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Diffstat (limited to 'third_party/aom/av1/encoder/wedge_utils.c')
-rw-r--r-- | third_party/aom/av1/encoder/wedge_utils.c | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/third_party/aom/av1/encoder/wedge_utils.c b/third_party/aom/av1/encoder/wedge_utils.c new file mode 100644 index 000000000..e6edbb6af --- /dev/null +++ b/third_party/aom/av1/encoder/wedge_utils.c @@ -0,0 +1,125 @@ +/* + * Copyright (c) 2016, Alliance for Open Media. All rights reserved + * + * This source code is subject to the terms of the BSD 2 Clause License and + * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License + * was not distributed with this source code in the LICENSE file, you can + * obtain it at www.aomedia.org/license/software. If the Alliance for Open + * Media Patent License 1.0 was not distributed with this source code in the + * PATENTS file, you can obtain it at www.aomedia.org/license/patent. + */ + +#include <assert.h> + +#include "aom/aom_integer.h" + +#include "aom_ports/mem.h" + +#include "aom_dsp/aom_dsp_common.h" + +#include "av1/common/reconinter.h" + +#define MAX_MASK_VALUE (1 << WEDGE_WEIGHT_BITS) + +/** + * Computes SSE of a compound predictor constructed from 2 fundamental + * predictors p0 and p1 using blending with mask. + * + * r1: Residuals of p1. + * (source - p1) + * d: Difference of p1 and p0. + * (p1 - p0) + * m: The blending mask + * N: Number of pixels + * + * 'r1', 'd', and 'm' are contiguous. + * + * Computes: + * Sum((MAX_MASK_VALUE*r1 + mask*d)**2), which is equivalent to: + * Sum((mask*r0 + (MAX_MASK_VALUE-mask)*r1)**2), + * where r0 is (source - p0), and r1 is (source - p1), which is in turn + * is equivalent to: + * Sum((source*MAX_MASK_VALUE - (mask*p0 + (MAX_MASK_VALUE-mask)*p1))**2), + * which is the SSE of the residuals of the compound predictor scaled up by + * MAX_MASK_VALUE**2. + * + * Note that we clamp the partial term in the loop to 16 bits signed. This is + * to facilitate equivalent SIMD implementation. It should have no effect if + * residuals are within 16 - WEDGE_WEIGHT_BITS (=10) signed, which always + * holds for 8 bit input, and on real input, it should hold practically always, + * as residuals are expected to be small. + */ +uint64_t av1_wedge_sse_from_residuals_c(const int16_t *r1, const int16_t *d, + const uint8_t *m, int N) { + uint64_t csse = 0; + int i; + + for (i = 0; i < N; i++) { + int32_t t = MAX_MASK_VALUE * r1[i] + m[i] * d[i]; + t = clamp(t, INT16_MIN, INT16_MAX); + csse += t * t; + } + return ROUND_POWER_OF_TWO(csse, 2 * WEDGE_WEIGHT_BITS); +} + +/** + * Choose the mask sign for a compound predictor. + * + * ds: Difference of the squares of the residuals. + * r0**2 - r1**2 + * m: The blending mask + * N: Number of pixels + * limit: Pre-computed threshold value. + * MAX_MASK_VALUE/2 * (sum(r0**2) - sum(r1**2)) + * + * 'ds' and 'm' are contiguous. + * + * Returns true if the negated mask has lower SSE compared to the positive + * mask. Computation is based on: + * Sum((mask*r0 + (MAX_MASK_VALUE-mask)*r1)**2) + * > + * Sum(((MAX_MASK_VALUE-mask)*r0 + mask*r1)**2) + * + * which can be simplified to: + * + * Sum(mask*(r0**2 - r1**2)) > MAX_MASK_VALUE/2 * (sum(r0**2) - sum(r1**2)) + * + * The right hand side does not depend on the mask, and needs to be passed as + * the 'limit' parameter. + * + * After pre-computing (r0**2 - r1**2), which is passed in as 'ds', the left + * hand side is simply a scalar product between an int16_t and uint8_t vector. + * + * Note that for efficiency, ds is stored on 16 bits. Real input residuals + * being small, this should not cause a noticeable issue. + */ +int av1_wedge_sign_from_residuals_c(const int16_t *ds, const uint8_t *m, int N, + int64_t limit) { + int64_t acc = 0; + + do { + acc += *ds++ * *m++; + } while (--N); + + return acc > limit; +} + +/** + * Compute the element-wise difference of the squares of 2 arrays. + * + * d: Difference of the squares of the inputs: a**2 - b**2 + * a: First input array + * b: Second input array + * N: Number of elements + * + * 'd', 'a', and 'b' are contiguous. + * + * The result is saturated to signed 16 bits. + */ +void av1_wedge_compute_delta_squares_c(int16_t *d, const int16_t *a, + const int16_t *b, int N) { + int i; + + for (i = 0; i < N; i++) + d[i] = clamp(a[i] * a[i] - b[i] * b[i], INT16_MIN, INT16_MAX); +} |