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diff --git a/testing/mochitest/tests/SimpleTest/EventUtils.js b/testing/mochitest/tests/SimpleTest/EventUtils.js
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+/**
+ * EventUtils provides some utility methods for creating and sending DOM events.
+ * Current methods:
+ * sendMouseEvent
+ * sendDragEvent
+ * sendChar
+ * sendString
+ * sendKey
+ * sendWheelAndPaint
+ * synthesizeMouse
+ * synthesizeMouseAtCenter
+ * synthesizePointer
+ * synthesizeWheel
+ * synthesizeWheelAtPoint
+ * synthesizeKey
+ * synthesizeNativeKey
+ * synthesizeMouseExpectEvent
+ * synthesizeKeyExpectEvent
+ * synthesizeNativeClick
+ *
+ * When adding methods to this file, please add a performance test for it.
+ */
+
+// This file is used both in privileged and unprivileged contexts, so we have to
+// be careful about our access to Components.interfaces. We also want to avoid
+// naming collisions with anything that might be defined in the scope that imports
+// this script.
+window.__defineGetter__('_EU_Ci', function() {
+ // Even if the real |Components| doesn't exist, we might shim in a simple JS
+ // placebo for compat. An easy way to differentiate this from the real thing
+ // is whether the property is read-only or not.
+ var c = Object.getOwnPropertyDescriptor(window, 'Components');
+ return c.value && !c.writable ? Components.interfaces : SpecialPowers.Ci;
+});
+
+window.__defineGetter__('_EU_Cc', function() {
+ var c = Object.getOwnPropertyDescriptor(window, 'Components');
+ return c.value && !c.writable ? Components.classes : SpecialPowers.Cc;
+});
+
+window.__defineGetter__('_EU_Cu', function() {
+ var c = Object.getOwnPropertyDescriptor(window, 'Components');
+ return c.value && !c.writable ? Components.utils : SpecialPowers.Cu;
+});
+
+window.__defineGetter__("_EU_OS", function() {
+ delete this._EU_OS;
+ try {
+ this._EU_OS = this._EU_Cu.import("resource://gre/modules/AppConstants.jsm", {}).platform;
+ } catch (ex) {
+ this._EU_OS = null;
+ }
+ return this._EU_OS;
+});
+
+function _EU_isMac(aWindow = window) {
+ if (window._EU_OS) {
+ return window._EU_OS == "macosx";
+ }
+ if (aWindow) {
+ try {
+ return aWindow.navigator.platform.indexOf("Mac") > -1;
+ } catch (ex) {}
+ }
+ return navigator.platform.indexOf("Mac") > -1;
+}
+
+function _EU_isWin(aWindow = window) {
+ if (window._EU_OS) {
+ return window._EU_OS == "win";
+ }
+ if (aWindow) {
+ try {
+ return aWindow.navigator.platform.indexOf("Win") > -1;
+ } catch (ex) {}
+ }
+ return navigator.platform.indexOf("Win") > -1;
+}
+
+/**
+ * Send a mouse event to the node aTarget (aTarget can be an id, or an
+ * actual node) . The "event" passed in to aEvent is just a JavaScript
+ * object with the properties set that the real mouse event object should
+ * have. This includes the type of the mouse event.
+ * E.g. to send an click event to the node with id 'node' you might do this:
+ *
+ * sendMouseEvent({type:'click'}, 'node');
+ */
+function getElement(id) {
+ return ((typeof(id) == "string") ?
+ document.getElementById(id) : id);
+};
+
+this.$ = this.getElement;
+
+function computeButton(aEvent) {
+ if (typeof aEvent.button != 'undefined') {
+ return aEvent.button;
+ }
+ return aEvent.type == 'contextmenu' ? 2 : 0;
+}
+
+function sendMouseEvent(aEvent, aTarget, aWindow) {
+ if (['click', 'contextmenu', 'dblclick', 'mousedown', 'mouseup', 'mouseover', 'mouseout'].indexOf(aEvent.type) == -1) {
+ throw new Error("sendMouseEvent doesn't know about event type '" + aEvent.type + "'");
+ }
+
+ if (!aWindow) {
+ aWindow = window;
+ }
+
+ if (typeof aTarget == "string") {
+ aTarget = aWindow.document.getElementById(aTarget);
+ }
+
+ var event = aWindow.document.createEvent('MouseEvent');
+
+ var typeArg = aEvent.type;
+ var canBubbleArg = true;
+ var cancelableArg = true;
+ var viewArg = aWindow;
+ var detailArg = aEvent.detail || (aEvent.type == 'click' ||
+ aEvent.type == 'mousedown' ||
+ aEvent.type == 'mouseup' ? 1 :
+ aEvent.type == 'dblclick'? 2 : 0);
+ var screenXArg = aEvent.screenX || 0;
+ var screenYArg = aEvent.screenY || 0;
+ var clientXArg = aEvent.clientX || 0;
+ var clientYArg = aEvent.clientY || 0;
+ var ctrlKeyArg = aEvent.ctrlKey || false;
+ var altKeyArg = aEvent.altKey || false;
+ var shiftKeyArg = aEvent.shiftKey || false;
+ var metaKeyArg = aEvent.metaKey || false;
+ var buttonArg = computeButton(aEvent);
+ var relatedTargetArg = aEvent.relatedTarget || null;
+
+ event.initMouseEvent(typeArg, canBubbleArg, cancelableArg, viewArg, detailArg,
+ screenXArg, screenYArg, clientXArg, clientYArg,
+ ctrlKeyArg, altKeyArg, shiftKeyArg, metaKeyArg,
+ buttonArg, relatedTargetArg);
+
+ return SpecialPowers.dispatchEvent(aWindow, aTarget, event);
+}
+
+/**
+ * Send a drag event to the node aTarget (aTarget can be an id, or an
+ * actual node) . The "event" passed in to aEvent is just a JavaScript
+ * object with the properties set that the real drag event object should
+ * have. This includes the type of the drag event.
+ */
+function sendDragEvent(aEvent, aTarget, aWindow = window) {
+ if (['drag', 'dragstart', 'dragend', 'dragover', 'dragenter', 'dragleave', 'drop'].indexOf(aEvent.type) == -1) {
+ throw new Error("sendDragEvent doesn't know about event type '" + aEvent.type + "'");
+ }
+
+ if (typeof aTarget == "string") {
+ aTarget = aWindow.document.getElementById(aTarget);
+ }
+
+ var event = aWindow.document.createEvent('DragEvent');
+
+ var typeArg = aEvent.type;
+ var canBubbleArg = true;
+ var cancelableArg = true;
+ var viewArg = aWindow;
+ var detailArg = aEvent.detail || 0;
+ var screenXArg = aEvent.screenX || 0;
+ var screenYArg = aEvent.screenY || 0;
+ var clientXArg = aEvent.clientX || 0;
+ var clientYArg = aEvent.clientY || 0;
+ var ctrlKeyArg = aEvent.ctrlKey || false;
+ var altKeyArg = aEvent.altKey || false;
+ var shiftKeyArg = aEvent.shiftKey || false;
+ var metaKeyArg = aEvent.metaKey || false;
+ var buttonArg = computeButton(aEvent);
+ var relatedTargetArg = aEvent.relatedTarget || null;
+ var dataTransfer = aEvent.dataTransfer || null;
+
+ event.initDragEvent(typeArg, canBubbleArg, cancelableArg, viewArg, detailArg,
+ screenXArg, screenYArg, clientXArg, clientYArg,
+ ctrlKeyArg, altKeyArg, shiftKeyArg, metaKeyArg,
+ buttonArg, relatedTargetArg, dataTransfer);
+
+ var utils = _getDOMWindowUtils(aWindow);
+ return utils.dispatchDOMEventViaPresShell(aTarget, event, true);
+}
+
+/**
+ * Send the char aChar to the focused element. This method handles casing of
+ * chars (sends the right charcode, and sends a shift key for uppercase chars).
+ * No other modifiers are handled at this point.
+ *
+ * For now this method only works for ASCII characters and emulates the shift
+ * key state on US keyboard layout.
+ */
+function sendChar(aChar, aWindow) {
+ var hasShift;
+ // Emulate US keyboard layout for the shiftKey state.
+ switch (aChar) {
+ case "!":
+ case "@":
+ case "#":
+ case "$":
+ case "%":
+ case "^":
+ case "&":
+ case "*":
+ case "(":
+ case ")":
+ case "_":
+ case "+":
+ case "{":
+ case "}":
+ case ":":
+ case "\"":
+ case "|":
+ case "<":
+ case ">":
+ case "?":
+ hasShift = true;
+ break;
+ default:
+ hasShift = (aChar == aChar.toUpperCase());
+ break;
+ }
+ synthesizeKey(aChar, { shiftKey: hasShift }, aWindow);
+}
+
+/**
+ * Send the string aStr to the focused element.
+ *
+ * For now this method only works for ASCII characters and emulates the shift
+ * key state on US keyboard layout.
+ */
+function sendString(aStr, aWindow) {
+ for (var i = 0; i < aStr.length; ++i) {
+ sendChar(aStr.charAt(i), aWindow);
+ }
+}
+
+/**
+ * Send the non-character key aKey to the focused node.
+ * The name of the key should be the part that comes after "DOM_VK_" in the
+ * KeyEvent constant name for this key.
+ * No modifiers are handled at this point.
+ */
+function sendKey(aKey, aWindow) {
+ var keyName = "VK_" + aKey.toUpperCase();
+ synthesizeKey(keyName, { shiftKey: false }, aWindow);
+}
+
+/**
+ * Parse the key modifier flags from aEvent. Used to share code between
+ * synthesizeMouse and synthesizeKey.
+ */
+function _parseModifiers(aEvent, aWindow = window)
+{
+ var navigator = _getNavigator(aWindow);
+ var nsIDOMWindowUtils = _EU_Ci.nsIDOMWindowUtils;
+ var mval = 0;
+ if (aEvent.shiftKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_SHIFT;
+ }
+ if (aEvent.ctrlKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_CONTROL;
+ }
+ if (aEvent.altKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_ALT;
+ }
+ if (aEvent.metaKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_META;
+ }
+ if (aEvent.accelKey) {
+ mval |= _EU_isMac(aWindow) ?
