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diff --git a/third_party/aom/av1/common/restoration.c b/third_party/aom/av1/common/restoration.c
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+++ b/third_party/aom/av1/common/restoration.c
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+/*
+ * Copyright (c) 2016, Alliance for Open Media. All rights reserved
+ *
+ * This source code is subject to the terms of the BSD 2 Clause License and
+ * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
+ * was not distributed with this source code in the LICENSE file, you can
+ * obtain it at www.aomedia.org/license/software. If the Alliance for Open
+ * Media Patent License 1.0 was not distributed with this source code in the
+ * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
+ *
+ */
+
+#include <math.h>
+
+#include "./aom_config.h"
+#include "./aom_dsp_rtcd.h"
+#include "./aom_scale_rtcd.h"
+#include "av1/common/onyxc_int.h"
+#include "av1/common/restoration.h"
+#include "aom_dsp/aom_dsp_common.h"
+#include "aom_mem/aom_mem.h"
+#include "aom_ports/mem.h"
+
+const sgr_params_type sgr_params[SGRPROJ_PARAMS] = {
+#if USE_HIGHPASS_IN_SGRPROJ
+ // corner, edge, r2, eps2
+ { -1, 2, 1, 1 }, { -1, 2, 1, 2 }, { -1, 2, 1, 3 }, { -1, 2, 1, 4 },
+ { -1, 2, 1, 5 }, { -2, 3, 1, 2 }, { -2, 3, 1, 3 }, { -2, 3, 1, 4 },
+ { -2, 3, 1, 5 }, { -2, 3, 1, 6 }, { -3, 4, 1, 3 }, { -3, 4, 1, 4 },
+ { -3, 4, 1, 5 }, { -3, 4, 1, 6 }, { -3, 4, 1, 7 }, { -3, 4, 1, 8 }
+#else
+ // r1, eps1, r2, eps2
+ { 2, 12, 1, 4 }, { 2, 15, 1, 6 }, { 2, 18, 1, 8 }, { 2, 20, 1, 9 },
+ { 2, 22, 1, 10 }, { 2, 25, 1, 11 }, { 2, 35, 1, 12 }, { 2, 45, 1, 13 },
+ { 2, 55, 1, 14 }, { 2, 65, 1, 15 }, { 2, 75, 1, 16 }, { 3, 30, 1, 10 },
+ { 3, 50, 1, 12 }, { 3, 50, 2, 25 }, { 3, 60, 2, 35 }, { 3, 70, 2, 45 },
+#endif
+};
+
+typedef void (*restore_func_type)(uint8_t *data8, int width, int height,
+ int stride, RestorationInternal *rst,
+ uint8_t *dst8, int dst_stride);
+#if CONFIG_HIGHBITDEPTH
+typedef void (*restore_func_highbd_type)(uint8_t *data8, int width, int height,
+ int stride, RestorationInternal *rst,
+ int bit_depth, uint8_t *dst8,
+ int dst_stride);
+#endif // CONFIG_HIGHBITDEPTH
+
+int av1_alloc_restoration_struct(AV1_COMMON *cm, RestorationInfo *rst_info,
+ int width, int height) {
+ const int ntiles = av1_get_rest_ntiles(
+ width, height, rst_info->restoration_tilesize, NULL, NULL, NULL, NULL);
+ aom_free(rst_info->restoration_type);
+ CHECK_MEM_ERROR(cm, rst_info->restoration_type,
+ (RestorationType *)aom_malloc(
+ sizeof(*rst_info->restoration_type) * ntiles));
+ aom_free(rst_info->wiener_info);
+ CHECK_MEM_ERROR(
+ cm, rst_info->wiener_info,
+ (WienerInfo *)aom_memalign(16, sizeof(*rst_info->wiener_info) * ntiles));
+ memset(rst_info->wiener_info, 0, sizeof(*rst_info->wiener_info) * ntiles);
+ aom_free(rst_info->sgrproj_info);
+ CHECK_MEM_ERROR(
+ cm, rst_info->sgrproj_info,
+ (SgrprojInfo *)aom_malloc(sizeof(*rst_info->sgrproj_info) * ntiles));
+ return ntiles;
+}
+
+void av1_free_restoration_struct(RestorationInfo *rst_info) {
+ aom_free(rst_info->restoration_type);
+ rst_info->restoration_type = NULL;
+ aom_free(rst_info->wiener_info);
+ rst_info->wiener_info = NULL;
+ aom_free(rst_info->sgrproj_info);
+ rst_info->sgrproj_info = NULL;
+}
+
+#define MAX_RADIUS 3 // Only 1, 2, 3 allowed
+#define MAX_EPS 80 // Max value of eps
+#define MAX_NELEM ((2 * MAX_RADIUS + 1) * (2 * MAX_RADIUS + 1))
+#define SGRPROJ_MTABLE_BITS 20
+#define SGRPROJ_RECIP_BITS 12
+
+// TODO(debargha): This table can be substantially reduced since only a few
+// values are actually used.
+int sgrproj_mtable[MAX_EPS][MAX_NELEM];
+
+static void GenSgrprojVtable() {
+ int e, n;
+ for (e = 1; e <= MAX_EPS; ++e)
+ for (n = 1; n <= MAX_NELEM; ++n) {
+ const int n2e = n * n * e;
+ sgrproj_mtable[e - 1][n - 1] =
+ (((1 << SGRPROJ_MTABLE_BITS) + n2e / 2) / n2e);
+ }
+}
+
+void av1_loop_restoration_precal() { GenSgrprojVtable(); }
+
+static void loop_restoration_init(RestorationInternal *rst, int kf) {
+ rst->keyframe = kf;
+}
+
+void extend_frame(uint8_t *data, int width, int height, int stride) {
+ uint8_t *data_p;
+ int i;
+ for (i = 0; i < height; ++i) {
+ data_p = data + i * stride;
+ memset(data_p - WIENER_HALFWIN, data_p[0], WIENER_HALFWIN);
+ memset(data_p + width, data_p[width - 1], WIENER_HALFWIN);
+ }
+ data_p = data - WIENER_HALFWIN;
+ for (i = -WIENER_HALFWIN; i < 0; ++i) {
+ memcpy(data_p + i * stride, data_p, width + 2 * WIENER_HALFWIN);
+ }
+ for (i = height; i < height + WIENER_HALFWIN; ++i) {
+ memcpy(data_p + i * stride, data_p + (height - 1) * stride,
+ width + 2 * WIENER_HALFWIN);
+ }
+}
+
+static void loop_copy_tile(uint8_t *data, int tile_idx, int subtile_idx,
+ int subtile_bits, int width, int height, int stride,
+ RestorationInternal *rst, uint8_t *dst,
+ int dst_stride) {
+ const int tile_width = rst->tile_width;
+ const int tile_height = rst->tile_height;
+ int i;
+ int h_start, h_end, v_start, v_end;
+ av1_get_rest_tile_limits(tile_idx, subtile_idx, subtile_bits, rst->nhtiles,
+ rst->nvtiles, tile_width, tile_height, width, height,
+ 0, 0, &h_start, &h_end, &v_start, &v_end);
+ for (i = v_start; i < v_end; ++i)
+ memcpy(dst + i * dst_stride + h_start, data + i * stride + h_start,
+ h_end - h_start);
+}
+
+static void loop_wiener_filter_tile(uint8_t *data, int tile_idx, int width,
+ int height, int stride,
+ RestorationInternal *rst, uint8_t *dst,
+ int dst_stride) {
+ const int tile_width = rst->tile_width;
+ const int tile_height = rst->tile_height;
+ int i, j;
+ int h_start, h_end, v_start, v_end;
+ if (rst->rsi->restoration_type[tile_idx] == RESTORE_NONE) {
+ loop_copy_tile(data, tile_idx, 0, 0, width, height, stride, rst, dst,
+ dst_stride);
+ return;
+ }
+ av1_get_rest_tile_limits(tile_idx, 0, 0, rst->nhtiles, rst->nvtiles,
+ tile_width, tile_height, width, height, 0, 0,
+ &h_start, &h_end, &v_start, &v_end);
+ // Convolve the whole tile (done in blocks here to match the requirements
+ // of the vectorized convolve functions, but the result is equivalent)
+ for (i = v_start; i < v_end; i += MAX_SB_SIZE)
+ for (j = h_start; j < h_end; j += MAX_SB_SIZE) {
+ int w = AOMMIN(MAX_SB_SIZE, (h_end - j + 15) & ~15);
+ int h = AOMMIN(MAX_SB_SIZE, (v_end - i + 15) & ~15);
+ const uint8_t *data_p = data + i * stride + j;
+ uint8_t *dst_p = dst + i * dst_stride + j;
+ aom_convolve8_add_src(data_p, stride, dst_p, dst_stride,
+ rst->rsi->wiener_info[tile_idx].hfilter, 16,
+ rst->rsi->wiener_info[tile_idx].vfilter, 16, w, h);
+ }
+}
+
+static void loop_wiener_filter(uint8_t *data, int width, int height, int stride,
+ RestorationInternal *rst, uint8_t *dst,
+ int dst_stride) {
+ int tile_idx;
+ extend_frame(data, width, height, stride);
+ for (tile_idx = 0; tile_idx < rst->ntiles; ++tile_idx) {
+ loop_wiener_filter_tile(data, tile_idx, width, height, stride, rst, dst,
+ dst_stride);
+ }
+}
+
+/* Calculate windowed sums (if sqr=0) or sums of squares (if sqr=1)
+ over the input. The window is of size (2r + 1)x(2r + 1), and we
+ specialize to r = 1, 2, 3. A default function is used for r > 3.
