnicode(const char** aInput, uint32_t* aInputLeft,
+ char16_t** aOutput, uint32_t* aOutputLeft);
+ nsresult UnicodeToNative(const char16_t** aInput, uint32_t* aInputLeft,
+ char** aOutput, uint32_t* aOutputLeft);
+
+ static void GlobalInit();
+ static void GlobalShutdown();
+ static bool IsNativeUTF8();
+
+private:
+ static iconv_t gNativeToUnicode;
+ static iconv_t gUnicodeToNative;
+#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
+ static iconv_t gNativeToUTF8;
+ static iconv_t gUTF8ToNative;
+ static iconv_t gUnicodeToUTF8;
+ static iconv_t gUTF8ToUnicode;
+#endif
+ static Mutex* gLock;
+ static bool gInitialized;
+ static bool gIsNativeUTF8;
+
+ static void LazyInit();
+
+ static void Lock()
+ {
+ if (gLock) {
+ gLock->Lock();
+ }
+ }
+ static void Unlock()
+ {
+ if (gLock) {
+ gLock->Unlock();
+ }
+ }
+};
+
+iconv_t nsNativeCharsetConverter::gNativeToUnicode = INVALID_ICONV_T;
+iconv_t nsNativeCharsetConverter::gUnicodeToNative = INVALID_ICONV_T;
+#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
+iconv_t nsNativeCharsetConverter::gNativeToUTF8 = INVALID_ICONV_T;
+iconv_t nsNativeCharsetConverter::gUTF8ToNative = INVALID_ICONV_T;
+iconv_t nsNativeCharsetConverter::gUnicodeToUTF8 = INVALID_ICONV_T;
+iconv_t nsNativeCharsetConverter::gUTF8ToUnicode = INVALID_ICONV_T;
+#endif
+Mutex* nsNativeCharsetConverter::gLock = nullptr;
+bool nsNativeCharsetConverter::gInitialized = false;
+bool nsNativeCharsetConverter::gIsNativeUTF8 = false;
+
+void
+nsNativeCharsetConverter::LazyInit()
+{
+ // LazyInit may be called before NS_StartupNativeCharsetUtils, but
+ // the setlocale it does has to be called before nl_langinfo. Like in
+ // NS_StartupNativeCharsetUtils, assume we are called early enough that
+ // we are the first to care about the locale's charset.
+ if (!gLock) {
+ setlocale(LC_CTYPE, "");
+ }
+ const char* blank_list[] = { "", nullptr };
+ const char** native_charset_list = blank_list;
+ const char* native_charset = nl_langinfo(CODESET);
+ if (!native_charset) {
+ NS_ERROR("native charset is unknown");
+ // fallback to ISO-8859-1
+ native_charset_list = ISO_8859_1_NAMES;
+ } else {
+ native_charset_list[0] = native_charset;
+ }
+
+ // Most, if not all, Unixen supporting UTF-8 and nl_langinfo(CODESET)
+ // return 'UTF-8' (or 'utf-8')
+ if (!PL_strcasecmp(native_charset, "UTF-8")) {
+ gIsNativeUTF8 = true;
+ }
+
+ gNativeToUnicode = xp_iconv_open(UTF_16_NAMES, native_charset_list);
+ gUnicodeToNative = xp_iconv_open(native_charset_list, UTF_16_NAMES);
+
+#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
+ if (gNativeToUnicode == INVALID_ICONV_T) {
+ gNativeToUTF8 = xp_iconv_open(UTF_8_NAMES, native_charset_list);
+ gUTF8ToUnicode = xp_iconv_open(UTF_16_NAMES, UTF_8_NAMES);
+ NS_ASSERTION(gNativeToUTF8 != INVALID_ICONV_T, "no native to utf-8 converter");
+ NS_ASSERTION(gUTF8ToUnicode != INVALID_ICONV_T, "no utf-8 to utf-16 converter");
+ }
+ if (gUnicodeToNative == INVALID_ICONV_T) {
+ gUnicodeToUTF8 = xp_iconv_open(UTF_8_NAMES, UTF_16_NAMES);
+ gUTF8ToNative = xp_iconv_open(native_charset_list, UTF_8_NAMES);
+ NS_ASSERTION(gUnicodeToUTF8 != INVALID_ICONV_T, "no utf-16 to utf-8 converter");
+ NS_ASSERTION(gUTF8ToNative != INVALID_ICONV_T, "no utf-8 to native converter");
+ }
+#else
+ NS_ASSERTION(gNativeToUnicode != INVALID_ICONV_T, "no native to utf-16 converter");
+ NS_ASSERTION(gUnicodeToNative != INVALID_ICONV_T, "no utf-16 to native converter");
+#endif
+
+ /*
+ * On Solaris 8 (and newer?), the iconv modules converting to UCS-2
+ * prepend a byte order mark unicode character (BOM, u+FEFF) during
+ * the first use of the iconv converter. The same is the case of
+ * glibc 2.2.9x and Tru64 V5 (see bug 208809) when 'UTF-16' is used.