+ nsIDOMWindowUtils.MODIFIER_META : nsIDOMWindowUtils.MODIFIER_CONTROL;
+ }
+ if (aEvent.altGrKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_ALTGRAPH;
+ }
+ if (aEvent.capsLockKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_CAPSLOCK;
+ }
+ if (aEvent.fnKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_FN;
+ }
+ if (aEvent.fnLockKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_FNLOCK;
+ }
+ if (aEvent.numLockKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_NUMLOCK;
+ }
+ if (aEvent.scrollLockKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_SCROLLLOCK;
+ }
+ if (aEvent.symbolKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_SYMBOL;
+ }
+ if (aEvent.symbolLockKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_SYMBOLLOCK;
+ }
+ if (aEvent.osKey) {
+ mval |= nsIDOMWindowUtils.MODIFIER_OS;
+ }
+
+ return mval;
+}
+
+/**
+ * Synthesize a mouse event on a target. The actual client point is determined
+ * by taking the aTarget's client box and offseting it by aOffsetX and
+ * aOffsetY. This allows mouse clicks to be simulated by calling this method.
+ *
+ * aEvent is an object which may contain the properties:
+ * shiftKey, ctrlKey, altKey, metaKey, accessKey, clickCount, button, type
+ *
+ * If the type is specified, an mouse event of that type is fired. Otherwise,
+ * a mousedown followed by a mouse up is performed.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ *
+ * Returns whether the event had preventDefault() called on it.
+ */
+function synthesizeMouse(aTarget, aOffsetX, aOffsetY, aEvent, aWindow)
+{
+ var rect = aTarget.getBoundingClientRect();
+ return synthesizeMouseAtPoint(rect.left + aOffsetX, rect.top + aOffsetY,
+ aEvent, aWindow);
+}
+function synthesizeTouch(aTarget, aOffsetX, aOffsetY, aEvent, aWindow)
+{
+ var rect = aTarget.getBoundingClientRect();
+ synthesizeTouchAtPoint(rect.left + aOffsetX, rect.top + aOffsetY,
+ aEvent, aWindow);
+}
+function synthesizePointer(aTarget, aOffsetX, aOffsetY, aEvent, aWindow)
+{
+ var rect = aTarget.getBoundingClientRect();
+ return synthesizePointerAtPoint(rect.left + aOffsetX, rect.top + aOffsetY,
+ aEvent, aWindow);
+}
+
+/*
+ * Synthesize a mouse event at a particular point in aWindow.
+ *
+ * aEvent is an object which may contain the properties:
+ * shiftKey, ctrlKey, altKey, metaKey, accessKey, clickCount, button, type
+ *
+ * If the type is specified, an mouse event of that type is fired. Otherwise,
+ * a mousedown followed by a mouse up is performed.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ */
+function synthesizeMouseAtPoint(left, top, aEvent, aWindow = window)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ var defaultPrevented = false;
+
+ if (utils) {
+ var button = computeButton(aEvent);
+ var clickCount = aEvent.clickCount || 1;
+ var modifiers = _parseModifiers(aEvent, aWindow);
+ var pressure = ("pressure" in aEvent) ? aEvent.pressure : 0;
+ var inputSource = ("inputSource" in aEvent) ? aEvent.inputSource : 0;
+ var isDOMEventSynthesized =
+ ("isSynthesized" in aEvent) ? aEvent.isSynthesized : true;
+ var isWidgetEventSynthesized =
+ ("isWidgetEventSynthesized" in aEvent) ? aEvent.isWidgetEventSynthesized : false;
+ var buttons = ("buttons" in aEvent) ? aEvent.buttons :
+ utils.MOUSE_BUTTONS_NOT_SPECIFIED;
+ if (("type" in aEvent) && aEvent.type) {
+ defaultPrevented = utils.sendMouseEvent(aEvent.type, left, top, button,
+ clickCount, modifiers, false,
+ pressure, inputSource,
+ isDOMEventSynthesized,
+ isWidgetEventSynthesized,
+ buttons);
+ }
+ else {
+ utils.sendMouseEvent("mousedown", left, top, button, clickCount, modifiers,
+ false, pressure, inputSource, isDOMEventSynthesized,
+ isWidgetEventSynthesized, buttons);
+ utils.sendMouseEvent("mouseup", left, top, button, clickCount, modifiers,
+ false, pressure, inputSource, isDOMEventSynthesized,
+ isWidgetEventSynthesized, buttons);
+ }
+ }
+
+ return defaultPrevented;
+}
+
+function synthesizeTouchAtPoint(left, top, aEvent, aWindow = window)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+
+ if (utils) {
+ var id = aEvent.id || 0;
+ var rx = aEvent.rx || 1;
+ var ry = aEvent.rx || 1;
+ var angle = aEvent.angle || 0;
+ var force = aEvent.force || 1;
+ var modifiers = _parseModifiers(aEvent, aWindow);
+
+ if (("type" in aEvent) && aEvent.type) {
+ utils.sendTouchEvent(aEvent.type, [id], [left], [top], [rx], [ry], [angle], [force], 1, modifiers);
+ }
+ else {
+ utils.sendTouchEvent("touchstart", [id], [left], [top], [rx], [ry], [angle], [force], 1, modifiers);
+ utils.sendTouchEvent("touchend", [id], [left], [top], [rx], [ry], [angle], [force], 1, modifiers);
+ }
+ }
+}
+
+function synthesizePointerAtPoint(left, top, aEvent, aWindow = window)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ var defaultPrevented = false;
+
+ if (utils) {
+ var button = computeButton(aEvent);
+ var clickCount = aEvent.clickCount || 1;
+ var modifiers = _parseModifiers(aEvent, aWindow);
+ var pressure = ("pressure" in aEvent) ? aEvent.pressure : 0;
+ var inputSource = ("inputSource" in aEvent) ? aEvent.inputSource : 0;
+ var synthesized = ("isSynthesized" in aEvent) ? aEvent.isSynthesized : true;
+ var isPrimary = ("isPrimary" in aEvent) ? aEvent.isPrimary : false;
+
+ if (("type" in aEvent) && aEvent.type) {
+ defaultPrevented = utils.sendPointerEventToWindow(aEvent.type, left, top, button,
+ clickCount, modifiers, false,
+ pressure, inputSource,
+ synthesized, 0, 0, 0, 0, isPrimary);
+ }
+ else {
+ utils.sendPointerEventToWindow("pointerdown", left, top, button, clickCount, modifiers, false, pressure, inputSource);
+ utils.sendPointerEventToWindow("pointerup", left, top, button, clickCount, modifiers, false, pressure, inputSource);
+ }
+ }
+
+ return defaultPrevented;
+}
+
+// Call synthesizeMouse with coordinates at the center of aTarget.
+function synthesizeMouseAtCenter(aTarget, aEvent, aWindow)
+{
+ var rect = aTarget.getBoundingClientRect();
+ return synthesizeMouse(aTarget, rect.width / 2, rect.height / 2, aEvent,
+ aWindow);
+}
+function synthesizeTouchAtCenter(aTarget, aEvent, aWindow)
+{
+ var rect = aTarget.getBoundingClientRect();
+ synthesizeTouch(aTarget, rect.width / 2, rect.height / 2, aEvent,
+ aWindow);
+}
+
+/**
+ * Synthesize a wheel event without flush layout at a particular point in
+ * aWindow.
+ *
+ * aEvent is an object which may contain the properties:
+ * shiftKey, ctrlKey, altKey, metaKey, accessKey, deltaX, deltaY, deltaZ,
+ * deltaMode, lineOrPageDeltaX, lineOrPageDeltaY, isMomentum,
+ * isNoLineOrPageDelta, isCustomizedByPrefs, expectedOverflowDeltaX,
+ * expectedOverflowDeltaY
+ *
+ * deltaMode must be defined, others are ok even if undefined.
+ *
+ * expectedOverflowDeltaX and expectedOverflowDeltaY take integer value. The
+ * value is just checked as 0 or positive or negative.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ */
+function synthesizeWheelAtPoint(aLeft, aTop, aEvent, aWindow = window)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return;
+ }
+
+ var modifiers = _parseModifiers(aEvent, aWindow);
+ var options = 0;
+ if (aEvent.isNoLineOrPageDelta) {
+ options |= utils.WHEEL_EVENT_CAUSED_BY_NO_LINE_OR_PAGE_DELTA_DEVICE;
+ }
+ if (aEvent.isMomentum) {
+ options |= utils.WHEEL_EVENT_CAUSED_BY_MOMENTUM;
+ }
+ if (aEvent.isCustomizedByPrefs) {
+ options |= utils.WHEEL_EVENT_CUSTOMIZED_BY_USER_PREFS;
+ }
+ if (typeof aEvent.expectedOverflowDeltaX !== "undefined") {
+ if (aEvent.expectedOverflowDeltaX === 0) {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_ZERO;
+ } else if (aEvent.expectedOverflowDeltaX > 0) {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_POSITIVE;
+ } else {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_X_NEGATIVE;
+ }
+ }
+ if (typeof aEvent.expectedOverflowDeltaY !== "undefined") {
+ if (aEvent.expectedOverflowDeltaY === 0) {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_ZERO;
+ } else if (aEvent.expectedOverflowDeltaY > 0) {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_POSITIVE;
+ } else {
+ options |= utils.WHEEL_EVENT_EXPECTED_OVERFLOW_DELTA_Y_NEGATIVE;
+ }
+ }
+ var isNoLineOrPageDelta = aEvent.isNoLineOrPageDelta;
+
+ // Avoid the JS warnings "reference to undefined property"
+ if (!aEvent.deltaX) {
+ aEvent.deltaX = 0;
+ }
+ if (!aEvent.deltaY) {
+ aEvent.deltaY = 0;
+ }
+ if (!aEvent.deltaZ) {
+ aEvent.deltaZ = 0;
+ }
+
+ var lineOrPageDeltaX =
+ aEvent.lineOrPageDeltaX != null ? aEvent.lineOrPageDeltaX :
+ aEvent.deltaX > 0 ? Math.floor(aEvent.deltaX) :
+ Math.ceil(aEvent.deltaX);
+ var lineOrPageDeltaY =
+ aEvent.lineOrPageDeltaY != null ? aEvent.lineOrPageDeltaY :
+ aEvent.deltaY > 0 ? Math.floor(aEvent.deltaY) :
+ Math.ceil(aEvent.deltaY);
+ utils.sendWheelEvent(aLeft, aTop,
+ aEvent.deltaX, aEvent.deltaY, aEvent.deltaZ,
+ aEvent.deltaMode, modifiers,
+ lineOrPageDeltaX, lineOrPageDeltaY, options);
+}
+
+/**
+ * Synthesize a wheel event on a target. The actual client point is determined
+ * by taking the aTarget's client box and offseting it by aOffsetX and
+ * aOffsetY.
+ *
+ * aEvent is an object which may contain the properties:
+ * shiftKey, ctrlKey, altKey, metaKey, accessKey, deltaX, deltaY, deltaZ,
+ * deltaMode, lineOrPageDeltaX, lineOrPageDeltaY, isMomentum,
+ * isNoLineOrPageDelta, isCustomizedByPrefs, expectedOverflowDeltaX,
+ * expectedOverflowDeltaY
+ *
+ * deltaMode must be defined, others are ok even if undefined.