+
+ Each loop follows the same format: We keep a window's worth of input
+ in individual variables and select data out of that as appropriate.
+*/
+static void boxsum1(int32_t *src, int width, int height, int src_stride,
+ int sqr, int32_t *dst, int dst_stride) {
+ int i, j, a, b, c;
+
+ // Vertical sum over 3-pixel regions, from src into dst.
+ if (!sqr) {
+ for (j = 0; j < width; ++j) {
+ a = src[j];
+ b = src[src_stride + j];
+ c = src[2 * src_stride + j];
+
+ dst[j] = a + b;
+ for (i = 1; i < height - 2; ++i) {
+ // Loop invariant: At the start of each iteration,
+ // a = src[(i - 1) * src_stride + j]
+ // b = src[(i ) * src_stride + j]
+ // c = src[(i + 1) * src_stride + j]
+ dst[i * dst_stride + j] = a + b + c;
+ a = b;
+ b = c;
+ c = src[(i + 2) * src_stride + j];
+ }
+ dst[i * dst_stride + j] = a + b + c;
+ dst[(i + 1) * dst_stride + j] = b + c;
+ }
+ } else {
+ for (j = 0; j < width; ++j) {
+ a = src[j] * src[j];
+ b = src[src_stride + j] * src[src_stride + j];
+ c = src[2 * src_stride + j] * src[2 * src_stride + j];
+
+ dst[j] = a + b;
+ for (i = 1; i < height - 2; ++i) {
+ dst[i * dst_stride + j] = a + b + c;
+ a = b;
+ b = c;
+ c = src[(i + 2) * src_stride + j] * src[(i + 2) * src_stride + j];
+ }
+ dst[i * dst_stride + j] = a + b + c;
+ dst[(i + 1) * dst_stride + j] = b + c;
+ }
+ }
+
+ // Horizontal sum over 3-pixel regions of dst
+ for (i = 0; i < height; ++i) {
+ a = dst[i * dst_stride];
+ b = dst[i * dst_stride + 1];
+ c = dst[i * dst_stride + 2];
+
+ dst[i * dst_stride] = a + b;
+ for (j = 1; j < width - 2; ++j) {
+ // Loop invariant: At the start of each iteration,
+ // a = src[i * src_stride + (j - 1)]
+ // b = src[i * src_stride + (j )]
+ // c = src[i * src_stride + (j + 1)]
+ dst[i * dst_stride + j] = a + b + c;
+ a = b;
+ b = c;
+ c = dst[i * dst_stride + (j + 2)];
+ }
+ dst[i * dst_stride + j] = a + b + c;
+ dst[i * dst_stride + (j + 1)] = b + c;
+ }
+}
+
+static void boxsum2(int32_t *src, int width, int height, int src_stride,
+ int sqr, int32_t *dst, int dst_stride) {
+ int i, j, a, b, c, d, e;
+
+ // Vertical sum over 5-pixel regions, from src into dst.
+ if (!sqr) {
+ for (j = 0; j < width; ++j) {
+ a = src[j];
+ b = src[src_stride + j];
+ c = src[2 * src_stride + j];
+ d = src[3 * src_stride + j];
+ e = src[4 * src_stride + j];
+
+ dst[j] = a + b + c;
+ dst[dst_stride + j] = a + b + c + d;
+ for (i = 2; i < height - 3; ++i) {
+ // Loop invariant: At the start of each iteration,
+ // a = src[(i - 2) * src_stride + j]
+ // b = src[(i - 1) * src_stride + j]
+ // c = src[(i ) * src_stride + j]
+ // d = src[(i + 1) * src_stride + j]
+ // e = src[(i + 2) * src_stride + j]
+ dst[i * dst_stride + j] = a + b + c + d + e;
+ a = b;
+ b = c;
+ c = d;
+ d = e;
+ e = src[(i + 3) * src_stride + j];
+ }
+ dst[i * dst_stride + j] = a + b + c + d + e;
+ dst[(i + 1) * dst_stride + j] = b + c + d + e;
+ dst[(i + 2) * dst_stride + j] = c + d + e;
+ }
+ } else {
+ for (j = 0; j < width; ++j) {
+ a = src[j] * src[j];
+ b = src[src_stride + j] * src[src_stride + j];
+ c = src[2 * src_stride + j] * src[2 * src_stride + j];
+ d = src[3 * src_stride + j] * src[3 * src_stride + j];
+ e = src[4 * src_stride + j] * src[4 * src_stride + j];
+
+ dst[j] = a + b + c;
+ dst[dst_stride + j] = a + b + c + d;
+ for (i = 2; i < height - 3; ++i) {
+ dst[i * dst_stride + j] = a + b + c + d + e;
+ a = b;
+ b = c;
+ c = d;
+ d = e;
+ e = src[(i + 3) * src_stride + j] * src[(i + 3) * src_stride + j];
+ }
+ dst[i * dst_stride + j] = a + b + c + d + e;
+ dst[(i + 1) * dst_stride + j] = b + c + d + e;
+ dst[(i + 2) * dst_stride + j] = c + d + e;
+ }
+ }
+
+ // Horizontal sum over 5-pixel regions of dst
+ for (i = 0; i < height; ++i) {
+ a = dst[i * dst_stride];
+ b = dst[i * dst_stride + 1];
+ c = dst[i * dst_stride + 2];
+ d = dst[i * dst_stride + 3];
+ e = dst[i * dst_stride + 4];
+
+ dst[i * dst_stride] = a + b + c;
+ dst[i * dst_stride + 1] = a + b + c + d;
+ for (j = 2; j < width - 3; ++j) {
+ // Loop invariant: At the start of each iteration,
+ // a = src[i * src_stride + (j - 2)]
+ // b = src[i * src_stride + (j - 1)]
+ // c = src[i * src_stride + (j )]
+ // d = src[i * src_stride + (j + 1)]
+ // e = src[i * src_stride + (j + 2)]
+ dst[i * dst_stride + j] = a + b + c + d + e;
+ a = b;
+ b = c;
+ c = d;
+ d = e;
+ e = dst[i * dst_stride + (j + 3)];
+ }
+ dst[i * dst_stride + j] = a + b + c + d + e;
+ dst[i * dst_stride + (j + 1)] = b + c + d + e;
+ dst[i * dst_stride + (j + 2)] = c + d + e;
+ }
+}
+
+static void boxsum3(int32_t *src, int width, int height, int src_stride,
+ int sqr, int32_t *dst, int dst_stride) {
+ int i, j, a, b, c, d, e, f, g;
+
+ // Vertical sum over 7-pixel regions, from src into dst.
