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diff --git a/testing/marionette/client/marionette_driver/marionette.py b/testing/marionette/client/marionette_driver/marionette.py
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+++ b/testing/marionette/client/marionette_driver/marionette.py
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+# This Source Code Form is subject to the terms of the Mozilla Public
+# License, v. 2.0. If a copy of the MPL was not distributed with this
+# file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+import base64
+import datetime
+import json
+import os
+import socket
+import sys
+import time
+import traceback
+import warnings
+
+from contextlib import contextmanager
+
+import errors
+import transport
+
+from .decorators import do_process_check
+from .geckoinstance import GeckoInstance
+from .keys import Keys
+from .timeout import Timeouts
+
+WEBELEMENT_KEY = "ELEMENT"
+W3C_WEBELEMENT_KEY = "element-6066-11e4-a52e-4f735466cecf"
+
+
+class HTMLElement(object):
+ """Represents a DOM Element."""
+
+ def __init__(self, marionette, id):
+ self.marionette = marionette
+ assert(id is not None)
+ self.id = id
+
+ def __str__(self):
+ return self.id
+
+ def __eq__(self, other_element):
+ return self.id == other_element.id
+
+ def find_element(self, method, target):
+ """Returns an ``HTMLElement`` instance that matches the specified
+ method and target, relative to the current element.
+
+ For more details on this function, see the `find_element` method
+ in the Marionette class.
+ """
+ return self.marionette.find_element(method, target, self.id)
+
+ def find_elements(self, method, target):
+ """Returns a list of all ``HTMLElement`` instances that match the
+ specified method and target in the current context.
+
+ For more details on this function, see the find_elements method
+ in the Marionette class.
+ """
+ return self.marionette.find_elements(method, target, self.id)
+
+ def get_attribute(self, name):
+ """Returns the requested attribute, or None if no attribute
+ is set.
+ """
+ body = {"id": self.id, "name": name}
+ return self.marionette._send_message("getElementAttribute", body, key="value")
+
+ def get_property(self, name):
+ """Returns the requested property, or None if the property is
+ not set.
+ """
+ try:
+ body = {"id": self.id, "name": name}
+ return self.marionette._send_message("getElementProperty", body, key="value")
+ except errors.UnknownCommandException:
+ # Keep backward compatibility for code which uses get_attribute() to
+ # also retrieve element properties.
+ # Remove when Firefox 55 is stable.
+ return self.get_attribute(name)
+
+ def click(self):
+ self.marionette._send_message("clickElement", {"id": self.id})
+
+ def tap(self, x=None, y=None):
+ """Simulates a set of tap events on the element.
+
+ :param x: X coordinate of tap event. If not given, default to
+ the centre of the element.
+ :param y: Y coordinate of tap event. If not given, default to
+ the centre of the element.
+ """
+ body = {"id": self.id, "x": x, "y": y}
+ self.marionette._send_message("singleTap", body)
+
+ @property
+ def text(self):
+ """Returns the visible text of the element, and its child elements."""
+ body = {"id": self.id}
+ return self.marionette._send_message("getElementText", body, key="value")
+
+ def send_keys(self, *string):
+ """Sends the string via synthesized keypresses to the element."""
+ keys = Marionette.convert_keys(*string)
+ body = {"id": self.id, "value": keys}
+ self.marionette._send_message("sendKeysToElement", body)
+
+ def clear(self):
+ """Clears the input of the element."""
+ self.marionette._send_message("clearElement", {"id": self.id})
+
+ def is_selected(self):
+ """Returns True if the element is selected."""
+ body = {"id": self.id}
+ return self.marionette._send_message("isElementSelected", body, key="value")
+
+ def is_enabled(self):
+ """This command will return False if all the following criteria
+ are met otherwise return True:
+
+ * A form control is disabled.
+ * A ``HTMLElement`` has a disabled boolean attribute.
+ """
+ body = {"id": self.id}
+ return self.marionette._send_message("isElementEnabled", body, key="value")
+
+ def is_displayed(self):
+ """Returns True if the element is displayed, False otherwise."""
+ body = {"id": self.id}
+ return self.marionette._send_message("isElementDisplayed", body, key="value")
+
+ @property
+ def size(self):
+ """A dictionary with the size of the element."""
+ warnings.warn("The size property has been deprecated and will be removed in a future version. \
+ Please use HTMLElement#rect", DeprecationWarning)
+ rect = self.rect
+ return {"width": rect["width"], "height": rect["height"]}
+
+ @property
+ def tag_name(self):
+ """The tag name of the element."""
+ body = {"id": self.id}
+ return self.marionette._send_message("getElementTagName", body, key="value")
+
+ @property
+ def location(self):
+ """Get an element's location on the page.
+
+ The returned point will contain the x and y coordinates of the
+ top left-hand corner of the given element. The point (0,0)
+ refers to the upper-left corner of the document.
+
+ :returns: a dictionary containing x and y as entries
+ """
+ warnings.warn("The location property has been deprecated and will be removed in a future version. \
+ Please use HTMLElement#rect", DeprecationWarning)
+ rect = self.rect
+ return {"x": rect["x"], "y": rect["y"]}
+
+ @property
+ def rect(self):
+ """Gets the element's bounding rectangle.
+
+ This will return a dictionary with the following:
+
+ * x and y represent the top left coordinates of the ``HTMLElement``
+ relative to top left corner of the document.
+ * height and the width will contain the height and the width
+ of the DOMRect of the ``HTMLElement``.
+ """
+ body = {"id": self.id}
+ return self.marionette._send_message(
+ "getElementRect", body, key="value" if self.marionette.protocol == 1 else None)
+
+ def value_of_css_property(self, property_name):
+ """Gets the value of the specified CSS property name.
+
+ :param property_name: Property name to get the value of.
+ """
+ body = {"id": self.id, "propertyName": property_name}
+ return self.marionette._send_message(
+ "getElementValueOfCssProperty", body, key="value")
+
+
+class MouseButton(object):
+ """Enum-like class for mouse button constants."""
+ LEFT = 0
+ MIDDLE = 1
+ RIGHT = 2
+
+
+class Actions(object):
+ '''
+ An Action object represents a set of actions that are executed in a particular order.
+
+ All action methods (press, etc.) return the Actions object itself, to make
+ it easy to create a chain of events.
+
+ Example usage:
+
+ ::
+
+ # get html file
+ testAction = marionette.absolute_url("testFool.html")
+ # navigate to the file
+ marionette.navigate(testAction)
+ # find element1 and element2
+ element1 = marionette.find_element(By.ID, "element1")
+ element2 = marionette.find_element(By.ID, "element2")
+ # create action object
+ action = Actions(marionette)
+ # add actions (press, wait, move, release) into the object
+ action.press(element1).wait(5). move(element2).release()
+ # fire all the added events
+ action.perform()
+ '''
+
+ def __init__(self, marionette):
+ self.action_chain = []
+ self.marionette = marionette
+ self.current_id = None
+
+ def press(self, element, x=None, y=None):
+ '''
+ Sends a 'touchstart' event to this element.
+
+ If no coordinates are given, it will be targeted at the center of the
+ element. If given, it will be targeted at the (x,y) coordinates
+ relative to the top-left corner of the element.
+
+ :param element: The element to press on.
+ :param x: Optional, x-coordinate to tap, relative to the top-left
+ corner of the element.
+ :param y: Optional, y-coordinate to tap, relative to the top-left
+ corner of the element.
+ '''
+ element = element.id
+ self.action_chain.append(['press', element, x, y])
+ return self
+
+ def release(self):
+ '''
+ Sends a 'touchend' event to this element.
+
+ May only be called if press() has already be called on this element.
+
+ If press and release are chained without a move action between them,
+ then it will be processed as a 'tap' event, and will dispatch the
+ expected mouse events ('mousemove' (if necessary), 'mousedown',
+ 'mouseup', 'mouseclick') after the touch events. If there is a wait
+ period between press and release that will trigger a contextmenu,
+ then the 'contextmenu' menu event will be fired instead of the
+ touch/mouse events.
+ '''
+ self.action_chain.append(['release'])
+ return self
+
+ def move(self, element):
+ '''
+ Sends a 'touchmove' event at the center of the target element.
+
+ :param element: Element to move towards.
+
+ May only be called if press() has already be called.
+ '''
+ element = element.id
+ self.action_chain.append(['move', element])
+ return self
+
+ def move_by_offset(self, x, y):
+ '''
+ Sends 'touchmove' event to the given x, y coordinates relative to the
+ top-left of the currently touched element.
+
+ May only be called if press() has already be called.
+
+ :param x: Specifies x-coordinate of move event, relative to the
+ top-left corner of the element.
+ :param y: Specifies y-coordinate of move event, relative to the
+ top-left corner of the element.
