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-rw-r--r--netwerk/base/nsServerSocket.cpp560
1 files changed, 560 insertions, 0 deletions
diff --git a/netwerk/base/nsServerSocket.cpp b/netwerk/base/nsServerSocket.cpp
new file mode 100644
index 000000000..8f5d3b029
--- /dev/null
+++ b/netwerk/base/nsServerSocket.cpp
@@ -0,0 +1,560 @@
+/* vim:set ts=2 sw=2 et cindent: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nsSocketTransport2.h"
+#include "nsServerSocket.h"
+#include "nsProxyRelease.h"
+#include "nsAutoPtr.h"
+#include "nsError.h"
+#include "nsNetCID.h"
+#include "prnetdb.h"
+#include "prio.h"
+#include "nsThreadUtils.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/EndianUtils.h"
+#include "mozilla/net/DNS.h"
+#include "nsServiceManagerUtils.h"
+#include "nsIFile.h"
+
+namespace mozilla { namespace net {
+
+static NS_DEFINE_CID(kSocketTransportServiceCID, NS_SOCKETTRANSPORTSERVICE_CID);
+
+//-----------------------------------------------------------------------------
+
+typedef void (nsServerSocket:: *nsServerSocketFunc)(void);
+
+static nsresult
+PostEvent(nsServerSocket *s, nsServerSocketFunc func)
+{
+ nsCOMPtr<nsIRunnable> ev = NewRunnableMethod(s, func);
+ if (!gSocketTransportService)
+ return NS_ERROR_FAILURE;
+
+ return gSocketTransportService->Dispatch(ev, NS_DISPATCH_NORMAL);
+}
+
+//-----------------------------------------------------------------------------
+// nsServerSocket
+//-----------------------------------------------------------------------------
+
+nsServerSocket::nsServerSocket()
+ : mFD(nullptr)
+ , mLock("nsServerSocket.mLock")
+ , mAttached(false)
+ , mKeepWhenOffline(false)
+{
+ // we want to be able to access the STS directly, and it may not have been
+ // constructed yet. the STS constructor sets gSocketTransportService.
+ if (!gSocketTransportService)
+ {
+ // This call can fail if we're offline, for example.
+ nsCOMPtr<nsISocketTransportService> sts =
+ do_GetService(kSocketTransportServiceCID);
+ }
+ // make sure the STS sticks around as long as we do
+ NS_IF_ADDREF(gSocketTransportService);
+}
+
+nsServerSocket::~nsServerSocket()
+{
+ Close(); // just in case :)
+
+ // release our reference to the STS
+ nsSocketTransportService *serv = gSocketTransportService;
+ NS_IF_RELEASE(serv);
+}
+
+void
+nsServerSocket::OnMsgClose()
+{
+ SOCKET_LOG(("nsServerSocket::OnMsgClose [this=%p]\n", this));
+
+ if (NS_FAILED(mCondition))
+ return;
+
+ // tear down socket. this signals the STS to detach our socket handler.
+ mCondition = NS_BINDING_ABORTED;
+
+ // if we are attached, then we'll close the socket in our OnSocketDetached.
+ // otherwise, call OnSocketDetached from here.
+ if (!mAttached)
+ OnSocketDetached(mFD);
+}
+
+void
+nsServerSocket::OnMsgAttach()
+{
+ SOCKET_LOG(("nsServerSocket::OnMsgAttach [this=%p]\n", this));
+
+ if (NS_FAILED(mCondition))
+ return;
+
+ mCondition = TryAttach();
+
+ // if we hit an error while trying to attach then bail...
+ if (NS_FAILED(mCondition))
+ {
+ NS_ASSERTION(!mAttached, "should not be attached already");
+ OnSocketDetached(mFD);
+ }
+}
+
+nsresult
+nsServerSocket::TryAttach()
+{
+ nsresult rv;
+
+ if (!gSocketTransportService)
+ return NS_ERROR_FAILURE;
+
+ //
+ // find out if it is going to be ok to attach another socket to the STS.
