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diff --git a/other-licenses/7zstub/src/7zip/Archive/Common/CoderMixer2MT.h b/other-licenses/7zstub/src/7zip/Archive/Common/CoderMixer2MT.h
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+// CoderMixer2MT.h
+
+#ifndef __CODER_MIXER2_MT_H
+#define __CODER_MIXER2_MT_H
+
+#include "CoderMixer2.h"
+#include "../../../Common/MyCom.h"
+#include "../../../Windows/Thread.h"
+#include "../../Common/StreamBinder.h"
+
+namespace NCoderMixer2 {
+
+// CreateEvents();
+// {
+// SetCoderInfo()
+// Init Streams
+// set CompressEvent()
+// wait CompressionCompletedEvent
+// }
+
+struct CThreadCoderInfo: public CCoderInfo
+{
+ NWindows::NSynchronization::CAutoResetEvent *CompressEvent;
+ HANDLE ExitEvent;
+ NWindows::NSynchronization::CAutoResetEvent *CompressionCompletedEvent;
+
+ CObjectVector< CMyComPtr<ISequentialInStream> > InStreams;
+ CObjectVector< CMyComPtr<ISequentialOutStream> > OutStreams;
+ CRecordVector<ISequentialInStream *> InStreamPointers;
+ CRecordVector<ISequentialOutStream *> OutStreamPointers;
+
+ CMyComPtr<ICompressProgressInfo> Progress; // CMyComPtr
+ HRESULT Result;
+
+ CThreadCoderInfo(UInt32 numInStreams, UInt32 numOutStreams);
+ void SetCoderInfo(const UInt64 **inSizes,
+ const UInt64 **outSizes, ICompressProgressInfo *progress);
+ ~CThreadCoderInfo();
+ bool WaitAndCode();
+ void CreateEvents();
+};
+
+
+// SetBindInfo()
+// for each coder
+// {
+// AddCoder[2]()
+// }
+//
+// for each file
+// {
+// ReInit()
+// for each coder
+// {
+// SetCoderInfo
+// }
+// SetProgressIndex(UInt32 coderIndex);
+// Code
+// }
+
+
+class CCoderMixer2MT:
+ public ICompressCoder2,
+ public CCoderMixer2,
+ public CMyUnknownImp
+{
+ MY_UNKNOWN_IMP
+
+public:
+ STDMETHOD(Init)(ISequentialInStream **inStreams,
+ ISequentialOutStream **outStreams);
+
+ STDMETHOD(Code)(ISequentialInStream **inStreams,
+ const UInt64 **inSizes,
+ UInt32 numInStreams,
+ ISequentialOutStream **outStreams,
+ const UInt64 **outSizes,
+ UInt32 numOutStreams,
+ ICompressProgressInfo *progress);
+
+
+ CCoderMixer2MT();
+ ~CCoderMixer2MT();
+ void AddCoderCommon();
+ void AddCoder(ICompressCoder *coder);
+ void AddCoder2(ICompressCoder2 *coder);
+
+ void ReInit();
+ void SetCoderInfo(UInt32 coderIndex, const UInt64 **inSizes, const UInt64 **outSizes)
+ { _coderInfoVector[coderIndex].SetCoderInfo(inSizes, outSizes, NULL); }
+ void SetProgressCoderIndex(UInt32 coderIndex)
+ { _progressCoderIndex = coderIndex; }
+
+
+ UInt64 GetWriteProcessedSize(UInt32 binderIndex) const;
+
+
+ bool MyCode();
+
+private:
+ CBindInfo _bindInfo;
+ CObjectVector<CStreamBinder> _streamBinders;
+ CObjectVector<CThreadCoderInfo> _coderInfoVector;
+ CRecordVector<NWindows::CThread> _threads;
+ NWindows::CThread _mainThread;
+
+ NWindows::NSynchronization::CAutoResetEvent _startCompressingEvent;
+ CRecordVector<HANDLE> _compressingCompletedEvents;
+ NWindows::NSynchronization::CAutoResetEvent _compressingFinishedEvent;
+
+ NWindows::NSynchronization::CManualResetEvent _exitEvent;
+ UInt32 _progressCoderIndex;
+
+public:
+ void SetBindInfo(const CBindInfo &bindInfo);
+
+};
+
+}
+#endif
+