+ '''
+ self.action_chain.append(['moveByOffset', x, y])
+ return self
+
+ def wait(self, time=None):
+ '''
+ Waits for specified time period.
+
+ :param time: Time in seconds to wait. If time is None then this has no effect
+ for a single action chain. If used inside a multi-action chain,
+ then time being None indicates that we should wait for all other
+ currently executing actions that are part of the chain to complete.
+ '''
+ self.action_chain.append(['wait', time])
+ return self
+
+ def cancel(self):
+ '''
+ Sends 'touchcancel' event to the target of the original 'touchstart' event.
+
+ May only be called if press() has already be called.
+ '''
+ self.action_chain.append(['cancel'])
+ return self
+
+ def tap(self, element, x=None, y=None):
+ '''
+ Performs a quick tap on the target element.
+
+ :param element: The element to tap.
+ :param x: Optional, x-coordinate of tap, relative to the top-left
+ corner of the element. If not specified, default to center of
+ element.
+ :param y: Optional, y-coordinate of tap, relative to the top-left
+ corner of the element. If not specified, default to center of
+ element.
+
+ This is equivalent to calling:
+
+ ::
+
+ action.press(element, x, y).release()
+ '''
+ element = element.id
+ self.action_chain.append(['press', element, x, y])
+ self.action_chain.append(['release'])
+ return self
+
+ def double_tap(self, element, x=None, y=None):
+ '''
+ Performs a double tap on the target element.
+
+ :param element: The element to double tap.
+ :param x: Optional, x-coordinate of double tap, relative to the
+ top-left corner of the element.
+ :param y: Optional, y-coordinate of double tap, relative to the
+ top-left corner of the element.
+ '''
+ element = element.id
+ self.action_chain.append(['press', element, x, y])
+ self.action_chain.append(['release'])
+ self.action_chain.append(['press', element, x, y])
+ self.action_chain.append(['release'])
+ return self
+
+ def click(self, element, button=MouseButton.LEFT, count=1):
+ '''
+ Performs a click with additional parameters to allow for double clicking,
+ right click, middle click, etc.
+
+ :param element: The element to click.
+ :param button: The mouse button to click (indexed from 0, left to right).
+ :param count: Optional, the count of clicks to synthesize (for double
+ click events).
+ '''
+ el = element.id
+ self.action_chain.append(['click', el, button, count])
+ return self
+
+ def context_click(self, element):
+ '''
+ Performs a context click on the specified element.
+
+ :param element: The element to context click.
+ '''
+ return self.click(element, button=MouseButton.RIGHT)
+
+ def middle_click(self, element):
+ '''
+ Performs a middle click on the specified element.
+
+ :param element: The element to middle click.
+ '''
+ return self.click(element, button=MouseButton.MIDDLE)
+
+ def double_click(self, element):
+ '''
+ Performs a double click on the specified element.
+
+ :param element: The element to double click.
+ '''
+ return self.click(element, count=2)
+
+ def flick(self, element, x1, y1, x2, y2, duration=200):
+ '''
+ Performs a flick gesture on the target element.
+
+ :param element: The element to perform the flick gesture on.
+ :param x1: Starting x-coordinate of flick, relative to the top left
+ corner of the element.
+ :param y1: Starting y-coordinate of flick, relative to the top left
+ corner of the element.
+ :param x2: Ending x-coordinate of flick, relative to the top left
+ corner of the element.
+ :param y2: Ending y-coordinate of flick, relative to the top left
+ corner of the element.
+ :param duration: Time needed for the flick gesture for complete (in
+ milliseconds).
+ '''
+ element = element.id
+ elapsed = 0
+ time_increment = 10
+ if time_increment >= duration:
+ time_increment = duration
+ move_x = time_increment*1.0/duration * (x2 - x1)
+ move_y = time_increment*1.0/duration * (y2 - y1)
+ self.action_chain.append(['press', element, x1, y1])
+ while elapsed < duration:
+ elapsed += time_increment
+ self.action_chain.append(['moveByOffset', move_x, move_y])
+ self.action_chain.append(['wait', time_increment/1000])
+ self.action_chain.append(['release'])
+ return self
+
+ def long_press(self, element, time_in_seconds, x=None, y=None):
+ '''
+ Performs a long press gesture on the target element.
+
+ :param element: The element to press.
+ :param time_in_seconds: Time in seconds to wait before releasing the press.
+ :param x: Optional, x-coordinate to tap, relative to the top-left
+ corner of the element.
+ :param y: Optional, y-coordinate to tap, relative to the top-left
+ corner of the element.
+
+ This is equivalent to calling:
+
+ ::
+
+ action.press(element, x, y).wait(time_in_seconds).release()
+
+ '''
+ element = element.id
+ self.action_chain.append(['press', element, x, y])
+ self.action_chain.append(['wait', time_in_seconds])
+ self.action_chain.append(['release'])
+ return self
+
+ def key_down(self, key_code):
+ """
+ Perform a "keyDown" action for the given key code. Modifier keys are
+ respected by the server for the course of an action chain.
+
+ :param key_code: The key to press as a result of this action.
+ """
+ self.action_chain.append(['keyDown', key_code])
+ return self
+
+ def key_up(self, key_code):
+ """
+ Perform a "keyUp" action for the given key code. Modifier keys are
+ respected by the server for the course of an action chain.
+ :param key_up: The key to release as a result of this action.
+ """
+ self.action_chain.append(['keyUp', key_code])
+ return self
+
+ def perform(self):
+ """Sends the action chain built so far to the server side for
+ execution and clears the current chain of actions."""
+ body = {"chain": self.action_chain, "nextId": self.current_id}
+ self.current_id = self.marionette._send_message("actionChain", body, key="value")
+ self.action_chain = []
+ return self
+
+
+class MultiActions(object):
+ '''
+ A MultiActions object represents a sequence of actions that may be
+ performed at the same time. Its intent is to allow the simulation
+ of multi-touch gestures.
+ Usage example:
+
+ ::
+
+ # create multiaction object
+ multitouch = MultiActions(marionette)
+ # create several action objects
+ action_1 = Actions(marionette)
+ action_2 = Actions(marionette)
+ # add actions to each action object/finger
+ action_1.press(element1).move_to(element2).release()
+ action_2.press(element3).wait().release(element3)
+ # fire all the added events
+ multitouch.add(action_1).add(action_2).perform()
+ '''
+
+ def __init__(self, marionette):
+ self.multi_actions = []
+ self.max_length = 0
+ self.marionette = marionette
+
+ def add(self, action):
+ '''
+ Adds a set of actions to perform.
+
+ :param action: An Actions object.
+ '''
+ self.multi_actions.append(action.action_chain)
+ if len(action.action_chain) > self.max_length:
+ self.max_length = len(action.action_chain)
+ return self
+
+ def perform(self):
+ """Perform all the actions added to this object."""
+ body = {"value": self.multi_actions, "max_length": self.max_length}
+ self.marionette._send_message("multiAction", body)
+
+
+class Alert(object):
+ """A class for interacting with alerts.
+
+ ::
+
+ Alert(marionette).accept()
+ Alert(merionette).dismiss()
+ """
+
+ def __init__(self, marionette):
+ self.marionette = marionette
+
+ def accept(self):
+ """Accept a currently displayed modal dialog."""
+ self.marionette._send_message("acceptDialog")
+
+ def dismiss(self):
+ """Dismiss a currently displayed modal dialog."""
+ self.marionette._send_message("dismissDialog")
+
+ @property
+ def text(self):
+ """Return the currently displayed text in a tab modal."""
+ return self.marionette._send_message("getTextFromDialog", key="value")
+
+ def send_keys(self, *string):
+ """Send keys to the currently displayed text input area in an open
+ tab modal dialog."""
+ body = {"value": Marionette.convert_keys(*string)}
+ self.marionette._send_message("sendKeysToDialog", body)
+
+
+class Marionette(object):
+ """Represents a Marionette connection to a browser or device."""
+
+ CONTEXT_CHROME = "chrome" # non-browser content: windows, dialogs, etc.
+ CONTEXT_CONTENT = "content" # browser content: iframes, divs, etc.
+ DEFAULT_STARTUP_TIMEOUT = 120
+ DEFAULT_SHUTDOWN_TIMEOUT = 65 # Firefox will kill hanging threads after 60s
+
+ # Bug 1336953 - Until we can remove the socket timeout parameter it has to be
+ # set a default value which is larger than the longest timeout as defined by the
+ # WebDriver spec. In that case its 300s for page load. Also add another minute
+ # so that slow builds have enough time to send the timeout error to the client.
+ DEFAULT_SOCKET_TIMEOUT = 360
+
+ def __init__(self, host="localhost", port=2828, app=None, bin=None,
+ baseurl=None, socket_timeout=DEFAULT_SOCKET_TIMEOUT,
+ startup_timeout=None, **instance_args):
+ """Construct a holder for the Marionette connection.