+ *
+ * expectedOverflowDeltaX and expectedOverflowDeltaY take integer value. The
+ * value is just checked as 0 or positive or negative.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ */
+function synthesizeWheel(aTarget, aOffsetX, aOffsetY, aEvent, aWindow)
+{
+ var rect = aTarget.getBoundingClientRect();
+ synthesizeWheelAtPoint(rect.left + aOffsetX, rect.top + aOffsetY,
+ aEvent, aWindow);
+}
+
+/**
+ * This is a wrapper around synthesizeWheel that waits for the wheel event
+ * to be dispatched and for the subsequent layout/paints to be flushed.
+ *
+ * This requires including paint_listener.js. Tests must call
+ * DOMWindowUtils.restoreNormalRefresh() before finishing, if they use this
+ * function.
+ *
+ * If no callback is provided, the caller is assumed to have its own method of
+ * determining scroll completion and the refresh driver is not automatically
+ * restored.
+ */
+function sendWheelAndPaint(aTarget, aOffsetX, aOffsetY, aEvent, aCallback, aWindow = window) {
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils)
+ return;
+
+ if (utils.isMozAfterPaintPending) {
+ // If a paint is pending, then APZ may be waiting for a scroll acknowledgement
+ // from the content thread. If we send a wheel event now, it could be ignored
+ // by APZ (or its scroll offset could be overridden). To avoid problems we
+ // just wait for the paint to complete.
+ aWindow.waitForAllPaintsFlushed(function() {
+ sendWheelAndPaint(aTarget, aOffsetX, aOffsetY, aEvent, aCallback, aWindow);
+ });
+ return;
+ }
+
+ var onwheel = function() {
+ SpecialPowers.removeSystemEventListener(window, "wheel", onwheel);
+
+ // Wait one frame since the wheel event has not caused a refresh observer
+ // to be added yet.
+ setTimeout(function() {
+ utils.advanceTimeAndRefresh(1000);
+
+ if (!aCallback) {
+ utils.advanceTimeAndRefresh(0);
+ return;
+ }
+
+ var waitForPaints = function () {
+ SpecialPowers.Services.obs.removeObserver(waitForPaints, "apz-repaints-flushed", false);
+ aWindow.waitForAllPaintsFlushed(function() {
+ utils.restoreNormalRefresh();
+ aCallback();
+ });
+ }
+
+ SpecialPowers.Services.obs.addObserver(waitForPaints, "apz-repaints-flushed", false);
+ if (!utils.flushApzRepaints(aWindow)) {
+ waitForPaints();
+ }
+ }, 0);
+ };
+
+ // Listen for the system wheel event, because it happens after all of
+ // the other wheel events, including legacy events.
+ SpecialPowers.addSystemEventListener(aWindow, "wheel", onwheel);
+ synthesizeWheel(aTarget, aOffsetX, aOffsetY, aEvent, aWindow);
+}
+
+function synthesizeNativeMouseMove(aTarget, aOffsetX, aOffsetY, aCallback, aWindow = window) {
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils)
+ return;
+
+ var rect = aTarget.getBoundingClientRect();
+ var x = aOffsetX + window.mozInnerScreenX + rect.left;
+ var y = aOffsetY + window.mozInnerScreenY + rect.top;
+ var scale = utils.screenPixelsPerCSSPixel;
+
+ var observer = {
+ observe: (subject, topic, data) => {
+ if (aCallback && topic == "mouseevent") {
+ aCallback(data);
+ }
+ }
+ };
+ utils.sendNativeMouseMove(x * scale, y * scale, null, observer);
+}
+
+function _computeKeyCodeFromChar(aChar)
+{
+ if (aChar.length != 1) {
+ return 0;
+ }
+ var KeyEvent = _EU_Ci.nsIDOMKeyEvent;
+ if (aChar >= 'a' && aChar <= 'z') {
+ return KeyEvent.DOM_VK_A + aChar.charCodeAt(0) - 'a'.charCodeAt(0);
+ }
+ if (aChar >= 'A' && aChar <= 'Z') {
+ return KeyEvent.DOM_VK_A + aChar.charCodeAt(0) - 'A'.charCodeAt(0);
+ }
+ if (aChar >= '0' && aChar <= '9') {
+ return KeyEvent.DOM_VK_0 + aChar.charCodeAt(0) - '0'.charCodeAt(0);
+ }
+ // returns US keyboard layout's keycode
+ switch (aChar) {
+ case '~':
+ case '`':
+ return KeyEvent.DOM_VK_BACK_QUOTE;
+ case '!':
+ return KeyEvent.DOM_VK_1;
+ case '@':
+ return KeyEvent.DOM_VK_2;
+ case '#':
+ return KeyEvent.DOM_VK_3;
+ case '$':
+ return KeyEvent.DOM_VK_4;
+ case '%':
+ return KeyEvent.DOM_VK_5;
+ case '^':
+ return KeyEvent.DOM_VK_6;
+ case '&':
+ return KeyEvent.DOM_VK_7;
+ case '*':
+ return KeyEvent.DOM_VK_8;
+ case '(':
+ return KeyEvent.DOM_VK_9;
+ case ')':
+ return KeyEvent.DOM_VK_0;
+ case '-':
+ case '_':
+ return KeyEvent.DOM_VK_SUBTRACT;
+ case '+':
+ case '=':
+ return KeyEvent.DOM_VK_EQUALS;
+ case '{':
+ case '[':
+ return KeyEvent.DOM_VK_OPEN_BRACKET;
+ case '}':
+ case ']':
+ return KeyEvent.DOM_VK_CLOSE_BRACKET;
+ case '|':
+ case '\\':
+ return KeyEvent.DOM_VK_BACK_SLASH;
+ case ':':
+ case ';':
+ return KeyEvent.DOM_VK_SEMICOLON;
+ case '\'':
+ case '"':
+ return KeyEvent.DOM_VK_QUOTE;
+ case '<':
+ case ',':
+ return KeyEvent.DOM_VK_COMMA;
+ case '>':
+ case '.':
+ return KeyEvent.DOM_VK_PERIOD;
+ case '?':
+ case '/':
+ return KeyEvent.DOM_VK_SLASH;
+ case '\n':
+ return KeyEvent.DOM_VK_RETURN;
+ case ' ':
+ return KeyEvent.DOM_VK_SPACE;
+ default:
+ return 0;
+ }
+}
+
+/**
+ * Synthesize a key event. It is targeted at whatever would be targeted by an
+ * actual keypress by the user, typically the focused element.
+ *
+ * aKey should be:
+ * - key value (recommended). If you specify a non-printable key name,
+ * append "KEY_" prefix. Otherwise, specifying a printable key, the
+ * key value should be specified.
+ * - keyCode name starting with "VK_" (e.g., VK_RETURN). This is available
+ * only for compatibility with legacy API. Don't use this with new tests.
+ *
+ * aEvent is an object which may contain the properties:
+ * - code: If you emulates a physical keyboard's key event, this should be
+ * specified.
+ * - repeat: If you emulates auto-repeat, you should set the count of repeat.
+ * This method will automatically synthesize keydown (and keypress).
+ * - location: If you want to specify this, you can specify this explicitly.
+ * However, if you don't specify this value, it will be computed
+ * from code value.
+ * - type: Basically, you shouldn't specify this. Then, this function will
+ * synthesize keydown (, keypress) and keyup.
+ * If keydown is specified, this only fires keydown (and keypress if
+ * it should be fired).
+ * If keyup is specified, this only fires keyup.
+ * - altKey, altGraphKey, ctrlKey, capsLockKey, fnKey, fnLockKey, numLockKey,
+ * metaKey, osKey, scrollLockKey, shiftKey, symbolKey, symbolLockKey:
+ * Basically, you shouldn't use these attributes. nsITextInputProcessor
+ * manages modifier key state when you synthesize modifier key events.
+ * However, if some of these attributes are true, this function activates
+ * the modifiers only during dispatching the key events.
+ * Note that if some of these values are false, they are ignored (i.e.,
+ * not inactivated with this function).
+ * - keyCode: Must be 0 - 255 (0xFF). If this is specified explicitly,
+ * .keyCode value is initialized with this value.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ */
+function synthesizeKey(aKey, aEvent, aWindow = window)
+{
+ var TIP = _getTIP(aWindow);
+ if (!TIP) {
+ return;
+ }
+ var KeyboardEvent = _getKeyboardEvent(aWindow);
+ var modifiers = _emulateToActivateModifiers(TIP, aEvent, aWindow);
+ var keyEventDict = _createKeyboardEventDictionary(aKey, aEvent, aWindow);
+ var keyEvent = new KeyboardEvent("", keyEventDict.dictionary);
+ var dispatchKeydown =
+ !("type" in aEvent) || aEvent.type === "keydown" || !aEvent.type;
+ var dispatchKeyup =
+ !("type" in aEvent) || aEvent.type === "keyup" || !aEvent.type;
+
+ try {
+ if (dispatchKeydown) {
+ TIP.keydown(keyEvent, keyEventDict.flags);
+ if ("repeat" in aEvent && aEvent.repeat > 1) {
+ keyEventDict.dictionary.repeat = true;
+ var repeatedKeyEvent = new KeyboardEvent("", keyEventDict.dictionary);
+ for (var i = 1; i < aEvent.repeat; i++) {
+ TIP.keydown(repeatedKeyEvent, keyEventDict.flags);
+ }
+ }
+ }
+ if (dispatchKeyup) {
+ TIP.keyup(keyEvent, keyEventDict.flags);
+ }
+ } finally {
+ _emulateToInactivateModifiers(TIP, modifiers, aWindow);
+ }
+}
+
+function _parseNativeModifiers(aModifiers, aWindow = window)
+{
+ var navigator = _getNavigator(aWindow);
+ var modifiers;
+ if (aModifiers.capsLockKey) {
+ modifiers |= 0x00000001;
+ }
+ if (aModifiers.numLockKey) {
+ modifiers |= 0x00000002;
+ }
+ if (aModifiers.shiftKey) {
+ modifiers |= 0x00000100;
+ }
+ if (aModifiers.shiftRightKey) {
+ modifiers |= 0x00000200;
+ }
+ if (aModifiers.ctrlKey) {
+ modifiers |= 0x00000400;
+ }
+ if (aModifiers.ctrlRightKey) {
+ modifiers |= 0x00000800;
+ }
+ if (aModifiers.altKey) {
+ modifiers |= 0x00001000;
+ }
+ if (aModifiers.altRightKey) {
+ modifiers |= 0x00002000;
+ }
+ if (aModifiers.metaKey) {
+ modifiers |= 0x00004000;
+ }
+ if (aModifiers.metaRightKey) {
+ modifiers |= 0x00008000;
+ }
+ if (aModifiers.helpKey) {
+ modifiers |= 0x00010000;
+ }
+ if (aModifiers.fnKey) {
+ modifiers |= 0x00100000;
+ }
+ if (aModifiers.numericKeyPadKey) {
+ modifiers |= 0x01000000;
+ }
+
+ if (aModifiers.accelKey) {
+ modifiers |= _EU_isMac(aWindow) ? 0x00004000 : 0x00000400;
+ }
+ if (aModifiers.accelRightKey) {
+ modifiers |= _EU_isMac(aWindow) ? 0x00008000 : 0x00000800;
+ }
+ if (aModifiers.altGrKey) {
+ modifiers |= _EU_isWin(aWindow) ? 0x00002800 : 0x00001000;
+ }
+ return modifiers;
+}
+
+// Mac: Any unused number is okay for adding new keyboard layout.
