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Diffstat (limited to 'widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.cpp')
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.cpp559
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diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.cpp b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.cpp
deleted file mode 100644
index 1d7eb2702..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.cpp
+++ /dev/null
@@ -1,559 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <inttypes.h>
-
-#define LOG_TAG "GonkBufferQueueConsumer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#include "GonkBufferItem.h"
-#include "GonkBufferQueueConsumer.h"
-#include "GonkBufferQueueCore.h"
-#include <gui/IConsumerListener.h>
-#include <gui/IProducerListener.h>
-
-namespace android {
-
-GonkBufferQueueConsumer::GonkBufferQueueConsumer(const sp<GonkBufferQueueCore>& core) :
- mCore(core),
- mSlots(core->mSlots),
- mConsumerName() {}
-
-GonkBufferQueueConsumer::~GonkBufferQueueConsumer() {}
-
-status_t GonkBufferQueueConsumer::acquireBuffer(BufferItem* outBuffer,
- nsecs_t expectedPresent) {
- ATRACE_CALL();
- Mutex::Autolock lock(mCore->mMutex);
-
- // Check that the consumer doesn't currently have the maximum number of
- // buffers acquired. We allow the max buffer count to be exceeded by one
- // buffer so that the consumer can successfully set up the newly acquired
- // buffer before releasing the old one.
- int numAcquiredBuffers = 0;
- for (int s = 0; s < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- if (mSlots[s].mBufferState == GonkBufferSlot::ACQUIRED) {
- ++numAcquiredBuffers;
- }
- }
- if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
- ALOGE("acquireBuffer: max acquired buffer count reached: %d (max %d)",
- numAcquiredBuffers, mCore->mMaxAcquiredBufferCount);
- return INVALID_OPERATION;
- }
-
- // Check if the queue is empty.
- // In asynchronous mode the list is guaranteed to be one buffer deep,
- // while in synchronous mode we use the oldest buffer.
- if (mCore->mQueue.empty()) {
- return NO_BUFFER_AVAILABLE;
- }
-
- GonkBufferQueueCore::Fifo::iterator front(mCore->mQueue.begin());
-
- // If expectedPresent is specified, we may not want to return a buffer yet.
- // If it's specified and there's more than one buffer queued, we may want
- // to drop a buffer.
- if (expectedPresent != 0) {
- const int MAX_REASONABLE_NSEC = 1000000000ULL; // 1 second
-
- // The 'expectedPresent' argument indicates when the buffer is expected
- // to be presented on-screen. If the buffer's desired present time is
- // earlier (less) than expectedPresent -- meaning it will be displayed
- // on time or possibly late if we show it as soon as possible -- we
- // acquire and return it. If we don't want to display it until after the
- // expectedPresent time, we return PRESENT_LATER without acquiring it.
- //
- // To be safe, we don't defer acquisition if expectedPresent is more
- // than one second in the future beyond the desired present time
- // (i.e., we'd be holding the buffer for a long time).
- //
- // NOTE: Code assumes monotonic time values from the system clock
- // are positive.
-
- // Start by checking to see if we can drop frames. We skip this check if
- // the timestamps are being auto-generated by Surface. If the app isn't
- // generating timestamps explicitly, it probably doesn't want frames to
- // be discarded based on them.
- while (mCore->mQueue.size() > 1 && !mCore->mQueue[0].mIsAutoTimestamp) {
- // If entry[1] is timely, drop entry[0] (and repeat). We apply an
- // additional criterion here: we only drop the earlier buffer if our
- // desiredPresent falls within +/- 1 second of the expected present.
- // Otherwise, bogus desiredPresent times (e.g., 0 or a small
- // relative timestamp), which normally mean "ignore the timestamp
- // and acquire immediately", would cause us to drop frames.
- //
- // We may want to add an additional criterion: don't drop the
- // earlier buffer if entry[1]'s fence hasn't signaled yet.
