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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _ANDROIDFW_INPUT_H
+#define _ANDROIDFW_INPUT_H
+
+/**
+ * Native input event structures.
+ */
+
+#include "android_input.h"
+#include <utils/Vector.h>
+#include <utils/KeyedVector.h>
+#include <utils/Timers.h>
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+
+#ifdef HAVE_ANDROID_OS
+class SkMatrix;
+#endif
+
+/*
+ * Additional private constants not defined in ndk/ui/input.h.
+ */
+enum {
+ /* Signifies that the key is being predispatched */
+ AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000,
+
+ /* Private control to determine when an app is tracking a key sequence. */
+ AKEY_EVENT_FLAG_START_TRACKING = 0x40000000,
+
+ /* Key event is inconsistent with previously sent key events. */
+ AKEY_EVENT_FLAG_TAINTED = 0x80000000,
+};
+
+enum {
+ /* Motion event is inconsistent with previously sent motion events. */
+ AMOTION_EVENT_FLAG_TAINTED = 0x80000000,
+};
+
+enum {
+ /* Used when a motion event is not associated with any display.
+ * Typically used for non-pointer events. */
+ ADISPLAY_ID_NONE = -1,
+
+ /* The default display id. */
+ ADISPLAY_ID_DEFAULT = 0,
+};
+
+enum {
+ /*
+ * Indicates that an input device has switches.
+ * This input source flag is hidden from the API because switches are only used by the system
+ * and applications have no way to interact with them.
+ */
+ AINPUT_SOURCE_SWITCH = 0x80000000,
+};
+
+/*
+ * SystemUiVisibility constants from View.
+ */
+enum {
+ ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0,
+ ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001,
+};
+
+/*
+ * Maximum number of pointers supported per motion event.
+ * Smallest number of pointers is 1.
+ * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers
+ * will occasionally emit 11. There is not much harm making this constant bigger.)
+ */
+#define MAX_POINTERS 16
+
+/*
+ * Maximum pointer id value supported in a motion event.
+ * Smallest pointer id is 0.
+ * (This is limited by our use of BitSet32 to track pointer assignments.)
+ */
+#define MAX_POINTER_ID 31
+
+/*
+ * Declare a concrete type for the NDK's input event forward declaration.
+ */
+struct AInputEvent {
+ virtual ~AInputEvent() { }
+};
+
+/*
+ * Declare a concrete type for the NDK's input device forward declaration.
+ */
+struct AInputDevice {
+ virtual ~AInputDevice() { }
+};
+
+
+namespace android {
+
+#ifdef HAVE_ANDROID_OS
+class Parcel;
+#endif
+
+/*
+ * Flags that flow alongside events in the input dispatch system to help with certain
+ * policy decisions such as waking from device sleep.
+ *
+ * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java.
+ */
+enum {
+ /* These flags originate in RawEvents and are generally set in the key map.
+ * NOTE: If you edit these flags, also edit labels in KeycodeLabels.h. */
+
+ POLICY_FLAG_WAKE = 0x00000001,
+ POLICY_FLAG_WAKE_DROPPED = 0x00000002,
+ POLICY_FLAG_SHIFT = 0x00000004,
+ POLICY_FLAG_CAPS_LOCK = 0x00000008,
+ POLICY_FLAG_ALT = 0x00000010,
+ POLICY_FLAG_ALT_GR = 0x00000020,
+ POLICY_FLAG_MENU = 0x00000040,
+ POLICY_FLAG_LAUNCHER = 0x00000080,
+ POLICY_FLAG_VIRTUAL = 0x00000100,
+ POLICY_FLAG_FUNCTION = 0x00000200,
+
+ POLICY_FLAG_RAW_MASK = 0x0000ffff,
+
+ /* These flags are set by the input dispatcher. */
+
+ // Indicates that the input event was injected.
+ POLICY_FLAG_INJECTED = 0x01000000,
+
+ // Indicates that the input event is from a trusted source such as a directly attached
+ // input device or an application with system-wide event injection permission.
+ POLICY_FLAG_TRUSTED = 0x02000000,
+
+ // Indicates that the input event has passed through an input filter.
