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-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROID_INPUT_H
-#define _ANDROID_INPUT_H
-
-/******************************************************************
- *
- * IMPORTANT NOTICE:
- *
- * This file is part of Android's set of stable system headers
- * exposed by the Android NDK (Native Development Kit).
- *
- * Third-party source AND binary code relies on the definitions
- * here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
- *
- * - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
- * - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
- * - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
- * - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
- */
-
-/*
- * Structures and functions to receive and process input events in
- * native code.
- *
- * NOTE: These functions MUST be implemented by /system/lib/libui.so
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-#include "android_keycodes.h"
-#include <android/looper.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * Key states (may be returned by queries about the current state of a
- * particular key code, scan code or switch).
- */
-enum {
- /* The key state is unknown or the requested key itself is not supported. */
- AKEY_STATE_UNKNOWN = -1,
-
- /* The key is up. */
- AKEY_STATE_UP = 0,
-
- /* The key is down. */
- AKEY_STATE_DOWN = 1,
-
- /* The key is down but is a virtual key press that is being emulated by the system. */
- AKEY_STATE_VIRTUAL = 2
-};
-
-/*
- * Meta key / modifer state.
- */
-enum {
- /* No meta keys are pressed. */
- AMETA_NONE = 0,
-
- /* This mask is used to check whether one of the ALT meta keys is pressed. */
- AMETA_ALT_ON = 0x02,
-
- /* This mask is used to check whether the left ALT meta key is pressed. */
- AMETA_ALT_LEFT_ON = 0x10,
-
- /* This mask is used to check whether the right ALT meta key is pressed. */
- AMETA_ALT_RIGHT_ON = 0x20,
-
- /* This mask is used to check whether one of the SHIFT meta keys is pressed. */
- AMETA_SHIFT_ON = 0x01,
-
- /* This mask is used to check whether the left SHIFT meta key is pressed. */
- AMETA_SHIFT_LEFT_ON = 0x40,
-
- /* This mask is used to check whether the right SHIFT meta key is pressed. */
- AMETA_SHIFT_RIGHT_ON = 0x80,
-
- /* This mask is used to check whether the SYM meta key is pressed. */
- AMETA_SYM_ON = 0x04,
-
- /* This mask is used to check whether the FUNCTION meta key is pressed. */
- AMETA_FUNCTION_ON = 0x08,
-
- /* This mask is used to check whether one of the CTRL meta keys is pressed. */
- AMETA_CTRL_ON = 0x1000,
-
- /* This mask is used to check whether the left CTRL meta key is pressed. */
- AMETA_CTRL_LEFT_ON = 0x2000,
-
- /* This mask is used to check whether the right CTRL meta key is pressed. */
- AMETA_CTRL_RIGHT_ON = 0x4000,
-
- /* This mask is used to check whether one of the META meta keys is pressed. */
- AMETA_META_ON = 0x10000,
-
- /* This mask is used to check whether the left META meta key is pressed. */
- AMETA_META_LEFT_ON = 0x20000,
-
- /* This mask is used to check whether the right META meta key is pressed. */
- AMETA_META_RIGHT_ON = 0x40000,
-
- /* This mask is used to check whether the CAPS LOCK meta key is on. */
- AMETA_CAPS_LOCK_ON = 0x100000,
-
- /* This mask is used to check whether the NUM LOCK meta key is on. */
- AMETA_NUM_LOCK_ON = 0x200000,
-
- /* This mask is used to check whether the SCROLL LOCK meta key is on. */
- AMETA_SCROLL_LOCK_ON = 0x400000,
-};
-
-/*
- * Input events.
- *
- * Input events are opaque structures. Use the provided accessors functions to
- * read their properties.
- */
-struct AInputEvent;
-typedef struct AInputEvent AInputEvent;
-
-/*
- * Input event types.
- */
-enum {
- /* Indicates that the input event is a key event. */
- AINPUT_EVENT_TYPE_KEY = 1,
-
- /* Indicates that the input event is a motion event. */
- AINPUT_EVENT_TYPE_MOTION = 2
-};
-
-/*
- * Key event actions.