+ * However, we use 'UTF-16LE/BE' in both cases, instead so that we
+ * should be safe. But just in case...
+ *
+ * This dummy conversion gets rid of the BOMs and fixes bug 153562.
+ */
+ char dummy_input[1] = { ' ' };
+ char dummy_output[4];
+
+ if (gNativeToUnicode != INVALID_ICONV_T) {
+ const char* input = dummy_input;
+ size_t input_left = sizeof(dummy_input);
+ char* output = dummy_output;
+ size_t output_left = sizeof(dummy_output);
+
+ xp_iconv(gNativeToUnicode, &input, &input_left, &output, &output_left);
+ }
+#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
+ if (gUTF8ToUnicode != INVALID_ICONV_T) {
+ const char* input = dummy_input;
+ size_t input_left = sizeof(dummy_input);
+ char* output = dummy_output;
+ size_t output_left = sizeof(dummy_output);
+
+ xp_iconv(gUTF8ToUnicode, &input, &input_left, &output, &output_left);
+ }
+#endif
+
+ gInitialized = true;
+}
+
+void
+nsNativeCharsetConverter::GlobalInit()
+{
+ gLock = new Mutex("nsNativeCharsetConverter.gLock");
+}
+
+void
+nsNativeCharsetConverter::GlobalShutdown()
+{
+ delete gLock;
+ gLock = nullptr;
+
+ if (gNativeToUnicode != INVALID_ICONV_T) {
+ iconv_close(gNativeToUnicode);
+ gNativeToUnicode = INVALID_ICONV_T;
+ }
+
+ if (gUnicodeToNative != INVALID_ICONV_T) {
+ iconv_close(gUnicodeToNative);
+ gUnicodeToNative = INVALID_ICONV_T;
+ }
+
+#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
+ if (gNativeToUTF8 != INVALID_ICONV_T) {
+ iconv_close(gNativeToUTF8);
+ gNativeToUTF8 = INVALID_ICONV_T;
+ }
+ if (gUTF8ToNative != INVALID_ICONV_T) {
+ iconv_close(gUTF8ToNative);
+ gUTF8ToNative = INVALID_ICONV_T;
+ }
+ if (gUnicodeToUTF8 != INVALID_ICONV_T) {
+ iconv_close(gUnicodeToUTF8);
+ gUnicodeToUTF8 = INVALID_ICONV_T;
+ }
+ if (gUTF8ToUnicode != INVALID_ICONV_T) {
+ iconv_close(gUTF8ToUnicode);
+ gUTF8ToUnicode = INVALID_ICONV_T;
+ }
+#endif
+
+ gInitialized = false;
+}
+
+nsNativeCharsetConverter::nsNativeCharsetConverter()
+{
+ Lock();
+ if (!gInitialized) {
+ LazyInit();
+ }
+}
+
+nsNativeCharsetConverter::~nsNativeCharsetConverter()
+{
+ // reset converters for next time
+ if (gNativeToUnicode != INVALID_ICONV_T) {
+ xp_iconv_reset(gNativeToUnicode);
+ }
+ if (gUnicodeToNative != INVALID_ICONV_T) {