+ POLICY_FLAG_FILTERED = 0x04000000,
+
+ // Disables automatic key repeating behavior.
+ POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000,
+
+ /* These flags are set by the input reader policy as it intercepts each event. */
+
+ // Indicates that the screen was off when the event was received and the event
+ // should wake the device.
+ POLICY_FLAG_WOKE_HERE = 0x10000000,
+
+ // Indicates that the screen was dim when the event was received and the event
+ // should brighten the device.
+ POLICY_FLAG_BRIGHT_HERE = 0x20000000,
+
+ // Indicates that the event should be dispatched to applications.
+ // The input event should still be sent to the InputDispatcher so that it can see all
+ // input events received include those that it will not deliver.
+ POLICY_FLAG_PASS_TO_USER = 0x40000000,
+};
+
+/*
+ * Pointer coordinate data.
+ */
+struct PointerCoords {
+ enum { MAX_AXES = 14 }; // 14 so that sizeof(PointerCoords) == 64
+
+ // Bitfield of axes that are present in this structure.
+ uint64_t bits;
+
+ // Values of axes that are stored in this structure packed in order by axis id
+ // for each axis that is present in the structure according to 'bits'.
+ float values[MAX_AXES];
+
+ inline void clear() {
+ bits = 0;
+ }
+
+ float getAxisValue(int32_t axis) const;
+ status_t setAxisValue(int32_t axis, float value);
+
+ void scale(float scale);
+
+ inline float getX() const {
+ return getAxisValue(AMOTION_EVENT_AXIS_X);
+ }
+
+ inline float getY() const {
+ return getAxisValue(AMOTION_EVENT_AXIS_Y);
+ }
+
+#ifdef HAVE_ANDROID_OS
+ status_t readFromParcel(Parcel* parcel);
+ status_t writeToParcel(Parcel* parcel) const;
+#endif
+
+ bool operator==(const PointerCoords& other) const;
+ inline bool operator!=(const PointerCoords& other) const {
+ return !(*this == other);
+ }
+
+ void copyFrom(const PointerCoords& other);
+
+private:
+ void tooManyAxes(int axis);
+};
+
+/*
+ * Pointer property data.
+ */
+struct PointerProperties {
+ // The id of the pointer.
+ int32_t id;
+
+ // The pointer tool type.
+ int32_t toolType;
+
+ inline void clear() {
+ id = -1;
+ toolType = 0;
+ }
+
+ bool operator==(const PointerProperties& other) const;
+ inline bool operator!=(const PointerProperties& other) const {
+ return !(*this == other);
+ }
+
+ void copyFrom(const PointerProperties& other);
+};
+
+/*
+ * Input events.
+ */
+class InputEvent : public AInputEvent {
+public:
+ virtual ~InputEvent() { }
+
+ virtual int32_t getType() const = 0;
+
+ inline int32_t getDeviceId() const { return mDeviceId; }
+
+ inline int32_t getSource() const { return mSource; }
+
+ inline void setSource(int32_t source) { mSource = source; }
+
+protected:
+ void initialize(int32_t deviceId, int32_t source);
+ void initialize(const InputEvent& from);
+
+ int32_t mDeviceId;
+ int32_t mSource;
+};
+
+/*
+ * Key events.
+ */
+class KeyEvent : public InputEvent {
+public:
+ virtual ~KeyEvent() { }
+
+ virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; }
+
+ inline int32_t getAction() const { return mAction; }
+
+ inline int32_t getFlags() const { return mFlags; }
+
+ inline void setFlags(int32_t flags) { mFlags = flags; }
+
+ inline int32_t getKeyCode() const { return mKeyCode; }
+
+ inline int32_t getScanCode() const { return mScanCode; }
+
+ inline int32_t getMetaState() const { return mMetaState; }
+
+ inline int32_t getRepeatCount() const { return mRepeatCount; }
+
+ inline nsecs_t getDownTime() const { return mDownTime; }
+
+ inline nsecs_t getEventTime() const { return mEventTime; }
+
+ // Return true if this event may have a default action implementation.
+ static bool hasDefaultAction(int32_t keyCode);
+ bool hasDefaultAction() const;
+
+ // Return true if this event represents a system key.