+ if (!sqr) {
+ for (j = 0; j < width; ++j) {
+ a = src[j];
+ b = src[1 * src_stride + j];
+ c = src[2 * src_stride + j];
+ d = src[3 * src_stride + j];
+ e = src[4 * src_stride + j];
+ f = src[5 * src_stride + j];
+ g = src[6 * src_stride + j];
+
+ dst[j] = a + b + c + d;
+ dst[dst_stride + j] = a + b + c + d + e;
+ dst[2 * dst_stride + j] = a + b + c + d + e + f;
+ for (i = 3; i < height - 4; ++i) {
+ dst[i * dst_stride + j] = a + b + c + d + e + f + g;
+ a = b;
+ b = c;
+ c = d;
+ d = e;
+ e = f;
+ f = g;
+ g = src[(i + 4) * src_stride + j];
+ }
+ dst[i * dst_stride + j] = a + b + c + d + e + f + g;
+ dst[(i + 1) * dst_stride + j] = b + c + d + e + f + g;
+ dst[(i + 2) * dst_stride + j] = c + d + e + f + g;
+ dst[(i + 3) * dst_stride + j] = d + e + f + g;
+ }
+ } else {
+ for (j = 0; j < width; ++j) {
+ a = src[j] * src[j];
+ b = src[1 * src_stride + j] * src[1 * src_stride + j];
+ c = src[2 * src_stride + j] * src[2 * src_stride + j];
+ d = src[3 * src_stride + j] * src[3 * src_stride + j];
+ e = src[4 * src_stride + j] * src[4 * src_stride + j];
+ f = src[5 * src_stride + j] * src[5 * src_stride + j];
+ g = src[6 * src_stride + j] * src[6 * src_stride + j];
+
+ dst[j] = a + b + c + d;
+ dst[dst_stride + j] = a + b + c + d + e;
+ dst[2 * dst_stride + j] = a + b + c + d + e + f;
+ for (i = 3; i < height - 4; ++i) {
+ dst[i * dst_stride + j] = a + b + c + d + e + f + g;
+ a = b;
+ b = c;
+ c = d;
+ d = e;
+ e = f;
+ f = g;
+ g = src[(i + 4) * src_stride + j] * src[(i + 4) * src_stride + j];
+ }
+ dst[i * dst_stride + j] = a + b + c + d + e + f + g;
+ dst[(i + 1) * dst_stride + j] = b + c + d + e + f + g;
+ dst[(i + 2) * dst_stride + j] = c + d + e + f + g;
+ dst[(i + 3) * dst_stride + j] = d + e + f + g;
+ }
+ }
+
+ // Horizontal sum over 7-pixel regions of dst
+ for (i = 0; i < height; ++i) {
+ a = dst[i * dst_stride];
+ b = dst[i * dst_stride + 1];
+ c = dst[i * dst_stride + 2];
+ d = dst[i * dst_stride + 3];
+ e = dst[i * dst_stride + 4];
+ f = dst[i * dst_stride + 5];
+ g = dst[i * dst_stride + 6];
+
+ dst[i * dst_stride] = a + b + c + d;
+ dst[i * dst_stride + 1] = a + b + c + d + e;
+ dst[i * dst_stride + 2] = a + b + c + d + e + f;
+ for (j = 3; j < width - 4; ++j) {
+ dst[i * dst_stride + j] = a + b + c + d + e + f + g;
+ a = b;
+ b = c;
+ c = d;
+ d = e;
+ e = f;
+ f = g;
+ g = dst[i * dst_stride + (j + 4)];
+ }
+ dst[i * dst_stride + j] = a + b + c + d + e + f + g;
+ dst[i * dst_stride + (j + 1)] = b + c + d + e + f + g;
+ dst[i * dst_stride + (j + 2)] = c + d + e + f + g;
+ dst[i * dst_stride + (j + 3)] = d + e + f + g;
+ }
+}
+
+// Generic version for any r. To be removed after experiments are done.
+static void boxsumr(int32_t *src, int width, int height, int src_stride, int r,
+ int sqr, int32_t *dst, int dst_stride) {
+ int32_t *tmp = aom_malloc(width * height * sizeof(*tmp));
+ int tmp_stride = width;
+ int i, j;
+ if (sqr) {
+ for (j = 0; j < width; ++j) tmp[j] = src[j] * src[j];
+ for (j = 0; j < width; ++j)
+ for (i = 1; i < height; ++i)
+ tmp[i * tmp_stride + j] =
+ tmp[(i - 1) * tmp_stride + j] +
+ src[i * src_stride + j] * src[i * src_stride + j];
+ } else {
+ memcpy(tmp, src, sizeof(*tmp) * width);
+ for (j = 0; j < width; ++j)
+ for (i = 1; i < height; ++i)
+ tmp[i * tmp_stride + j] =
+ tmp[(i - 1) * tmp_stride + j] + src[i * src_stride + j];
+ }
+ for (i = 0; i <= r; ++i)
+ memcpy(&dst[i * dst_stride], &tmp[(i + r) * tmp_stride],
+ sizeof(*tmp) * width);
+ for (i = r + 1; i < height - r; ++i)
+ for (j = 0; j < width; ++j)
+ dst[i * dst_stride + j] =
+ tmp[(i + r) * tmp_stride + j] - tmp[(i - r - 1) * tmp_stride + j];
+ for (i = height - r; i < height; ++i)
+ for (j = 0; j < width; ++j)
+ dst[i * dst_stride + j] = tmp[(height - 1) * tmp_stride + j] -
+ tmp[(i - r - 1) * tmp_stride + j];
+
+ for (i = 0; i < height; ++i) tmp[i * tmp_stride] = dst[i * dst_stride];
+ for (i = 0; i < height; ++i)
+ for (j = 1; j < width; ++j)
+ tmp[i * tmp_stride + j] =
+ tmp[i * tmp_stride + j - 1] + dst[i * src_stride + j];
+
+ for (j = 0; j <= r; ++j)
+ for (i = 0; i < height; ++i)
+ dst[i * dst_stride + j] = tmp[i * tmp_stride + j + r];
+ for (j = r + 1; j < width - r; ++j)
+ for (i = 0; i < height; ++i)
+ dst[i * dst_stride + j] =
+ tmp[i * tmp_stride + j + r] - tmp[i * tmp_stride + j - r - 1];
+ for (j = width - r; j < width; ++j)
+ for (i = 0; i < height; ++i)
+ dst[i * dst_stride + j] =
+ tmp[i * tmp_stride + width - 1] - tmp[i * tmp_stride + j - r - 1];
+ aom_free(tmp);
+}
+
+static void boxsum(int32_t *src, int width, int height, int src_stride, int r,
+ int sqr, int32_t *dst, int dst_stride) {
+ if (r == 1)
+ boxsum1(src, width, height, src_stride, sqr, dst, dst_stride);
+ else if (r == 2)
+ boxsum2(src, width, height, src_stride, sqr, dst, dst_stride);
+ else if (r == 3)
+ boxsum3(src, width, height, src_stride, sqr, dst, dst_stride);
+ else
+ boxsumr(src, width, height, src_stride, r, sqr, dst, dst_stride);
+}
+
+static void boxnum(int width, int height, int r, int8_t *num, int num_stride) {
+ int i, j;
+ for (i = 0; i <= r; ++i) {
+ for (j = 0; j <= r; ++j) {
+ num[i * num_stride + j] = (r + 1 + i) * (r + 1 + j);
+ num[i * num_stride + (width - 1 - j)] = num[i * num_stride + j];
+ num[(height - 1 - i) * num_stride + j] = num[i * num_stride + j];
+ num[(height - 1 - i) * num_stride + (width - 1 - j)] =
+ num[i * num_stride + j];
+ }
+ }
+ for (j = 0; j <= r; ++j) {
+ const int val = (2 * r + 1) * (r + 1 + j);
+ for (i = r + 1; i < height - r; ++i) {
+ num[i * num_stride + j] = val;
+ num[i * num_stride + (width - 1 - j)] = val;
+ }
+ }
+ for (i = 0; i <= r; ++i) {
+ const int val = (2 * r + 1) * (r + 1 + i);
+ for (j = r + 1; j < width - r; ++j) {
+ num[i * num_stride + j] = val;
+ num[(height - 1 - i) * num_stride + j] = val;
+ }
+ }
+ for (i = r + 1; i < height - r; ++i) {
+ for (j = r + 1; j < width - r; ++j) {
+ num[i * num_stride + j] = (2 * r + 1) * (2 * r + 1);
+ }
+ }
+}
+
+void decode_xq(int *xqd, int *xq) {
+ xq[0] = xqd[0];
+ xq[1] = (1 << SGRPROJ_PRJ_BITS) - xq[0] - xqd[1];
+}
+
+const int32_t x_by_xplus1[256] = {
+ 0, 128, 171, 192, 205, 213, 219, 224, 228, 230, 233, 235, 236, 238, 239,
+ 240, 241, 242, 243, 243, 244, 244, 245, 245, 246, 246, 247, 247, 247, 247,
+ 248, 248, 248, 248, 249, 249, 249, 249, 249, 250, 250, 250, 250, 250, 250,
+ 250, 251, 251, 251, 251, 251, 251, 251, 251, 251, 251, 252, 252, 252, 252,
+ 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 253, 253,
+ 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253,
+ 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 253, 254, 254, 254,
+ 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254,
+ 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254,
+ 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254,
+ 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254, 254,
+ 254, 254, 254, 254, 254, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 256,
+};
+
+const int32_t one_by_x[MAX_NELEM] = {
+ 4096, 2048, 1365, 1024, 819, 683, 585, 512, 455, 410, 372, 341, 315,
+ 293, 273, 256, 241, 228, 216, 205, 195, 186, 178, 171, 164, 158,
+ 152, 146, 141, 137, 132, 128, 124, 120, 117, 114, 111, 108, 105,
+ 102, 100, 98, 95, 93, 91, 89, 87, 85, 84
+};
+
+static void av1_selfguided_restoration_internal(int32_t *dgd, int width,
+ int height, int stride,
+ int bit_depth, int r, int eps,
+ int32_t *tmpbuf) {
+ int32_t *A = tmpbuf;
+ int32_t *B = A + SGRPROJ_OUTBUF_SIZE;
+ int8_t num[RESTORATION_TILEPELS_MAX];
+ int i, j;
+ // Adjusting the stride of A and B here appears to avoid bad cache effects,
+ // leading to a significant speed improvement.