- */
-enum {
- /* The key has been pressed down. */
- AKEY_EVENT_ACTION_DOWN = 0,
-
- /* The key has been released. */
- AKEY_EVENT_ACTION_UP = 1,
-
- /* Multiple duplicate key events have occurred in a row, or a complex string is
- * being delivered. The repeat_count property of the key event contains the number
- * of times the given key code should be executed.
- */
- AKEY_EVENT_ACTION_MULTIPLE = 2
-};
-
-/*
- * Key event flags.
- */
-enum {
- /* This mask is set if the device woke because of this key event. */
- AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
-
- /* This mask is set if the key event was generated by a software keyboard. */
- AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
-
- /* This mask is set if we don't want the key event to cause us to leave touch mode. */
- AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
-
- /* This mask is set if an event was known to come from a trusted part
- * of the system. That is, the event is known to come from the user,
- * and could not have been spoofed by a third party component. */
- AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
-
- /* This mask is used for compatibility, to identify enter keys that are
- * coming from an IME whose enter key has been auto-labelled "next" or
- * "done". This allows TextView to dispatch these as normal enter keys
- * for old applications, but still do the appropriate action when
- * receiving them. */
- AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
-
- /* When associated with up key events, this indicates that the key press
- * has been canceled. Typically this is used with virtual touch screen
- * keys, where the user can slide from the virtual key area on to the
- * display: in that case, the application will receive a canceled up
- * event and should not perform the action normally associated with the
- * key. Note that for this to work, the application can not perform an
- * action for a key until it receives an up or the long press timeout has
- * expired. */
- AKEY_EVENT_FLAG_CANCELED = 0x20,
-
- /* This key event was generated by a virtual (on-screen) hard key area.
- * Typically this is an area of the touchscreen, outside of the regular
- * display, dedicated to "hardware" buttons. */
- AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
-
- /* This flag is set for the first key repeat that occurs after the
- * long press timeout. */
- AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
-
- /* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
- * press action was executed while it was down. */
- AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
-
- /* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
- * tracked from its initial down. That is, somebody requested that tracking
- * started on the key down and a long press has not caused
- * the tracking to be canceled. */
- AKEY_EVENT_FLAG_TRACKING = 0x200,
-
- /* Set when a key event has been synthesized to implement default behavior
- * for an event that the application did not handle.
- * Fallback key events are generated by unhandled trackball motions
- * (to emulate a directional keypad) and by certain unhandled key presses
- * that are declared in the key map (such as special function numeric keypad
- * keys when numlock is off). */
- AKEY_EVENT_FLAG_FALLBACK = 0x400,
-};
-
-/*
- * Motion event actions.
- */
-
-/* Bit shift for the action bits holding the pointer index as
- * defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
- */
-#define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8
-
-enum {
- /* Bit mask of the parts of the action code that are the action itself.
- */
- AMOTION_EVENT_ACTION_MASK = 0xff,
-
- /* Bits in the action code that represent a pointer index, used with
- * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP. Shifting
- * down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
- * index where the data for the pointer going up or down can be found.
- */
- AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = 0xff00,
-
- /* A pressed gesture has started, the motion contains the initial starting location.
- */
- AMOTION_EVENT_ACTION_DOWN = 0,
-
- /* A pressed gesture has finished, the motion contains the final release location
- * as well as any intermediate points since the last down or move event.
- */
- AMOTION_EVENT_ACTION_UP = 1,
-
- /* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
- * AMOTION_EVENT_ACTION_UP). The motion contains the most recent point, as well as
- * any intermediate points since the last down or move event.
- */
- AMOTION_EVENT_ACTION_MOVE = 2,
-
- /* The current gesture has been aborted.
- * You will not receive any more points in it. You should treat this as
- * an up event, but not perform any action that you normally would.
- */
- AMOTION_EVENT_ACTION_CANCEL = 3,
-
- /* A movement has happened outside of the normal bounds of the UI element.
- * This does not provide a full gesture, but only the initial location of the movement/touch.
- */
- AMOTION_EVENT_ACTION_OUTSIDE = 4,
-
- /* A non-primary pointer has gone down.
- * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
- */
- AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
-
- /* A non-primary pointer has gone up.
- * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
- */
- AMOTION_EVENT_ACTION_POINTER_UP = 6,
-
- /* A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
- * The motion contains the most recent point, as well as any intermediate points since
- * the last hover move event.
- */
- AMOTION_EVENT_ACTION_HOVER_MOVE = 7,
-
- /* The motion event contains relative vertical and/or horizontal scroll offsets.
- * Use getAxisValue to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL
- * and AMOTION_EVENT_AXIS_HSCROLL.
- * The pointer may or may not be down when this event is dispatched.
- * This action is always delivered to the winder under the pointer, which
- * may not be the window currently touched.
- */
- AMOTION_EVENT_ACTION_SCROLL = 8,
-
- /* The pointer is not down but has entered the boundaries of a window or view.
- */
- AMOTION_EVENT_ACTION_HOVER_ENTER = 9,
-
- /* The pointer is not down but has exited the boundaries of a window or view.
- */
- AMOTION_EVENT_ACTION_HOVER_EXIT = 10,
-};
-
-/*
- * Motion event flags.
- */
-enum {
- /* This flag indicates that the window that received this motion event is partly
- * or wholly obscured by another visible window above it. This flag is set to true
- * even if the event did not directly pass through the obscured area.
- * A security sensitive application can check this flag to identify situations in which
- * a malicious application may have covered up part of its content for the purpose
- * of misleading the user or hijacking touches. An appropriate response might be
- * to drop the suspect touches or to take additional precautions to confirm the user's
- * actual intent.
- */
- AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
-};
-
-/*
- * Motion event edge touch flags.
- */
-enum {
- /* No edges intersected */
- AMOTION_EVENT_EDGE_FLAG_NONE = 0,
-
- /* Flag indicating the motion event intersected the top edge of the screen. */
- AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
-
- /* Flag indicating the motion event intersected the bottom edge of the screen. */
- AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
-
- /* Flag indicating the motion event intersected the left edge of the screen. */
- AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
-
- /* Flag indicating the motion event intersected the right edge of the screen. */
- AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
-};
-
-/*
- * Constants that identify each individual axis of a motion event.
- * Refer to the documentation on the MotionEvent class for descriptions of each axis.
- */
-enum {
- AMOTION_EVENT_AXIS_X = 0,
- AMOTION_EVENT_AXIS_Y = 1,
- AMOTION_EVENT_AXIS_PRESSURE = 2,
- AMOTION_EVENT_AXIS_SIZE = 3,
- AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4,
- AMOTION_EVENT_AXIS_TOUCH_MINOR = 5,
- AMOTION_EVENT_AXIS_TOOL_MAJOR = 6,
- AMOTION_EVENT_AXIS_TOOL_MINOR = 7,
- AMOTION_EVENT_AXIS_ORIENTATION = 8,
- AMOTION_EVENT_AXIS_VSCROLL = 9,
- AMOTION_EVENT_AXIS_HSCROLL = 10,
- AMOTION_EVENT_AXIS_Z = 11,
- AMOTION_EVENT_AXIS_RX = 12,
- AMOTION_EVENT_AXIS_RY = 13,
- AMOTION_EVENT_AXIS_RZ = 14,
- AMOTION_EVENT_AXIS_HAT_X = 15,
- AMOTION_EVENT_AXIS_HAT_Y = 16,
- AMOTION_EVENT_AXIS_LTRIGGER = 17,
- AMOTION_EVENT_AXIS_RTRIGGER = 18,
- AMOTION_EVENT_AXIS_THROTTLE = 19,
- AMOTION_EVENT_AXIS_RUDDER = 20,
- AMOTION_EVENT_AXIS_WHEEL = 21,
- AMOTION_EVENT_AXIS_GAS = 22,
- AMOTION_EVENT_AXIS_BRAKE = 23,
- AMOTION_EVENT_AXIS_DISTANCE = 24,
- AMOTION_EVENT_AXIS_TILT = 25,
- AMOTION_EVENT_AXIS_GENERIC_1 = 32,
- AMOTION_EVENT_AXIS_GENERIC_2 = 33,
- AMOTION_EVENT_AXIS_GENERIC_3 = 34,
- AMOTION_EVENT_AXIS_GENERIC_4 = 35,
- AMOTION_EVENT_AXIS_GENERIC_5 = 36,
- AMOTION_EVENT_AXIS_GENERIC_6 = 37,
- AMOTION_EVENT_AXIS_GENERIC_7 = 38,
- AMOTION_EVENT_AXIS_GENERIC_8 = 39,
- AMOTION_EVENT_AXIS_GENERIC_9 = 40,
- AMOTION_EVENT_AXIS_GENERIC_10 = 41,
- AMOTION_EVENT_AXIS_GENERIC_11 = 42,
- AMOTION_EVENT_AXIS_GENERIC_12 = 43,
- AMOTION_EVENT_AXIS_GENERIC_13 = 44,
- AMOTION_EVENT_AXIS_GENERIC_14 = 45,
- AMOTION_EVENT_AXIS_GENERIC_15 = 46,
- AMOTION_EVENT_AXIS_GENERIC_16 = 47,
