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-rw-r--r--media/libyuv/source/scale_win.cc1374
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diff --git a/media/libyuv/source/scale_win.cc b/media/libyuv/source/scale_win.cc
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+++ b/media/libyuv/source/scale_win.cc
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+/*
+ * Copyright 2013 The LibYuv Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "libyuv/row.h"
+#include "libyuv/scale_row.h"
+
+#ifdef __cplusplus
+namespace libyuv {
+extern "C" {
+#endif
+
+// This module is for 32 bit Visual C x86 and clangcl
+#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86)
+
+// Offsets for source bytes 0 to 9
+static uvec8 kShuf0 =
+ { 0, 1, 3, 4, 5, 7, 8, 9, 128, 128, 128, 128, 128, 128, 128, 128 };
+
+// Offsets for source bytes 11 to 20 with 8 subtracted = 3 to 12.
+static uvec8 kShuf1 =
+ { 3, 4, 5, 7, 8, 9, 11, 12, 128, 128, 128, 128, 128, 128, 128, 128 };
+
+// Offsets for source bytes 21 to 31 with 16 subtracted = 5 to 31.
+static uvec8 kShuf2 =
+ { 5, 7, 8, 9, 11, 12, 13, 15, 128, 128, 128, 128, 128, 128, 128, 128 };
+
+// Offsets for source bytes 0 to 10
+static uvec8 kShuf01 =
+ { 0, 1, 1, 2, 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10 };
+
+// Offsets for source bytes 10 to 21 with 8 subtracted = 3 to 13.
+static uvec8 kShuf11 =
+ { 2, 3, 4, 5, 5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13 };
+
+// Offsets for source bytes 21 to 31 with 16 subtracted = 5 to 31.
+static uvec8 kShuf21 =
+ { 5, 6, 6, 7, 8, 9, 9, 10, 10, 11, 12, 13, 13, 14, 14, 15 };
+
+// Coefficients for source bytes 0 to 10
+static uvec8 kMadd01 =
+ { 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2 };
+
+// Coefficients for source bytes 10 to 21
+static uvec8 kMadd11 =
+ { 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1 };
+
+// Coefficients for source bytes 21 to 31
+static uvec8 kMadd21 =
+ { 2, 2, 1, 3, 3, 1, 2, 2, 1, 3, 3, 1, 2, 2, 1, 3 };
+
+// Coefficients for source bytes 21 to 31
+static vec16 kRound34 =
+ { 2, 2, 2, 2, 2, 2, 2, 2 };
+
+static uvec8 kShuf38a =
+ { 0, 3, 6, 8, 11, 14, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 };
+
+static uvec8 kShuf38b =
+ { 128, 128, 128, 128, 128, 128, 0, 3, 6, 8, 11, 14, 128, 128, 128, 128 };
+
+// Arrange words 0,3,6 into 0,1,2
+static uvec8 kShufAc =
+ { 0, 1, 6, 7, 12, 13, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128 };
+
+// Arrange words 0,3,6 into 3,4,5
+static uvec8 kShufAc3 =
+ { 128, 128, 128, 128, 128, 128, 0, 1, 6, 7, 12, 13, 128, 128, 128, 128 };
+
+// Scaling values for boxes of 3x3 and 2x3
+static uvec16 kScaleAc33 =
+ { 65536 / 9, 65536 / 9, 65536 / 6, 65536 / 9, 65536 / 9, 65536 / 6, 0, 0 };
+
+// Arrange first value for pixels 0,1,2,3,4,5
+static uvec8 kShufAb0 =
+ { 0, 128, 3, 128, 6, 128, 8, 128, 11, 128, 14, 128, 128, 128, 128, 128 };
+
+// Arrange second value for pixels 0,1,2,3,4,5
+static uvec8 kShufAb1 =
+ { 1, 128, 4, 128, 7, 128, 9, 128, 12, 128, 15, 128, 128, 128, 128, 128 };
+
+// Arrange third value for pixels 0,1,2,3,4,5
+static uvec8 kShufAb2 =
+ { 2, 128, 5, 128, 128, 128, 10, 128, 13, 128, 128, 128, 128, 128, 128, 128 };
+
+// Scaling values for boxes of 3x2 and 2x2
+static uvec16 kScaleAb2 =
+ { 65536 / 3, 65536 / 3, 65536 / 2, 65536 / 3, 65536 / 3, 65536 / 2, 0, 0 };
+
+// Reads 32 pixels, throws half away and writes 16 pixels.
