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-rw-r--r--third_party/aom/av1/encoder/corner_match.c193
1 files changed, 193 insertions, 0 deletions
diff --git a/third_party/aom/av1/encoder/corner_match.c b/third_party/aom/av1/encoder/corner_match.c
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+++ b/third_party/aom/av1/encoder/corner_match.c
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+/*
+ * Copyright (c) 2016, Alliance for Open Media. All rights reserved
+ *
+ * This source code is subject to the terms of the BSD 2 Clause License and
+ * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
+ * was not distributed with this source code in the LICENSE file, you can
+ * obtain it at www.aomedia.org/license/software. If the Alliance for Open
+ * Media Patent License 1.0 was not distributed with this source code in the
+ * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <memory.h>
+#include <math.h>
+
+#include "av1/encoder/corner_match.h"
+
+#define MATCH_SZ 13
+#define MATCH_SZ_BY2 ((MATCH_SZ - 1) / 2)
+#define MATCH_SZ_SQ (MATCH_SZ * MATCH_SZ)
+#define SEARCH_SZ 9
+#define SEARCH_SZ_BY2 ((SEARCH_SZ - 1) / 2)
+
+#define THRESHOLD_NCC 0.75
+
+/* Compute var(im) * MATCH_SZ_SQ over a MATCH_SZ by MATCH_SZ window of im,
+ centered at (x, y).
+*/
+static double compute_variance(unsigned char *im, int stride, int x, int y) {
+ int sum = 0.0;
+ int sumsq = 0.0;
+ int var;
+ int i, j;
+ for (i = 0; i < MATCH_SZ; ++i)
+ for (j = 0; j < MATCH_SZ; ++j) {
+ sum += im[(i + y - MATCH_SZ_BY2) * stride + (j + x - MATCH_SZ_BY2)];
+ sumsq += im[(i + y - MATCH_SZ_BY2) * stride + (j + x - MATCH_SZ_BY2)] *
+ im[(i + y - MATCH_SZ_BY2) * stride + (j + x - MATCH_SZ_BY2)];
+ }
+ var = sumsq * MATCH_SZ_SQ - sum * sum;
+ return (double)var;
+}
+
+/* Compute corr(im1, im2) * MATCH_SZ * stddev(im1), where the
+ correlation/standard deviation are taken over MATCH_SZ by MATCH_SZ windows
+ of each image, centered at (x1, y1) and (x2, y2) respectively.
+*/
+static double compute_cross_correlation(unsigned char *im1, int stride1, int x1,
+ int y1, unsigned char *im2, int stride2,
+ int x2, int y2) {
+ int v1, v2;
+ int sum1 = 0;
+ int sum2 = 0;
+ int sumsq2 = 0;
+ int cross = 0;
+ int var2, cov;
+ int i, j;
+ for (i = 0; i < MATCH_SZ; ++i)
+ for (j = 0; j < MATCH_SZ; ++j) {
+ v1 = im1[(i + y1 - MATCH_SZ_BY2) * stride1 + (j + x1 - MATCH_SZ_BY2)];
+ v2 = im2[(i + y2 - MATCH_SZ_BY2) * stride2 + (j + x2 - MATCH_SZ_BY2)];
+ sum1 += v1;
+ sum2 += v2;
+ sumsq2 += v2 * v2;
+ cross += v1 * v2;
+ }
+ var2 = sumsq2 * MATCH_SZ_SQ - sum2 * sum2;
+ cov = cross * MATCH_SZ_SQ - sum1 * sum2;
+ return cov / sqrt((double)var2);
+}
+
+static int is_eligible_point(int pointx, int pointy, int width, int height) {
+ return (pointx >= MATCH_SZ_BY2 && pointy >= MATCH_SZ_BY2 &&
+ pointx + MATCH_SZ_BY2 < width && pointy + MATCH_SZ_BY2 < height);
+}
+
+static int is_eligible_distance(int point1x, int point1y, int point2x,
+ int point2y, int width, int height) {
+ const int thresh = (width < height ? height : width) >> 4;
+ return ((point1x - point2x) * (point1x - point2x) +
+ (point1y - point2y) * (point1y - point2y)) <= thresh * thresh;
+}
+
+static void improve_correspondence(unsigned char *frm, unsigned char *ref,
+ int width, int height, int frm_stride,
+ int ref_stride,
+ Correspondence *correspondences,
+ int num_correspondences) {
+ int i;
+ for (i = 0; i < num_correspondences; ++i) {
+ int x, y, best_x = 0, best_y = 0;
+ double best_match_ncc = 0.0;
+ for (y = -SEARCH_SZ_BY2; y <= SEARCH_SZ_BY2; ++y) {