+ xp_iconv_reset(gUnicodeToNative);
+ }
+#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
+ if (gNativeToUTF8 != INVALID_ICONV_T) {
+ xp_iconv_reset(gNativeToUTF8);
+ }
+ if (gUTF8ToNative != INVALID_ICONV_T) {
+ xp_iconv_reset(gUTF8ToNative);
+ }
+ if (gUnicodeToUTF8 != INVALID_ICONV_T) {
+ xp_iconv_reset(gUnicodeToUTF8);
+ }
+ if (gUTF8ToUnicode != INVALID_ICONV_T) {
+ xp_iconv_reset(gUTF8ToUnicode);
+ }
+#endif
+ Unlock();
+}
+
+nsresult
+nsNativeCharsetConverter::NativeToUnicode(const char** aInput,
+ uint32_t* aInputLeft,
+ char16_t** aOutput,
+ uint32_t* aOutputLeft)
+{
+ size_t res = 0;
+ size_t inLeft = (size_t)*aInputLeft;
+ size_t outLeft = (size_t)*aOutputLeft * 2;
+
+ if (gNativeToUnicode != INVALID_ICONV_T) {
+
+ res = xp_iconv(gNativeToUnicode, aInput, &inLeft, (char**)aOutput, &outLeft);
+
+ *aInputLeft = inLeft;
+ *aOutputLeft = outLeft / 2;
+ if (res != (size_t)-1) {
+ return NS_OK;
+ }
+
+ NS_WARNING("conversion from native to utf-16 failed");
+
+ // reset converter
+ xp_iconv_reset(gNativeToUnicode);
+ }
+#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
+ else if ((gNativeToUTF8 != INVALID_ICONV_T) &&
+ (gUTF8ToUnicode != INVALID_ICONV_T)) {
+ // convert first to UTF8, then from UTF8 to UCS2
+ const char* in = *aInput;
+
+ char ubuf[1024];
+
+ // we assume we're always called with enough space in |aOutput|,
+ // so convert many chars at a time...
+ while (inLeft) {
+ char* p = ubuf;
+ size_t n = sizeof(ubuf);
+ res = xp_iconv(gNativeToUTF8, &in, &inLeft, &p, &n);
+ if (res == (size_t)-1) {
+ NS_ERROR("conversion from native to utf-8 failed");
+ break;
+ }
+ NS_ASSERTION(outLeft > 0, "bad assumption");
+ p = ubuf;
+ n = sizeof(ubuf) - n;
+ res = xp_iconv(gUTF8ToUnicode, (const char**)&p, &n,
+ (char**)aOutput, &outLeft);
+ if (res == (size_t)-1) {
+ NS_ERROR("conversion from utf-8 to utf-16 failed");
+ break;
+ }
+ }
+
+ (*aInput) += (*aInputLeft - inLeft);
+ *aInputLeft = inLeft;
+ *aOutputLeft = outLeft / 2;
+
+ if (res != (size_t)-1) {
+ return NS_OK;
+ }
+
+ // reset converters
+ xp_iconv_reset(gNativeToUTF8);
+ xp_iconv_reset(gUTF8ToUnicode);
+ }
+#endif
+
+ // fallback: zero-pad and hope for the best
+ // XXX This is lame and we have to do better.