- const BufferItem& bufferItem(mCore->mQueue[1]);
- nsecs_t desiredPresent = bufferItem.mTimestamp;
- if (desiredPresent < expectedPresent - MAX_REASONABLE_NSEC ||
- desiredPresent > expectedPresent) {
- // This buffer is set to display in the near future, or
- // desiredPresent is garbage. Either way we don't want to drop
- // the previous buffer just to get this on the screen sooner.
- ALOGV("acquireBuffer: nodrop desire=%" PRId64 " expect=%"
- PRId64 " (%" PRId64 ") now=%" PRId64,
- desiredPresent, expectedPresent,
- desiredPresent - expectedPresent,
- systemTime(CLOCK_MONOTONIC));
- break;
- }
-
- ALOGV("acquireBuffer: drop desire=%" PRId64 " expect=%" PRId64
- " size=%zu",
- desiredPresent, expectedPresent, mCore->mQueue.size());
- if (mCore->stillTracking(front)) {
- // Front buffer is still in mSlots, so mark the slot as free
- mSlots[front->mSlot].mBufferState = GonkBufferSlot::FREE;
- }
- mCore->mQueue.erase(front);
- front = mCore->mQueue.begin();
- }
-
- // See if the front buffer is due
- nsecs_t desiredPresent = front->mTimestamp;
- if (desiredPresent > expectedPresent &&
- desiredPresent < expectedPresent + MAX_REASONABLE_NSEC) {
- ALOGV("acquireBuffer: defer desire=%" PRId64 " expect=%" PRId64
- " (%" PRId64 ") now=%" PRId64,
- desiredPresent, expectedPresent,
- desiredPresent - expectedPresent,
- systemTime(CLOCK_MONOTONIC));
- return PRESENT_LATER;
- }
-
- ALOGV("acquireBuffer: accept desire=%" PRId64 " expect=%" PRId64 " "
- "(%" PRId64 ") now=%" PRId64, desiredPresent, expectedPresent,
- desiredPresent - expectedPresent,
- systemTime(CLOCK_MONOTONIC));
- }
-
- int slot = front->mSlot;
- //*outBuffer = *front;
- outBuffer->mGraphicBuffer = mSlots[slot].mGraphicBuffer;
- outBuffer->mFrameNumber = mSlots[slot].mFrameNumber;
- outBuffer->mBuf = slot;
- outBuffer->mFence = mSlots[slot].mFence;
-
- ATRACE_BUFFER_INDEX(slot);
-
- ALOGV("acquireBuffer: acquiring { slot=%d/%" PRIu64 " buffer=%p }",
- slot, front->mFrameNumber, front->mGraphicBuffer->handle);
- // If the front buffer is still being tracked, update its slot state
- if (mCore->stillTracking(front)) {
- mSlots[slot].mAcquireCalled = true;
- mSlots[slot].mNeedsCleanupOnRelease = false;
- mSlots[slot].mBufferState = GonkBufferSlot::ACQUIRED;
- mSlots[slot].mFence = Fence::NO_FENCE;
- }
-
- // If the buffer has previously been acquired by the consumer, set
- // mGraphicBuffer to NULL to avoid unnecessarily remapping this buffer
- // on the consumer side
- //if (outBuffer->mAcquireCalled) {
- // outBuffer->mGraphicBuffer = NULL;
- //}
-
- mCore->mQueue.erase(front);
-
- // We might have freed a slot while dropping old buffers, or the producer
- // may be blocked waiting for the number of buffers in the queue to
- // decrease.