+__declspec(naked)
+void ScaleRowDown2_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+
+ wloop:
+ movdqu xmm0, [eax]
+ movdqu xmm1, [eax + 16]
+ lea eax, [eax + 32]
+ psrlw xmm0, 8 // isolate odd pixels.
+ psrlw xmm1, 8
+ packuswb xmm0, xmm1
+ movdqu [edx], xmm0
+ lea edx, [edx + 16]
+ sub ecx, 16
+ jg wloop
+
+ ret
+ }
+}
+
+// Blends 32x1 rectangle to 16x1.
+__declspec(naked)
+void ScaleRowDown2Linear_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ mov eax, [esp + 4] // src_ptr
+ // src_stride
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+
+ pcmpeqb xmm4, xmm4 // constant 0x0101
+ psrlw xmm4, 15
+ packuswb xmm4, xmm4
+ pxor xmm5, xmm5 // constant 0
+
+ wloop:
+ movdqu xmm0, [eax]
+ movdqu xmm1, [eax + 16]
+ lea eax, [eax + 32]
+ pmaddubsw xmm0, xmm4 // horizontal add
+ pmaddubsw xmm1, xmm4
+ pavgw xmm0, xmm5 // (x + 1) / 2
+ pavgw xmm1, xmm5
+ packuswb xmm0, xmm1
+ movdqu [edx], xmm0
+ lea edx, [edx + 16]
+ sub ecx, 16
+ jg wloop
+
+ ret
+ }
+}
+
+// Blends 32x2 rectangle to 16x1.
+__declspec(naked)
+void ScaleRowDown2Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ push esi
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
+
+ pcmpeqb xmm4, xmm4 // constant 0x0101
+ psrlw xmm4, 15
+ packuswb xmm4, xmm4
+ pxor xmm5, xmm5 // constant 0
+
+ wloop:
+ movdqu xmm0, [eax]
+ movdqu xmm1, [eax + 16]
+ movdqu xmm2, [eax + esi]
+ movdqu xmm3, [eax + esi + 16]
+ lea eax, [eax + 32]
+ pmaddubsw xmm0, xmm4 // horizontal add
+ pmaddubsw xmm1, xmm4
+ pmaddubsw xmm2, xmm4
+ pmaddubsw xmm3, xmm4
+ paddw xmm0, xmm2 // vertical add
+ paddw xmm1, xmm3
+ psrlw xmm0, 1
+ psrlw xmm1, 1
+ pavgw xmm0, xmm5 // (x + 1) / 2
+ pavgw xmm1, xmm5
+ packuswb xmm0, xmm1
+ movdqu [edx], xmm0
+ lea edx, [edx + 16]
+ sub ecx, 16
+ jg wloop
+
+ pop esi
+ ret
+ }
+}
+
+#ifdef HAS_SCALEROWDOWN2_AVX2
+// Reads 64 pixels, throws half away and writes 32 pixels.
+__declspec(naked)
+void ScaleRowDown2_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+
+ wloop:
+ vmovdqu ymm0, [eax]
+ vmovdqu ymm1, [eax + 32]
+ lea eax, [eax + 64]
+ vpsrlw ymm0, ymm0, 8 // isolate odd pixels.
+ vpsrlw ymm1, ymm1, 8
+ vpackuswb ymm0, ymm0, ymm1
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vmovdqu [edx], ymm0
+ lea edx, [edx + 32]
+ sub ecx, 32
+ jg wloop
+
+ vzeroupper
+ ret
+ }
+}
+
+// Blends 64x1 rectangle to 32x1.