-
- // NOTE: If you add a new axis here you must also add it to several other files.
- // Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
-};
-
-/*
- * Constants that identify buttons that are associated with motion events.
- * Refer to the documentation on the MotionEvent class for descriptions of each button.
- */
-enum {
- AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0,
- AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1,
- AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2,
- AMOTION_EVENT_BUTTON_BACK = 1 << 3,
- AMOTION_EVENT_BUTTON_FORWARD = 1 << 4,
-};
-
-/*
- * Constants that identify tool types.
- * Refer to the documentation on the MotionEvent class for descriptions of each tool type.
- */
-enum {
- AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0,
- AMOTION_EVENT_TOOL_TYPE_FINGER = 1,
- AMOTION_EVENT_TOOL_TYPE_STYLUS = 2,
- AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
- AMOTION_EVENT_TOOL_TYPE_ERASER = 4,
-};
-
-/*
- * Input sources.
- *
- * Refer to the documentation on android.view.InputDevice for more details about input sources
- * and their correct interpretation.
- */
-enum {
- AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
-
- AINPUT_SOURCE_CLASS_NONE = 0x00000000,
- AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
- AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
- AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
- AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
- AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010,
-};
-
-enum {
- AINPUT_SOURCE_UNKNOWN = 0x00000000,
-
- AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
- AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
- AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON,
- AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
- AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
- AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER,
- AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
- AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
- AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE,
- AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK,
-
- AINPUT_SOURCE_ANY = 0xffffff00,
-};
-
-/*
- * Keyboard types.
- *
- * Refer to the documentation on android.view.InputDevice for more details.
- */
-enum {
- AINPUT_KEYBOARD_TYPE_NONE = 0,
- AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
- AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
-};
-
-/*
- * Constants used to retrieve information about the range of motion for a particular
- * coordinate of a motion event.
- *
- * Refer to the documentation on android.view.InputDevice for more details about input sources
- * and their correct interpretation.
- *
- * DEPRECATION NOTICE: These constants are deprecated. Use AMOTION_EVENT_AXIS_* constants instead.
- */
-enum {
- AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X,
- AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y,
- AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE,
- AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE,
- AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
- AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR,
- AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR,
- AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR,
- AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION,
-} __attribute__ ((deprecated));
-
-
-/*
- * Input event accessors.
- *
- * Note that most functions can only be used on input events that are of a given type.
- * Calling these functions on input events of other types will yield undefined behavior.
- */
-
-/*** Accessors for all input events. ***/
-
-/* Get the input event type. */
-int32_t AInputEvent_getType(const AInputEvent* event);
-
-/* Get the id for the device that an input event came from.
- *
- * Input events can be generated by multiple different input devices.
- * Use the input device id to obtain information about the input
- * device that was responsible for generating a particular event.
- *
- * An input device id of 0 indicates that the event didn't come from a physical device;
- * other numbers are arbitrary and you shouldn't depend on the values.