+// When you add new keyboard layout here, you need to modify
+// TISInputSourceWrapper::InitByLayoutID().
+// Win: These constants can be found by inspecting registry keys under
+// HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Keyboard Layouts
+
+const KEYBOARD_LAYOUT_ARABIC =
+ { name: "Arabic", Mac: 6, Win: 0x00000401 };
+const KEYBOARD_LAYOUT_ARABIC_PC =
+ { name: "Arabic - PC", Mac: 7, Win: null };
+const KEYBOARD_LAYOUT_BRAZILIAN_ABNT =
+ { name: "Brazilian ABNT", Mac: null, Win: 0x00000416 };
+const KEYBOARD_LAYOUT_DVORAK_QWERTY =
+ { name: "Dvorak-QWERTY", Mac: 4, Win: null };
+const KEYBOARD_LAYOUT_EN_US =
+ { name: "US", Mac: 0, Win: 0x00000409 };
+const KEYBOARD_LAYOUT_FRENCH =
+ { name: "French", Mac: 8, Win: 0x0000040C };
+const KEYBOARD_LAYOUT_GREEK =
+ { name: "Greek", Mac: 1, Win: 0x00000408 };
+const KEYBOARD_LAYOUT_GERMAN =
+ { name: "German", Mac: 2, Win: 0x00000407 };
+const KEYBOARD_LAYOUT_HEBREW =
+ { name: "Hebrew", Mac: 9, Win: 0x0000040D };
+const KEYBOARD_LAYOUT_JAPANESE =
+ { name: "Japanese", Mac: null, Win: 0x00000411 };
+const KEYBOARD_LAYOUT_KHMER =
+ { name: "Khmer", Mac: null, Win: 0x00000453 }; // available on Win7 or later.
+const KEYBOARD_LAYOUT_LITHUANIAN =
+ { name: "Lithuanian", Mac: 10, Win: 0x00010427 };
+const KEYBOARD_LAYOUT_NORWEGIAN =
+ { name: "Norwegian", Mac: 11, Win: 0x00000414 };
+const KEYBOARD_LAYOUT_RUSSIAN_MNEMONIC =
+ { name: "Russian - Mnemonic", Mac: null, Win: 0x00020419 }; // available on Win8 or later.
+const KEYBOARD_LAYOUT_SPANISH =
+ { name: "Spanish", Mac: 12, Win: 0x0000040A };
+const KEYBOARD_LAYOUT_SWEDISH =
+ { name: "Swedish", Mac: 3, Win: 0x0000041D };
+const KEYBOARD_LAYOUT_THAI =
+ { name: "Thai", Mac: 5, Win: 0x0002041E };
+
+/**
+ * synthesizeNativeKey() dispatches native key event on active window.
+ * This is implemented only on Windows and Mac. Note that this function
+ * dispatches the key event asynchronously and returns immediately. If a
+ * callback function is provided, the callback will be called upon
+ * completion of the key dispatch.
+ *
+ * @param aKeyboardLayout One of KEYBOARD_LAYOUT_* defined above.
+ * @param aNativeKeyCode A native keycode value defined in
+ * NativeKeyCodes.js.
+ * @param aModifiers Modifier keys. If no modifire key is pressed,
+ * this must be {}. Otherwise, one or more items
+ * referred in _parseNativeModifiers() must be
+ * true.
+ * @param aChars Specify characters which should be generated
+ * by the key event.
+ * @param aUnmodifiedChars Specify characters of unmodified (except Shift)
+ * aChar value.
+ * @param aCallback If provided, this callback will be invoked
+ * once the native keys have been processed
+ * by Gecko. Will never be called if this
+ * function returns false.
+ * @return True if this function succeed dispatching
+ * native key event. Otherwise, false.
+ */
+
+function synthesizeNativeKey(aKeyboardLayout, aNativeKeyCode, aModifiers,
+ aChars, aUnmodifiedChars, aCallback, aWindow = window)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return false;
+ }
+ var navigator = _getNavigator(aWindow);
+ var nativeKeyboardLayout = null;
+ if (_EU_isMac(aWindow)) {
+ nativeKeyboardLayout = aKeyboardLayout.Mac;
+ } else if (_EU_isWin(aWindow)) {
+ nativeKeyboardLayout = aKeyboardLayout.Win;
+ }
+ if (nativeKeyboardLayout === null) {
+ return false;
+ }
+
+ var observer = {
+ observe: function(aSubject, aTopic, aData) {
+ if (aCallback && aTopic == "keyevent") {
+ aCallback(aData);
+ }
+ }
+ };
+ utils.sendNativeKeyEvent(nativeKeyboardLayout, aNativeKeyCode,
+ _parseNativeModifiers(aModifiers, aWindow),
+ aChars, aUnmodifiedChars, observer);
+ return true;
+}
+
+var _gSeenEvent = false;
+
+/**
+ * Indicate that an event with an original target of aExpectedTarget and
+ * a type of aExpectedEvent is expected to be fired, or not expected to
+ * be fired.
+ */
+function _expectEvent(aExpectedTarget, aExpectedEvent, aTestName)
+{
+ if (!aExpectedTarget || !aExpectedEvent)
+ return null;
+
+ _gSeenEvent = false;
+
+ var type = (aExpectedEvent.charAt(0) == "!") ?
+ aExpectedEvent.substring(1) : aExpectedEvent;
+ var eventHandler = function(event) {
+ var epassed = (!_gSeenEvent && event.originalTarget == aExpectedTarget &&
+ event.type == type);
+ is(epassed, true, aTestName + " " + type + " event target " + (_gSeenEvent ? "twice" : ""));
+ _gSeenEvent = true;
+ };
+
+ aExpectedTarget.addEventListener(type, eventHandler, false);
+ return eventHandler;
+}
+
+/**
+ * Check if the event was fired or not. The event handler aEventHandler
+ * will be removed.
+ */
+function _checkExpectedEvent(aExpectedTarget, aExpectedEvent, aEventHandler, aTestName)
+{
+ if (aEventHandler) {
+ var expectEvent = (aExpectedEvent.charAt(0) != "!");
+ var type = expectEvent ? aExpectedEvent : aExpectedEvent.substring(1);
+ aExpectedTarget.removeEventListener(type, aEventHandler, false);
+ var desc = type + " event";
+ if (!expectEvent)
+ desc += " not";
+ is(_gSeenEvent, expectEvent, aTestName + " " + desc + " fired");
+ }
+
+ _gSeenEvent = false;
+}
+
+/**
+ * Similar to synthesizeMouse except that a test is performed to see if an
+ * event is fired at the right target as a result.
+ *
+ * aExpectedTarget - the expected originalTarget of the event.
+ * aExpectedEvent - the expected type of the event, such as 'select'.
+ * aTestName - the test name when outputing results
+ *
+ * To test that an event is not fired, use an expected type preceded by an
+ * exclamation mark, such as '!select'. This might be used to test that a
+ * click on a disabled element doesn't fire certain events for instance.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ */
+function synthesizeMouseExpectEvent(aTarget, aOffsetX, aOffsetY, aEvent,
+ aExpectedTarget, aExpectedEvent, aTestName,
+ aWindow)
+{
+ var eventHandler = _expectEvent(aExpectedTarget, aExpectedEvent, aTestName);
+ synthesizeMouse(aTarget, aOffsetX, aOffsetY, aEvent, aWindow);
+ _checkExpectedEvent(aExpectedTarget, aExpectedEvent, eventHandler, aTestName);
+}
+
+/**
+ * Similar to synthesizeKey except that a test is performed to see if an
+ * event is fired at the right target as a result.
+ *
+ * aExpectedTarget - the expected originalTarget of the event.
+ * aExpectedEvent - the expected type of the event, such as 'select'.
+ * aTestName - the test name when outputing results
+ *
+ * To test that an event is not fired, use an expected type preceded by an
+ * exclamation mark, such as '!select'.
+ *
+ * aWindow is optional, and defaults to the current window object.
+ */
+function synthesizeKeyExpectEvent(key, aEvent, aExpectedTarget, aExpectedEvent,
+ aTestName, aWindow)
+{
+ var eventHandler = _expectEvent(aExpectedTarget, aExpectedEvent, aTestName);
+ synthesizeKey(key, aEvent, aWindow);
+ _checkExpectedEvent(aExpectedTarget, aExpectedEvent, eventHandler, aTestName);
+}
+
+function disableNonTestMouseEvents(aDisable)
+{
+ var domutils = _getDOMWindowUtils();
+ domutils.disableNonTestMouseEvents(aDisable);
+}
+
+function _getDOMWindowUtils(aWindow = window)
+{
+ // Leave this here as something, somewhere, passes a falsy argument
+ // to this, causing the |window| default argument not to get picked up.