+ for (x = -SEARCH_SZ_BY2; x <= SEARCH_SZ_BY2; ++x) {
+ double match_ncc;
+ if (!is_eligible_point(correspondences[i].rx + x,
+ correspondences[i].ry + y, width, height))
+ continue;
+ if (!is_eligible_distance(correspondences[i].x, correspondences[i].y,
+ correspondences[i].rx + x,
+ correspondences[i].ry + y, width, height))
+ continue;
+ match_ncc = compute_cross_correlation(
+ frm, frm_stride, correspondences[i].x, correspondences[i].y, ref,
+ ref_stride, correspondences[i].rx + x, correspondences[i].ry + y);
+ if (match_ncc > best_match_ncc) {
+ best_match_ncc = match_ncc;
+ best_y = y;
+ best_x = x;
+ }
+ }
+ }
+ correspondences[i].rx += best_x;
+ correspondences[i].ry += best_y;
+ }
+ for (i = 0; i < num_correspondences; ++i) {
+ int x, y, best_x = 0, best_y = 0;
+ double best_match_ncc = 0.0;
+ for (y = -SEARCH_SZ_BY2; y <= SEARCH_SZ_BY2; ++y)
+ for (x = -SEARCH_SZ_BY2; x <= SEARCH_SZ_BY2; ++x) {
+ double match_ncc;
+ if (!is_eligible_point(correspondences[i].x + x,
+ correspondences[i].y + y, width, height))
+ continue;
+ if (!is_eligible_distance(
+ correspondences[i].x + x, correspondences[i].y + y,
+ correspondences[i].rx, correspondences[i].ry, width, height))
+ continue;
+ match_ncc = compute_cross_correlation(
+ ref, ref_stride, correspondences[i].rx, correspondences[i].ry, frm,
+ frm_stride, correspondences[i].x + x, correspondences[i].y + y);
+ if (match_ncc > best_match_ncc) {
+ best_match_ncc = match_ncc;
+ best_y = y;
+ best_x = x;
+ }
+ }
+ correspondences[i].x += best_x;
+ correspondences[i].y += best_y;
+ }
+}
+
+int determine_correspondence(unsigned char *frm, int *frm_corners,
+ int num_frm_corners, unsigned char *ref,
+ int *ref_corners, int num_ref_corners, int width,
+ int height, int frm_stride, int ref_stride,
+ int *correspondence_pts) {
+ // TODO(sarahparker) Improve this to include 2-way match
+ int i, j;
+ Correspondence *correspondences = (Correspondence *)correspondence_pts;
+ int num_correspondences = 0;
+ for (i = 0; i < num_frm_corners; ++i) {
+ double best_match_ncc = 0.0;
+ double template_norm;
+ int best_match_j = -1;
+ if (!is_eligible_point(frm_corners[2 * i], frm_corners[2 * i + 1], width,
+ height))
+ continue;
+ for (j = 0; j < num_ref_corners; ++j) {
+ double match_ncc;
+ if (!is_eligible_point(ref_corners[2 * j], ref_corners[2 * j + 1], width,
+ height))
+ continue;
+ if (!is_eligible_distance(frm_corners[2 * i], frm_corners[2 * i + 1],
+ ref_corners[2 * j], ref_corners[2 * j + 1],
+ width, height))
+ continue;
+ match_ncc = compute_cross_correlation(
+ frm, frm_stride, frm_corners[2 * i], frm_corners[2 * i + 1], ref,
+ ref_stride, ref_corners[2 * j], ref_corners[2 * j + 1]);
+ if (match_ncc > best_match_ncc) {
+ best_match_ncc = match_ncc;
+ best_match_j = j;
+ }
+ }
+ // Note: We want to test if the best correlation is >= THRESHOLD_NCC,
+ // but need to account for the normalization in compute_cross_correlation.
+ template_norm = compute_variance(frm, frm_stride, frm_corners[2 * i],
+ frm_corners[2 * i + 1]);
+ if (best_match_ncc > THRESHOLD_NCC * sqrt(template_norm)) {
+ correspondences[num_correspondences].x = frm_corners[2 * i];
+ correspondences[num_correspondences].y = frm_corners[2 * i + 1];
+ correspondences[num_correspondences].rx = ref_corners[2 * best_match_j];
+ correspondences[num_correspondences].ry =
+ ref_corners[2 * best_match_j + 1];
+ num_correspondences++;
+ }
+ }
+ improve_correspondence(frm, ref, width, height, frm_stride, ref_stride,
+ correspondences, num_correspondences);
+ return num_correspondences;
+}