- * Use the provided input device query API to obtain information about input devices.
- */
-int32_t AInputEvent_getDeviceId(const AInputEvent* event);
-
-/* Get the input event source. */
-int32_t AInputEvent_getSource(const AInputEvent* event);
-
-/*** Accessors for key events only. ***/
-
-/* Get the key event action. */
-int32_t AKeyEvent_getAction(const AInputEvent* key_event);
-
-/* Get the key event flags. */
-int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
-
-/* Get the key code of the key event.
- * This is the physical key that was pressed, not the Unicode character. */
-int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
-
-/* Get the hardware key id of this key event.
- * These values are not reliable and vary from device to device. */
-int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
-
-/* Get the meta key state. */
-int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
-
-/* Get the repeat count of the event.
- * For both key up an key down events, this is the number of times the key has
- * repeated with the first down starting at 0 and counting up from there. For
- * multiple key events, this is the number of down/up pairs that have occurred. */
-int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
-
-/* Get the time of the most recent key down event, in the
- * java.lang.System.nanoTime() time base. If this is a down event,
- * this will be the same as eventTime.
- * Note that when chording keys, this value is the down time of the most recently
- * pressed key, which may not be the same physical key of this event. */
-int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
-
-/* Get the time this event occurred, in the
- * java.lang.System.nanoTime() time base. */
-int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
-
-/*** Accessors for motion events only. ***/
-
-/* Get the combined motion event action code and pointer index. */
-int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
-
-/* Get the motion event flags. */
-int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
-
-/* Get the state of any meta / modifier keys that were in effect when the
- * event was generated. */
-int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
-
-/* Get the button state of all buttons that are pressed. */
-int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);
-
-/* Get a bitfield indicating which edges, if any, were touched by this motion event.
- * For touch events, clients can use this to determine if the user's finger was
- * touching the edge of the display. */
-int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
-
-/* Get the time when the user originally pressed down to start a stream of
- * position events, in the java.lang.System.nanoTime() time base. */
-int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
-
-/* Get the time when this specific event was generated,
- * in the java.lang.System.nanoTime() time base. */
-int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
-
-/* Get the X coordinate offset.
- * For touch events on the screen, this is the delta that was added to the raw
- * screen coordinates to adjust for the absolute position of the containing windows
- * and views. */
-float AMotionEvent_getXOffset(const AInputEvent* motion_event);
-
-/* Get the precision of the Y coordinates being reported.
- * For touch events on the screen, this is the delta that was added to the raw
- * screen coordinates to adjust for the absolute position of the containing windows
- * and views. */
-float AMotionEvent_getYOffset(const AInputEvent* motion_event);
-
-/* Get the precision of the X coordinates being reported.
- * You can multiply this number with an X coordinate sample to find the
- * actual hardware value of the X coordinate. */
-float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
-
-/* Get the precision of the Y coordinates being reported.
- * You can multiply this number with a Y coordinate sample to find the
- * actual hardware value of the Y coordinate. */
-float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
-
-/* Get the number of pointers of data contained in this event.
- * Always >= 1. */
-size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
-
-/* Get the pointer identifier associated with a particular pointer
- * data index in this event. The identifier tells you the actual pointer
- * number associated with the data, accounting for individual pointers
- * going up and down since the start of the current gesture. */
-int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the tool type of a pointer for the given pointer index.
- * The tool type indicates the type of tool used to make contact such as a
- * finger or stylus, if known. */
-int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the original raw X coordinate of this event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views. */
-float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the original raw X coordinate of this event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views. */
-float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current X coordinate of this event for the given pointer index.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current Y coordinate of this event for the given pointer index.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current pressure of this event for the given pointer index.
- * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
- * although values higher than 1 may be generated depending on the calibration of
- * the input device. */
-float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current scaled value of the approximate size for the given pointer index.
- * This represents some approximation of the area of the screen being
- * pressed; the actual value in pixels corresponding to the
- * touch is normalized with the device specific range of values
- * and scaled to a value between 0 and 1. The value of size can be used to
- * determine fat touch events. */
-float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the major axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index. */
-float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the minor axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index. */
-float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the major axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the minor axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current orientation of the touch area and tool area in radians clockwise from
- * vertical for the given pointer index.