+
+ Remember to call ``start_session`` in order to initiate the
+ connection and start a Marionette session.
+
+ :param host: Host where the Marionette server listens.
+ Defaults to localhost.
+ :param port: Port where the Marionette server listens.
+ Defaults to port 2828.
+ :param baseurl: Where to look for files served from Marionette's
+ www directory.
+ :param socket_timeout: Timeout for Marionette socket operations.
+ :param startup_timeout: Seconds to wait for a connection with
+ binary.
+ :param bin: Path to browser binary. If any truthy value is given
+ this will attempt to start a Gecko instance with the specified
+ `app`.
+ :param app: Type of ``instance_class`` to use for managing app
+ instance. See ``marionette_driver.geckoinstance``.
+ :param instance_args: Arguments to pass to ``instance_class``.
+
+ """
+ self.host = host
+ self.port = self.local_port = int(port)
+ self.bin = bin
+ self.client = None
+ self.instance = None
+ self.session = None
+ self.session_id = None
+ self.process_id = None
+ self.profile = None
+ self.window = None
+ self.chrome_window = None
+ self.baseurl = baseurl
+ self._test_name = None
+ self.socket_timeout = socket_timeout
+ self.crashed = 0
+
+ self.startup_timeout = int(startup_timeout or self.DEFAULT_STARTUP_TIMEOUT)
+ if self.bin:
+ if not Marionette.is_port_available(self.port, host=self.host):
+ ex_msg = "{0}:{1} is unavailable.".format(self.host, self.port)
+ raise errors.MarionetteException(message=ex_msg)
+
+ self.instance = GeckoInstance.create(
+ app, host=self.host, port=self.port, bin=self.bin, **instance_args)
+ self.instance.start()
+ self.raise_for_port(timeout=self.startup_timeout)
+
+ self.timeout = Timeouts(self)
+
+ @property
+ def profile_path(self):
+ if self.instance and self.instance.profile:
+ return self.instance.profile.profile
+
+ def cleanup(self):
+ if self.session:
+ try:
+ self.delete_session()
+ except (errors.MarionetteException, IOError):
+ # These exceptions get thrown if the Marionette server
+ # hit an exception/died or the connection died. We can
+ # do no further server-side cleanup in this case.
+ pass
+ if self.instance:
+ self.instance.close()
+
+ def __del__(self):
+ self.cleanup()
+
+ @staticmethod
+ def is_port_available(port, host=''):
+ port = int(port)
+ s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
+ s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
+ try:
+ s.bind((host, port))
+ return True
+ except socket.error:
+ return False
+ finally:
+ s.close()
+
+ def wait_for_port(self, timeout=None):
+ """Wait until Marionette server has been created the communication socket.
+
+ :param timeout: Timeout in seconds for the server to be ready.
+
+ """
+ if timeout is None:
+ timeout = self.DEFAULT_STARTUP_TIMEOUT
+
+ runner = None
+ if self.instance is not None:
+ runner = self.instance.runner
+
+ poll_interval = 0.1
+ starttime = datetime.datetime.now()
+
+ while datetime.datetime.now() - starttime < datetime.timedelta(seconds=timeout):
+ # If the instance we want to connect to is not running return immediately
+ if runner is not None and not runner.is_running():
+ return False
+
+ sock = None
+ try:
+ sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
+ sock.settimeout(0.5)
+ sock.connect((self.host, self.port))
+ data = sock.recv(16)
+ if ":" in data:
+ return True
+ except socket.error:
+ pass
+ finally:
+ if sock is not None:
+ sock.close()
+
+ time.sleep(poll_interval)
+
+ return False
+
+ @do_process_check
+ def raise_for_port(self, timeout=None):
+ """Raise socket.timeout if no connection can be established.
+
+ :param timeout: Timeout in seconds for the server to be ready.
+
+ """
+ if not self.wait_for_port(timeout):
+ raise socket.timeout("Timed out waiting for connection on {0}:{1}!".format(
+ self.host, self.port))
+
+ @do_process_check
+ def _send_message(self, name, params=None, key=None):
+ """Send a blocking message to the server.
+
+ Marionette provides an asynchronous, non-blocking interface and
+ this attempts to paper over this by providing a synchronous API
+ to the user.
+
+ :param name: Requested command key.
+ :param params: Optional dictionary of key/value arguments.
+ :param key: Optional key to extract from response.
+
+ :returns: Full response from the server, or if `key` is given,
+ the value of said key in the response.
+ """
+
+ if not self.session_id and name != "newSession":
+ raise errors.MarionetteException("Please start a session")
+
+ try:
+ if self.protocol < 3:
+ data = {"name": name}
+ if params:
+ data["parameters"] = params
+ self.client.send(data)
+ msg = self.client.receive()
+
+ else:
+ msg = self.client.request(name, params)
+
+ except IOError:
+ self.delete_session(send_request=False)
+ raise
+
+ res, err = msg.result, msg.error
+ if err:
+ self._handle_error(err)
+
+ if key is not None:
+ return self._unwrap_response(res.get(key))
+ else:
+ return self._unwrap_response(res)
+
+ def _unwrap_response(self, value):
+ if isinstance(value, dict) and (WEBELEMENT_KEY in value or
+ W3C_WEBELEMENT_KEY in value):
+ if value.get(WEBELEMENT_KEY):
+ return HTMLElement(self, value.get(WEBELEMENT_KEY))
+ else:
+ return HTMLElement(self, value.get(W3C_WEBELEMENT_KEY))
+ elif isinstance(value, list):
+ return list(self._unwrap_response(item) for item in value)
+ else:
+ return value
+
+ def _handle_error(self, obj):
+ if self.protocol == 1:
+ if "error" not in obj or not isinstance(obj["error"], dict):
+ raise errors.MarionetteException(
+ "Malformed packet, expected key 'error' to be a dict: {}".format(obj))
+ error = obj["error"].get("status")
+ message = obj["error"].get("message")
+ stacktrace = obj["error"].get("stacktrace")
+
+ else:
+ error = obj["error"]
+ message = obj["message"]
+ stacktrace = obj["stacktrace"]
+
+ raise errors.lookup(error)(message, stacktrace=stacktrace)
+
+ def check_for_crash(self):
+ """Check if the process crashed.
+
+ :returns: True, if a crash happened since the method has been called the last time.
+ """
+ crash_count = 0
+
+ if self.instance:
+ name = self.test_name or 'marionette.py'
+ crash_count = self.instance.runner.check_for_crashes(test_name=name)
+ self.crashed = self.crashed + crash_count
+
+ return crash_count > 0
+
+ def _handle_socket_failure(self):
+ """Handle socket failures for the currently connected application.
+
+ If the application crashed then clean-up internal states, or in case of a content
+ crash also kill the process. If there are other reasons for a socket failure,
+ wait for the process to shutdown itself, or force kill it.
+
+ Please note that the method expects an exception to be handled on the current stack
+ frame, and is only called via the `@do_process_check` decorator.
+
+ """
+ exc, val, tb = sys.exc_info()
+
+ # If the application hasn't been launched by Marionette no further action can be done.
+ # In such cases we simply re-throw the exception.
+ if not self.instance:
+ raise exc, val, tb
+
+ else:
+ # Somehow the socket disconnected. Give the application some time to shutdown
+ # itself before killing the process.
+ returncode = self.instance.runner.wait(timeout=self.DEFAULT_SHUTDOWN_TIMEOUT)
+
+ if returncode is None:
+ message = ('Process killed because the connection to Marionette server is '
+ 'lost. Check gecko.log for errors')
+ # This will force-close the application without sending any other message.