- mCore->mDequeueCondition.broadcast();
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::detachBuffer(int slot) {
- ATRACE_CALL();
- ATRACE_BUFFER_INDEX(slot);
- ALOGV("detachBuffer(C): slot %d", slot);
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("detachBuffer(C): GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- if (slot < 0 || slot >= GonkBufferQueueDefs::NUM_BUFFER_SLOTS) {
- ALOGE("detachBuffer(C): slot index %d out of range [0, %d)",
- slot, GonkBufferQueueDefs::NUM_BUFFER_SLOTS);
- return BAD_VALUE;
- } else if (mSlots[slot].mBufferState != GonkBufferSlot::ACQUIRED) {
- ALOGE("detachBuffer(C): slot %d is not owned by the consumer "
- "(state = %d)", slot, mSlots[slot].mBufferState);
- return BAD_VALUE;
- }
-
- mCore->freeBufferLocked(slot);
- mCore->mDequeueCondition.broadcast();
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::attachBuffer(int* outSlot,
- const sp<android::GraphicBuffer>& buffer) {
- ATRACE_CALL();
-
- if (outSlot == NULL) {
- ALOGE("attachBuffer(P): outSlot must not be NULL");
- return BAD_VALUE;
- } else if (buffer == NULL) {
- ALOGE("attachBuffer(P): cannot attach NULL buffer");
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mCore->mMutex);
-
- // Make sure we don't have too many acquired buffers and find a free slot
- // to put the buffer into (the oldest if there are multiple).
- int numAcquiredBuffers = 0;
- int found = GonkBufferQueueCore::INVALID_BUFFER_SLOT;
- for (int s = 0; s < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- if (mSlots[s].mBufferState == GonkBufferSlot::ACQUIRED) {
- ++numAcquiredBuffers;
- } else if (mSlots[s].mBufferState == GonkBufferSlot::FREE) {
- if (found == GonkBufferQueueCore::INVALID_BUFFER_SLOT ||
- mSlots[s].mFrameNumber < mSlots[found].mFrameNumber) {
- found = s;
- }
- }
- }
-
- if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
- ALOGE("attachBuffer(P): max acquired buffer count reached: %d "
- "(max %d)", numAcquiredBuffers,
- mCore->mMaxAcquiredBufferCount);
- return INVALID_OPERATION;
- }
- if (found == GonkBufferQueueCore::INVALID_BUFFER_SLOT) {
- ALOGE("attachBuffer(P): could not find free buffer slot");
- return NO_MEMORY;
- }
-
- *outSlot = found;
- ATRACE_BUFFER_INDEX(*outSlot);
- ALOGV("attachBuffer(C): returning slot %d", *outSlot);
-
- mSlots[*outSlot].mGraphicBuffer = buffer;
- mSlots[*outSlot].mBufferState = GonkBufferSlot::ACQUIRED;
- mSlots[*outSlot].mAttachedByConsumer = true;
- mSlots[*outSlot].mNeedsCleanupOnRelease = false;
- mSlots[*outSlot].mFence = Fence::NO_FENCE;
- mSlots[*outSlot].mFrameNumber = 0;
-
- // mAcquireCalled tells GonkBufferQueue that it doesn't need to send a valid
- // GraphicBuffer pointer on the next acquireBuffer call, which decreases
- // Binder traffic by not un/flattening the GraphicBuffer. However, it
- // requires that the consumer maintain a cached copy of the slot <--> buffer
- // mappings, which is why the consumer doesn't need the valid pointer on
- // acquire.
- //
- // The StreamSplitter is one of the primary users of the attach/detach
- // logic, and while it is running, all buffers it acquires are immediately
- // detached, and all buffers it eventually releases are ones that were
- // attached (as opposed to having been obtained from acquireBuffer), so it
- // doesn't make sense to maintain the slot/buffer mappings, which would
- // become invalid for every buffer during detach/attach. By setting this to
- // false, the valid GraphicBuffer pointer will always be sent with acquire
- // for attached buffers.