+ isolatin1_to_utf16(aInput, aInputLeft, aOutput, aOutputLeft);
+
+ return NS_OK;
+}
+
+nsresult
+nsNativeCharsetConverter::UnicodeToNative(const char16_t** aInput,
+ uint32_t* aInputLeft,
+ char** aOutput,
+ uint32_t* aOutputLeft)
+{
+ size_t res = 0;
+ size_t inLeft = (size_t)*aInputLeft * 2;
+ size_t outLeft = (size_t)*aOutputLeft;
+
+ if (gUnicodeToNative != INVALID_ICONV_T) {
+ res = xp_iconv(gUnicodeToNative, (const char**)aInput, &inLeft,
+ aOutput, &outLeft);
+
+ *aInputLeft = inLeft / 2;
+ *aOutputLeft = outLeft;
+ if (res != (size_t)-1) {
+ return NS_OK;
+ }
+
+ NS_ERROR("iconv failed");
+
+ // reset converter
+ xp_iconv_reset(gUnicodeToNative);
+ }
+#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
+ else if ((gUnicodeToUTF8 != INVALID_ICONV_T) &&
+ (gUTF8ToNative != INVALID_ICONV_T)) {
+ const char* in = (const char*)*aInput;
+
+ char ubuf[6]; // max utf-8 char length (really only needs to be 4 bytes)
+
+ // convert one uchar at a time...
+ while (inLeft && outLeft) {
+ char* p = ubuf;
+ size_t n = sizeof(ubuf), one_uchar = sizeof(char16_t);
+ res = xp_iconv(gUnicodeToUTF8, &in, &one_uchar, &p, &n);
+ if (res == (size_t)-1) {
+ NS_ERROR("conversion from utf-16 to utf-8 failed");
+ break;
+ }
+ p = ubuf;
+ n = sizeof(ubuf) - n;
+ res = xp_iconv(gUTF8ToNative, (const char**)&p, &n, aOutput, &outLeft);
+ if (res == (size_t)-1) {
+ if (errno == E2BIG) {
+ // not enough room for last uchar... back up and return.
+ in -= sizeof(char16_t);
+ res = 0;
+ } else {
+ NS_ERROR("conversion from utf-8 to native failed");
+ }
+ break;
+ }
+ inLeft -= sizeof(char16_t);
+ }
+
+ (*aInput) += (*aInputLeft - inLeft / 2);
+ *aInputLeft = inLeft / 2;
+ *aOutputLeft = outLeft;
+ if (res != (size_t)-1) {
+ return NS_OK;
+ }
+
+ // reset converters
+ xp_iconv_reset(gUnicodeToUTF8);
+ xp_iconv_reset(gUTF8ToNative);
+ }
+#endif
+
+ // fallback: truncate and hope for the best
+ // XXX This is lame and we have to do better.
+ utf16_to_isolatin1(aInput, aInputLeft, aOutput, aOutputLeft);
+
+ return NS_OK;
+}
+
+bool
+nsNativeCharsetConverter::IsNativeUTF8()
+{
+ if (!gInitialized) {
+ Lock();
+ if (!gInitialized) {
+ LazyInit();
+ }
+ Unlock();
+ }
+ return gIsNativeUTF8;
+}
+
+#endif // USE_ICONV
+
+//-----------------------------------------------------------------------------
+// conversion using mb[r]towc/wc[r]tomb
+//-----------------------------------------------------------------------------
+#if defined(USE_STDCONV)
+#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC)
+#include <wchar.h> // mbrtowc, wcrtomb
+#endif
+
+class nsNativeCharsetConverter
+{
+public:
+ nsNativeCharsetConverter();
+
+ nsresult NativeToUnicode(const char** aInput, uint32_t* aInputLeft,
+ char16_t** aOutput, uint32_t* aOutputLeft);
+ nsresult UnicodeToNative(const char16_t** aInput, uint32_t* aInputLeft,
+ char** aOutput, uint32_t* aOutputLeft);
+
+ static void GlobalInit();
+ static void GlobalShutdown() { }
+ static bool IsNativeUTF8();
+
+private:
+ static bool gWCharIsUnicode;
+
+#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC)
+ mbstate_t ps;
+#endif
+};
+
+bool nsNativeCharsetConverter::gWCharIsUnicode = false;
+
+nsNativeCharsetConverter::nsNativeCharsetConverter()
+{
+#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC)
+ memset(&ps, 0, sizeof(ps));
+#endif
+}
+
+void
+nsNativeCharsetConverter::GlobalInit()
+{
+ // verify that wchar_t for the current locale is actually unicode.