- * An angle of 0 degrees indicates that the major axis of contact is oriented
- * upwards, is perfectly circular or is of unknown orientation. A positive angle
- * indicates that the major axis of contact is oriented to the right. A negative angle
- * indicates that the major axis of contact is oriented to the left.
- * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
- * (finger pointing fully right). */
-float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the value of the request axis for the given pointer index. */
-float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
- int32_t axis, size_t pointer_index);
-
-/* Get the number of historical points in this event. These are movements that
- * have occurred between this event and the previous event. This only applies
- * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
- * Historical samples are indexed from oldest to newest. */
-size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
-
-/* Get the time that a historical movement occurred between this event and
- * the previous event, in the java.lang.System.nanoTime() time base. */
-int64_t AMotionEvent_getHistoricalEventTime(AInputEvent* motion_event,
- size_t history_index);
-
-/* Get the historical raw X coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical raw Y coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical X coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalX(AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical Y coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalY(AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical pressure of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
- * although values higher than 1 may be generated depending on the calibration of
- * the input device. */
-float AMotionEvent_getHistoricalPressure(AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the current scaled value of the approximate size for the given pointer index that
- * occurred between this event and the previous motion event.
- * This represents some approximation of the area of the screen being
- * pressed; the actual value in pixels corresponding to the
- * touch is normalized with the device specific range of values
- * and scaled to a value between 0 and 1. The value of size can be used to
- * determine fat touch events. */
-float AMotionEvent_getHistoricalSize(AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical length of the major axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index that
- * occurred between this event and the previous motion event. */
-float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical length of the minor axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index that
- * occurred between this event and the previous motion event. */
-float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical length of the major axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index that
- * occurred between this event and the previous motion event.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical length of the minor axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index that
- * occurred between this event and the previous motion event.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical orientation of the touch area and tool area in radians clockwise from
- * vertical for the given pointer index that
- * occurred between this event and the previous motion event.
- * An angle of 0 degrees indicates that the major axis of contact is oriented
- * upwards, is perfectly circular or is of unknown orientation. A positive angle
- * indicates that the major axis of contact is oriented to the right. A negative angle
- * indicates that the major axis of contact is oriented to the left.
- * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
- * (finger pointing fully right). */
-float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical value of the request axis for the given pointer index
- * that occurred between this event and the previous motion event. */
-float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
- int32_t axis, size_t pointer_index, size_t history_index);
-
-
-/*
- * Input queue
- *
- * An input queue is the facility through which you retrieve input
- * events.
- */
-struct AInputQueue;
-typedef struct AInputQueue AInputQueue;
-
-/*
- * Add this input queue to a looper for processing. See
- * ALooper_addFd() for information on the ident, callback, and data params.
- */
-void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
- int ident, ALooper_callbackFunc callback, void* data);
-
-/*
- * Remove the input queue from the looper it is currently attached to.
- */
-void AInputQueue_detachLooper(AInputQueue* queue);
-
-/*
- * Returns true if there are one or more events available in the
- * input queue. Returns 1 if the queue has events; 0 if
- * it does not have events; and a negative value if there is an error.
- */
-int32_t AInputQueue_hasEvents(AInputQueue* queue);
-
-/*
- * Returns the next available event from the queue. Returns a negative
- * value if no events are available or an error has occurred.
- */
-int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
-
-/*
- * Sends the key for standard pre-dispatching -- that is, possibly deliver
- * it to the current IME to be consumed before the app. Returns 0 if it
- * was not pre-dispatched, meaning you can process it right now. If non-zero
- * is returned, you must abandon the current event processing and allow the
- * event to appear again in the event queue (if it does not get consumed during
- * pre-dispatching).
- */
-int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
-
-/*
- * Report that dispatching has finished with the given event.
- * This must be called after receiving an event with AInputQueue_get_event().
- */
-void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // _ANDROID_INPUT_H