+ static bool isSystemKey(int32_t keyCode);
+ bool isSystemKey() const;
+
+ void initialize(
+ int32_t deviceId,
+ int32_t source,
+ int32_t action,
+ int32_t flags,
+ int32_t keyCode,
+ int32_t scanCode,
+ int32_t metaState,
+ int32_t repeatCount,
+ nsecs_t downTime,
+ nsecs_t eventTime);
+ void initialize(const KeyEvent& from);
+
+protected:
+ int32_t mAction;
+ int32_t mFlags;
+ int32_t mKeyCode;
+ int32_t mScanCode;
+ int32_t mMetaState;
+ int32_t mRepeatCount;
+ nsecs_t mDownTime;
+ nsecs_t mEventTime;
+};
+
+/*
+ * Motion events.
+ */
+class MotionEvent : public InputEvent {
+public:
+ virtual ~MotionEvent() { }
+
+ virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; }
+
+ inline int32_t getAction() const { return mAction; }
+
+ inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; }
+
+ inline int32_t getActionIndex() const {
+ return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
+ >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
+ }
+
+ inline void setAction(int32_t action) { mAction = action; }
+
+ inline int32_t getFlags() const { return mFlags; }
+
+ inline void setFlags(int32_t flags) { mFlags = flags; }
+
+ inline int32_t getEdgeFlags() const { return mEdgeFlags; }
+
+ inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; }
+
+ inline int32_t getMetaState() const { return mMetaState; }
+
+ inline void setMetaState(int32_t metaState) { mMetaState = metaState; }
+
+ inline int32_t getButtonState() const { return mButtonState; }
+
+ inline float getXOffset() const { return mXOffset; }
+
+ inline float getYOffset() const { return mYOffset; }
+
+ inline float getXPrecision() const { return mXPrecision; }
+
+ inline float getYPrecision() const { return mYPrecision; }
+
+ inline nsecs_t getDownTime() const { return mDownTime; }
+
+ inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; }
+
+ inline size_t getPointerCount() const { return mPointerProperties.size(); }
+
+ inline const PointerProperties* getPointerProperties(size_t pointerIndex) const {
+ return &mPointerProperties[pointerIndex];
+ }
+
+ inline int32_t getPointerId(size_t pointerIndex) const {
+ return mPointerProperties[pointerIndex].id;
+ }
+
+ inline int32_t getToolType(size_t pointerIndex) const {
+ return mPointerProperties[pointerIndex].toolType;
+ }
+
+ inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; }
+
+ const PointerCoords* getRawPointerCoords(size_t pointerIndex) const;
+
+ float getRawAxisValue(int32_t axis, size_t pointerIndex) const;
+
+ inline float getRawX(size_t pointerIndex) const {
+ return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
+ }
+
+ inline float getRawY(size_t pointerIndex) const {
+ return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
+ }
+
+ float getAxisValue(int32_t axis, size_t pointerIndex) const;
+
+ inline float getX(size_t pointerIndex) const {
+ return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
+ }
+
+ inline float getY(size_t pointerIndex) const {
+ return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
+ }
+
+ inline float getPressure(size_t pointerIndex) const {
+ return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex);
+ }
+
+ inline float getSize(size_t pointerIndex) const {
+ return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex);
+ }
+
+ inline float getTouchMajor(size_t pointerIndex) const {
+ return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex);
+ }
+
+ inline float getTouchMinor(size_t pointerIndex) const {
+ return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex);
+ }
+
+ inline float getToolMajor(size_t pointerIndex) const {
+ return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex);
+ }
+
+ inline float getToolMinor(size_t pointerIndex) const {
+ return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex);
+ }
+
+ inline float getOrientation(size_t pointerIndex) const {
+ return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex);
+ }
+
+ inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; }
+
+ inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const {
+ return mSampleEventTimes[historicalIndex];
+ }
+
+ const PointerCoords* getHistoricalRawPointerCoords(