+ // if it is not, then we should avoid calling mbtowc/wctomb and
+ // just fallback on zero-pad/truncation conversion.
+ //
+ // this test cannot be done at build time because the encoding of
+ // wchar_t may depend on the runtime locale. sad, but true!!
+ //
+ // so, if wchar_t is unicode then converting an ASCII character
+ // to wchar_t should not change its numeric value. we'll just
+ // check what happens with the ASCII 'a' character.
+ //
+ // this test is not perfect... obviously, it could yield false
+ // positives, but then at least ASCII text would be converted
+ // properly (or maybe just the 'a' character) -- oh well :(
+
+ char a = 'a';
+ unsigned int w = 0;
+
+ int res = mbtowc((wchar_t*)&w, &a, 1);
+
+ gWCharIsUnicode = (res != -1 && w == 'a');
+
+#ifdef DEBUG
+ if (!gWCharIsUnicode) {
+ NS_WARNING("wchar_t is not unicode (unicode conversion will be lossy)");
+ }
+#endif
+}
+
+nsresult
+nsNativeCharsetConverter::NativeToUnicode(const char** aInput,
+ uint32_t* aInputLeft,
+ char16_t** aOutput,
+ uint32_t* aOutputLeft)
+{
+ if (gWCharIsUnicode) {
+ int incr;
+
+ // cannot use wchar_t here since it may have been redefined (e.g.,
+ // via -fshort-wchar). hopefully, sizeof(tmp) is sufficient XP.
+ unsigned int tmp = 0;
+ while (*aInputLeft && *aOutputLeft) {
+#ifdef HAVE_MBRTOWC
+ incr = (int)mbrtowc((wchar_t*)&tmp, *aInput, *aInputLeft, &ps);
+#else
+ // XXX is this thread-safe?
+ incr = (int)mbtowc((wchar_t*)&tmp, *aInput, *aInputLeft);
+#endif
+ if (incr < 0) {
+ NS_WARNING("mbtowc failed: possible charset mismatch");
+ // zero-pad and hope for the best
+ tmp = (unsigned char)**aInput;
+ incr = 1;
+ }
+ ** aOutput = (char16_t)tmp;
+ (*aInput) += incr;
+ (*aInputLeft) -= incr;
+ (*aOutput)++;
+ (*aOutputLeft)--;
+ }
+ } else {
+ // wchar_t isn't unicode, so the best we can do is treat the
+ // input as if it is isolatin1 :(
+ isolatin1_to_utf16(aInput, aInputLeft, aOutput, aOutputLeft);
+ }
+
+ return NS_OK;
+}
+
+nsresult
+nsNativeCharsetConverter::UnicodeToNative(const char16_t** aInput,
+ uint32_t* aInputLeft,
+ char** aOutput,
+ uint32_t* aOutputLeft)
+{
+ if (gWCharIsUnicode) {
+ int incr;
+
+ while (*aInputLeft && *aOutputLeft >= MB_CUR_MAX) {
+#ifdef HAVE_WCRTOMB
+ incr = (int)wcrtomb(*aOutput, (wchar_t)**aInput, &ps);
+#else
+ // XXX is this thread-safe?