+ self.cleanup()
+ else:
+ # If Firefox quit itself check if there was a crash
+ crash_count = self.check_for_crash()
+
+ if crash_count > 0:
+ if returncode == 0:
+ message = 'Content process crashed'
+ else:
+ message = 'Process crashed (Exit code: {returncode})'
+ else:
+ message = 'Process has been unexpectedly closed (Exit code: {returncode})'
+
+ self.delete_session(send_request=False, reset_session_id=True)
+
+ message += ' (Reason: {reason})'
+
+ raise IOError, message.format(returncode=returncode, reason=val), tb
+
+ @staticmethod
+ def convert_keys(*string):
+ typing = []
+ for val in string:
+ if isinstance(val, Keys):
+ typing.append(val)
+ elif isinstance(val, int):
+ val = str(val)
+ for i in range(len(val)):
+ typing.append(val[i])
+ else:
+ for i in range(len(val)):
+ typing.append(val[i])
+ return typing
+
+ def get_permission(self, perm):
+ script = """
+ let value = {
+ 'url': document.nodePrincipal.URI.spec,
+ 'appId': document.nodePrincipal.appId,
+ 'isInIsolatedMozBrowserElement': document.nodePrincipal.isInIsolatedMozBrowserElement,
+ 'type': arguments[0]
+ };
+ return value;"""
+ with self.using_context("content"):
+ value = self.execute_script(script, script_args=(perm,), sandbox="system")
+
+ with self.using_context("chrome"):
+ permission = self.execute_script("""
+ Components.utils.import("resource://gre/modules/Services.jsm");
+ let perm = arguments[0];
+ let secMan = Services.scriptSecurityManager;
+ let attrs = {appId: perm.appId,
+ inIsolatedMozBrowser: perm.isInIsolatedMozBrowserElement};
+ let principal = secMan.createCodebasePrincipal(
+ Services.io.newURI(perm.url, null, null),
+ attrs);
+ let testPerm = Services.perms.testPermissionFromPrincipal(
+ principal, perm.type);
+ return testPerm;
+ """, script_args=(value,))
+ return permission
+
+ def push_permission(self, perm, allow):
+ script = """
+ let allow = arguments[0];
+ if (typeof(allow) == "boolean") {
+ if (allow) {
+ allow = Components.interfaces.nsIPermissionManager.ALLOW_ACTION;
+ }
+ else {
+ allow = Components.interfaces.nsIPermissionManager.DENY_ACTION;
+ }
+ }
+ let perm_type = arguments[1];
+
+ Components.utils.import("resource://gre/modules/Services.jsm");
+ window.wrappedJSObject.permChanged = false;
+ window.wrappedJSObject.permObserver = function(subject, topic, data) {
+ if (topic == "perm-changed") {
+ let permission = subject.QueryInterface(Components.interfaces.nsIPermission);
+ if (perm_type == permission.type) {
+ Services.obs.removeObserver(window.wrappedJSObject.permObserver,
+ "perm-changed");
+ window.wrappedJSObject.permChanged = true;
+ }
+ }
+ };
+ Services.obs.addObserver(window.wrappedJSObject.permObserver,
+ "perm-changed", false);
+
+ let value = {
+ 'url': document.nodePrincipal.URI.spec,
+ 'appId': document.nodePrincipal.appId,
+ 'isInIsolatedMozBrowserElement': document.nodePrincipal.isInIsolatedMozBrowserElement,
+ 'type': perm_type,
+ 'action': allow
+ };
+ return value;
+ """
+ with self.using_context("content"):
+ perm = self.execute_script(script, script_args=(allow, perm,), sandbox="system")
+
+ current_perm = self.get_permission(perm["type"])
+ if current_perm == perm["action"]:
+ with self.using_context("content"):
+ self.execute_script("""
+ Components.utils.import("resource://gre/modules/Services.jsm");
+ Services.obs.removeObserver(window.wrappedJSObject.permObserver,
+ "perm-changed");
+ """, sandbox="system")
+ return
+
+ with self.using_context("chrome"):
+ self.execute_script("""
+ Components.utils.import("resource://gre/modules/Services.jsm");
+ let perm = arguments[0];
+ let secMan = Services.scriptSecurityManager;
+ let attrs = {appId: perm.appId,
+ inIsolatedMozBrowser: perm.isInIsolatedMozBrowserElement};
+ let principal = secMan.createCodebasePrincipal(Services.io.newURI(perm.url,
+ null, null),
+ attrs);
+ Services.perms.addFromPrincipal(principal, perm.type, perm.action);
+ return true;
+ """, script_args=(perm,))
+
+ with self.using_context("content"):
+ self.execute_async_script("""
+ let wait = function() {
+ if (window.wrappedJSObject.permChanged) {
+ marionetteScriptFinished();
+ } else {
+ window.setTimeout(wait, 100);
+ }
+ }();
+ """, sandbox="system")
+
+ @contextmanager
+ def using_permissions(self, perms):
+ '''
+ Sets permissions for code being executed in a `with` block,
+ and restores them on exit.
+
+ :param perms: A dict containing one or more perms and their
+ values to be set.
+
+ Usage example::
+
+ with marionette.using_permissions({'systemXHR': True}):
+ ... do stuff ...
+ '''
+ original_perms = {}
+ for perm in perms:
+ original_perms[perm] = self.get_permission(perm)
+ self.push_permission(perm, perms[perm])
+
+ try:
+ yield
+ finally:
+ for perm in original_perms:
+ self.push_permission(perm, original_perms[perm])
+
+ def clear_pref(self, pref):
+ """Clear the user-defined value from the specified preference.
+
+ :param pref: Name of the preference.
+ """
+ with self.using_context(self.CONTEXT_CHROME):
+ self.execute_script("""
+ Components.utils.import("resource://gre/modules/Preferences.jsm");
+ Preferences.reset(arguments[0]);
+ """, script_args=(pref,))
+
+ def get_pref(self, pref, default_branch=False, value_type="nsISupportsString"):
+ """Get the value of the specified preference.
+
+ :param pref: Name of the preference.
+ :param default_branch: Optional, if `True` the preference value will be read
+ from the default branch. Otherwise the user-defined
+ value if set is returned. Defaults to `False`.
+ :param value_type: Optional, XPCOM interface of the pref's complex value.
+ Defaults to `nsISupportsString`. Other possible values are:
+ `nsILocalFile`, and `nsIPrefLocalizedString`.
+
+ Usage example::
+ marionette.get_pref("browser.tabs.warnOnClose")
+
+ """
+ with self.using_context(self.CONTEXT_CHROME):
+ pref_value = self.execute_script("""
+ Components.utils.import("resource://gre/modules/Preferences.jsm");
+
+ let pref = arguments[0];
+ let defaultBranch = arguments[1];
+ let valueType = arguments[2];
+
+ prefs = new Preferences({defaultBranch: defaultBranch});
+ return prefs.get(pref, null, Components.interfaces[valueType]);
+ """, script_args=(pref, default_branch, value_type))
+ return pref_value
+
+ def set_pref(self, pref, value, default_branch=False):
+ """Set the value of the specified preference.
+
+ :param pref: Name of the preference.
+ :param value: The value to set the preference to. If the value is None,
+ reset the preference to its default value. If no default
+ value exists, the preference will cease to exist.
+ :param default_branch: Optional, if `True` the preference value will
+ be written to the default branch, and will remain until
+ the application gets restarted. Otherwise a user-defined
+ value is set. Defaults to `False`.
+
+ Usage example::
+ marionette.set_pref("browser.tabs.warnOnClose", True)
+
+ """
+ with self.using_context(self.CONTEXT_CHROME):
+ if value is None:
+ self.clear_pref(pref)
+ return
+
+ self.execute_script("""
+ Components.utils.import("resource://gre/modules/Preferences.jsm");
+
+ let pref = arguments[0];
+ let value = arguments[1];
+ let defaultBranch = arguments[2];
+
+ prefs = new Preferences({defaultBranch: defaultBranch});
+ prefs.set(pref, value);
+ """, script_args=(pref, value, default_branch))
+
+ def set_prefs(self, prefs, default_branch=False):
+ """Set the value of a list of preferences.
+
+ :param prefs: A dict containing one or more preferences and their values
+ to be set. See `set_pref` for further details.
+ :param default_branch: Optional, if `True` the preference value will
+ be written to the default branch, and will remain until
+ the application gets restarted. Otherwise a user-defined
+ value is set. Defaults to `False`.
+
+ Usage example::
+
+ marionette.set_prefs({"browser.tabs.warnOnClose": True})
+
+ """
+ for pref, value in prefs.items():
+ self.set_pref(pref, value, default_branch=default_branch)
+
+ @contextmanager
+ def using_prefs(self, prefs, default_branch=False):
+ """Set preferences for code executed in a `with` block, and restores them on exit.
+
+ :param prefs: A dict containing one or more preferences and their values
+ to be set. See `set_prefs` for further details.
+ :param default_branch: Optional, if `True` the preference value will
+ be written to the default branch, and will remain until
+ the application gets restarted. Otherwise a user-defined
+ value is set. Defaults to `False`.
+
+ Usage example::
+
+ with marionette.using_prefs({"browser.tabs.warnOnClose": True}):
+ # ... do stuff ...
+
+ """
+ original_prefs = {p: self.get_pref(p) for p in prefs}
+ self.set_prefs(prefs, default_branch=default_branch)
+
+ try:
+ yield
+ finally:
+ self.set_prefs(original_prefs, default_branch=default_branch)
+
+ @do_process_check
+ def enforce_gecko_prefs(self, prefs):
+ """Checks if the running instance has the given prefs. If not,
+ it will kill the currently running instance, and spawn a new
+ instance with the requested preferences.
+
+ : param prefs: A dictionary whose keys are preference names.