+__declspec(naked)
+void ScaleRowDown2Linear_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ mov eax, [esp + 4] // src_ptr
+ // src_stride
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+
+ vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b
+ vpsrlw ymm4, ymm4, 15
+ vpackuswb ymm4, ymm4, ymm4
+ vpxor ymm5, ymm5, ymm5 // constant 0
+
+ wloop:
+ vmovdqu ymm0, [eax]
+ vmovdqu ymm1, [eax + 32]
+ lea eax, [eax + 64]
+ vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
+ vpmaddubsw ymm1, ymm1, ymm4
+ vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2
+ vpavgw ymm1, ymm1, ymm5
+ vpackuswb ymm0, ymm0, ymm1
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vmovdqu [edx], ymm0
+ lea edx, [edx + 32]
+ sub ecx, 32
+ jg wloop
+
+ vzeroupper
+ ret
+ }
+}
+
+// For rounding, average = (sum + 2) / 4
+// becomes average((sum >> 1), 0)
+// Blends 64x2 rectangle to 32x1.
+__declspec(naked)
+void ScaleRowDown2Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ push esi
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
+
+ vpcmpeqb ymm4, ymm4, ymm4 // '1' constant, 8b
+ vpsrlw ymm4, ymm4, 15
+ vpackuswb ymm4, ymm4, ymm4
+ vpxor ymm5, ymm5, ymm5 // constant 0
+
+ wloop:
+ vmovdqu ymm0, [eax]
+ vmovdqu ymm1, [eax + 32]
+ vmovdqu ymm2, [eax + esi]
+ vmovdqu ymm3, [eax + esi + 32]
+ lea eax, [eax + 64]
+ vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
+ vpmaddubsw ymm1, ymm1, ymm4
+ vpmaddubsw ymm2, ymm2, ymm4
+ vpmaddubsw ymm3, ymm3, ymm4
+ vpaddw ymm0, ymm0, ymm2 // vertical add
+ vpaddw ymm1, ymm1, ymm3
+ vpsrlw ymm0, ymm0, 1 // (x + 2) / 4 = (x / 2 + 1) / 2
+ vpsrlw ymm1, ymm1, 1
+ vpavgw ymm0, ymm0, ymm5 // (x + 1) / 2
+ vpavgw ymm1, ymm1, ymm5
+ vpackuswb ymm0, ymm0, ymm1
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vmovdqu [edx], ymm0
+ lea edx, [edx + 32]
+ sub ecx, 32
+ jg wloop
+
+ pop esi
+ vzeroupper
+ ret
+ }
+}
+#endif // HAS_SCALEROWDOWN2_AVX2
+
+// Point samples 32 pixels to 8 pixels.
+__declspec(naked)
+void ScaleRowDown4_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+ pcmpeqb xmm5, xmm5 // generate mask 0x00ff0000
+ psrld xmm5, 24
+ pslld xmm5, 16
+
+ wloop:
+ movdqu xmm0, [eax]
+ movdqu xmm1, [eax + 16]
+ lea eax, [eax + 32]
+ pand xmm0, xmm5
+ pand xmm1, xmm5
+ packuswb xmm0, xmm1
+ psrlw xmm0, 8
+ packuswb xmm0, xmm0
+ movq qword ptr [edx], xmm0
+ lea edx, [edx + 8]
+ sub ecx, 8
+ jg wloop
+
+ ret
+ }
+}
+
+// Blends 32x4 rectangle to 8x1.