+ // We also align the stride to a multiple of 16 bytes, for consistency
+ // with the SIMD version of this function.
+ int buf_stride = ((width + 3) & ~3) + 16;
+
+ // Don't filter tiles with dimensions < 5 on any axis
+ if ((width < 5) || (height < 5)) return;
+
+ boxsum(dgd, width, height, stride, r, 0, B, buf_stride);
+ boxsum(dgd, width, height, stride, r, 1, A, buf_stride);
+ boxnum(width, height, r, num, width);
+ assert(r <= 3);
+ for (i = 0; i < height; ++i) {
+ for (j = 0; j < width; ++j) {
+ const int k = i * buf_stride + j;
+ const int n = num[i * width + j];
+
+ // a < 2^16 * n < 2^22 regardless of bit depth
+ uint32_t a = ROUND_POWER_OF_TWO(A[k], 2 * (bit_depth - 8));
+ // b < 2^8 * n < 2^14 regardless of bit depth
+ uint32_t b = ROUND_POWER_OF_TWO(B[k], bit_depth - 8);
+
+ // Each term in calculating p = a * n - b * b is < 2^16 * n^2 < 2^28,
+ // and p itself satisfies p < 2^14 * n^2 < 2^26.
+ // Note: Sometimes, in high bit depth, we can end up with a*n < b*b.
+ // This is an artefact of rounding, and can only happen if all pixels
+ // are (almost) identical, so in this case we saturate to p=0.
+ uint32_t p = (a * n < b * b) ? 0 : a * n - b * b;
+ uint32_t s = sgrproj_mtable[eps - 1][n - 1];
+
+ // p * s < (2^14 * n^2) * round(2^20 / n^2 eps) < 2^34 / eps < 2^32
+ // as long as eps >= 4. So p * s fits into a uint32_t, and z < 2^12
+ // (this holds even after accounting for the rounding in s)
+ const uint32_t z = ROUND_POWER_OF_TWO(p * s, SGRPROJ_MTABLE_BITS);
+
+ A[k] = x_by_xplus1[AOMMIN(z, 255)]; // < 2^8
+
+ // SGRPROJ_SGR - A[k] < 2^8, B[k] < 2^(bit_depth) * n,
+ // one_by_x[n - 1] = round(2^12 / n)
+ // => the product here is < 2^(20 + bit_depth) <= 2^32,
+ // and B[k] is set to a value < 2^(8 + bit depth)
+ B[k] = (int32_t)ROUND_POWER_OF_TWO((uint32_t)(SGRPROJ_SGR - A[k]) *
+ (uint32_t)B[k] *
+ (uint32_t)one_by_x[n - 1],
+ SGRPROJ_RECIP_BITS);
+ }
+ }
+ i = 0;
+ j = 0;
+ {
+ const int k = i * buf_stride + j;
+ const int l = i * stride + j;
+ const int nb = 3;
+ const int32_t a =
+ 3 * A[k] + 2 * A[k + 1] + 2 * A[k + buf_stride] + A[k + buf_stride + 1];
+ const int32_t b =
+ 3 * B[k] + 2 * B[k + 1] + 2 * B[k + buf_stride] + B[k + buf_stride + 1];
+ const int32_t v = a * dgd[l] + b;
+ dgd[l] = ROUND_POWER_OF_TWO(v, SGRPROJ_SGR_BITS + nb - SGRPROJ_RST_BITS);
+ }
+ i = 0;
+ j = width - 1;
+ {
+ const int k = i * buf_stride + j;
+ const int l = i * stride + j;
+ const int nb = 3;
+ const int32_t a =
+ 3 * A[k] + 2 * A[k - 1] + 2 * A[k + buf_stride] + A[k + buf_stride - 1];
+ const int32_t b =
+ 3 * B[k] + 2 * B[k - 1] + 2 * B[k + buf_stride] + B[k + buf_stride - 1];
+ const int32_t v = a * dgd[l] + b;
+ dgd[l] = ROUND_POWER_OF_TWO(v, SGRPROJ_SGR_BITS + nb - SGRPROJ_RST_BITS);
+ }
+ i = height - 1;
+ j = 0;
+ {
+ const int k = i * buf_stride + j;
+ const int l = i * stride + j;
+ const int nb = 3;
+ const int32_t a =
+ 3 * A[k] + 2 * A[k + 1] + 2 * A[k - buf_stride] + A[k - buf_stride + 1];
+ const int32_t b =
+ 3 * B[k] + 2 * B[k + 1] + 2 * B[k - buf_stride] + B[k - buf_stride + 1];
+ const int32_t v = a * dgd[l] + b;
+ dgd[l] = ROUND_POWER_OF_TWO(v, SGRPROJ_SGR_BITS + nb - SGRPROJ_RST_BITS);
+ }
+ i = height - 1;
+ j = width - 1;
+ {
+ const int k = i * buf_stride + j;
+ const int l = i * stride + j;
+ const int nb = 3;
+ const int32_t a =
+ 3 * A[k] + 2 * A[k - 1] + 2 * A[k - buf_stride] + A[k - buf_stride - 1];
+ const int32_t b =
+ 3 * B[k] + 2 * B[k - 1] + 2 * B[k - buf_stride] + B[k - buf_stride - 1];
+ const int32_t v = a * dgd[l] + b;
+ dgd[l] = ROUND_POWER_OF_TWO(v, SGRPROJ_SGR_BITS + nb - SGRPROJ_RST_BITS);
+ }
+ i = 0;
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * buf_stride + j;
+ const int l = i * stride + j;
+ const int nb = 3;
+ const int32_t a = A[k] + 2 * (A[k - 1] + A[k + 1]) + A[k + buf_stride] +
+ A[k + buf_stride - 1] + A[k + buf_stride + 1];
+ const int32_t b = B[k] + 2 * (B[k - 1] + B[k + 1]) + B[k + buf_stride] +
+ B[k + buf_stride - 1] + B[k + buf_stride + 1];
+ const int32_t v = a * dgd[l] + b;
+ dgd[l] = ROUND_POWER_OF_TWO(v, SGRPROJ_SGR_BITS + nb - SGRPROJ_RST_BITS);
+ }
+ i = height - 1;
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * buf_stride + j;
+ const int l = i * stride + j;
+ const int nb = 3;
+ const int32_t a = A[k] + 2 * (A[k - 1] + A[k + 1]) + A[k - buf_stride] +
+ A[k - buf_stride - 1] + A[k - buf_stride + 1];
+ const int32_t b = B[k] + 2 * (B[k - 1] + B[k + 1]) + B[k - buf_stride] +
+ B[k - buf_stride - 1] + B[k - buf_stride + 1];
+ const int32_t v = a * dgd[l] + b;
+ dgd[l] = ROUND_POWER_OF_TWO(v, SGRPROJ_SGR_BITS + nb - SGRPROJ_RST_BITS);
+ }
+ j = 0;
+ for (i = 1; i < height - 1; ++i) {
+ const int k = i * buf_stride + j;
+ const int l = i * stride + j;
+ const int nb = 3;
+ const int32_t a = A[k] + 2 * (A[k - buf_stride] + A[k + buf_stride]) +
+ A[k + 1] + A[k - buf_stride + 1] + A[k + buf_stride + 1];
+ const int32_t b = B[k] + 2 * (B[k - buf_stride] + B[k + buf_stride]) +
+ B[k + 1] + B[k - buf_stride + 1] + B[k + buf_stride + 1];
+ const int32_t v = a * dgd[l] + b;
+ dgd[l] = ROUND_POWER_OF_TWO(v, SGRPROJ_SGR_BITS + nb - SGRPROJ_RST_BITS);
+ }
+ j = width - 1;
+ for (i = 1; i < height - 1; ++i) {
+ const int k = i * buf_stride + j;
+ const int l = i * stride + j;
+ const int nb = 3;
+ const int32_t a = A[k] + 2 * (A[k - buf_stride] + A[k + buf_stride]) +
+ A[k - 1] + A[k - buf_stride - 1] + A[k + buf_stride - 1];
+ const int32_t b = B[k] + 2 * (B[k - buf_stride] + B[k + buf_stride]) +
+ B[k - 1] + B[k - buf_stride - 1] + B[k + buf_stride - 1];
+ const int32_t v = a * dgd[l] + b;
+ dgd[l] = ROUND_POWER_OF_TWO(v, SGRPROJ_SGR_BITS + nb - SGRPROJ_RST_BITS);
+ }
+ for (i = 1; i < height - 1; ++i) {
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * buf_stride + j;