+ """
+ if not self.instance:
+ raise errors.MarionetteException("enforce_gecko_prefs() can only be called "
+ "on Gecko instances launched by Marionette")
+ pref_exists = True
+ with self.using_context(self.CONTEXT_CHROME):
+ for pref, value in prefs.iteritems():
+ if type(value) is not str:
+ value = json.dumps(value)
+ pref_exists = self.execute_script("""
+ let prefInterface = Components.classes["@mozilla.org/preferences-service;1"]
+ .getService(Components.interfaces.nsIPrefBranch);
+ let pref = '{0}';
+ let value = '{1}';
+ let type = prefInterface.getPrefType(pref);
+ switch(type) {{
+ case prefInterface.PREF_STRING:
+ return value == prefInterface.getCharPref(pref).toString();
+ case prefInterface.PREF_BOOL:
+ return value == prefInterface.getBoolPref(pref).toString();
+ case prefInterface.PREF_INT:
+ return value == prefInterface.getIntPref(pref).toString();
+ case prefInterface.PREF_INVALID:
+ return false;
+ }}
+ """.format(pref, value))
+ if not pref_exists:
+ break
+
+ if not pref_exists:
+ context = self._send_message("getContext", key="value")
+ self.delete_session()
+ self.instance.restart(prefs)
+ self.raise_for_port()
+ self.start_session()
+
+ # Restore the context as used before the restart
+ self.set_context(context)
+
+ def _request_in_app_shutdown(self, shutdown_flags=None):
+ """Terminate the currently running instance from inside the application.
+
+ :param shutdown_flags: If specified use additional flags for the shutdown
+ of the application. Possible values here correspond
+ to constants in nsIAppStartup: http://mzl.la/1X0JZsC.
+ """
+ flags = set([])
+ if shutdown_flags:
+ flags.add(shutdown_flags)
+
+ # Trigger a 'quit-application-requested' observer notification so that
+ # components can safely shutdown before quitting the application.
+ with self.using_context("chrome"):
+ canceled = self.execute_script("""
+ Components.utils.import("resource://gre/modules/Services.jsm");
+ let cancelQuit = Components.classes["@mozilla.org/supports-PRBool;1"].
+ createInstance(Components.interfaces.nsISupportsPRBool);
+ Services.obs.notifyObservers(cancelQuit, "quit-application-requested", null);
+ return cancelQuit.data;
+ """)
+ if canceled:
+ raise errors.MarionetteException("Something canceled the quit application request")
+
+ self._send_message("quitApplication", {"flags": list(flags)})
+
+ @do_process_check
+ def quit(self, in_app=False, callback=None):
+ """Terminate the currently running instance.
+
+ This command will delete the active marionette session. It also allows
+ manipulation of eg. the profile data while the application is not running.
+ To start the application again, start_session() has to be called.
+
+ :param in_app: If True, marionette will cause a quit from within the
+ browser. Otherwise the browser will be quit immediately
+ by killing the process.
+ :param callback: If provided and `in_app` is True, the callback will
+ be used to trigger the shutdown.
+ """
+ if not self.instance:
+ raise errors.MarionetteException("quit() can only be called "
+ "on Gecko instances launched by Marionette")
+
+ if in_app:
+ if callable(callback):
+ self._send_message("acceptConnections", {"value": False})
+ callback()
+ else:
+ self._request_in_app_shutdown()
+
+ # Ensure to explicitely mark the session as deleted
+ self.delete_session(send_request=False, reset_session_id=True)
+
+ # Give the application some time to shutdown
+ self.instance.runner.wait(timeout=self.DEFAULT_SHUTDOWN_TIMEOUT)
+ else:
+ self.delete_session(reset_session_id=True)
+ self.instance.close()
+
+ @do_process_check
+ def restart(self, clean=False, in_app=False, callback=None):
+ """
+ This will terminate the currently running instance, and spawn a new instance
+ with the same profile and then reuse the session id when creating a session again.
+
+ :param clean: If False the same profile will be used after the restart. Note
+ that the in app initiated restart always maintains the same
+ profile.
+ :param in_app: If True, marionette will cause a restart from within the
+ browser. Otherwise the browser will be restarted immediately
+ by killing the process.
+ :param callback: If provided and `in_app` is True, the callback will be
+ used to trigger the restart.
+ """
+ if not self.instance:
+ raise errors.MarionetteException("restart() can only be called "
+ "on Gecko instances launched by Marionette")
+
+ context = self._send_message("getContext", key="value")
+ session_id = self.session_id
+
+ if in_app:
+ if clean:
+ raise ValueError("An in_app restart cannot be triggered with the clean flag set")
+
+ if callable(callback):
+ self._send_message("acceptConnections", {"value": False})
+ callback()
+ else:
+ self._request_in_app_shutdown("eRestart")
+
+ # Ensure to explicitely mark the session as deleted
+ self.delete_session(send_request=False, reset_session_id=True)
+
+ try:
+ self.raise_for_port()
+ except socket.timeout:
+ if self.instance.runner.returncode is not None:
+ exc, val, tb = sys.exc_info()
+ self.cleanup()
+ raise exc, "Requested restart of the application was aborted", tb
+
+ else:
+ self.delete_session()
+ self.instance.restart(clean=clean)
+ self.raise_for_port()
+
+ self.start_session(session_id=session_id)
+
+ # Restore the context as used before the restart
+ self.set_context(context)
+
+ if in_app and self.process_id:
+ # In some cases Firefox restarts itself by spawning into a new process group.
+ # As long as mozprocess cannot track that behavior (bug 1284864) we assist by
+ # informing about the new process id.
+ self.instance.runner.process_handler.check_for_detached(self.process_id)
+
+ def absolute_url(self, relative_url):
+ '''
+ Returns an absolute url for files served from Marionette's www directory.
+
+ :param relative_url: The url of a static file, relative to Marionette's www directory.
+ '''
+ return "{0}{1}".format(self.baseurl, relative_url)
+
+ @do_process_check
+ def start_session(self, capabilities=None, session_id=None, timeout=60):
+ """Create a new Marionette session.
+
+ This method must be called before performing any other action.
+
+ :param capabilities: An optional dict of desired or required capabilities.
+ :param timeout: Timeout in seconds for the server to be ready.
+ :param session_id: unique identifier for the session. If no session id is
+ passed in then one will be generated by the marionette server.
+
+ :returns: A dict of the capabilities offered.
+
+ """
+ self.crashed = 0
+
+ if self.instance:
+ returncode = self.instance.runner.returncode
+ if returncode is not None:
+ # We're managing a binary which has terminated, so restart it.
+ self.instance.restart()
+
+ self.client = transport.TcpTransport(
+ self.host,
+ self.port,
+ self.socket_timeout)
+
+ # Call wait_for_port() before attempting to connect in
+ # the event gecko hasn't started yet.
+ timeout = timeout or self.startup_timeout
+ self.wait_for_port(timeout=timeout)
+ self.protocol, _ = self.client.connect()
+
+ body = {"capabilities": capabilities, "sessionId": session_id}
+ resp = self._send_message("newSession", body)
+
+ self.session_id = resp["sessionId"]
+ self.session = resp["value"] if self.protocol == 1 else resp["capabilities"]
+ # fallback to processId can be removed in Firefox 55
+ self.process_id = self.session.get("moz:processID", self.session.get("processId"))
+ self.profile = self.session.get("moz:profile")
+
+ return self.session
+
+ @property
+ def test_name(self):
+ return self._test_name
+
+ @test_name.setter
+ def test_name(self, test_name):
+ self._send_message("setTestName", {"value": test_name})
+ self._test_name = test_name
+
+ def delete_session(self, send_request=True, reset_session_id=False):
+ """Close the current session and disconnect from the server.
+
+ :param send_request: Optional, if `True` a request to close the session on
+ the server side will be send. Use `False` in case of eg. in_app restart()
+ or quit(), which trigger a deletion themselves. Defaults to `True`.
+ :param reset_session_id: Optional, if `True` the current session id will
+ be reset, which will require an explicit call to `start_session()` before
+ the test can continue. Defaults to `False`.
+ """
+ try:
+ if send_request:
+ self._send_message("deleteSession")
+ finally:
+ if reset_session_id:
+ self.session_id = None
+ self.session = None
+ self.process_id = None
+ self.profile = None
+ self.window = None
+
+ if self.client is not None:
+ self.client.close()
+
+ @property
+ def session_capabilities(self):
+ """A JSON dictionary representing the capabilities of the
+ current session.
+
+ """
+ return self.session
+
+ def set_script_timeout(self, timeout):
+ """Sets the maximum number of ms that an asynchronous script is
+ allowed to run.
+
+ If a script does not return in the specified amount of time,
+ a ScriptTimeoutException is raised.