+ if (!aWindow) {
+ aWindow = window;
+ }
+
+ // we need parent.SpecialPowers for:
+ // layout/base/tests/test_reftests_with_caret.html
+ // chrome: toolkit/content/tests/chrome/test_findbar.xul
+ // chrome: toolkit/content/tests/chrome/test_popup_anchor.xul
+ if ("SpecialPowers" in window && window.SpecialPowers != undefined) {
+ return SpecialPowers.getDOMWindowUtils(aWindow);
+ }
+ if ("SpecialPowers" in parent && parent.SpecialPowers != undefined) {
+ return parent.SpecialPowers.getDOMWindowUtils(aWindow);
+ }
+
+ // TODO: this is assuming we are in chrome space
+ return aWindow
+ .QueryInterface(_EU_Ci.nsIInterfaceRequestor)
+ .getInterface(_EU_Ci.nsIDOMWindowUtils);
+}
+
+function _defineConstant(name, value) {
+ Object.defineProperty(this, name, {
+ value: value,
+ enumerable: true,
+ writable: false
+ });
+}
+
+const COMPOSITION_ATTR_RAW_CLAUSE =
+ _EU_Ci.nsITextInputProcessor.ATTR_RAW_CLAUSE;
+_defineConstant("COMPOSITION_ATTR_RAW_CLAUSE", COMPOSITION_ATTR_RAW_CLAUSE);
+const COMPOSITION_ATTR_SELECTED_RAW_CLAUSE =
+ _EU_Ci.nsITextInputProcessor.ATTR_SELECTED_RAW_CLAUSE;
+_defineConstant("COMPOSITION_ATTR_SELECTED_RAW_CLAUSE", COMPOSITION_ATTR_SELECTED_RAW_CLAUSE);
+const COMPOSITION_ATTR_CONVERTED_CLAUSE =
+ _EU_Ci.nsITextInputProcessor.ATTR_CONVERTED_CLAUSE;
+_defineConstant("COMPOSITION_ATTR_CONVERTED_CLAUSE", COMPOSITION_ATTR_CONVERTED_CLAUSE);
+const COMPOSITION_ATTR_SELECTED_CLAUSE =
+ _EU_Ci.nsITextInputProcessor.ATTR_SELECTED_CLAUSE;
+_defineConstant("COMPOSITION_ATTR_SELECTED_CLAUSE", COMPOSITION_ATTR_SELECTED_CLAUSE);
+
+var TIPMap = new WeakMap();
+
+function _getTIP(aWindow, aCallback)
+{
+ if (!aWindow) {
+ aWindow = window;
+ }
+ var tip;
+ if (TIPMap.has(aWindow)) {
+ tip = TIPMap.get(aWindow);
+ } else {
+ tip =
+ _EU_Cc["@mozilla.org/text-input-processor;1"].
+ createInstance(_EU_Ci.nsITextInputProcessor);
+ TIPMap.set(aWindow, tip);
+ }
+ if (!tip.beginInputTransactionForTests(aWindow, aCallback)) {
+ tip = null;
+ TIPMap.delete(aWindow);
+ }
+ return tip;
+}
+
+function _getKeyboardEvent(aWindow = window)
+{
+ if (typeof KeyboardEvent != "undefined") {
+ try {
+ // See if the object can be instantiated; sometimes this yields
+ // 'TypeError: can't access dead object' or 'KeyboardEvent is not a constructor'.
+ new KeyboardEvent("", {});
+ return KeyboardEvent;
+ } catch (ex) {}
+ }
+ if (typeof content != "undefined" && ("KeyboardEvent" in content)) {
+ return content.KeyboardEvent;
+ }
+ return aWindow.KeyboardEvent;
+}
+
+function _getNavigator(aWindow = window)
+{
+ if (typeof navigator != "undefined") {
+ return navigator;
+ }
+ return aWindow.navigator;
+}
+
+function _guessKeyNameFromKeyCode(aKeyCode, aWindow = window)
+{
+ var KeyboardEvent = _getKeyboardEvent(aWindow);
+ switch (aKeyCode) {
+ case KeyboardEvent.DOM_VK_CANCEL:
+ return "Cancel";
+ case KeyboardEvent.DOM_VK_HELP:
+ return "Help";
+ case KeyboardEvent.DOM_VK_BACK_SPACE:
+ return "Backspace";
+ case KeyboardEvent.DOM_VK_TAB:
+ return "Tab";
+ case KeyboardEvent.DOM_VK_CLEAR:
+ return "Clear";
+ case KeyboardEvent.DOM_VK_RETURN:
+ return "Enter";
+ case KeyboardEvent.DOM_VK_SHIFT:
+ return "Shift";
+ case KeyboardEvent.DOM_VK_CONTROL:
+ return "Control";
+ case KeyboardEvent.DOM_VK_ALT:
+ return "Alt";
+ case KeyboardEvent.DOM_VK_PAUSE:
+ return "Pause";
+ case KeyboardEvent.DOM_VK_EISU:
+ return "Eisu";
+ case KeyboardEvent.DOM_VK_ESCAPE:
+ return "Escape";
+ case KeyboardEvent.DOM_VK_CONVERT:
+ return "Convert";
+ case KeyboardEvent.DOM_VK_NONCONVERT:
+ return "NonConvert";
+ case KeyboardEvent.DOM_VK_ACCEPT:
+ return "Accept";
+ case KeyboardEvent.DOM_VK_MODECHANGE:
+ return "ModeChange";
+ case KeyboardEvent.DOM_VK_PAGE_UP:
+ return "PageUp";
+ case KeyboardEvent.DOM_VK_PAGE_DOWN:
+ return "PageDown";
+ case KeyboardEvent.DOM_VK_END:
+ return "End";
+ case KeyboardEvent.DOM_VK_HOME:
+ return "Home";
+ case KeyboardEvent.DOM_VK_LEFT:
+ return "ArrowLeft";
+ case KeyboardEvent.DOM_VK_UP:
+ return "ArrowUp";
+ case KeyboardEvent.DOM_VK_RIGHT:
+ return "ArrowRight";
+ case KeyboardEvent.DOM_VK_DOWN:
+ return "ArrowDown";
+ case KeyboardEvent.DOM_VK_SELECT:
+ return "Select";
+ case KeyboardEvent.DOM_VK_PRINT:
+ return "Print";
+ case KeyboardEvent.DOM_VK_EXECUTE:
+ return "Execute";
+ case KeyboardEvent.DOM_VK_PRINTSCREEN:
+ return "PrintScreen";
+ case KeyboardEvent.DOM_VK_INSERT:
+ return "Insert";
+ case KeyboardEvent.DOM_VK_DELETE:
+ return "Delete";
+ case KeyboardEvent.DOM_VK_WIN:
+ return "OS";
+ case KeyboardEvent.DOM_VK_CONTEXT_MENU:
+ return "ContextMenu";
+ case KeyboardEvent.DOM_VK_SLEEP:
+ return "Standby";
+ case KeyboardEvent.DOM_VK_F1:
+ return "F1";
+ case KeyboardEvent.DOM_VK_F2:
+ return "F2";
+ case KeyboardEvent.DOM_VK_F3:
+ return "F3";
+ case KeyboardEvent.DOM_VK_F4:
+ return "F4";
+ case KeyboardEvent.DOM_VK_F5:
+ return "F5";
+ case KeyboardEvent.DOM_VK_F6:
+ return "F6";
+ case KeyboardEvent.DOM_VK_F7:
+ return "F7";
+ case KeyboardEvent.DOM_VK_F8:
+ return "F8";
+ case KeyboardEvent.DOM_VK_F9:
+ return "F9";
+ case KeyboardEvent.DOM_VK_F10:
+ return "F10";
+ case KeyboardEvent.DOM_VK_F11:
+ return "F11";
+ case KeyboardEvent.DOM_VK_F12:
+ return "F12";
+ case KeyboardEvent.DOM_VK_F13:
+ return "F13";
+ case KeyboardEvent.DOM_VK_F14:
+ return "F14";
+ case KeyboardEvent.DOM_VK_F15:
+ return "F15";
+ case KeyboardEvent.DOM_VK_F16:
+ return "F16";
+ case KeyboardEvent.DOM_VK_F17:
+ return "F17";
+ case KeyboardEvent.DOM_VK_F18:
+ return "F18";
+ case KeyboardEvent.DOM_VK_F19:
+ return "F19";
+ case KeyboardEvent.DOM_VK_F20:
+ return "F20";
+ case KeyboardEvent.DOM_VK_F21:
+ return "F21";
+ case KeyboardEvent.DOM_VK_F22:
+ return "F22";
+ case KeyboardEvent.DOM_VK_F23:
+ return "F23";
+ case KeyboardEvent.DOM_VK_F24:
+ return "F24";
+ case KeyboardEvent.DOM_VK_NUM_LOCK:
+ return "NumLock";
+ case KeyboardEvent.DOM_VK_SCROLL_LOCK:
+ return "ScrollLock";
+ case KeyboardEvent.DOM_VK_VOLUME_MUTE:
+ return "AudioVolumeMute";
+ case KeyboardEvent.DOM_VK_VOLUME_DOWN:
+ return "AudioVolumeDown";
+ case KeyboardEvent.DOM_VK_VOLUME_UP:
+ return "AudioVolumeUp";
+ case KeyboardEvent.DOM_VK_META:
+ return "Meta";
+ case KeyboardEvent.DOM_VK_ALTGR:
+ return "AltGraph";
+ case KeyboardEvent.DOM_VK_ATTN:
+ return "Attn";
+ case KeyboardEvent.DOM_VK_CRSEL:
+ return "CrSel";
+ case KeyboardEvent.DOM_VK_EXSEL:
+ return "ExSel";
+ case KeyboardEvent.DOM_VK_EREOF:
+ return "EraseEof";
+ case KeyboardEvent.DOM_VK_PLAY:
+ return "Play";
+ default:
+ return "Unidentified";
+ }
+}
+
+function _createKeyboardEventDictionary(aKey, aKeyEvent, aWindow = window) {
+ var result = { dictionary: null, flags: 0 };
+ var keyCodeIsDefined = "keyCode" in aKeyEvent;
+ var keyCode =
+ (keyCodeIsDefined && aKeyEvent.keyCode >= 0 && aKeyEvent.keyCode <= 255) ?