+ const int l = i * stride + j;
+ const int nb = 5;
+ const int32_t a =
+ (A[k] + A[k - 1] + A[k + 1] + A[k - buf_stride] + A[k + buf_stride]) *
+ 4 +
+ (A[k - 1 - buf_stride] + A[k - 1 + buf_stride] +
+ A[k + 1 - buf_stride] + A[k + 1 + buf_stride]) *
+ 3;
+ const int32_t b =
+ (B[k] + B[k - 1] + B[k + 1] + B[k - buf_stride] + B[k + buf_stride]) *
+ 4 +
+ (B[k - 1 - buf_stride] + B[k - 1 + buf_stride] +
+ B[k + 1 - buf_stride] + B[k + 1 + buf_stride]) *
+ 3;
+ const int32_t v = a * dgd[l] + b;
+ dgd[l] = ROUND_POWER_OF_TWO(v, SGRPROJ_SGR_BITS + nb - SGRPROJ_RST_BITS);
+ }
+ }
+}
+
+void av1_selfguided_restoration_c(uint8_t *dgd, int width, int height,
+ int stride, int32_t *dst, int dst_stride,
+ int r, int eps, int32_t *tmpbuf) {
+ int i, j;
+ for (i = 0; i < height; ++i) {
+ for (j = 0; j < width; ++j) {
+ dst[i * dst_stride + j] = dgd[i * stride + j];
+ }
+ }
+ av1_selfguided_restoration_internal(dst, width, height, dst_stride, 8, r, eps,
+ tmpbuf);
+}
+
+void av1_highpass_filter_c(uint8_t *dgd, int width, int height, int stride,
+ int32_t *dst, int dst_stride, int corner, int edge) {
+ int i, j;
+ const int center = (1 << SGRPROJ_RST_BITS) - 4 * (corner + edge);
+
+ i = 0;
+ j = 0;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k + 1] + dgd[k + stride] + dgd[k] * 2) +
+ corner * (dgd[k + stride + 1] + dgd[k + 1] + dgd[k + stride] + dgd[k]);
+ }
+ i = 0;
+ j = width - 1;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k - 1] + dgd[k + stride] + dgd[k] * 2) +
+ corner * (dgd[k + stride - 1] + dgd[k - 1] + dgd[k + stride] + dgd[k]);
+ }
+ i = height - 1;
+ j = 0;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k + 1] + dgd[k - stride] + dgd[k] * 2) +
+ corner * (dgd[k - stride + 1] + dgd[k + 1] + dgd[k - stride] + dgd[k]);
+ }
+ i = height - 1;
+ j = width - 1;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k - 1] + dgd[k - stride] + dgd[k] * 2) +
+ corner * (dgd[k - stride - 1] + dgd[k - 1] + dgd[k - stride] + dgd[k]);
+ }
+ i = 0;
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - 1] + dgd[k + stride] + dgd[k + 1] + dgd[k]) +
+ corner * (dgd[k + stride - 1] + dgd[k + stride + 1] + dgd[k - 1] +
+ dgd[k + 1]);
+ }
+ i = height - 1;
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - 1] + dgd[k - stride] + dgd[k + 1] + dgd[k]) +
+ corner * (dgd[k - stride - 1] + dgd[k - stride + 1] + dgd[k - 1] +
+ dgd[k + 1]);
+ }
+ j = 0;
+ for (i = 1; i < height - 1; ++i) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - stride] + dgd[k + 1] + dgd[k + stride] + dgd[k]) +
+ corner * (dgd[k + stride + 1] + dgd[k - stride + 1] +
+ dgd[k - stride] + dgd[k + stride]);
+ }
+ j = width - 1;
+ for (i = 1; i < height - 1; ++i) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - stride] + dgd[k - 1] + dgd[k + stride] + dgd[k]) +
+ corner * (dgd[k + stride - 1] + dgd[k - stride - 1] +
+ dgd[k - stride] + dgd[k + stride]);
+ }
+ for (i = 1; i < height - 1; ++i) {
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] +
+ edge * (dgd[k - stride] + dgd[k - 1] + dgd[k + stride] + dgd[k + 1]) +
+ corner * (dgd[k + stride - 1] + dgd[k - stride - 1] +
+ dgd[k - stride + 1] + dgd[k + stride + 1]);
+ }
+ }
+}
+
+void apply_selfguided_restoration_c(uint8_t *dat, int width, int height,
+ int stride, int eps, int *xqd, uint8_t *dst,
+ int dst_stride, int32_t *tmpbuf) {
+ int xq[2];
+ int32_t *flt1 = tmpbuf;
+ int32_t *flt2 = flt1 + RESTORATION_TILEPELS_MAX;
+ int32_t *tmpbuf2 = flt2 + RESTORATION_TILEPELS_MAX;
+ int i, j;
+ assert(width * height <= RESTORATION_TILEPELS_MAX);
+#if USE_HIGHPASS_IN_SGRPROJ
+ av1_highpass_filter_c(dat, width, height, stride, flt1, width,
+ sgr_params[eps].corner, sgr_params[eps].edge);
+#else
+ av1_selfguided_restoration_c(dat, width, height, stride, flt1, width,
+ sgr_params[eps].r1, sgr_params[eps].e1, tmpbuf2);
+#endif // USE_HIGHPASS_IN_SGRPROJ
+ av1_selfguided_restoration_c(dat, width, height, stride, flt2, width,
+ sgr_params[eps].r2, sgr_params[eps].e2, tmpbuf2);
+ decode_xq(xqd, xq);
+ for (i = 0; i < height; ++i) {
+ for (j = 0; j < width; ++j) {
+ const int k = i * width + j;
+ const int l = i * stride + j;
+ const int m = i * dst_stride + j;
+ const int32_t u = ((int32_t)dat[l] << SGRPROJ_RST_BITS);
+ const int32_t f1 = (int32_t)flt1[k] - u;
+ const int32_t f2 = (int32_t)flt2[k] - u;
+ const int32_t v = xq[0] * f1 + xq[1] * f2 + (u << SGRPROJ_PRJ_BITS);
+ const int16_t w =
+ (int16_t)ROUND_POWER_OF_TWO(v, SGRPROJ_PRJ_BITS + SGRPROJ_RST_BITS);
+ dst[m] = clip_pixel(w);
+ }
+ }
+}
+
+static void loop_sgrproj_filter_tile(uint8_t *data, int tile_idx, int width,
+ int height, int stride,
+ RestorationInternal *rst, uint8_t *dst,
+ int dst_stride) {
+ const int tile_width = rst->tile_width;
+ const int tile_height = rst->tile_height;
+ int h_start, h_end, v_start, v_end;
+ uint8_t *data_p, *dst_p;
+
+ if (rst->rsi->restoration_type[tile_idx] == RESTORE_NONE) {
+ loop_copy_tile(data, tile_idx, 0, 0, width, height, stride, rst, dst,
+ dst_stride);
+ return;
+ }
+ av1_get_rest_tile_limits(tile_idx, 0, 0, rst->nhtiles, rst->nvtiles,
+ tile_width, tile_height, width, height, 0, 0,
+ &h_start, &h_end, &v_start, &v_end);
+ data_p = data + h_start + v_start * stride;
+ dst_p = dst + h_start + v_start * dst_stride;
+ apply_selfguided_restoration(data_p, h_end - h_start, v_end - v_start, stride,
+ rst->rsi->sgrproj_info[tile_idx].ep,
+ rst->rsi->sgrproj_info[tile_idx].xqd, dst_p,
+ dst_stride, rst->tmpbuf);
+}
+
+static void loop_sgrproj_filter(uint8_t *data, int width, int height,
+ int stride, RestorationInternal *rst,
+ uint8_t *dst, int dst_stride) {
+ int tile_idx;
+ for (tile_idx = 0; tile_idx < rst->ntiles; ++tile_idx) {
+ loop_sgrproj_filter_tile(data, tile_idx, width, height, stride, rst, dst,