+
+ :param timeout: The maximum number of milliseconds an asynchronous
+ script can run without causing an ScriptTimeoutException to
+ be raised
+
+ .. note:: `set_script_timeout` is deprecated, please use
+ `timeout.script` setter.
+
+ """
+ warnings.warn(
+ "set_script_timeout is deprecated, please use timeout.script setter",
+ DeprecationWarning)
+ self.timeout.script = timeout / 1000
+
+ def set_search_timeout(self, timeout):
+ """Sets a timeout for the find methods.
+
+ When searching for an element using
+ either :class:`Marionette.find_element` or
+ :class:`Marionette.find_elements`, the method will continue
+ trying to locate the element for up to timeout ms. This can be
+ useful if, for example, the element you're looking for might
+ not exist immediately, because it belongs to a page which is
+ currently being loaded.
+
+ :param timeout: Timeout in milliseconds.
+
+ .. note:: `set_search_timeout` is deprecated, please use
+ `timeout.implicit` setter.
+
+ """
+ warnings.warn(
+ "set_search_timeout is deprecated, please use timeout.implicit setter",
+ DeprecationWarning)
+ self.timeout.implicit = timeout / 1000
+
+ def set_page_load_timeout(self, timeout):
+ """Sets a timeout for loading pages.
+
+ A page load timeout specifies the amount of time the Marionette
+ instance should wait for a page load operation to complete. A
+ ``TimeoutException`` is returned if this limit is exceeded.
+
+ :param timeout: Timeout in milliseconds.
+
+ .. note:: `set_page_load_timeout` is deprecated, please use
+ `timeout.page_load` setter.
+
+ """
+ warnings.warn(
+ "set_page_load_timeout is deprecated, please use timeout.page_load setter",
+ DeprecationWarning)
+ self.timeout.page_load = timeout / 1000
+
+ @property
+ def current_window_handle(self):
+ """Get the current window's handle.
+
+ Returns an opaque server-assigned identifier to this window
+ that uniquely identifies it within this Marionette instance.
+ This can be used to switch to this window at a later point.
+
+ :returns: unique window handle
+ :rtype: string
+ """
+ self.window = self._send_message("getWindowHandle", key="value")
+ return self.window
+
+ @property
+ def current_chrome_window_handle(self):
+ """Get the current chrome window's handle. Corresponds to
+ a chrome window that may itself contain tabs identified by
+ window_handles.
+
+ Returns an opaque server-assigned identifier to this window
+ that uniquely identifies it within this Marionette instance.
+ This can be used to switch to this window at a later point.
+
+ :returns: unique window handle
+ :rtype: string
+ """
+ self.chrome_window = self._send_message(
+ "getCurrentChromeWindowHandle", key="value")
+ return self.chrome_window
+
+ def get_window_position(self):
+ """Get the current window's position.
+
+ :returns: a dictionary with x and y
+ """
+ return self._send_message(
+ "getWindowPosition", key="value" if self.protocol == 1 else None)
+
+ def set_window_position(self, x, y):
+ """Set the position of the current window
+
+ :param x: x coordinate for the top left of the window
+ :param y: y coordinate for the top left of the window
+ """
+ self._send_message("setWindowPosition", {"x": x, "y": y})
+
+ @property
+ def title(self):
+ """Current title of the active window."""
+ return self._send_message("getTitle", key="value")
+
+ @property
+ def window_handles(self):
+ """Get list of windows in the current context.
+
+ If called in the content context it will return a list of
+ references to all available browser windows. Called in the
+ chrome context, it will list all available windows, not just
+ browser windows (e.g. not just navigator.browser).
+
+ Each window handle is assigned by the server, and the list of
+ strings returned does not have a guaranteed ordering.
+
+ :returns: Unordered list of unique window handles as strings
+ """
+ return self._send_message(
+ "getWindowHandles", key="value" if self.protocol == 1 else None)
+
+ @property
+ def chrome_window_handles(self):
+ """Get a list of currently open chrome windows.
+
+ Each window handle is assigned by the server, and the list of
+ strings returned does not have a guaranteed ordering.
+
+ :returns: Unordered list of unique chrome window handles as strings
+ """
+ return self._send_message(
+ "getChromeWindowHandles", key="value" if self.protocol == 1 else None)
+
+ @property
+ def page_source(self):
+ """A string representation of the DOM."""
+ return self._send_message("getPageSource", key="value")
+
+ def close(self):
+ """Close the current window, ending the session if it's the last
+ window currently open.
+
+ :returns: Unordered list of remaining unique window handles as strings
+ """
+ return self._send_message("close")
+
+ def close_chrome_window(self):
+ """Close the currently selected chrome window, ending the session
+ if it's the last window open.
+
+ :returns: Unordered list of remaining unique chrome window handles as strings
+ """
+ return self._send_message("closeChromeWindow")
+
+ def set_context(self, context):
+ """Sets the context that Marionette commands are running in.
+
+ :param context: Context, may be one of the class properties
+ `CONTEXT_CHROME` or `CONTEXT_CONTENT`.
+
+ Usage example::
+
+ marionette.set_context(marionette.CONTEXT_CHROME)
+ """
+ if context not in [self.CONTEXT_CHROME, self.CONTEXT_CONTENT]:
+ raise ValueError("Unknown context: {}".format(context))
+ self._send_message("setContext", {"value": context})
+
+ @contextmanager
+ def using_context(self, context):
+ """Sets the context that Marionette commands are running in using
+ a `with` statement. The state of the context on the server is
+ saved before entering the block, and restored upon exiting it.
+
+ :param context: Context, may be one of the class properties
+ `CONTEXT_CHROME` or `CONTEXT_CONTENT`.
+
+ Usage example::
+
+ with marionette.using_context(marionette.CONTEXT_CHROME):
+ # chrome scope
+ ... do stuff ...
+ """
+ scope = self._send_message("getContext", key="value")
+ self.set_context(context)
+ try:
+ yield
+ finally:
+ self.set_context(scope)
+
+ def switch_to_alert(self):
+ """Returns an Alert object for interacting with a currently
+ displayed alert.
+
+ ::
+
+ alert = self.marionette.switch_to_alert()
+ text = alert.text
+ alert.accept()
+ """
+ return Alert(self)
+
+ def switch_to_window(self, window_id, focus=True):
+ """Switch to the specified window; subsequent commands will be
+ directed at the new window.
+
+ :param window_id: The id or name of the window to switch to.
+
+ :param focus: A boolean value which determins whether to focus
+ the window that we just switched to.
+ """
+ body = {"focus": focus, "name": window_id}
+ self._send_message("switchToWindow", body)
+ self.window = window_id
+
+ def get_active_frame(self):
+ """Returns an HTMLElement representing the frame Marionette is
+ currently acting on."""
+ return self._send_message("getActiveFrame", key="value")
+
+ def switch_to_default_content(self):
+ """Switch the current context to page's default content."""
+ return self.switch_to_frame()
+
+ def switch_to_parent_frame(self):
+ """
+ Switch to the Parent Frame
+ """
+ self._send_message("switchToParentFrame")
+
+ def switch_to_frame(self, frame=None, focus=True):
+ """Switch the current context to the specified frame. Subsequent
+ commands will operate in the context of the specified frame,
+ if applicable.
+
+ :param frame: A reference to the frame to switch to. This can
+ be an ``HTMLElement``, an integer index, string name, or an
+ ID attribute. If you call ``switch_to_frame`` without an
+ argument, it will switch to the top-level frame.
+
+ :param focus: A boolean value which determins whether to focus
+ the frame that we just switched to.
+ """
+ body = {"focus": focus}
+ if isinstance(frame, HTMLElement):
+ body["element"] = frame.id
+ elif frame is not None:
+ body["id"] = frame
+ self._send_message("switchToFrame", body)
+
+ def switch_to_shadow_root(self, host=None):
+ """Switch the current context to the specified host's Shadow DOM.
+ Subsequent commands will operate in the context of the specified Shadow
+ DOM, if applicable.
+
+ :param host: A reference to the host element containing Shadow DOM.
+ This can be an ``HTMLElement``. If you call
+ ``switch_to_shadow_root`` without an argument, it will switch to the
+ parent Shadow DOM or the top-level frame.
+ """
+ body = {}
+ if isinstance(host, HTMLElement):
+ body["id"] = host.id
+ return self._send_message("switchToShadowRoot", body)
+
+ def get_url(self):
+ """Get a string representing the current URL.
+
+ On Desktop this returns a string representation of the URL of
+ the current top level browsing context. This is equivalent to
+ document.location.href.
+
+ When in the context of the chrome, this returns the canonical
+ URL of the current resource.
