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+// CoderMixer2.h
+
+#ifndef __CODER_MIXER2_H
+#define __CODER_MIXER2_H
+
+#include "../../../Common/Vector.h"
+#include "../../../Common/Types.h"
+#include "../../../Common/MyCom.h"
+#include "../../ICoder.h"
+
+namespace NCoderMixer2 {
+
+struct CBindPair
+{
+ UInt32 InIndex;
+ UInt32 OutIndex;
+};
+
+struct CCoderStreamsInfo
+{
+ UInt32 NumInStreams;
+ UInt32 NumOutStreams;
+};
+
+struct CBindInfo
+{
+ CRecordVector<CCoderStreamsInfo> Coders;
+ CRecordVector<CBindPair> BindPairs;
+ CRecordVector<UInt32> InStreams;
+ CRecordVector<UInt32> OutStreams;
+
+ void Clear()
+ {
+ Coders.Clear();
+ BindPairs.Clear();
+ InStreams.Clear();
+ OutStreams.Clear();
+ }
+
+ /*
+ UInt32 GetCoderStartOutStream(UInt32 coderIndex) const
+ {
+ UInt32 numOutStreams = 0;
+ for (UInt32 i = 0; i < coderIndex; i++)
+ numOutStreams += Coders[i].NumOutStreams;
+ return numOutStreams;
+ }
+ */
+
+
+ void GetNumStreams(UInt32 &numInStreams, UInt32 &numOutStreams) const
+ {
+ numInStreams = 0;
+ numOutStreams = 0;
+ for (int i = 0; i < Coders.Size(); i++)
+ {
+ const CCoderStreamsInfo &coderStreamsInfo = Coders[i];
+ numInStreams += coderStreamsInfo.NumInStreams;
+ numOutStreams += coderStreamsInfo.NumOutStreams;
+ }
+ }
+
+ int FindBinderForInStream(UInt32 inStream) const
+ {
+ for (int i = 0; i < BindPairs.Size(); i++)
+ if (BindPairs[i].InIndex == inStream)
+ return i;
+ return -1;
+ }
+ int FindBinderForOutStream(UInt32 outStream) const
+ {
+ for (int i = 0; i < BindPairs.Size(); i++)
+ if (BindPairs[i].OutIndex == outStream)
+ return i;
+ return -1;
+ }
+
+ UInt32 GetCoderInStreamIndex(UInt32 coderIndex) const
+ {
+ UInt32 streamIndex = 0;
+ for (UInt32 i = 0; i < coderIndex; i++)
+ streamIndex += Coders[i].NumInStreams;
+ return streamIndex;
+ }
+
+ UInt32 GetCoderOutStreamIndex(UInt32 coderIndex) const
+ {
+ UInt32 streamIndex = 0;
+ for (UInt32 i = 0; i < coderIndex; i++)
+ streamIndex += Coders[i].NumOutStreams;
+ return streamIndex;
+ }
+
+
+ void FindInStream(UInt32 streamIndex, UInt32 &coderIndex,
+ UInt32 &coderStreamIndex) const
+ {
+ for (coderIndex = 0; coderIndex < (UInt32)Coders.Size(); coderIndex++)
+ {
+ UInt32 curSize = Coders[coderIndex].NumInStreams;
+ if (streamIndex < curSize)
+ {
+ coderStreamIndex = streamIndex;
+ return;
+ }
+ streamIndex -= curSize;
+ }
+ throw 1;
+ }
+ void FindOutStream(UInt32 streamIndex, UInt32 &coderIndex,
+ UInt32 &coderStreamIndex) const
+ {
+ for (coderIndex = 0; coderIndex < (UInt32)Coders.Size(); coderIndex++)
+ {
+ UInt32 curSize = Coders[coderIndex].NumOutStreams;
+ if (streamIndex < curSize)
+ {
+ coderStreamIndex = streamIndex;
+ return;
+ }
+ streamIndex -= curSize;
+ }
+ throw 1;
+ }
+};
+
+class CBindReverseConverter
+{
+ UInt32 _numSrcOutStreams;
+ const NCoderMixer2::CBindInfo _srcBindInfo;
+ CRecordVector<UInt32> _srcInToDestOutMap;
+ CRecordVector<UInt32> _srcOutToDestInMap;
+ CRecordVector<UInt32> _destInToSrcOutMap;
+public:
+ UInt32 NumSrcInStreams;
+ CRecordVector<UInt32> DestOutToSrcInMap;
+
+ CBindReverseConverter(const NCoderMixer2::CBindInfo &srcBindInfo);
+ void CreateReverseBindInfo(NCoderMixer2::CBindInfo &destBindInfo);
+};
+
+struct CCoderInfo
+{
+ CMyComPtr<ICompressCoder> Coder;
+ CMyComPtr<ICompressCoder2> Coder2;
+ UInt32 NumInStreams;
+ UInt32 NumOutStreams;
+
+ CRecordVector<UInt64> InSizes;
+ CRecordVector<UInt64> OutSizes;
+ CRecordVector<const UInt64 *> InSizePointers;
+ CRecordVector<const UInt64 *> OutSizePointers;
+
+ CCoderInfo(UInt32 numInStreams, UInt32 numOutStreams);
+ void SetCoderInfo(const UInt64 **inSizes, const UInt64 **outSizes);
+};
+
+class CCoderMixer2
+{
+public:
+ virtual void SetBindInfo(const CBindInfo &bindInfo) = 0;
+ virtual void ReInit() = 0;
+ virtual void SetCoderInfo(UInt32 coderIndex, const UInt64 **inSizes, const UInt64 **outSizes) = 0;
+};
+
+}
+#endif
+