+ dst_stride);
+ }
+}
+
+static void loop_switchable_filter(uint8_t *data, int width, int height,
+ int stride, RestorationInternal *rst,
+ uint8_t *dst, int dst_stride) {
+ int tile_idx;
+ extend_frame(data, width, height, stride);
+ for (tile_idx = 0; tile_idx < rst->ntiles; ++tile_idx) {
+ if (rst->rsi->restoration_type[tile_idx] == RESTORE_NONE) {
+ loop_copy_tile(data, tile_idx, 0, 0, width, height, stride, rst, dst,
+ dst_stride);
+ } else if (rst->rsi->restoration_type[tile_idx] == RESTORE_WIENER) {
+ loop_wiener_filter_tile(data, tile_idx, width, height, stride, rst, dst,
+ dst_stride);
+ } else if (rst->rsi->restoration_type[tile_idx] == RESTORE_SGRPROJ) {
+ loop_sgrproj_filter_tile(data, tile_idx, width, height, stride, rst, dst,
+ dst_stride);
+ }
+ }
+}
+
+#if CONFIG_HIGHBITDEPTH
+void extend_frame_highbd(uint16_t *data, int width, int height, int stride) {
+ uint16_t *data_p;
+ int i, j;
+ for (i = 0; i < height; ++i) {
+ data_p = data + i * stride;
+ for (j = -WIENER_HALFWIN; j < 0; ++j) data_p[j] = data_p[0];
+ for (j = width; j < width + WIENER_HALFWIN; ++j)
+ data_p[j] = data_p[width - 1];
+ }
+ data_p = data - WIENER_HALFWIN;
+ for (i = -WIENER_HALFWIN; i < 0; ++i) {
+ memcpy(data_p + i * stride, data_p,
+ (width + 2 * WIENER_HALFWIN) * sizeof(uint16_t));
+ }
+ for (i = height; i < height + WIENER_HALFWIN; ++i) {
+ memcpy(data_p + i * stride, data_p + (height - 1) * stride,
+ (width + 2 * WIENER_HALFWIN) * sizeof(uint16_t));
+ }
+}
+
+static void loop_copy_tile_highbd(uint16_t *data, int tile_idx, int subtile_idx,
+ int subtile_bits, int width, int height,
+ int stride, RestorationInternal *rst,
+ uint16_t *dst, int dst_stride) {
+ const int tile_width = rst->tile_width;
+ const int tile_height = rst->tile_height;
+ int i;
+ int h_start, h_end, v_start, v_end;
+ av1_get_rest_tile_limits(tile_idx, subtile_idx, subtile_bits, rst->nhtiles,
+ rst->nvtiles, tile_width, tile_height, width, height,
+ 0, 0, &h_start, &h_end, &v_start, &v_end);
+ for (i = v_start; i < v_end; ++i)
+ memcpy(dst + i * dst_stride + h_start, data + i * stride + h_start,
+ (h_end - h_start) * sizeof(*dst));
+}
+
+static void loop_wiener_filter_tile_highbd(uint16_t *data, int tile_idx,
+ int width, int height, int stride,
+ RestorationInternal *rst,
+ int bit_depth, uint16_t *dst,
+ int dst_stride) {
+ const int tile_width = rst->tile_width;
+ const int tile_height = rst->tile_height;
+ int h_start, h_end, v_start, v_end;
+ int i, j;
+
+ if (rst->rsi->restoration_type[tile_idx] == RESTORE_NONE) {
+ loop_copy_tile_highbd(data, tile_idx, 0, 0, width, height, stride, rst, dst,
+ dst_stride);
+ return;
+ }
+ av1_get_rest_tile_limits(tile_idx, 0, 0, rst->nhtiles, rst->nvtiles,
+ tile_width, tile_height, width, height, 0, 0,
+ &h_start, &h_end, &v_start, &v_end);
+ // Convolve the whole tile (done in blocks here to match the requirements
+ // of the vectorized convolve functions, but the result is equivalent)
+ for (i = v_start; i < v_end; i += MAX_SB_SIZE)
+ for (j = h_start; j < h_end; j += MAX_SB_SIZE) {
+ int w = AOMMIN(MAX_SB_SIZE, (h_end - j + 15) & ~15);
+ int h = AOMMIN(MAX_SB_SIZE, (v_end - i + 15) & ~15);
+ const uint16_t *data_p = data + i * stride + j;
+ uint16_t *dst_p = dst + i * dst_stride + j;
+ aom_highbd_convolve8_add_src(
+ CONVERT_TO_BYTEPTR(data_p), stride, CONVERT_TO_BYTEPTR(dst_p),
+ dst_stride, rst->rsi->wiener_info[tile_idx].hfilter, 16,
+ rst->rsi->wiener_info[tile_idx].vfilter, 16, w, h, bit_depth);
+ }
+}
+
+static void loop_wiener_filter_highbd(uint8_t *data8, int width, int height,
+ int stride, RestorationInternal *rst,
+ int bit_depth, uint8_t *dst8,
+ int dst_stride) {
+ uint16_t *data = CONVERT_TO_SHORTPTR(data8);
+ uint16_t *dst = CONVERT_TO_SHORTPTR(dst8);
+ int tile_idx;
+ extend_frame_highbd(data, width, height, stride);
+ for (tile_idx = 0; tile_idx < rst->ntiles; ++tile_idx) {
+ loop_wiener_filter_tile_highbd(data, tile_idx, width, height, stride, rst,
+ bit_depth, dst, dst_stride);
+ }
+}
+
+void av1_selfguided_restoration_highbd_c(uint16_t *dgd, int width, int height,
+ int stride, int32_t *dst,
+ int dst_stride, int bit_depth, int r,
+ int eps, int32_t *tmpbuf) {
+ int i, j;
+ for (i = 0; i < height; ++i) {
+ for (j = 0; j < width; ++j) {
+ dst[i * dst_stride + j] = dgd[i * stride + j];
+ }
+ }
+ av1_selfguided_restoration_internal(dst, width, height, dst_stride, bit_depth,
+ r, eps, tmpbuf);
+}
+
+void av1_highpass_filter_highbd_c(uint16_t *dgd, int width, int height,
+ int stride, int32_t *dst, int dst_stride,
+ int corner, int edge) {
+ int i, j;
+ const int center = (1 << SGRPROJ_RST_BITS) - 4 * (corner + edge);
+
+ i = 0;
+ j = 0;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k + 1] + dgd[k + stride] + dgd[k] * 2) +
+ corner * (dgd[k + stride + 1] + dgd[k + 1] + dgd[k + stride] + dgd[k]);
+ }
+ i = 0;
+ j = width - 1;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k - 1] + dgd[k + stride] + dgd[k] * 2) +
+ corner * (dgd[k + stride - 1] + dgd[k - 1] + dgd[k + stride] + dgd[k]);
+ }
+ i = height - 1;
+ j = 0;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k + 1] + dgd[k - stride] + dgd[k] * 2) +
+ corner * (dgd[k - stride + 1] + dgd[k + 1] + dgd[k - stride] + dgd[k]);
+ }
+ i = height - 1;
+ j = width - 1;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k - 1] + dgd[k - stride] + dgd[k] * 2) +
+ corner * (dgd[k - stride - 1] + dgd[k - 1] + dgd[k - stride] + dgd[k]);
+ }
+ i = 0;
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - 1] + dgd[k + stride] + dgd[k + 1] + dgd[k]) +
+ corner * (dgd[k + stride - 1] + dgd[k + stride + 1] + dgd[k - 1] +
+ dgd[k + 1]);
+ }
+ i = height - 1;
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - 1] + dgd[k - stride] + dgd[k + 1] + dgd[k]) +