- mSlots[*outSlot].mAcquireCalled = false;
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::releaseBuffer(int slot, uint64_t frameNumber,
- const sp<Fence>& releaseFence) {
- ATRACE_CALL();
-
- if (slot < 0 || slot >= GonkBufferQueueDefs::NUM_BUFFER_SLOTS ||
- releaseFence == NULL) {
- return BAD_VALUE;
- }
-
- sp<IProducerListener> listener;
- { // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
-
- // If the frame number has changed because the buffer has been reallocated,
- // we can ignore this releaseBuffer for the old buffer
- //if (frameNumber != mSlots[slot].mFrameNumber) {
- // return STALE_BUFFER_SLOT;
- //}
-
- // Make sure this buffer hasn't been queued while acquired by the consumer
- GonkBufferQueueCore::Fifo::iterator current(mCore->mQueue.begin());
- while (current != mCore->mQueue.end()) {
- if (current->mSlot == slot) {
- ALOGE("releaseBuffer: buffer slot %d pending release is "
- "currently queued", slot);
- return BAD_VALUE;
- }
- ++current;
- }
-
- if (mSlots[slot].mBufferState == GonkBufferSlot::ACQUIRED) {
- mSlots[slot].mFence = releaseFence;
- mSlots[slot].mBufferState = GonkBufferSlot::FREE;
- listener = mCore->mConnectedProducerListener;
- ALOGV("releaseBuffer: releasing slot %d", slot);
- } else if (mSlots[slot].mNeedsCleanupOnRelease) {
- ALOGV("releaseBuffer: releasing a stale buffer slot %d "
- "(state = %d)", slot, mSlots[slot].mBufferState);
- mSlots[slot].mNeedsCleanupOnRelease = false;
- return STALE_BUFFER_SLOT;
- } else {
- ALOGV("releaseBuffer: attempted to release buffer slot %d "
- "but its state was %d", slot, mSlots[slot].mBufferState);
- return BAD_VALUE;
- }
-
- mCore->mDequeueCondition.broadcast();
- } // Autolock scope
-
- // Call back without lock held
- if (listener != NULL) {
- listener->onBufferReleased();
- }
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::connect(
- const sp<IConsumerListener>& consumerListener, bool controlledByApp) {
- ATRACE_CALL();
-
- if (consumerListener == NULL) {
- ALOGE("connect(C): consumerListener may not be NULL");
- return BAD_VALUE;
- }
-
- ALOGV("connect(C): controlledByApp=%s",
- controlledByApp ? "true" : "false");
-
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("connect(C): GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- mCore->mConsumerListener = consumerListener;
- mCore->mConsumerControlledByApp = controlledByApp;
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::disconnect() {
- ATRACE_CALL();
-
- ALOGV("disconnect(C)");
-
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mConsumerListener == NULL) {
- ALOGE("disconnect(C): no consumer is connected");
- return BAD_VALUE;
- }
-
- mCore->mIsAbandoned = true;
- mCore->mConsumerListener = NULL;
- mCore->mQueue.clear();
- mCore->freeAllBuffersLocked();
- mCore->mDequeueCondition.broadcast();
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::getReleasedBuffers(uint64_t *outSlotMask) {
- ATRACE_CALL();
-
- if (outSlotMask == NULL) {
- ALOGE("getReleasedBuffers: outSlotMask may not be NULL");
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("getReleasedBuffers: GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- uint64_t mask = 0;
- for (int s = 0; s < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- if (!mSlots[s].mAcquireCalled) {
- mask |= (1ULL << s);
- }
- }
-
- // Remove from the mask queued buffers for which acquire has been called,
- // since the consumer will not receive their buffer addresses and so must
- // retain their cached information
- GonkBufferQueueCore::Fifo::iterator current(mCore->mQueue.begin());
- while (current != mCore->mQueue.end()) {
- if (current->mAcquireCalled) {
- mask &= ~(1ULL << current->mSlot);
- }
- ++current;
- }
-
- ALOGV("getReleasedBuffers: returning mask %#" PRIx64, mask);
- *outSlotMask = mask;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::setDefaultBufferSize(uint32_t width,