+__declspec(naked)
+void ScaleRowDown4Box_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ push esi
+ push edi
+ mov eax, [esp + 8 + 4] // src_ptr
+ mov esi, [esp + 8 + 8] // src_stride
+ mov edx, [esp + 8 + 12] // dst_ptr
+ mov ecx, [esp + 8 + 16] // dst_width
+ lea edi, [esi + esi * 2] // src_stride * 3
+ pcmpeqb xmm4, xmm4 // constant 0x0101
+ psrlw xmm4, 15
+ movdqa xmm5, xmm4
+ packuswb xmm4, xmm4
+ psllw xmm5, 3 // constant 0x0008
+
+ wloop:
+ movdqu xmm0, [eax] // average rows
+ movdqu xmm1, [eax + 16]
+ movdqu xmm2, [eax + esi]
+ movdqu xmm3, [eax + esi + 16]
+ pmaddubsw xmm0, xmm4 // horizontal add
+ pmaddubsw xmm1, xmm4
+ pmaddubsw xmm2, xmm4
+ pmaddubsw xmm3, xmm4
+ paddw xmm0, xmm2 // vertical add rows 0, 1
+ paddw xmm1, xmm3
+ movdqu xmm2, [eax + esi * 2]
+ movdqu xmm3, [eax + esi * 2 + 16]
+ pmaddubsw xmm2, xmm4
+ pmaddubsw xmm3, xmm4
+ paddw xmm0, xmm2 // add row 2
+ paddw xmm1, xmm3
+ movdqu xmm2, [eax + edi]
+ movdqu xmm3, [eax + edi + 16]
+ lea eax, [eax + 32]
+ pmaddubsw xmm2, xmm4
+ pmaddubsw xmm3, xmm4
+ paddw xmm0, xmm2 // add row 3
+ paddw xmm1, xmm3
+ phaddw xmm0, xmm1
+ paddw xmm0, xmm5 // + 8 for round
+ psrlw xmm0, 4 // /16 for average of 4 * 4
+ packuswb xmm0, xmm0
+ movq qword ptr [edx], xmm0
+ lea edx, [edx + 8]
+ sub ecx, 8
+ jg wloop
+
+ pop edi
+ pop esi
+ ret
+ }
+}
+
+#ifdef HAS_SCALEROWDOWN4_AVX2
+// Point samples 64 pixels to 16 pixels.
+__declspec(naked)
+void ScaleRowDown4_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+ vpcmpeqb ymm5, ymm5, ymm5 // generate mask 0x00ff0000
+ vpsrld ymm5, ymm5, 24
+ vpslld ymm5, ymm5, 16
+
+ wloop:
+ vmovdqu ymm0, [eax]
+ vmovdqu ymm1, [eax + 32]
+ lea eax, [eax + 64]
+ vpand ymm0, ymm0, ymm5
+ vpand ymm1, ymm1, ymm5
+ vpackuswb ymm0, ymm0, ymm1
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vpsrlw ymm0, ymm0, 8
+ vpackuswb ymm0, ymm0, ymm0
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vmovdqu [edx], xmm0
+ lea edx, [edx + 16]
+ sub ecx, 16
+ jg wloop
+
+ vzeroupper
+ ret
+ }
+}
+
+// Blends 64x4 rectangle to 16x1.
+__declspec(naked)
+void ScaleRowDown4Box_AVX2(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ push esi
+ push edi
+ mov eax, [esp + 8 + 4] // src_ptr
+ mov esi, [esp + 8 + 8] // src_stride
+ mov edx, [esp + 8 + 12] // dst_ptr
+ mov ecx, [esp + 8 + 16] // dst_width
+ lea edi, [esi + esi * 2] // src_stride * 3
+ vpcmpeqb ymm4, ymm4, ymm4 // constant 0x0101
+ vpsrlw ymm4, ymm4, 15
+ vpsllw ymm5, ymm4, 3 // constant 0x0008
+ vpackuswb ymm4, ymm4, ymm4
+
+ wloop:
+ vmovdqu ymm0, [eax] // average rows
+ vmovdqu ymm1, [eax + 32]
+ vmovdqu ymm2, [eax + esi]
+ vmovdqu ymm3, [eax + esi + 32]
+ vpmaddubsw ymm0, ymm0, ymm4 // horizontal add
+ vpmaddubsw ymm1, ymm1, ymm4
+ vpmaddubsw ymm2, ymm2, ymm4
+ vpmaddubsw ymm3, ymm3, ymm4
+ vpaddw ymm0, ymm0, ymm2 // vertical add rows 0, 1
+ vpaddw ymm1, ymm1, ymm3
+ vmovdqu ymm2, [eax + esi * 2]
+ vmovdqu ymm3, [eax + esi * 2 + 32]
+ vpmaddubsw ymm2, ymm2, ymm4
+ vpmaddubsw ymm3, ymm3, ymm4
+ vpaddw ymm0, ymm0, ymm2 // add row 2
+ vpaddw ymm1, ymm1, ymm3
+ vmovdqu ymm2, [eax + edi]
+ vmovdqu ymm3, [eax + edi + 32]
+ lea eax, [eax + 64]
+ vpmaddubsw ymm2, ymm2, ymm4
+ vpmaddubsw ymm3, ymm3, ymm4
+ vpaddw ymm0, ymm0, ymm2 // add row 3
+ vpaddw ymm1, ymm1, ymm3
+ vphaddw ymm0, ymm0, ymm1 // mutates
+ vpermq ymm0, ymm0, 0xd8 // unmutate vphaddw
+ vpaddw ymm0, ymm0, ymm5 // + 8 for round
+ vpsrlw ymm0, ymm0, 4 // /32 for average of 4 * 4
+ vpackuswb ymm0, ymm0, ymm0
+ vpermq ymm0, ymm0, 0xd8 // unmutate vpackuswb
+ vmovdqu [edx], xmm0
+ lea edx, [edx + 16]
+ sub ecx, 16
+ jg wloop
+
+ pop edi
+ pop esi
+ vzeroupper
+ ret
+ }
+}
+#endif // HAS_SCALEROWDOWN4_AVX2
+
+// Point samples 32 pixels to 24 pixels.