+ incr = (int)wctomb(*aOutput, (wchar_t)**aInput);
+#endif
+ if (incr < 0) {
+ NS_WARNING("mbtowc failed: possible charset mismatch");
+ ** aOutput = (unsigned char)**aInput; // truncate
+ incr = 1;
+ }
+ // most likely we're dead anyways if this assertion should fire
+ NS_ASSERTION(uint32_t(incr) <= *aOutputLeft, "wrote beyond end of string");
+ (*aOutput) += incr;
+ (*aOutputLeft) -= incr;
+ (*aInput)++;
+ (*aInputLeft)--;
+ }
+ } else {
+ // wchar_t isn't unicode, so the best we can do is treat the
+ // input as if it is isolatin1 :(
+ utf16_to_isolatin1(aInput, aInputLeft, aOutput, aOutputLeft);
+ }
+
+ return NS_OK;
+}
+
+// XXX : for now, return false
+bool
+nsNativeCharsetConverter::IsNativeUTF8()
+{
+ return false;
+}
+
+#endif // USE_STDCONV
+
+//-----------------------------------------------------------------------------
+// API implementation
+//-----------------------------------------------------------------------------
+
+nsresult
+NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput)
+{
+ aOutput.Truncate();
+
+ uint32_t inputLen = aInput.Length();
+
+ nsACString::const_iterator iter;
+ aInput.BeginReading(iter);
+
+ //
+ // OPTIMIZATION: preallocate space for largest possible result; convert
+ // directly into the result buffer to avoid intermediate buffer copy.
+ //
+ // this will generally result in a larger allocation, but that seems
+ // better than an extra buffer copy.
+ //
+ if (!aOutput.SetLength(inputLen, fallible)) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+ nsAString::iterator out_iter;
+ aOutput.BeginWriting(out_iter);
+
+ char16_t* result = out_iter.get();
+ uint32_t resultLeft = inputLen;
+
+ const char* buf = iter.get();
+ uint32_t bufLeft = inputLen;
+
+ nsNativeCharsetConverter conv;
+ nsresult rv = conv.NativeToUnicode(&buf, &bufLeft, &result, &resultLeft);
+ if (NS_SUCCEEDED(rv)) {
+ NS_ASSERTION(bufLeft == 0, "did not consume entire input buffer");
+ aOutput.SetLength(inputLen - resultLeft);
+ }
+ return rv;
+}
+
+nsresult
+NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput)
+{
+ aOutput.Truncate();
+
+ nsAString::const_iterator iter, end;
+ aInput.BeginReading(iter);
+ aInput.EndReading(end);
+
+ // cannot easily avoid intermediate buffer copy.
+ char temp[4096];
+
+ nsNativeCharsetConverter conv;
+
+ const char16_t* buf = iter.get();
+ uint32_t bufLeft = Distance(iter, end);
+ while (bufLeft) {
+ char* p = temp;
+ uint32_t tempLeft = sizeof(temp);
+
+ nsresult rv = conv.UnicodeToNative(&buf, &bufLeft, &p, &tempLeft);
+ if (NS_FAILED(rv)) {
+ return rv;
+ }
+
+ if (tempLeft < sizeof(temp)) {
+ aOutput.Append(temp, sizeof(temp) - tempLeft);
+ }
+ }
+ return NS_OK;
+}
+
+bool
+NS_IsNativeUTF8()
+{
+ return nsNativeCharsetConverter::IsNativeUTF8();
+}
+
+void
+NS_StartupNativeCharsetUtils()
+{
+ //
+ // need to initialize the locale or else charset conversion will fail.
+ // better not delay this in case some other component alters the locale
+ // settings.
+ //
+ // XXX we assume that we are called early enough that we should
+ // always be the first to care about the locale's charset.