+ aKeyEvent.keyCode : 0;
+ var keyName = "Unidentified";
+ if (aKey.indexOf("KEY_") == 0) {
+ keyName = aKey.substr("KEY_".length);
+ result.flags |= _EU_Ci.nsITextInputProcessor.KEY_NON_PRINTABLE_KEY;
+ } else if (aKey.indexOf("VK_") == 0) {
+ keyCode = _EU_Ci.nsIDOMKeyEvent["DOM_" + aKey];
+ if (!keyCode) {
+ throw "Unknown key: " + aKey;
+ }
+ keyName = _guessKeyNameFromKeyCode(keyCode, aWindow);
+ result.flags |= _EU_Ci.nsITextInputProcessor.KEY_NON_PRINTABLE_KEY;
+ } else if (aKey != "") {
+ keyName = aKey;
+ if (!keyCodeIsDefined) {
+ keyCode = _computeKeyCodeFromChar(aKey.charAt(0));
+ }
+ if (!keyCode) {
+ result.flags |= _EU_Ci.nsITextInputProcessor.KEY_KEEP_KEYCODE_ZERO;
+ }
+ result.flags |= _EU_Ci.nsITextInputProcessor.KEY_FORCE_PRINTABLE_KEY;
+ }
+ var locationIsDefined = "location" in aKeyEvent;
+ if (locationIsDefined && aKeyEvent.location === 0) {
+ result.flags |= _EU_Ci.nsITextInputProcessor.KEY_KEEP_KEY_LOCATION_STANDARD;
+ }
+ result.dictionary = {
+ key: keyName,
+ code: "code" in aKeyEvent ? aKeyEvent.code : "",
+ location: locationIsDefined ? aKeyEvent.location : 0,
+ repeat: "repeat" in aKeyEvent ? aKeyEvent.repeat === true : false,
+ keyCode: keyCode,
+ };
+ return result;
+}
+
+function _emulateToActivateModifiers(aTIP, aKeyEvent, aWindow = window)
+{
+ if (!aKeyEvent) {
+ return null;
+ }
+ var KeyboardEvent = _getKeyboardEvent(aWindow);
+ var navigator = _getNavigator(aWindow);
+
+ var modifiers = {
+ normal: [
+ { key: "Alt", attr: "altKey" },
+ { key: "AltGraph", attr: "altGraphKey" },
+ { key: "Control", attr: "ctrlKey" },
+ { key: "Fn", attr: "fnKey" },
+ { key: "Meta", attr: "metaKey" },
+ { key: "OS", attr: "osKey" },
+ { key: "Shift", attr: "shiftKey" },
+ { key: "Symbol", attr: "symbolKey" },
+ { key: _EU_isMac(aWindow) ? "Meta" : "Control",
+ attr: "accelKey" },
+ ],
+ lockable: [
+ { key: "CapsLock", attr: "capsLockKey" },
+ { key: "FnLock", attr: "fnLockKey" },
+ { key: "NumLock", attr: "numLockKey" },
+ { key: "ScrollLock", attr: "scrollLockKey" },
+ { key: "SymbolLock", attr: "symbolLockKey" },
+ ]
+ }
+
+ for (var i = 0; i < modifiers.normal.length; i++) {
+ if (!aKeyEvent[modifiers.normal[i].attr]) {
+ continue;
+ }
+ if (aTIP.getModifierState(modifiers.normal[i].key)) {
+ continue; // already activated.
+ }
+ var event = new KeyboardEvent("", { key: modifiers.normal[i].key });
+ aTIP.keydown(event,
+ aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT);
+ modifiers.normal[i].activated = true;
+ }
+ for (var i = 0; i < modifiers.lockable.length; i++) {
+ if (!aKeyEvent[modifiers.lockable[i].attr]) {
+ continue;
+ }
+ if (aTIP.getModifierState(modifiers.lockable[i].key)) {
+ continue; // already activated.
+ }
+ var event = new KeyboardEvent("", { key: modifiers.lockable[i].key });
+ aTIP.keydown(event,
+ aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT);
+ aTIP.keyup(event,
+ aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT);
+ modifiers.lockable[i].activated = true;
+ }
+ return modifiers;
+}
+
+function _emulateToInactivateModifiers(aTIP, aModifiers, aWindow = window)
+{
+ if (!aModifiers) {
+ return;
+ }
+ var KeyboardEvent = _getKeyboardEvent(aWindow);
+ for (var i = 0; i < aModifiers.normal.length; i++) {
+ if (!aModifiers.normal[i].activated) {
+ continue;
+ }
+ var event = new KeyboardEvent("", { key: aModifiers.normal[i].key });
+ aTIP.keyup(event,
+ aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT);
+ }
+ for (var i = 0; i < aModifiers.lockable.length; i++) {
+ if (!aModifiers.lockable[i].activated) {
+ continue;
+ }
+ if (!aTIP.getModifierState(aModifiers.lockable[i].key)) {
+ continue; // who already inactivated this?
+ }
+ var event = new KeyboardEvent("", { key: aModifiers.lockable[i].key });
+ aTIP.keydown(event,
+ aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT);
+ aTIP.keyup(event,
+ aTIP.KEY_NON_PRINTABLE_KEY | aTIP.KEY_DONT_DISPATCH_MODIFIER_KEY_EVENT);
+ }
+}
+
+/**
+ * Synthesize a composition event.
+ *
+ * @param aEvent The composition event information. This must
+ * have |type| member. The value must be
+ * "compositionstart", "compositionend",
+ * "compositioncommitasis" or "compositioncommit".
+ * And also this may have |data| and |locale| which
+ * would be used for the value of each property of
+ * the composition event. Note that the |data| is
+ * ignored if the event type is "compositionstart"
+ * or "compositioncommitasis".
+ * If |key| is specified, the key event may be
+ * dispatched. This can emulates changing
+ * composition state caused by key operation.
+ * Its key value should start with "KEY_" if the
+ * value is non-printable key name defined in D3E.
+ * @param aWindow Optional (If null, current |window| will be used)
+ * @param aCallback Optional (If non-null, use the callback for
+ * receiving notifications to IME)
+ */
+function synthesizeComposition(aEvent, aWindow = window, aCallback)
+{
+ var TIP = _getTIP(aWindow, aCallback);
+ if (!TIP) {
+ return false;
+ }
+ var KeyboardEvent = _getKeyboardEvent(aWindow);
+ var modifiers = _emulateToActivateModifiers(TIP, aEvent.key, aWindow);
+ var ret = false;
+ var keyEventDict =
+ "key" in aEvent ?
+ _createKeyboardEventDictionary(aEvent.key.key, aEvent.key, aWindow) :
+ { dictionary: null, flags: 0 };
+ var keyEvent =
+ "key" in aEvent ?
+ new KeyboardEvent(aEvent.type === "keydown" ? "keydown" : "",
+ keyEventDict.dictionary) :
+ null;
+ try {
+ switch (aEvent.type) {
+ case "compositionstart":
+ ret = TIP.startComposition(keyEvent, keyEventDict.flags);
+ break;
+ case "compositioncommitasis":
+ ret = TIP.commitComposition(keyEvent, keyEventDict.flags);
+ break;
+ case "compositioncommit":
+ ret = TIP.commitCompositionWith(aEvent.data, keyEvent,
+ keyEventDict.flags);
+ break;
+ }
+ } finally {
+ _emulateToInactivateModifiers(TIP, modifiers, aWindow);
+ }
+}
+/**
+ * Synthesize a compositionchange event which causes a DOM text event and
+ * compositionupdate event if it's necessary.
+ *
+ * @param aEvent The compositionchange event's information, this has
+ * |composition| and |caret| members. |composition| has
+ * |string| and |clauses| members. |clauses| must be array
+ * object. Each object has |length| and |attr|. And |caret|
+ * has |start| and |length|. See the following tree image.
+ *
+ * aEvent
+ * +-- composition
+ * | +-- string
+ * | +-- clauses[]
+ * | +-- length
+ * | +-- attr
+ * +-- caret
+ * | +-- start
+ * | +-- length
+ * +-- key
+ *
+ * Set the composition string to |composition.string|. Set its
+ * clauses information to the |clauses| array.
+ *
+ * When it's composing, set the each clauses' length to the
+ * |composition.clauses[n].length|. The sum of the all length
+ * values must be same as the length of |composition.string|.
+ * Set nsICompositionStringSynthesizer.ATTR_* to the
+ * |composition.clauses[n].attr|.
+ *
+ * When it's not composing, set 0 to the
+ * |composition.clauses[0].length| and
+ * |composition.clauses[0].attr|.
+ *
+ * Set caret position to the |caret.start|. It's offset from
+ * the start of the composition string. Set caret length to
+ * |caret.length|. If it's larger than 0, it should be wide
+ * caret. However, current nsEditor doesn't support wide
+ * caret, therefore, you should always set 0 now.
+ *
+ * If |key| is specified, the key event may be dispatched.
+ * This can emulates changing composition state caused by key
+ * operation. Its key value should start with "KEY_" if the
+ * value is non-printable key name defined in D3E.
+ *
+ * @param aWindow Optional (If null, current |window| will be used)
+ * @param aCallback Optional (If non-null, use the callback for receiving
+ * notifications to IME)
+ */
+function synthesizeCompositionChange(aEvent, aWindow = window, aCallback)
+{
+ var TIP = _getTIP(aWindow, aCallback);
+ if (!TIP) {
+ return;
+ }
+ var KeyboardEvent = _getKeyboardEvent(aWindow);
+
+ if (!aEvent.composition || !aEvent.composition.clauses ||
+ !aEvent.composition.clauses[0]) {
+ return;
+ }
+
+ TIP.setPendingCompositionString(aEvent.composition.string);
+ if (aEvent.composition.clauses[0].length) {
+ for (var i = 0; i < aEvent.composition.clauses.length; i++) {
+ switch (aEvent.composition.clauses[i].attr) {
+ case TIP.ATTR_RAW_CLAUSE:
+ case TIP.ATTR_SELECTED_RAW_CLAUSE:
+ case TIP.ATTR_CONVERTED_CLAUSE:
+ case TIP.ATTR_SELECTED_CLAUSE:
+ TIP.appendClauseToPendingComposition(
+ aEvent.composition.clauses[i].length,
+ aEvent.composition.clauses[i].attr);
+ break;
+ case 0:
+ // Ignore dummy clause for the argument.
+ break;
+ default:
+ throw new Error("invalid clause attribute specified");
+ break;
+ }
+ }
+ }
+
+ if (aEvent.caret) {
+ TIP.setCaretInPendingComposition(aEvent.caret.start);
+ }
+
+ var modifiers = _emulateToActivateModifiers(TIP, aEvent.key, aWindow);
+ try {
+ var keyEventDict =
+ "key" in aEvent ?
+ _createKeyboardEventDictionary(aEvent.key.key, aEvent.key, aWindow) :
+ { dictionary: null, flags: 0 };
+ var keyEvent =
+ "key" in aEvent ?
+ new KeyboardEvent(aEvent.type === "keydown" ? "keydown" : "",
+ keyEventDict.dictionary) :
+ null;
+ TIP.flushPendingComposition(keyEvent, keyEventDict.flags);
+ } finally {
+ _emulateToInactivateModifiers(TIP, modifiers, aWindow);
+ }
+}
+
+// Must be synchronized with nsIDOMWindowUtils.