+// Produces three 8 byte values. For each 8 bytes, 16 bytes are read.
+// Then shuffled to do the scaling.
+
+__declspec(naked)
+void ScaleRowDown34_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+ movdqa xmm3, xmmword ptr kShuf0
+ movdqa xmm4, xmmword ptr kShuf1
+ movdqa xmm5, xmmword ptr kShuf2
+
+ wloop:
+ movdqu xmm0, [eax]
+ movdqu xmm1, [eax + 16]
+ lea eax, [eax + 32]
+ movdqa xmm2, xmm1
+ palignr xmm1, xmm0, 8
+ pshufb xmm0, xmm3
+ pshufb xmm1, xmm4
+ pshufb xmm2, xmm5
+ movq qword ptr [edx], xmm0
+ movq qword ptr [edx + 8], xmm1
+ movq qword ptr [edx + 16], xmm2
+ lea edx, [edx + 24]
+ sub ecx, 24
+ jg wloop
+
+ ret
+ }
+}
+
+// Blends 32x2 rectangle to 24x1
+// Produces three 8 byte values. For each 8 bytes, 16 bytes are read.
+// Then shuffled to do the scaling.
+
+// Register usage:
+// xmm0 src_row 0
+// xmm1 src_row 1
+// xmm2 shuf 0
+// xmm3 shuf 1
+// xmm4 shuf 2
+// xmm5 madd 0
+// xmm6 madd 1
+// xmm7 kRound34
+
+// Note that movdqa+palign may be better than movdqu.
+__declspec(naked)
+void ScaleRowDown34_1_Box_SSSE3(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ push esi
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
+ movdqa xmm2, xmmword ptr kShuf01
+ movdqa xmm3, xmmword ptr kShuf11
+ movdqa xmm4, xmmword ptr kShuf21
+ movdqa xmm5, xmmword ptr kMadd01
+ movdqa xmm6, xmmword ptr kMadd11
+ movdqa xmm7, xmmword ptr kRound34
+
+ wloop:
+ movdqu xmm0, [eax] // pixels 0..7
+ movdqu xmm1, [eax + esi]
+ pavgb xmm0, xmm1
+ pshufb xmm0, xmm2
+ pmaddubsw xmm0, xmm5
+ paddsw xmm0, xmm7
+ psrlw xmm0, 2
+ packuswb xmm0, xmm0
+ movq qword ptr [edx], xmm0
+ movdqu xmm0, [eax + 8] // pixels 8..15
+ movdqu xmm1, [eax + esi + 8]
+ pavgb xmm0, xmm1
+ pshufb xmm0, xmm3
+ pmaddubsw xmm0, xmm6
+ paddsw xmm0, xmm7
+ psrlw xmm0, 2
+ packuswb xmm0, xmm0
+ movq qword ptr [edx + 8], xmm0
+ movdqu xmm0, [eax + 16] // pixels 16..23
+ movdqu xmm1, [eax + esi + 16]
+ lea eax, [eax + 32]
+ pavgb xmm0, xmm1
+ pshufb xmm0, xmm4
+ movdqa xmm1, xmmword ptr kMadd21
+ pmaddubsw xmm0, xmm1
+ paddsw xmm0, xmm7
+ psrlw xmm0, 2
+ packuswb xmm0, xmm0
+ movq qword ptr [edx + 16], xmm0
+ lea edx, [edx + 24]
+ sub ecx, 24
+ jg wloop
+
+ pop esi
+ ret
+ }
+}
+
+// Note that movdqa+palign may be better than movdqu.