+ //
+ setlocale(LC_CTYPE, "");
+
+ nsNativeCharsetConverter::GlobalInit();
+}
+
+void
+NS_ShutdownNativeCharsetUtils()
+{
+ nsNativeCharsetConverter::GlobalShutdown();
+}
+
+//-----------------------------------------------------------------------------
+// XP_WIN
+//-----------------------------------------------------------------------------
+#elif defined(XP_WIN)
+
+#include <windows.h>
+#include "nsString.h"
+#include "nsAString.h"
+#include "nsReadableUtils.h"
+
+using namespace mozilla;
+
+nsresult
+NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput)
+{
+ uint32_t inputLen = aInput.Length();
+
+ nsACString::const_iterator iter;
+ aInput.BeginReading(iter);
+
+ const char* buf = iter.get();
+
+ // determine length of result
+ uint32_t resultLen = 0;
+ int n = ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, nullptr, 0);
+ if (n > 0) {
+ resultLen += n;
+ }
+
+ // allocate sufficient space
+ if (!aOutput.SetLength(resultLen, fallible)) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+ if (resultLen > 0) {
+ nsAString::iterator out_iter;
+ aOutput.BeginWriting(out_iter);
+
+ char16_t* result = out_iter.get();
+
+ ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, wwc(result), resultLen);
+ }
+ return NS_OK;
+}
+
+nsresult
+NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput)
+{
+ uint32_t inputLen = aInput.Length();
+
+ nsAString::const_iterator iter;
+ aInput.BeginReading(iter);
+
+ char16ptr_t buf = iter.get();
+
+ // determine length of result
+ uint32_t resultLen = 0;
+
+ int n = ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, nullptr, 0,
+ nullptr, nullptr);
+ if (n > 0) {
+ resultLen += n;
+ }
+
+ // allocate sufficient space
+ if (!aOutput.SetLength(resultLen, fallible)) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+ if (resultLen > 0) {
+ nsACString::iterator out_iter;
+ aOutput.BeginWriting(out_iter);
+
+ // default "defaultChar" is '?', which is an illegal character on windows
+ // file system. That will cause file uncreatable. Change it to '_'
+ const char defaultChar = '_';
+
+ char* result = out_iter.get();
+
+ ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, result, resultLen,
+ &defaultChar, nullptr);
+ }
+ return NS_OK;
+}
+
+// moved from widget/windows/nsToolkit.cpp
+int32_t
+NS_ConvertAtoW(const char* aStrInA, int aBufferSize, char16_t* aStrOutW)
+{
+ return MultiByteToWideChar(CP_ACP, 0, aStrInA, -1, wwc(aStrOutW), aBufferSize);
+}
+
+int32_t
+NS_ConvertWtoA(const char16_t* aStrInW, int aBufferSizeOut,
+ char* aStrOutA, const char* aDefault)
+{
+ if ((!aStrInW) || (!aStrOutA) || (aBufferSizeOut <= 0)) {
+ return 0;
+ }
+
+ int numCharsConverted = WideCharToMultiByte(CP_ACP, 0, char16ptr_t(aStrInW), -1,
+ aStrOutA, aBufferSizeOut,
+ aDefault, nullptr);
+
+ if (!numCharsConverted) {
+ if (GetLastError() == ERROR_INSUFFICIENT_BUFFER) {
+ // Overflow, add missing null termination but return 0
+ aStrOutA[aBufferSizeOut - 1] = '\0';
+ } else {
+ // Other error, clear string and return 0
+ aStrOutA[0] = '\0';
+ }
+ } else if (numCharsConverted < aBufferSizeOut) {
+ // Add 2nd null (really necessary?)
+ aStrOutA[numCharsConverted] = '\0';
+ }
+
+ return numCharsConverted;
+}
+
+#else
+
+#include "nsReadableUtils.h"
+
+nsresult
+NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput)
+{
+ CopyASCIItoUTF16(aInput, aOutput);
+ return NS_OK;
+}
+
+nsresult
+NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput)
+{
+ LossyCopyUTF16toASCII(aInput, aOutput);
+ return NS_OK;
+}
+
+void
+NS_StartupNativeCharsetUtils()
+{
+}
+
+void
+NS_ShutdownNativeCharsetUtils()
+{
+}
+
+#endif