+const QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK = 0x0000;
+const QUERY_CONTENT_FLAG_USE_XP_LINE_BREAK = 0x0001;
+
+const QUERY_CONTENT_FLAG_SELECTION_NORMAL = 0x0000;
+const QUERY_CONTENT_FLAG_SELECTION_SPELLCHECK = 0x0002;
+const QUERY_CONTENT_FLAG_SELECTION_IME_RAWINPUT = 0x0004;
+const QUERY_CONTENT_FLAG_SELECTION_IME_SELECTEDRAWTEXT = 0x0008;
+const QUERY_CONTENT_FLAG_SELECTION_IME_CONVERTEDTEXT = 0x0010;
+const QUERY_CONTENT_FLAG_SELECTION_IME_SELECTEDCONVERTEDTEXT = 0x0020;
+const QUERY_CONTENT_FLAG_SELECTION_ACCESSIBILITY = 0x0040;
+const QUERY_CONTENT_FLAG_SELECTION_FIND = 0x0080;
+const QUERY_CONTENT_FLAG_SELECTION_URLSECONDARY = 0x0100;
+const QUERY_CONTENT_FLAG_SELECTION_URLSTRIKEOUT = 0x0200;
+
+const QUERY_CONTENT_FLAG_OFFSET_RELATIVE_TO_INSERTION_POINT = 0x0400;
+
+const SELECTION_SET_FLAG_USE_NATIVE_LINE_BREAK = 0x0000;
+const SELECTION_SET_FLAG_USE_XP_LINE_BREAK = 0x0001;
+const SELECTION_SET_FLAG_REVERSE = 0x0002;
+
+/**
+ * Synthesize a query text content event.
+ *
+ * @param aOffset The character offset. 0 means the first character in the
+ * selection root.
+ * @param aLength The length of getting text. If the length is too long,
+ * the extra length is ignored.
+ * @param aIsRelative Optional (If true, aOffset is relative to start of
+ * composition if there is, or start of selection.)
+ * @param aWindow Optional (If null, current |window| will be used)
+ * @return An nsIQueryContentEventResult object. If this failed,
+ * the result might be null.
+ */
+function synthesizeQueryTextContent(aOffset, aLength, aIsRelative, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return nullptr;
+ }
+ var flags = QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK;
+ if (aIsRelative === true) {
+ flags |= QUERY_CONTENT_FLAG_OFFSET_RELATIVE_TO_INSERTION_POINT;
+ }
+ return utils.sendQueryContentEvent(utils.QUERY_TEXT_CONTENT,
+ aOffset, aLength, 0, 0, flags);
+}
+
+/**
+ * Synthesize a query selected text event.
+ *
+ * @param aSelectionType Optional, one of QUERY_CONTENT_FLAG_SELECTION_*.
+ * If null, QUERY_CONTENT_FLAG_SELECTION_NORMAL will
+ * be used.
+ * @param aWindow Optional (If null, current |window| will be used)
+ * @return An nsIQueryContentEventResult object. If this failed,
+ * the result might be null.
+ */
+function synthesizeQuerySelectedText(aSelectionType, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return null;
+ }
+
+ var flags = QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK;
+ if (aSelectionType) {
+ flags |= aSelectionType;
+ }
+
+ return utils.sendQueryContentEvent(utils.QUERY_SELECTED_TEXT, 0, 0, 0, 0,
+ flags);
+}
+
+/**
+ * Synthesize a query caret rect event.
+ *
+ * @param aOffset The caret offset. 0 means left side of the first character
+ * in the selection root.
+ * @param aWindow Optional (If null, current |window| will be used)
+ * @return An nsIQueryContentEventResult object. If this failed,
+ * the result might be null.
+ */
+function synthesizeQueryCaretRect(aOffset, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return null;
+ }
+ return utils.sendQueryContentEvent(utils.QUERY_CARET_RECT,
+ aOffset, 0, 0, 0,
+ QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK);
+}
+
+/**
+ * Synthesize a selection set event.
+ *
+ * @param aOffset The character offset. 0 means the first character in the
+ * selection root.
+ * @param aLength The length of the text. If the length is too long,
+ * the extra length is ignored.
+ * @param aReverse If true, the selection is from |aOffset + aLength| to
+ * |aOffset|. Otherwise, from |aOffset| to |aOffset + aLength|.
+ * @param aWindow Optional (If null, current |window| will be used)
+ * @return True, if succeeded. Otherwise false.
+ */
+function synthesizeSelectionSet(aOffset, aLength, aReverse, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return false;
+ }
+ var flags = aReverse ? SELECTION_SET_FLAG_REVERSE : 0;
+ return utils.sendSelectionSetEvent(aOffset, aLength, flags);
+}
+
+/*
+ * Synthesize a native mouse click event at a particular point in screen.
+ * This function should be used only for testing native event loop.
+ * Use synthesizeMouse instead for most case.
+ *
+ * This works only on OS X. Throws an error on other OS. Also throws an error
+ * when the library or any of function are not found, or something goes wrong
+ * in native functions.
+ */
+function synthesizeNativeOSXClick(x, y)
+{
+ var { ctypes } = _EU_Cu.import("resource://gre/modules/ctypes.jsm", {});
+
+ // Library
+ var CoreFoundation = ctypes.open("/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation");
+ var CoreGraphics = ctypes.open("/System/Library/Frameworks/CoreGraphics.framework/CoreGraphics");
+
+ // Contants
+ var kCGEventLeftMouseDown = 1;
+ var kCGEventLeftMouseUp = 2;
+ var kCGEventSourceStateHIDSystemState = 1;
+ var kCGHIDEventTap = 0;
+ var kCGMouseButtonLeft = 0;
+ var kCGMouseEventClickState = 1;
+
+ // Types
+ var CGEventField = ctypes.uint32_t;
+ var CGEventRef = ctypes.voidptr_t;
+ var CGEventSourceRef = ctypes.voidptr_t;
+ var CGEventSourceStateID = ctypes.uint32_t;
+ var CGEventTapLocation = ctypes.uint32_t;
+ var CGEventType = ctypes.uint32_t;
+ var CGFloat = ctypes.voidptr_t.size == 4 ? ctypes.float : ctypes.double;
+ var CGMouseButton = ctypes.uint32_t;
+
+ var CGPoint = new ctypes.StructType(
+ "CGPoint",
+ [ { "x" : CGFloat },
+ { "y" : CGFloat } ]);
+
+ // Functions
+ var CGEventSourceCreate = CoreGraphics.declare(
+ "CGEventSourceCreate",
+ ctypes.default_abi,
+ CGEventSourceRef, CGEventSourceStateID);
+ var CGEventCreateMouseEvent = CoreGraphics.declare(
+ "CGEventCreateMouseEvent",
+ ctypes.default_abi,
+ CGEventRef,
+ CGEventSourceRef, CGEventType, CGPoint, CGMouseButton);
+ var CGEventSetIntegerValueField = CoreGraphics.declare(
+ "CGEventSetIntegerValueField",
+ ctypes.default_abi,
+ ctypes.void_t,
+ CGEventRef, CGEventField, ctypes.int64_t);
+ var CGEventPost = CoreGraphics.declare(
+ "CGEventPost",
+ ctypes.default_abi,
+ ctypes.void_t,
+ CGEventTapLocation, CGEventRef);
+ var CFRelease = CoreFoundation.declare(
+ "CFRelease",
+ ctypes.default_abi,
+ ctypes.void_t,
+ CGEventRef);
+
+ var source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
+ if (!source) {
+ throw new Error("CGEventSourceCreate returns null");
+ }
+
+ var loc = new CGPoint({ x: x, y: y });
+ var event = CGEventCreateMouseEvent(source, kCGEventLeftMouseDown, loc,
+ kCGMouseButtonLeft);
+ if (!event) {
+ throw new Error("CGEventCreateMouseEvent returns null");
+ }
+ CGEventSetIntegerValueField(event, kCGMouseEventClickState,
+ new ctypes.Int64(1));
+ CGEventPost(kCGHIDEventTap, event);
+ CFRelease(event);
+
+ event = CGEventCreateMouseEvent(source, kCGEventLeftMouseUp, loc,
+ kCGMouseButtonLeft);
+ if (!event) {
+ throw new Error("CGEventCreateMouseEvent returns null");
+ }
+ CGEventSetIntegerValueField(event, kCGMouseEventClickState,
+ new ctypes.Int64(1));
+ CGEventPost(kCGHIDEventTap, event);
+ CFRelease(event);
+
+ CFRelease(source);
+
+ CoreFoundation.close();
+ CoreGraphics.close();
+}
+
+/**
+ * Emulate a dragstart event.
+ * element - element to fire the dragstart event on
+ * expectedDragData - the data you expect the data transfer to contain afterwards
+ * This data is in the format:
+ * [ [ {type: value, data: value, test: function}, ... ], ... ]
+ * can be null
+ * aWindow - optional; defaults to the current window object.
+ * x - optional; initial x coordinate
+ * y - optional; initial y coordinate
+ * Returns null if data matches.
+ * Returns the event.dataTransfer if data does not match
+ *
+ * eqTest is an optional function if comparison can't be done with x == y;
+ * function (actualData, expectedData) {return boolean}
+ * @param actualData from dataTransfer
+ * @param expectedData from expectedDragData
+ * see bug 462172 for example of use
+ *
+ */
+function synthesizeDragStart(element, expectedDragData, aWindow, x, y)
+{
+ if (!aWindow)
+ aWindow = window;
+ x = x || 2;
+ y = y || 2;
+ const step = 9;
+
+ var result = "trapDrag was not called";
+ var trapDrag = function(event) {
+ try {
+ // We must wrap only in plain mochitests, not chrome
+ var c = Object.getOwnPropertyDescriptor(window, 'Components');
+ var dataTransfer = c.value && !c.writable
+ ? event.dataTransfer : SpecialPowers.wrap(event.dataTransfer);
+ result = null;
+ if (!dataTransfer)
+ throw "no dataTransfer";
+ if (expectedDragData == null ||
+ dataTransfer.mozItemCount != expectedDragData.length)
+ throw dataTransfer;
+ for (var i = 0; i < dataTransfer.mozItemCount; i++) {
+ var dtTypes = dataTransfer.mozTypesAt(i);
+ if (dtTypes.length != expectedDragData[i].length)
+ throw dataTransfer;
+ for (var j = 0; j < dtTypes.length; j++) {
+ if (dtTypes[j] != expectedDragData[i][j].type)
+ throw dataTransfer;
+ var dtData = dataTransfer.mozGetDataAt(dtTypes[j],i);
+ if (expectedDragData[i][j].eqTest) {
+ if (!expectedDragData[i][j].eqTest(dtData, expectedDragData[i][j].data))
+ throw dataTransfer;
+ }
+ else if (expectedDragData[i][j].data != dtData)
+ throw dataTransfer;
+ }
+ }
+ } catch(ex) {
+ result = ex;
+ }
+ event.preventDefault();
+ event.stopPropagation();
+ }
+ aWindow.addEventListener("dragstart", trapDrag, false);
+ synthesizeMouse(element, x, y, { type: "mousedown" }, aWindow);
+ x += step; y += step;
+ synthesizeMouse(element, x, y, { type: "mousemove" }, aWindow);
+ x += step; y += step;
+ synthesizeMouse(element, x, y, { type: "mousemove" }, aWindow);
+ aWindow.removeEventListener("dragstart", trapDrag, false);
+ synthesizeMouse(element, x, y, { type: "mouseup" }, aWindow);
+ return result;
+}
+
+/**
+ * Synthesize a query text rect event.