+ // if not then we have to wait for the STS to tell us that it is ok.
+ // the notification is asynchronous, which means that when we could be
+ // in a race to call AttachSocket once notified. for this reason, when
+ // we get notified, we just re-enter this function. as a result, we are
+ // sure to ask again before calling AttachSocket. in this way we deal
+ // with the race condition. though it isn't the most elegant solution,
+ // it is far simpler than trying to build a system that would guarantee
+ // FIFO ordering (which wouldn't even be that valuable IMO). see bug
+ // 194402 for more info.
+ //
+ if (!gSocketTransportService->CanAttachSocket())
+ {
+ nsCOMPtr<nsIRunnable> event =
+ NewRunnableMethod(this, &nsServerSocket::OnMsgAttach);
+ if (!event)
+ return NS_ERROR_OUT_OF_MEMORY;
+
+ nsresult rv = gSocketTransportService->NotifyWhenCanAttachSocket(event);
+ if (NS_FAILED(rv))
+ return rv;
+ }
+
+ //
+ // ok, we can now attach our socket to the STS for polling
+ //
+ rv = gSocketTransportService->AttachSocket(mFD, this);
+ if (NS_FAILED(rv))
+ return rv;
+
+ mAttached = true;
+
+ //
+ // now, configure our poll flags for listening...
+ //
+ mPollFlags = (PR_POLL_READ | PR_POLL_EXCEPT);
+ return NS_OK;
+}
+
+void
+nsServerSocket::CreateClientTransport(PRFileDesc* aClientFD,
+ const NetAddr& aClientAddr)
+{
+ RefPtr<nsSocketTransport> trans = new nsSocketTransport;
+ if (NS_WARN_IF(!trans)) {
+ mCondition = NS_ERROR_OUT_OF_MEMORY;
+ return;
+ }
+
+ nsresult rv = trans->InitWithConnectedSocket(aClientFD, &aClientAddr);
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ mCondition = rv;
+ return;
+ }
+
+ mListener->OnSocketAccepted(this, trans);
+}
+
+//-----------------------------------------------------------------------------
+// nsServerSocket::nsASocketHandler
+//-----------------------------------------------------------------------------
+
+void
+nsServerSocket::OnSocketReady(PRFileDesc *fd, int16_t outFlags)
+{
+ NS_ASSERTION(NS_SUCCEEDED(mCondition), "oops");
+ NS_ASSERTION(mFD == fd, "wrong file descriptor");
+ NS_ASSERTION(outFlags != -1, "unexpected timeout condition reached");
+
+ if (outFlags & (PR_POLL_ERR | PR_POLL_HUP | PR_POLL_NVAL))
+ {
+ NS_WARNING("error polling on listening socket");
+ mCondition = NS_ERROR_UNEXPECTED;
+ return;
+ }
+
+ PRFileDesc *clientFD;
+ PRNetAddr prClientAddr;
+ NetAddr clientAddr;
+
+ // NSPR doesn't tell us the peer address's length (as provided by the
+ // 'accept' system call), so we can't distinguish between named,
+ // unnamed, and abstract peer addresses. Clear prClientAddr first, so
+ // that the path will at least be reliably empty for unnamed and
+ // abstract addresses, and not garbage when the peer is unnamed.