+ size_t pointerIndex, size_t historicalIndex) const;
+
+ float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
+ size_t historicalIndex) const;
+
+ inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalRawAxisValue(
+ AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
+ }
+
+ inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalRawAxisValue(
+ AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
+ }
+
+ float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const;
+
+ inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
+ }
+
+ inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
+ }
+
+ inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex);
+ }
+
+ inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex);
+ }
+
+ inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex);
+ }
+
+ inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex);
+ }
+
+ inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex);
+ }
+
+ inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex);
+ }
+
+ inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const {
+ return getHistoricalAxisValue(
+ AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex);
+ }
+
+ ssize_t findPointerIndex(int32_t pointerId) const;
+
+ void initialize(
+ int32_t deviceId,
+ int32_t source,
+ int32_t action,
+ int32_t flags,
+ int32_t edgeFlags,
+ int32_t metaState,
+ int32_t buttonState,
+ float xOffset,
+ float yOffset,
+ float xPrecision,
+ float yPrecision,
+ nsecs_t downTime,
+ nsecs_t eventTime,
+ size_t pointerCount,
+ const PointerProperties* pointerProperties,
+ const PointerCoords* pointerCoords);
+
+ void copyFrom(const MotionEvent* other, bool keepHistory);
+
+ void addSample(
+ nsecs_t eventTime,
+ const PointerCoords* pointerCoords);
+
+ void offsetLocation(float xOffset, float yOffset);
+
+ void scale(float scaleFactor);
+
+#ifdef HAVE_ANDROID_OS
+ void transform(const SkMatrix* matrix);
+
+ status_t readFromParcel(Parcel* parcel);
+ status_t writeToParcel(Parcel* parcel) const;
+#endif
+
+ static bool isTouchEvent(int32_t source, int32_t action);
+ inline bool isTouchEvent() const {
+ return isTouchEvent(mSource, mAction);
+ }
+
+ // Low-level accessors.
+ inline const PointerProperties* getPointerProperties() const {
+ return mPointerProperties.array();
+ }
+ inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); }
+ inline const PointerCoords* getSamplePointerCoords() const {
+ return mSamplePointerCoords.array();
+ }
+
+protected:
+ int32_t mAction;
+ int32_t mFlags;
+ int32_t mEdgeFlags;
+ int32_t mMetaState;
+ int32_t mButtonState;
+ float mXOffset;
+ float mYOffset;
+ float mXPrecision;
+ float mYPrecision;
+ nsecs_t mDownTime;
+ Vector<PointerProperties> mPointerProperties;
+ Vector<nsecs_t> mSampleEventTimes;
+ Vector<PointerCoords> mSamplePointerCoords;
+};
+
+/*
+ * Input event factory.
+ */
+class InputEventFactoryInterface {
+protected:
+ virtual ~InputEventFactoryInterface() { }
+
+public:
+ InputEventFactoryInterface() { }
+
+ virtual KeyEvent* createKeyEvent() = 0;
+ virtual MotionEvent* createMotionEvent() = 0;
+};
+
+/*
+ * A simple input event factory implementation that uses a single preallocated instance
+ * of each type of input event that are reused for each request.
+ */
+class PreallocatedInputEventFactory : public InputEventFactoryInterface {
+public:
+ PreallocatedInputEventFactory() { }
+ virtual ~PreallocatedInputEventFactory() { }
+
+ virtual KeyEvent* createKeyEvent() { return & mKeyEvent; }
+ virtual MotionEvent* createMotionEvent() { return & mMotionEvent; }
+
+private:
+ KeyEvent mKeyEvent;
+ MotionEvent mMotionEvent;
+};
+
+/*
+ * An input event factory implementation that maintains a pool of input events.
+ */
+class PooledInputEventFactory : public InputEventFactoryInterface {
+public:
+ PooledInputEventFactory(size_t maxPoolSize = 20);
+ virtual ~PooledInputEventFactory();
+
+ virtual KeyEvent* createKeyEvent();
+ virtual MotionEvent* createMotionEvent();
+
+ void recycle(InputEvent* event);
+
+private:
+ const size_t mMaxPoolSize;
+
+ Vector<KeyEvent*> mKeyEventPool;
+ Vector<MotionEvent*> mMotionEventPool;
+};
+
+} // namespace android
+
+#endif // _ANDROIDFW_INPUT_H