- uint32_t height) {
- ATRACE_CALL();
-
- if (width == 0 || height == 0) {
- ALOGV("setDefaultBufferSize: dimensions cannot be 0 (width=%u "
- "height=%u)", width, height);
- return BAD_VALUE;
- }
-
- ALOGV("setDefaultBufferSize: width=%u height=%u", width, height);
-
- Mutex::Autolock lock(mCore->mMutex);
- mCore->mDefaultWidth = width;
- mCore->mDefaultHeight = height;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::setDefaultMaxBufferCount(int bufferCount) {
- ATRACE_CALL();
- Mutex::Autolock lock(mCore->mMutex);
- return mCore->setDefaultMaxBufferCountLocked(bufferCount);
-}
-
-status_t GonkBufferQueueConsumer::disableAsyncBuffer() {
- ATRACE_CALL();
-
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mConsumerListener != NULL) {
- ALOGE("disableAsyncBuffer: consumer already connected");
- return INVALID_OPERATION;
- }
-
- ALOGV("disableAsyncBuffer");
- mCore->mUseAsyncBuffer = false;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::setMaxAcquiredBufferCount(
- int maxAcquiredBuffers) {
- ATRACE_CALL();
-
- if (maxAcquiredBuffers < 1 ||
- maxAcquiredBuffers > GonkBufferQueueCore::MAX_MAX_ACQUIRED_BUFFERS) {
- ALOGE("setMaxAcquiredBufferCount: invalid count %d",
- maxAcquiredBuffers);
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mConnectedApi != GonkBufferQueueCore::NO_CONNECTED_API) {
- ALOGE("setMaxAcquiredBufferCount: producer is already connected");
- return INVALID_OPERATION;
- }
-
- ALOGV("setMaxAcquiredBufferCount: %d", maxAcquiredBuffers);
- mCore->mMaxAcquiredBufferCount = maxAcquiredBuffers;
- return NO_ERROR;
-}
-
-void GonkBufferQueueConsumer::setConsumerName(const String8& name) {
- ATRACE_CALL();
- ALOGV("setConsumerName: '%s'", name.string());
- Mutex::Autolock lock(mCore->mMutex);
- mCore->mConsumerName = name;
- mConsumerName = name;
-}
-
-status_t GonkBufferQueueConsumer::setDefaultBufferFormat(uint32_t defaultFormat) {
- ATRACE_CALL();
- ALOGV("setDefaultBufferFormat: %u", defaultFormat);
- Mutex::Autolock lock(mCore->mMutex);
- mCore->mDefaultBufferFormat = defaultFormat;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::setConsumerUsageBits(uint32_t usage) {
- ATRACE_CALL();
- ALOGV("setConsumerUsageBits: %#x", usage);
- Mutex::Autolock lock(mCore->mMutex);
- mCore->mConsumerUsageBits = usage;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::setTransformHint(uint32_t hint) {
- ATRACE_CALL();
- ALOGV("setTransformHint: %#x", hint);
- Mutex::Autolock lock(mCore->mMutex);
- mCore->mTransformHint = hint;
- return NO_ERROR;
-}
-
-sp<NativeHandle> GonkBufferQueueConsumer::getSidebandStream() const {
- return mCore->mSidebandStream;
-}
-
-void GonkBufferQueueConsumer::dumpToString(String8& result, const char* prefix) const {
- mCore->dump(result, prefix);
-}
-
-already_AddRefed<GonkBufferSlot::TextureClient>
-GonkBufferQueueConsumer::getTextureClientFromBuffer(ANativeWindowBuffer* buffer)
-{
- Mutex::Autolock _l(mCore->mMutex);
- if (buffer == NULL) {
- ALOGE("getSlotFromBufferLocked: encountered NULL buffer");
- return nullptr;
- }
-
- for (int i = 0; i < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mGraphicBuffer != NULL && mSlots[i].mGraphicBuffer->handle == buffer->handle) {
- RefPtr<TextureClient> client(mSlots[i].mTextureClient);
- return client.forget();
- }
- }
- ALOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
- return nullptr;
-}
-
-int
-GonkBufferQueueConsumer::getSlotFromTextureClientLocked(GonkBufferSlot::TextureClient* client) const
-{
- if (client == NULL) {
- ALOGE("getSlotFromBufferLocked: encountered NULL buffer");
- return BAD_VALUE;
- }
-
- for (int i = 0; i < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mTextureClient == client) {
- return i;
- }
- }
- ALOGE("getSlotFromBufferLocked: unknown TextureClient: %p", client);
- return BAD_VALUE;
-}
-
-} // namespace android