+
+ :returns: string representation of URL
+ """
+ return self._send_message("getCurrentUrl", key="value")
+
+ def get_window_type(self):
+ """Gets the windowtype attribute of the window Marionette is
+ currently acting on.
+
+ This command only makes sense in a chrome context. You might use this
+ method to distinguish a browser window from an editor window.
+ """
+ return self._send_message("getWindowType", key="value")
+
+ def navigate(self, url):
+ """Navigate to given `url`.
+
+ Navigates the current top-level browsing context's content
+ frame to the given URL and waits for the document to load or
+ the session's page timeout duration to elapse before returning.
+
+ The command will return with a failure if there is an error
+ loading the document or the URL is blocked. This can occur if
+ it fails to reach the host, the URL is malformed, the page is
+ restricted (about:* pages), or if there is a certificate issue
+ to name some examples.
+
+ The document is considered successfully loaded when the
+ `DOMContentLoaded` event on the frame element associated with the
+ `window` triggers and `document.readState` is "complete".
+
+ In chrome context it will change the current `window`'s location
+ to the supplied URL and wait until `document.readState` equals
+ "complete" or the page timeout duration has elapsed.
+
+ :param url: The URL to navigate to.
+ """
+ self._send_message("get", {"url": url})
+
+ def go_back(self):
+ """Causes the browser to perform a back navigation."""
+ self._send_message("goBack")
+
+ def go_forward(self):
+ """Causes the browser to perform a forward navigation."""
+ self._send_message("goForward")
+
+ def refresh(self):
+ """Causes the browser to perform to refresh the current page."""
+ self._send_message("refresh")
+
+ def _to_json(self, args):
+ if isinstance(args, list) or isinstance(args, tuple):
+ wrapped = []
+ for arg in args:
+ wrapped.append(self._to_json(arg))
+ elif isinstance(args, dict):
+ wrapped = {}
+ for arg in args:
+ wrapped[arg] = self._to_json(args[arg])
+ elif type(args) == HTMLElement:
+ wrapped = {W3C_WEBELEMENT_KEY: args.id,
+ WEBELEMENT_KEY: args.id}
+ elif (isinstance(args, bool) or isinstance(args, basestring) or
+ isinstance(args, int) or isinstance(args, float) or args is None):
+ wrapped = args
+ return wrapped
+
+ def _from_json(self, value):
+ if isinstance(value, list):
+ unwrapped = []
+ for item in value:
+ unwrapped.append(self._from_json(item))
+ elif isinstance(value, dict):
+ unwrapped = {}
+ for key in value:
+ if key == W3C_WEBELEMENT_KEY:
+ unwrapped = HTMLElement(self, value[key])
+ break
+ elif key == WEBELEMENT_KEY:
+ unwrapped = HTMLElement(self, value[key])
+ break
+ else:
+ unwrapped[key] = self._from_json(value[key])
+ else:
+ unwrapped = value
+ return unwrapped
+
+ def execute_js_script(self, script, script_args=(), async=True,
+ new_sandbox=True, script_timeout=None,
+ inactivity_timeout=None, filename=None,
+ sandbox='default'):
+ args = self._to_json(script_args)
+ body = {"script": script,
+ "args": args,
+ "async": async,
+ "newSandbox": new_sandbox,
+ "scriptTimeout": script_timeout,
+ "inactivityTimeout": inactivity_timeout,
+ "filename": filename,
+ "line": None}
+ rv = self._send_message("executeJSScript", body, key="value")
+ return self._from_json(rv)
+
+ def execute_script(self, script, script_args=(), new_sandbox=True,
+ sandbox="default", script_timeout=None):
+ """Executes a synchronous JavaScript script, and returns the
+ result (or None if the script does return a value).
+
+ The script is executed in the context set by the most recent
+ set_context() call, or to the CONTEXT_CONTENT context if set_context()
+ has not been called.
+
+ :param script: A string containing the JavaScript to execute.
+ :param script_args: An interable of arguments to pass to the script.
+ :param sandbox: A tag referring to the sandbox you wish to use;
+ if you specify a new tag, a new sandbox will be created.
+ If you use the special tag `system`, the sandbox will
+ be created using the system principal which has elevated
+ privileges.
+ :param new_sandbox: If False, preserve global variables from
+ the last execute_*script call. This is True by default, in which
+ case no globals are preserved.
+
+ Simple usage example:
+
+ ::
+
+ result = marionette.execute_script("return 1;")
+ assert result == 1
+
+ You can use the `script_args` parameter to pass arguments to the
+ script:
+
+ ::
+
+ result = marionette.execute_script("return arguments[0] + arguments[1];",
+ script_args=(2, 3,))
+ assert result == 5
+ some_element = marionette.find_element(By.ID, "someElement")
+ sid = marionette.execute_script("return arguments[0].id;", script_args=(some_element,))
+ assert some_element.get_attribute("id") == sid
+
+ Scripts wishing to access non-standard properties of the window
+ object must use window.wrappedJSObject:
+
+ ::
+
+ result = marionette.execute_script('''
+ window.wrappedJSObject.test1 = "foo";
+ window.wrappedJSObject.test2 = "bar";
+ return window.wrappedJSObject.test1 + window.wrappedJSObject.test2;
+ ''')
+ assert result == "foobar"
+
+ Global variables set by individual scripts do not persist between
+ script calls by default. If you wish to persist data between
+ script calls, you can set new_sandbox to False on your next call,
+ and add any new variables to a new 'global' object like this:
+
+ ::
+
+ marionette.execute_script("global.test1 = 'foo';")
+ result = self.marionette.execute_script("return global.test1;", new_sandbox=False)
+ assert result == "foo"
+
+ """
+ args = self._to_json(script_args)
+ stack = traceback.extract_stack()
+ frame = stack[-2:-1][0] # grab the second-to-last frame
+ body = {"script": script,
+ "args": args,
+ "newSandbox": new_sandbox,
+ "sandbox": sandbox,
+ "scriptTimeout": script_timeout,
+ "line": int(frame[1]),
+ "filename": os.path.basename(frame[0])}
+ rv = self._send_message("executeScript", body, key="value")
+ return self._from_json(rv)
+
+ def execute_async_script(self, script, script_args=(), new_sandbox=True,
+ sandbox="default", script_timeout=None,
+ debug_script=False):
+ """Executes an asynchronous JavaScript script, and returns the
+ result (or None if the script does return a value).
+
+ The script is executed in the context set by the most recent
+ set_context() call, or to the CONTEXT_CONTENT context if
+ set_context() has not been called.
+
+ :param script: A string containing the JavaScript to execute.
+ :param script_args: An interable of arguments to pass to the script.
+ :param sandbox: A tag referring to the sandbox you wish to use; if
+ you specify a new tag, a new sandbox will be created. If you
+ use the special tag `system`, the sandbox will be created
+ using the system principal which has elevated privileges.
+ :param new_sandbox: If False, preserve global variables from
+ the last execute_*script call. This is True by default,
+ in which case no globals are preserved.
+ :param debug_script: Capture javascript exceptions when in
+ `CONTEXT_CHROME` context.
+
+ Usage example:
+
+ ::
+
+ marionette.timeout.script = 10
+ result = self.marionette.execute_async_script('''
+ // this script waits 5 seconds, and then returns the number 1
+ setTimeout(function() {
+ marionetteScriptFinished(1);
+ }, 5000);
+ ''')
+ assert result == 1
+ """
+ args = self._to_json(script_args)
+ stack = traceback.extract_stack()
+ frame = stack[-2:-1][0] # grab the second-to-last frame
+ body = {"script": script,
+ "args": args,
+ "newSandbox": new_sandbox,
+ "sandbox": sandbox,
+ "scriptTimeout": script_timeout,
+ "line": int(frame[1]),
+ "filename": os.path.basename(frame[0]),
+ "debug_script": debug_script}
+ rv = self._send_message("executeAsyncScript", body, key="value")
+ return self._from_json(rv)
+
+ def find_element(self, method, target, id=None):
+ """Returns an HTMLElement instances that matches the specified
+ method and target in the current context.
+
+ An HTMLElement instance may be used to call other methods on the
+ element, such as click(). If no element is immediately found, the
+ attempt to locate an element will be repeated for up to the amount of
+ time set by ``timeout.implicit``. If multiple elements match the given
+ criteria, only the first is returned. If no element matches, a
+ NoSuchElementException will be raised.
+
+ :param method: The method to use to locate the element; one of:
+ "id", "name", "class name", "tag name", "css selector",
+ "link text", "partial link text", "xpath", "anon" and "anon
+ attribute". Note that the "name", "link text" and "partial
+ link test" methods are not supported in the chrome DOM.
+ :param target: The target of the search. For example, if method =
+ "tag", target might equal "div". If method = "id", target would
+ be an element id.
+ :param id: If specified, search for elements only inside the element
+ with the specified id.