+ memset(&prClientAddr, 0, sizeof(prClientAddr));
+
+ clientFD = PR_Accept(mFD, &prClientAddr, PR_INTERVAL_NO_WAIT);
+ PRNetAddrToNetAddr(&prClientAddr, &clientAddr);
+ if (!clientFD) {
+ NS_WARNING("PR_Accept failed");
+ mCondition = NS_ERROR_UNEXPECTED;
+ return;
+ }
+
+ // Accept succeeded, create socket transport and notify consumer
+ CreateClientTransport(clientFD, clientAddr);
+}
+
+void
+nsServerSocket::OnSocketDetached(PRFileDesc *fd)
+{
+ // force a failure condition if none set; maybe the STS is shutting down :-/
+ if (NS_SUCCEEDED(mCondition))
+ mCondition = NS_ERROR_ABORT;
+
+ if (mFD)
+ {
+ NS_ASSERTION(mFD == fd, "wrong file descriptor");
+ PR_Close(mFD);
+ mFD = nullptr;
+ }
+
+ if (mListener)
+ {
+ mListener->OnStopListening(this, mCondition);
+
+ // need to atomically clear mListener. see our Close() method.
+ RefPtr<nsIServerSocketListener> listener = nullptr;
+ {
+ MutexAutoLock lock(mLock);
+ listener = mListener.forget();
+ }
+
+ // XXX we need to proxy the release to the listener's target thread to work
+ // around bug 337492.
+ if (listener) {
+ NS_ProxyRelease(mListenerTarget, listener.forget());
+ }
+ }
+}
+
+void
+nsServerSocket::IsLocal(bool *aIsLocal)
+{
+#if defined(XP_UNIX)
+ // Unix-domain sockets are always local.
+ if (mAddr.raw.family == PR_AF_LOCAL)
+ {
+ *aIsLocal = true;
+ return;
+ }
+#endif
+
+ // If bound to loopback, this server socket only accepts local connections.
+ *aIsLocal = PR_IsNetAddrType(&mAddr, PR_IpAddrLoopback);
+}
+
+void
+nsServerSocket::KeepWhenOffline(bool *aKeepWhenOffline)
+{
+ *aKeepWhenOffline = mKeepWhenOffline;
+}
+
+//-----------------------------------------------------------------------------
+// nsServerSocket::nsISupports
+//-----------------------------------------------------------------------------
+
+NS_IMPL_ISUPPORTS(nsServerSocket, nsIServerSocket)
+
+
+//-----------------------------------------------------------------------------
+// nsServerSocket::nsIServerSocket
+//-----------------------------------------------------------------------------
+
+NS_IMETHODIMP
+nsServerSocket::Init(int32_t aPort, bool aLoopbackOnly, int32_t aBackLog)
+{
+ return InitSpecialConnection(aPort, aLoopbackOnly ? LoopbackOnly : 0, aBackLog);
+}
+
+NS_IMETHODIMP
+nsServerSocket::InitWithFilename(nsIFile *aPath, uint32_t aPermissions, int32_t aBacklog)
+{
+#if defined(XP_UNIX)
+ nsresult rv;
+
+ nsAutoCString path;
+ rv = aPath->GetNativePath(path);
+ if (NS_FAILED(rv))
+ return rv;
+
+ // Create a Unix domain PRNetAddr referring to the given path.
+ PRNetAddr addr;
+ if (path.Length() > sizeof(addr.local.path) - 1)
+ return NS_ERROR_FILE_NAME_TOO_LONG;
+ addr.local.family = PR_AF_LOCAL;
+ memcpy(addr.local.path, path.get(), path.Length());
+ addr.local.path[path.Length()] = '\0';
+
+ rv = InitWithAddress(&addr, aBacklog);
+ if (NS_FAILED(rv))
+ return rv;
+
+ return aPath->SetPermissions(aPermissions);
+#else
+ return NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED;
+#endif
+}
+
+NS_IMETHODIMP
+nsServerSocket::InitSpecialConnection(int32_t aPort, nsServerSocketFlag aFlags,
+ int32_t aBackLog)
+{
+ PRNetAddrValue val;
+ PRNetAddr addr;
+
+ if (aPort < 0)
+ aPort = 0;
+ if (aFlags & nsIServerSocket::LoopbackOnly)
+ val = PR_IpAddrLoopback;
+ else
+ val = PR_IpAddrAny;
+ PR_SetNetAddr(val, PR_AF_INET, aPort, &addr);
+
+ mKeepWhenOffline = ((aFlags & nsIServerSocket::KeepWhenOffline) != 0);
+ return InitWithAddress(&addr, aBackLog);
+}
+
+NS_IMETHODIMP
+nsServerSocket::InitWithAddress(const PRNetAddr *aAddr, int32_t aBackLog)
+{
+ NS_ENSURE_TRUE(mFD == nullptr, NS_ERROR_ALREADY_INITIALIZED);
+ nsresult rv;
+
+ //
+ // configure listening socket...