+ corner * (dgd[k - stride - 1] + dgd[k - stride + 1] + dgd[k - 1] +
+ dgd[k + 1]);
+ }
+ j = 0;
+ for (i = 1; i < height - 1; ++i) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - stride] + dgd[k + 1] + dgd[k + stride] + dgd[k]) +
+ corner * (dgd[k + stride + 1] + dgd[k - stride + 1] +
+ dgd[k - stride] + dgd[k + stride]);
+ }
+ j = width - 1;
+ for (i = 1; i < height - 1; ++i) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - stride] + dgd[k - 1] + dgd[k + stride] + dgd[k]) +
+ corner * (dgd[k + stride - 1] + dgd[k - stride - 1] +
+ dgd[k - stride] + dgd[k + stride]);
+ }
+ for (i = 1; i < height - 1; ++i) {
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] +
+ edge * (dgd[k - stride] + dgd[k - 1] + dgd[k + stride] + dgd[k + 1]) +
+ corner * (dgd[k + stride - 1] + dgd[k - stride - 1] +
+ dgd[k - stride + 1] + dgd[k + stride + 1]);
+ }
+ }
+}
+
+void apply_selfguided_restoration_highbd_c(uint16_t *dat, int width, int height,
+ int stride, int bit_depth, int eps,
+ int *xqd, uint16_t *dst,
+ int dst_stride, int32_t *tmpbuf) {
+ int xq[2];
+ int32_t *flt1 = tmpbuf;
+ int32_t *flt2 = flt1 + RESTORATION_TILEPELS_MAX;
+ int32_t *tmpbuf2 = flt2 + RESTORATION_TILEPELS_MAX;
+ int i, j;
+ assert(width * height <= RESTORATION_TILEPELS_MAX);
+#if USE_HIGHPASS_IN_SGRPROJ
+ av1_highpass_filter_highbd_c(dat, width, height, stride, flt1, width,
+ sgr_params[eps].corner, sgr_params[eps].edge);
+#else
+ av1_selfguided_restoration_highbd_c(dat, width, height, stride, flt1, width,
+ bit_depth, sgr_params[eps].r1,
+ sgr_params[eps].e1, tmpbuf2);
+#endif // USE_HIGHPASS_IN_SGRPROJ
+ av1_selfguided_restoration_highbd_c(dat, width, height, stride, flt2, width,
+ bit_depth, sgr_params[eps].r2,
+ sgr_params[eps].e2, tmpbuf2);
+ decode_xq(xqd, xq);
+ for (i = 0; i < height; ++i) {
+ for (j = 0; j < width; ++j) {
+ const int k = i * width + j;
+ const int l = i * stride + j;
+ const int m = i * dst_stride + j;
+ const int32_t u = ((int32_t)dat[l] << SGRPROJ_RST_BITS);
+ const int32_t f1 = (int32_t)flt1[k] - u;
+ const int32_t f2 = (int32_t)flt2[k] - u;
+ const int32_t v = xq[0] * f1 + xq[1] * f2 + (u << SGRPROJ_PRJ_BITS);
+ const int16_t w =
+ (int16_t)ROUND_POWER_OF_TWO(v, SGRPROJ_PRJ_BITS + SGRPROJ_RST_BITS);
+ dst[m] = (uint16_t)clip_pixel_highbd(w, bit_depth);
+ }
+ }
+}
+
+static void loop_sgrproj_filter_tile_highbd(uint16_t *data, int tile_idx,
+ int width, int height, int stride,
+ RestorationInternal *rst,
+ int bit_depth, uint16_t *dst,
+ int dst_stride) {
+ const int tile_width = rst->tile_width;
+ const int tile_height = rst->tile_height;
+ int h_start, h_end, v_start, v_end;
+ uint16_t *data_p, *dst_p;
+
+ if (rst->rsi->restoration_type[tile_idx] == RESTORE_NONE) {
+ loop_copy_tile_highbd(data, tile_idx, 0, 0, width, height, stride, rst, dst,
+ dst_stride);
+ return;
+ }
+ av1_get_rest_tile_limits(tile_idx, 0, 0, rst->nhtiles, rst->nvtiles,
+ tile_width, tile_height, width, height, 0, 0,
+ &h_start, &h_end, &v_start, &v_end);
+ data_p = data + h_start + v_start * stride;
+ dst_p = dst + h_start + v_start * dst_stride;
+ apply_selfguided_restoration_highbd(
+ data_p, h_end - h_start, v_end - v_start, stride, bit_depth,
+ rst->rsi->sgrproj_info[tile_idx].ep, rst->rsi->sgrproj_info[tile_idx].xqd,
+ dst_p, dst_stride, rst->tmpbuf);
+}
+
+static void loop_sgrproj_filter_highbd(uint8_t *data8, int width, int height,
+ int stride, RestorationInternal *rst,
+ int bit_depth, uint8_t *dst8,
+ int dst_stride) {
+ int tile_idx;
+ uint16_t *data = CONVERT_TO_SHORTPTR(data8);
+ uint16_t *dst = CONVERT_TO_SHORTPTR(dst8);
+ for (tile_idx = 0; tile_idx < rst->ntiles; ++tile_idx) {
+ loop_sgrproj_filter_tile_highbd(data, tile_idx, width, height, stride, rst,
+ bit_depth, dst, dst_stride);
+ }
+}
+
+static void loop_switchable_filter_highbd(uint8_t *data8, int width, int height,
+ int stride, RestorationInternal *rst,
+ int bit_depth, uint8_t *dst8,
+ int dst_stride) {
+ uint16_t *data = CONVERT_TO_SHORTPTR(data8);
+ uint16_t *dst = CONVERT_TO_SHORTPTR(dst8);
+ int tile_idx;
+ extend_frame_highbd(data, width, height, stride);
+ for (tile_idx = 0; tile_idx < rst->ntiles; ++tile_idx) {
+ if (rst->rsi->restoration_type[tile_idx] == RESTORE_NONE) {
+ loop_copy_tile_highbd(data, tile_idx, 0, 0, width, height, stride, rst,
+ dst, dst_stride);
+ } else if (rst->rsi->restoration_type[tile_idx] == RESTORE_WIENER) {
+ loop_wiener_filter_tile_highbd(data, tile_idx, width, height, stride, rst,
+ bit_depth, dst, dst_stride);
+ } else if (rst->rsi->restoration_type[tile_idx] == RESTORE_SGRPROJ) {
+ loop_sgrproj_filter_tile_highbd(data, tile_idx, width, height, stride,
+ rst, bit_depth, dst, dst_stride);
+ }
+ }
+}
+#endif // CONFIG_HIGHBITDEPTH
+
+static void loop_restoration_rows(YV12_BUFFER_CONFIG *frame, AV1_COMMON *cm,
+ int start_mi_row, int end_mi_row,
+ int components_pattern, RestorationInfo *rsi,
+ YV12_BUFFER_CONFIG *dst) {
+ const int ywidth = frame->y_crop_width;
+ const int ystride = frame->y_stride;
+ const int uvwidth = frame->uv_crop_width;
+ const int uvstride = frame->uv_stride;
+ const int ystart = start_mi_row << MI_SIZE_LOG2;
+ const int uvstart = ystart >> cm->subsampling_y;
+ int yend = end_mi_row << MI_SIZE_LOG2;
+ int uvend = yend >> cm->subsampling_y;
+ restore_func_type restore_funcs[RESTORE_TYPES] = {
+ NULL, loop_wiener_filter, loop_sgrproj_filter, loop_switchable_filter
+ };
+#if CONFIG_HIGHBITDEPTH
+ restore_func_highbd_type restore_funcs_highbd[RESTORE_TYPES] = {
+ NULL, loop_wiener_filter_highbd, loop_sgrproj_filter_highbd,
+ loop_switchable_filter_highbd
+ };
+#endif // CONFIG_HIGHBITDEPTH
+ restore_func_type restore_func;
+#if CONFIG_HIGHBITDEPTH
+ restore_func_highbd_type restore_func_highbd;
+#endif // CONFIG_HIGHBITDEPTH