+ """
+ body = {"value": target, "using": method}
+ if id:
+ body["element"] = id
+ return self._send_message("findElement", body, key="value")
+
+ def find_elements(self, method, target, id=None):
+ """Returns a list of all HTMLElement instances that match the
+ specified method and target in the current context.
+
+ An HTMLElement instance may be used to call other methods on the
+ element, such as click(). If no element is immediately found,
+ the attempt to locate an element will be repeated for up to the
+ amount of time set by ``timeout.implicit``.
+
+ :param method: The method to use to locate the elements; one
+ of: "id", "name", "class name", "tag name", "css selector",
+ "link text", "partial link text", "xpath", "anon" and "anon
+ attribute". Note that the "name", "link text" and "partial link
+ test" methods are not supported in the chrome DOM.
+ :param target: The target of the search. For example, if method =
+ "tag", target might equal "div". If method = "id", target would be
+ an element id.
+ :param id: If specified, search for elements only inside the element
+ with the specified id.
+ """
+ body = {"value": target, "using": method}
+ if id:
+ body["element"] = id
+ return self._send_message(
+ "findElements", body, key="value" if self.protocol == 1 else None)
+
+ def get_active_element(self):
+ el_or_ref = self._send_message("getActiveElement", key="value")
+ if self.protocol < 3:
+ return HTMLElement(self, el_or_ref)
+ return el_or_ref
+
+ def log(self, msg, level="INFO"):
+ """Stores a timestamped log message in the Marionette server
+ for later retrieval.
+
+ :param msg: String with message to log.
+ :param level: String with log level (e.g. "INFO" or "DEBUG").
+ Defaults to "INFO".
+ """
+ body = {"value": msg, "level": level}
+ self._send_message("log", body)
+
+ def get_logs(self):
+ """Returns the list of logged messages.
+
+ Each log message is an array with three string elements: the level,
+ the message, and a date.
+
+ Usage example::
+
+ marionette.log("I AM INFO")
+ marionette.log("I AM ERROR", "ERROR")
+ logs = marionette.get_logs()
+ assert logs[0][1] == "I AM INFO"
+ assert logs[1][1] == "I AM ERROR"
+ """
+ return self._send_message("getLogs",
+ key="value" if self.protocol == 1 else None)
+
+ def import_script(self, js_file):
+ """Imports a script into the scope of the execute_script and
+ execute_async_script calls.
+
+ This is particularly useful if you wish to import your own
+ libraries.
+
+ :param js_file: Filename of JavaScript file to import.
+
+ For example, Say you have a script, importfunc.js, that contains:
+
+ ::
+
+ let testFunc = function() { return "i'm a test function!";};
+
+ Assuming this file is in the same directory as the test, you
+ could do something like:
+
+ ::
+
+ js = os.path.abspath(os.path.join(__file__, os.path.pardir, "importfunc.js"))
+ marionette.import_script(js)
+ assert "i'm a test function!" == self.marionette.execute_script("return testFunc();")
+ """
+ js = ""
+ with open(js_file, "r") as f:
+ js = f.read()
+ body = {"script": js}
+ self._send_message("importScript", body)
+
+ def clear_imported_scripts(self):
+ """Clears all imported scripts in this context, ie: calling
+ clear_imported_scripts in chrome context will clear only scripts
+ you imported in chrome, and will leave the scripts you imported
+ in content context.
+ """
+ self._send_message("clearImportedScripts")
+
+ def add_cookie(self, cookie):
+ """Adds a cookie to your current session.
+
+ :param cookie: A dictionary object, with required keys - "name"
+ and "value"; optional keys - "path", "domain", "secure",
+ "expiry".
+
+ Usage example:
+
+ ::
+
+ driver.add_cookie({"name": "foo", "value": "bar"})
+ driver.add_cookie({"name": "foo", "value": "bar", "path": "/"})
+ driver.add_cookie({"name": "foo", "value": "bar", "path": "/",
+ "secure": True})
+ """
+ body = {"cookie": cookie}
+ self._send_message("addCookie", body)
+
+ def delete_all_cookies(self):
+ """Delete all cookies in the scope of the current session.
+
+ Usage example:
+
+ ::
+
+ driver.delete_all_cookies()
+ """
+ self._send_message("deleteAllCookies")
+
+ def delete_cookie(self, name):
+ """Delete a cookie by its name.
+
+ :param name: Name of cookie to delete.
+
+ Usage example:
+
+ ::
+
+ driver.delete_cookie("foo")
+ """
+ self._send_message("deleteCookie", {"name": name})
+
+ def get_cookie(self, name):
+ """Get a single cookie by name. Returns the cookie if found,
+ None if not.
+
+ :param name: Name of cookie to get.
+ """
+ cookies = self.get_cookies()
+ for cookie in cookies:
+ if cookie["name"] == name:
+ return cookie
+ return None
+
+ def get_cookies(self):
+ """Get all the cookies for the current domain.
+
+ This is the equivalent of calling `document.cookie` and
+ parsing the result.
+
+ :returns: A list of cookies for the current domain.
+ """
+ return self._send_message("getCookies", key="value" if self.protocol == 1 else None)
+
+ def screenshot(self, element=None, highlights=None, format="base64",
+ full=True, scroll=True):
+ """Takes a screenshot of a web element or the current frame.
+
+ The screen capture is returned as a lossless PNG image encoded
+ as a base 64 string by default. If the `element` argument is defined the
+ capture area will be limited to the bounding box of that
+ element. Otherwise, the capture area will be the bounding box
+ of the current frame.
+
+ :param element: The element to take a screenshot of. If None, will
+ take a screenshot of the current frame.
+
+ :param highlights: A list of HTMLElement objects to draw a red
+ box around in the returned screenshot.
+
+ :param format: if "base64" (the default), returns the screenshot
+ as a base64-string. If "binary", the data is decoded and
+ returned as raw binary. If "hash", the data is hashed using
+ the SHA-256 algorithm and the result is returned as a hex digest.
+
+ :param full: If True (the default), the capture area will be the
+ complete frame. Else only the viewport is captured. Only applies
+ when `element` is None.
+
+ :param scroll: When `element` is provided, scroll to it before
+ taking the screenshot (default). Otherwise, avoid scrolling
+ `element` into view.
+ """
+
+ if element:
+ element = element.id
+ lights = None
+ if highlights:
+ lights = [highlight.id for highlight in highlights]
+
+ body = {"id": element,
+ "highlights": lights,
+ "full": full,
+ "hash": False,
+ "scroll": scroll}
+ if format == "hash":
+ body["hash"] = True
+ data = self._send_message("takeScreenshot", body, key="value")
+
+ if format == "base64" or format == "hash":
+ return data
+ elif format == "binary":
+ return base64.b64decode(data.encode("ascii"))
+ else:
+ raise ValueError("format parameter must be either 'base64'"
+ " or 'binary', not {0}".format(repr(format)))
+
+ @property
+ def orientation(self):
+ """Get the current browser orientation.
+
+ Will return one of the valid primary orientation values
+ portrait-primary, landscape-primary, portrait-secondary, or
+ landscape-secondary.
+ """
+ return self._send_message("getScreenOrientation", key="value")
+
+ def set_orientation(self, orientation):
+ """Set the current browser orientation.
+
+ The supplied orientation should be given as one of the valid
+ orientation values. If the orientation is unknown, an error
+ will be raised.
+
+ Valid orientations are "portrait" and "landscape", which fall
+ back to "portrait-primary" and "landscape-primary"
+ respectively, and "portrait-secondary" as well as
+ "landscape-secondary".
+
+ :param orientation: The orientation to lock the screen in.
+ """
+ body = {"orientation": orientation}
+ self._send_message("setScreenOrientation", body)
+
+ @property
+ def window_size(self):
+ """Get the current browser window size.
+
+ Will return the current browser window size in pixels. Refers to
+ window outerWidth and outerHeight values, which include scroll bars,
+ title bars, etc.
+
+ :returns: dictionary representation of current window width and height
+ """
+ return self._send_message("getWindowSize",
+ key="value" if self.protocol == 1 else None)
+
+ def set_window_size(self, width, height):
+ """Resize the browser window currently in focus.
+
+ The supplied width and height values refer to the window outerWidth
+ and outerHeight values, which include scroll bars, title bars, etc.
+
+ An error will be returned if the requested window size would result
+ in the window being in the maximised state.
+
+ :param width: The width to resize the window to.
+ :param height: The height to resize the window to.
+
+ """
+ body = {"width": width, "height": height}
+ return self._send_message("setWindowSize", body)
+
+ def maximize_window(self):
+ """ Resize the browser window currently receiving commands. The action
+ should be equivalent to the user pressing the the maximize button
+ """
+ return self._send_message("maximizeWindow")