+ //
+
+ mFD = PR_OpenTCPSocket(aAddr->raw.family);
+ if (!mFD)
+ {
+ NS_WARNING("unable to create server socket");
+ return ErrorAccordingToNSPR(PR_GetError());
+ }
+
+ PRSocketOptionData opt;
+
+ opt.option = PR_SockOpt_Reuseaddr;
+ opt.value.reuse_addr = true;
+ PR_SetSocketOption(mFD, &opt);
+
+ opt.option = PR_SockOpt_Nonblocking;
+ opt.value.non_blocking = true;
+ PR_SetSocketOption(mFD, &opt);
+
+ if (PR_Bind(mFD, aAddr) != PR_SUCCESS)
+ {
+ NS_WARNING("failed to bind socket");
+ goto fail;
+ }
+
+ if (aBackLog < 0)
+ aBackLog = 5; // seems like a reasonable default
+
+ if (PR_Listen(mFD, aBackLog) != PR_SUCCESS)
+ {
+ NS_WARNING("cannot listen on socket");
+ goto fail;
+ }
+
+ // get the resulting socket address, which may be different than what
+ // we passed to bind.
+ if (PR_GetSockName(mFD, &mAddr) != PR_SUCCESS)
+ {
+ NS_WARNING("cannot get socket name");
+ goto fail;
+ }
+
+ // Set any additional socket defaults needed by child classes
+ rv = SetSocketDefaults();
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ goto fail;
+ }
+
+ // wait until AsyncListen is called before polling the socket for
+ // client connections.
+ return NS_OK;
+
+fail:
+ rv = ErrorAccordingToNSPR(PR_GetError());
+ Close();
+ return rv;
+}
+
+NS_IMETHODIMP
+nsServerSocket::Close()
+{
+ {
+ MutexAutoLock lock(mLock);
+ // we want to proxy the close operation to the socket thread if a listener
+ // has been set. otherwise, we should just close the socket here...
+ if (!mListener)
+ {
+ if (mFD)
+ {
+ PR_Close(mFD);
+ mFD = nullptr;
+ }
+ return NS_OK;
+ }
+ }
+ return PostEvent(this, &nsServerSocket::OnMsgClose);
+}
+
+namespace {
+
+class ServerSocketListenerProxy final : public nsIServerSocketListener
+{
+ ~ServerSocketListenerProxy() {}
+
+public:
+ explicit ServerSocketListenerProxy(nsIServerSocketListener* aListener)
+ : mListener(new nsMainThreadPtrHolder<nsIServerSocketListener>(aListener))
+ , mTargetThread(do_GetCurrentThread())
+ { }
+
+ NS_DECL_THREADSAFE_ISUPPORTS
+ NS_DECL_NSISERVERSOCKETLISTENER
+
+ class OnSocketAcceptedRunnable : public Runnable
+ {
+ public:
+ OnSocketAcceptedRunnable(const nsMainThreadPtrHandle<nsIServerSocketListener>& aListener,
+ nsIServerSocket* aServ,
+ nsISocketTransport* aTransport)
+ : mListener(aListener)
+ , mServ(aServ)
+ , mTransport(aTransport)
+ { }
+
+ NS_DECL_NSIRUNNABLE
+
+ private:
+ nsMainThreadPtrHandle<nsIServerSocketListener> mListener;
+ nsCOMPtr<nsIServerSocket> mServ;
+ nsCOMPtr<nsISocketTransport> mTransport;
+ };
+
+ class OnStopListeningRunnable : public Runnable
+ {
+ public:
+ OnStopListeningRunnable(const nsMainThreadPtrHandle<nsIServerSocketListener>& aListener,
+ nsIServerSocket* aServ,
+ nsresult aStatus)
+ : mListener(aListener)
+ , mServ(aServ)
+ , mStatus(aStatus)
+ { }
+
+ NS_DECL_NSIRUNNABLE
+
+ private:
+ nsMainThreadPtrHandle<nsIServerSocketListener> mListener;
+ nsCOMPtr<nsIServerSocket> mServ;
+ nsresult mStatus;
+ };
+
+private:
+ nsMainThreadPtrHandle<nsIServerSocketListener> mListener;
+ nsCOMPtr<nsIEventTarget> mTargetThread;
+};
+
+NS_IMPL_ISUPPORTS(ServerSocketListenerProxy,
+ nsIServerSocketListener)
+
+NS_IMETHODIMP
+ServerSocketListenerProxy::OnSocketAccepted(nsIServerSocket* aServ,
+ nsISocketTransport* aTransport)
+{
+ RefPtr<OnSocketAcceptedRunnable> r =
+ new OnSocketAcceptedRunnable(mListener, aServ, aTransport);
+ return mTargetThread->Dispatch(r, NS_DISPATCH_NORMAL);
+}
+
+NS_IMETHODIMP
+ServerSocketListenerProxy::OnStopListening(nsIServerSocket* aServ,
+ nsresult aStatus)
+{
+ RefPtr<OnStopListeningRunnable> r =
+ new OnStopListeningRunnable(mListener, aServ, aStatus);
+ return mTargetThread->Dispatch(r, NS_DISPATCH_NORMAL);
+}
+
+NS_IMETHODIMP
+ServerSocketListenerProxy::OnSocketAcceptedRunnable::Run()
+{
+ mListener->OnSocketAccepted(mServ, mTransport);
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+ServerSocketListenerProxy::OnStopListeningRunnable::Run()
+{
+ mListener->OnStopListening(mServ, mStatus);
+ return NS_OK;
+}
+
+} // namespace
+
+NS_IMETHODIMP
+nsServerSocket::AsyncListen(nsIServerSocketListener *aListener)
+{
+ // ensuring mFD implies ensuring mLock
+ NS_ENSURE_TRUE(mFD, NS_ERROR_NOT_INITIALIZED);
+ NS_ENSURE_TRUE(mListener == nullptr, NS_ERROR_IN_PROGRESS);
+ {
+ MutexAutoLock lock(mLock);
+ mListener = new ServerSocketListenerProxy(aListener);
+ mListenerTarget = NS_GetCurrentThread();
+ }
+
+ // Child classes may need to do additional setup just before listening begins
+ nsresult rv = OnSocketListen();
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ return rv;
+ }
+
+ return PostEvent(this, &nsServerSocket::OnMsgAttach);
+}
+
+NS_IMETHODIMP
+nsServerSocket::GetPort(int32_t *aResult)
+{
+ // no need to enter the lock here
+ uint16_t port;
+ if (mAddr.raw.family == PR_AF_INET)
+ port = mAddr.inet.port;
+ else if (mAddr.raw.family == PR_AF_INET6)
+ port = mAddr.ipv6.port;
+ else
+ return NS_ERROR_FAILURE;
+
+ *aResult = static_cast<int32_t>(NetworkEndian::readUint16(&port));
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsServerSocket::GetAddress(PRNetAddr *aResult)
+{
+ // no need to enter the lock here
+ memcpy(aResult, &mAddr, sizeof(mAddr));
+ return NS_OK;
+}
+
+} // namespace net
+} // namespace mozilla