+ YV12_BUFFER_CONFIG dst_;
+
+ yend = AOMMIN(yend, cm->height);
+ uvend = AOMMIN(uvend, cm->subsampling_y ? (cm->height + 1) >> 1 : cm->height);
+
+ if (components_pattern == (1 << AOM_PLANE_Y)) {
+ // Only y
+ if (rsi[0].frame_restoration_type == RESTORE_NONE) {
+ if (dst) aom_yv12_copy_y(frame, dst);
+ return;
+ }
+ } else if (components_pattern == (1 << AOM_PLANE_U)) {
+ // Only U
+ if (rsi[1].frame_restoration_type == RESTORE_NONE) {
+ if (dst) aom_yv12_copy_u(frame, dst);
+ return;
+ }
+ } else if (components_pattern == (1 << AOM_PLANE_V)) {
+ // Only V
+ if (rsi[2].frame_restoration_type == RESTORE_NONE) {
+ if (dst) aom_yv12_copy_v(frame, dst);
+ return;
+ }
+ } else if (components_pattern ==
+ ((1 << AOM_PLANE_Y) | (1 << AOM_PLANE_U) | (1 << AOM_PLANE_V))) {
+ // All components
+ if (rsi[0].frame_restoration_type == RESTORE_NONE &&
+ rsi[1].frame_restoration_type == RESTORE_NONE &&
+ rsi[2].frame_restoration_type == RESTORE_NONE) {
+ if (dst) aom_yv12_copy_frame(frame, dst);
+ return;
+ }
+ }
+
+ if (!dst) {
+ dst = &dst_;
+ memset(dst, 0, sizeof(YV12_BUFFER_CONFIG));
+ if (aom_realloc_frame_buffer(
+ dst, cm->width, cm->height, cm->subsampling_x, cm->subsampling_y,
+#if CONFIG_HIGHBITDEPTH
+ cm->use_highbitdepth,
+#endif
+ AOM_BORDER_IN_PIXELS, cm->byte_alignment, NULL, NULL, NULL) < 0)
+ aom_internal_error(&cm->error, AOM_CODEC_MEM_ERROR,
+ "Failed to allocate restoration dst buffer");
+ }
+
+ if ((components_pattern >> AOM_PLANE_Y) & 1) {
+ if (rsi[0].frame_restoration_type != RESTORE_NONE) {
+ cm->rst_internal.ntiles = av1_get_rest_ntiles(
+ cm->width, cm->height, cm->rst_info[AOM_PLANE_Y].restoration_tilesize,
+ &cm->rst_internal.tile_width, &cm->rst_internal.tile_height,
+ &cm->rst_internal.nhtiles, &cm->rst_internal.nvtiles);
+ cm->rst_internal.rsi = &rsi[0];
+ restore_func =
+ restore_funcs[cm->rst_internal.rsi->frame_restoration_type];
+#if CONFIG_HIGHBITDEPTH
+ restore_func_highbd =
+ restore_funcs_highbd[cm->rst_internal.rsi->frame_restoration_type];
+ if (cm->use_highbitdepth)
+ restore_func_highbd(
+ frame->y_buffer + ystart * ystride, ywidth, yend - ystart, ystride,
+ &cm->rst_internal, cm->bit_depth,
+ dst->y_buffer + ystart * dst->y_stride, dst->y_stride);
+ else
+#endif // CONFIG_HIGHBITDEPTH
+ restore_func(frame->y_buffer + ystart * ystride, ywidth, yend - ystart,
+ ystride, &cm->rst_internal,
+ dst->y_buffer + ystart * dst->y_stride, dst->y_stride);
+ } else {
+ aom_yv12_copy_y(frame, dst);
+ }
+ }
+
+ if ((components_pattern >> AOM_PLANE_U) & 1) {
+ if (rsi[AOM_PLANE_U].frame_restoration_type != RESTORE_NONE) {
+ cm->rst_internal.ntiles = av1_get_rest_ntiles(
+ ROUND_POWER_OF_TWO(cm->width, cm->subsampling_x),
+ ROUND_POWER_OF_TWO(cm->height, cm->subsampling_y),
+ cm->rst_info[AOM_PLANE_U].restoration_tilesize,
+ &cm->rst_internal.tile_width, &cm->rst_internal.tile_height,
+ &cm->rst_internal.nhtiles, &cm->rst_internal.nvtiles);
+ cm->rst_internal.rsi = &rsi[AOM_PLANE_U];
+ restore_func =
+ restore_funcs[cm->rst_internal.rsi->frame_restoration_type];
+#if CONFIG_HIGHBITDEPTH
+ restore_func_highbd =
+ restore_funcs_highbd[cm->rst_internal.rsi->frame_restoration_type];
+ if (cm->use_highbitdepth)
+ restore_func_highbd(
+ frame->u_buffer + uvstart * uvstride, uvwidth, uvend - uvstart,
+ uvstride, &cm->rst_internal, cm->bit_depth,
+ dst->u_buffer + uvstart * dst->uv_stride, dst->uv_stride);
+ else
+#endif // CONFIG_HIGHBITDEPTH
+ restore_func(frame->u_buffer + uvstart * uvstride, uvwidth,
+ uvend - uvstart, uvstride, &cm->rst_internal,
+ dst->u_buffer + uvstart * dst->uv_stride, dst->uv_stride);
+ } else {
+ aom_yv12_copy_u(frame, dst);
+ }
+ }
+
+ if ((components_pattern >> AOM_PLANE_V) & 1) {
+ if (rsi[AOM_PLANE_V].frame_restoration_type != RESTORE_NONE) {
+ cm->rst_internal.ntiles = av1_get_rest_ntiles(
+ ROUND_POWER_OF_TWO(cm->width, cm->subsampling_x),
+ ROUND_POWER_OF_TWO(cm->height, cm->subsampling_y),
+ cm->rst_info[AOM_PLANE_V].restoration_tilesize,
+ &cm->rst_internal.tile_width, &cm->rst_internal.tile_height,
+ &cm->rst_internal.nhtiles, &cm->rst_internal.nvtiles);
+ cm->rst_internal.rsi = &rsi[AOM_PLANE_V];
+ restore_func =
+ restore_funcs[cm->rst_internal.rsi->frame_restoration_type];
+#if CONFIG_HIGHBITDEPTH
+ restore_func_highbd =
+ restore_funcs_highbd[cm->rst_internal.rsi->frame_restoration_type];
+ if (cm->use_highbitdepth)
+ restore_func_highbd(
+ frame->v_buffer + uvstart * uvstride, uvwidth, uvend - uvstart,
+ uvstride, &cm->rst_internal, cm->bit_depth,
+ dst->v_buffer + uvstart * dst->uv_stride, dst->uv_stride);
+ else
+#endif // CONFIG_HIGHBITDEPTH
+ restore_func(frame->v_buffer + uvstart * uvstride, uvwidth,
+ uvend - uvstart, uvstride, &cm->rst_internal,
+ dst->v_buffer + uvstart * dst->uv_stride, dst->uv_stride);
+ } else {
+ aom_yv12_copy_v(frame, dst);
+ }
+ }
+
+ if (dst == &dst_) {
+ if ((components_pattern >> AOM_PLANE_Y) & 1) aom_yv12_copy_y(dst, frame);
+ if ((components_pattern >> AOM_PLANE_U) & 1) aom_yv12_copy_u(dst, frame);
+ if ((components_pattern >> AOM_PLANE_V) & 1) aom_yv12_copy_v(dst, frame);
+ aom_free_frame_buffer(dst);
+ }
+}
+
+void av1_loop_restoration_frame(YV12_BUFFER_CONFIG *frame, AV1_COMMON *cm,
+ RestorationInfo *rsi, int components_pattern,
+ int partial_frame, YV12_BUFFER_CONFIG *dst) {
+ int start_mi_row, end_mi_row, mi_rows_to_filter;
+ start_mi_row = 0;
+ mi_rows_to_filter = cm->mi_rows;
+ if (partial_frame && cm->mi_rows > 8) {
+ start_mi_row = cm->mi_rows >> 1;
+ start_mi_row &= 0xfffffff8;
+ mi_rows_to_filter = AOMMAX(cm->mi_rows / 8, 8);
+ }
+ end_mi_row = start_mi_row + mi_rows_to_filter;
+ loop_restoration_init(&cm->rst_internal, cm->frame_type == KEY_FRAME);
+ loop_restoration_rows(frame, cm, start_mi_row, end_mi_row, components_pattern,
+ rsi, dst);
+}