+ *
+ * @param aOffset The character offset. 0 means the first character in the
+ * selection root.
+ * @param aLength The length of the text. If the length is too long,
+ * the extra length is ignored.
+ * @param aWindow Optional (If null, current |window| will be used)
+ * @return An nsIQueryContentEventResult object. If this failed,
+ * the result might be null.
+ */
+function synthesizeQueryTextRect(aOffset, aLength, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return nullptr;
+ }
+ return utils.sendQueryContentEvent(utils.QUERY_TEXT_RECT,
+ aOffset, aLength, 0, 0,
+ QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK);
+}
+
+/**
+ * Synthesize a query text rect array event.
+ *
+ * @param aOffset The character offset. 0 means the first character in the
+ * selection root.
+ * @param aLength The length of the text. If the length is too long,
+ * the extra length is ignored.
+ * @param aWindow Optional (If null, current |window| will be used)
+ * @return An nsIQueryContentEventResult object. If this failed,
+ * the result might be null.
+ */
+function synthesizeQueryTextRectArray(aOffset, aLength, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return nullptr;
+ }
+ return utils.sendQueryContentEvent(utils.QUERY_TEXT_RECT_ARRAY,
+ aOffset, aLength, 0, 0,
+ QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK);
+}
+
+/**
+ * Synthesize a query editor rect event.
+ *
+ * @param aWindow Optional (If null, current |window| will be used)
+ * @return An nsIQueryContentEventResult object. If this failed,
+ * the result might be null.
+ */
+function synthesizeQueryEditorRect(aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return nullptr;
+ }
+ return utils.sendQueryContentEvent(utils.QUERY_EDITOR_RECT, 0, 0, 0, 0,
+ QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK);
+}
+
+/**
+ * Synthesize a character at point event.
+ *
+ * @param aX, aY The offset in the client area of the DOM window.
+ * @param aWindow Optional (If null, current |window| will be used)
+ * @return An nsIQueryContentEventResult object. If this failed,
+ * the result might be null.
+ */
+function synthesizeCharAtPoint(aX, aY, aWindow)
+{
+ var utils = _getDOMWindowUtils(aWindow);
+ if (!utils) {
+ return nullptr;
+ }
+ return utils.sendQueryContentEvent(utils.QUERY_CHARACTER_AT_POINT,
+ 0, 0, aX, aY,
+ QUERY_CONTENT_FLAG_USE_NATIVE_LINE_BREAK);
+}
+
+/**
+ * INTERNAL USE ONLY
+ * Create an event object to pass to sendDragEvent.
+ *
+ * @param aType The string represents drag event type.
+ * @param aDestElement The element to fire the drag event, used to calculate
+ * screenX/Y and clientX/Y.
+ * @param aDestWindow Optional; Defaults to the current window object.
+ * @param aDataTransfer dataTransfer for current drag session.
+ * @param aDragEvent The object contains properties to override the event
+ * object
+ * @return An object to pass to sendDragEvent.
+ */
+function createDragEventObject(aType, aDestElement, aDestWindow, aDataTransfer,
+ aDragEvent)
+{
+ var destRect = aDestElement.getBoundingClientRect();
+ var destClientX = destRect.left + destRect.width / 2;
+ var destClientY = destRect.top + destRect.height / 2;
+ var destScreenX = aDestWindow.mozInnerScreenX + destClientX;
+ var destScreenY = aDestWindow.mozInnerScreenY + destClientY;
+ if ("clientX" in aDragEvent && !("screenX" in aDragEvent)) {
+ aDragEvent.screenX = aDestWindow.mozInnerScreenX + aDragEvent.clientX;
+ }
+ if ("clientY" in aDragEvent && !("screenY" in aDragEvent)) {
+ aDragEvent.screenY = aDestWindow.mozInnerScreenY + aDragEvent.clientY;
+ }
+ return Object.assign({ type: aType,
+ screenX: destScreenX, screenY: destScreenY,
+ clientX: destClientX, clientY: destClientY,
+ dataTransfer: aDataTransfer }, aDragEvent);
+}
+
+/**
+ * Emulate a event sequence of dragstart, dragenter, and dragover.
+ *
+ * @param aSrcElement The element to use to start the drag.
+ * @param aDestElement The element to fire the dragover, dragenter events
+ * @param aDragData The data to supply for the data transfer.
+ * This data is in the format:
+ * [ [ {type: value, data: value}, ...], ... ]
+ * Pass null to avoid modifying dataTransfer.
+ * @param aDropEffect The drop effect to set during the dragstart event, or
+ * 'move' if null.
+ * @param aWindow Optional; Defaults to the current window object.
+ * @param aDestWindow Optional; Defaults to aWindow.
+ * Used when aDestElement is in a different window than
+ * aSrcElement.
+ * @param aDragEvent Optional; Defaults to empty object. Overwrites an object
+ * passed to sendDragEvent.
+ * @return A two element array, where the first element is the
+ * value returned from sendDragEvent for
+ * dragover event, and the second element is the
+ * dataTransfer for the current drag session.
+ */
+function synthesizeDragOver(aSrcElement, aDestElement, aDragData, aDropEffect, aWindow, aDestWindow, aDragEvent={})
+{
+ if (!aWindow) {
+ aWindow = window;
+ }
+ if (!aDestWindow) {
+ aDestWindow = aWindow;
+ }
+
+ var dataTransfer;
+ var trapDrag = function(event) {
+ dataTransfer = event.dataTransfer;
+ if (aDragData) {
+ for (var i = 0; i < aDragData.length; i++) {
+ var item = aDragData[i];
+ for (var j = 0; j < item.length; j++) {
+ dataTransfer.mozSetDataAt(item[j].type, item[j].data, i);
+ }
+ }
+ }
+ dataTransfer.dropEffect = aDropEffect || "move";
+ event.preventDefault();
+ };
+
+ // need to use real mouse action
+ aWindow.addEventListener("dragstart", trapDrag, true);
+ synthesizeMouseAtCenter(aSrcElement, { type: "mousedown" }, aWindow);
+
+ var rect = aSrcElement.getBoundingClientRect();
+ var x = rect.width / 2;
+ var y = rect.height / 2;
+ synthesizeMouse(aSrcElement, x, y, { type: "mousemove" }, aWindow);
+ synthesizeMouse(aSrcElement, x+10, y+10, { type: "mousemove" }, aWindow);
+ aWindow.removeEventListener("dragstart", trapDrag, true);
+
+ var event = createDragEventObject("dragenter", aDestElement, aDestWindow,
+ dataTransfer, aDragEvent);
+ sendDragEvent(event, aDestElement, aDestWindow);
+
+ event = createDragEventObject("dragover", aDestElement, aDestWindow,
+ dataTransfer, aDragEvent);
+ var result = sendDragEvent(event, aDestElement, aDestWindow);
+
+ return [result, dataTransfer];
+}
+
+/**
+ * Emulate the drop event and mouseup event.
+ * This should be called after synthesizeDragOver.
+ *
+ * @param aResult The first element of the array returned from
+ * synthesizeDragOver.
+ * @param aDataTransfer The second element of the array returned from
+ * synthesizeDragOver.
+ * @param aDestElement The element to fire the drop event.
+ * @param aDestWindow Optional; Defaults to the current window object.
+ * @param aDragEvent Optional; Defaults to empty object. Overwrites an
+ * object passed to sendDragEvent.
+ * @return "none" if aResult is true,
+ * aDataTransfer.dropEffect otherwise.
+ */
+function synthesizeDropAfterDragOver(aResult, aDataTransfer, aDestElement, aDestWindow, aDragEvent={})
+{
+ if (!aDestWindow) {
+ aDestWindow = window;
+ }
+
+ var effect = aDataTransfer.dropEffect;
+ var event;
+
+ if (aResult) {
+ effect = "none";
+ } else if (effect != "none") {
+ event = createDragEventObject("drop", aDestElement, aDestWindow,
+ aDataTransfer, aDragEvent);
+ sendDragEvent(event, aDestElement, aDestWindow);
+ }
+
+ synthesizeMouseAtCenter(aDestElement, { type: "mouseup" }, aDestWindow);
+
+ return effect;
+}
+
+/**
+ * Emulate a drag and drop by emulating a dragstart and firing events dragenter,
+ * dragover, and drop.
+ *
+ * @param aSrcElement The element to use to start the drag.
+ * @param aDestElement The element to fire the dragover, dragenter events
+ * @param aDragData The data to supply for the data transfer.
+ * This data is in the format:
+ * [ [ {type: value, data: value}, ...], ... ]
+ * Pass null to avoid modifying dataTransfer.
+ * @param aDropEffect The drop effect to set during the dragstart event, or
+ * 'move' if null.
+ * @param aWindow Optional; Defaults to the current window object.
+ * @param aDestWindow Optional; Defaults to aWindow.
+ * Used when aDestElement is in a different window than
+ * aSrcElement.
+ * @param aDragEvent Optional; Defaults to empty object. Overwrites an object
+ * passed to sendDragEvent.
+ * @return The drop effect that was desired.
+ */
+function synthesizeDrop(aSrcElement, aDestElement, aDragData, aDropEffect, aWindow, aDestWindow, aDragEvent={})
+{
+ if (!aWindow) {
+ aWindow = window;
+ }
+ if (!aDestWindow) {
+ aDestWindow = aWindow;
+ }
+
+ var ds = _EU_Cc["@mozilla.org/widget/dragservice;1"]
+ .getService(_EU_Ci.nsIDragService);
+
+ ds.startDragSession();
+
+ try {
+ var [result, dataTransfer] = synthesizeDragOver(aSrcElement, aDestElement,
+ aDragData, aDropEffect,
+ aWindow, aDestWindow,
+ aDragEvent);
+ return synthesizeDropAfterDragOver(result, dataTransfer, aDestElement,
+ aDestWindow, aDragEvent);
+ } finally {
+ ds.endDragSession(true);
+ }
+}
+
+var PluginUtils =
+{
+ withTestPlugin : function(callback)
+ {
+ var ph = _EU_Cc["@mozilla.org/plugin/host;1"]
+ .getService(_EU_Ci.nsIPluginHost);
+ var tags = ph.getPluginTags();
+
+ // Find the test plugin
+ for (var i = 0; i < tags.length; i++) {
+ if (tags[i].name == "Test Plug-in") {
+ callback(tags[i]);
+ return true;
+ }
+ }
+ todo(false, "Need a test plugin on this platform");
+ return false;
+ }
+};