diff options
Diffstat (limited to 'testing/web-platform/tests/2dcontext/drawing-images-to-the-canvas/drawimage_html_image_8.html')
-rw-r--r-- | testing/web-platform/tests/2dcontext/drawing-images-to-the-canvas/drawimage_html_image_8.html | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/testing/web-platform/tests/2dcontext/drawing-images-to-the-canvas/drawimage_html_image_8.html b/testing/web-platform/tests/2dcontext/drawing-images-to-the-canvas/drawimage_html_image_8.html new file mode 100644 index 000000000..9b2301e29 --- /dev/null +++ b/testing/web-platform/tests/2dcontext/drawing-images-to-the-canvas/drawimage_html_image_8.html @@ -0,0 +1,32 @@ +<!DOCTYPE html> +<meta charset="utf-8"> +<link rel=match href=drawimage_html_image_8_ref.html> +<style> + html, body { + margin: 0; + } +</style> +<canvas id="dest" height="100" width="100"></canvas> +<script> + +var sourceWidth = 100; +var sourceHeight = 100; +var smoothingEnabled = false; +var destCanvas = document.getElementById('dest'); +var sourceImg = document.createElement('img'); +sourceImg.src = '../2x2.png' +sourceImg.width = sourceWidth; +sourceImg.height = sourceHeight; + +sourceImg.onload = function() { + var destCtx = destCanvas.getContext('2d'); + destCtx.fillStyle = "#FF0000"; + destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height); + destCtx.imageSmoothingEnabled = smoothingEnabled; + + // The source rectangle overflows the source image + // The source area is clipped to fit the source image + // and the destination are is clipped in the same proportion + destCtx.drawImage(sourceImg, 32, 32, 32, 32, 0, 0, 32, 32); +} +</script> |