+__declspec(naked)
+void ScaleRowDown34_0_Box_SSSE3(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ push esi
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
+ movdqa xmm2, xmmword ptr kShuf01
+ movdqa xmm3, xmmword ptr kShuf11
+ movdqa xmm4, xmmword ptr kShuf21
+ movdqa xmm5, xmmword ptr kMadd01
+ movdqa xmm6, xmmword ptr kMadd11
+ movdqa xmm7, xmmword ptr kRound34
+
+ wloop:
+ movdqu xmm0, [eax] // pixels 0..7
+ movdqu xmm1, [eax + esi]
+ pavgb xmm1, xmm0
+ pavgb xmm0, xmm1
+ pshufb xmm0, xmm2
+ pmaddubsw xmm0, xmm5
+ paddsw xmm0, xmm7
+ psrlw xmm0, 2
+ packuswb xmm0, xmm0
+ movq qword ptr [edx], xmm0
+ movdqu xmm0, [eax + 8] // pixels 8..15
+ movdqu xmm1, [eax + esi + 8]
+ pavgb xmm1, xmm0
+ pavgb xmm0, xmm1
+ pshufb xmm0, xmm3
+ pmaddubsw xmm0, xmm6
+ paddsw xmm0, xmm7
+ psrlw xmm0, 2
+ packuswb xmm0, xmm0
+ movq qword ptr [edx + 8], xmm0
+ movdqu xmm0, [eax + 16] // pixels 16..23
+ movdqu xmm1, [eax + esi + 16]
+ lea eax, [eax + 32]
+ pavgb xmm1, xmm0
+ pavgb xmm0, xmm1
+ pshufb xmm0, xmm4
+ movdqa xmm1, xmmword ptr kMadd21
+ pmaddubsw xmm0, xmm1
+ paddsw xmm0, xmm7
+ psrlw xmm0, 2
+ packuswb xmm0, xmm0
+ movq qword ptr [edx + 16], xmm0
+ lea edx, [edx+24]
+ sub ecx, 24
+ jg wloop
+
+ pop esi
+ ret
+ }
+}
+
+// 3/8 point sampler
+
+// Scale 32 pixels to 12
+__declspec(naked)
+void ScaleRowDown38_SSSE3(const uint8* src_ptr, ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ mov eax, [esp + 4] // src_ptr
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_ptr
+ mov ecx, [esp + 16] // dst_width
+ movdqa xmm4, xmmword ptr kShuf38a
+ movdqa xmm5, xmmword ptr kShuf38b
+
+ xloop:
+ movdqu xmm0, [eax] // 16 pixels -> 0,1,2,3,4,5
+ movdqu xmm1, [eax + 16] // 16 pixels -> 6,7,8,9,10,11
+ lea eax, [eax + 32]
+ pshufb xmm0, xmm4
+ pshufb xmm1, xmm5
+ paddusb xmm0, xmm1
+
+ movq qword ptr [edx], xmm0 // write 12 pixels
+ movhlps xmm1, xmm0
+ movd [edx + 8], xmm1
+ lea edx, [edx + 12]
+ sub ecx, 12
+ jg xloop
+
+ ret
+ }
+}
+
+// Scale 16x3 pixels to 6x1 with interpolation
+__declspec(naked)
+void ScaleRowDown38_3_Box_SSSE3(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ push esi
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
+ movdqa xmm2, xmmword ptr kShufAc
+ movdqa xmm3, xmmword ptr kShufAc3
+ movdqa xmm4, xmmword ptr kScaleAc33
+ pxor xmm5, xmm5
+
+ xloop:
+ movdqu xmm0, [eax] // sum up 3 rows into xmm0/1
+ movdqu xmm6, [eax + esi]
+ movhlps xmm1, xmm0
+ movhlps xmm7, xmm6
+ punpcklbw xmm0, xmm5
+ punpcklbw xmm1, xmm5
+ punpcklbw xmm6, xmm5
+ punpcklbw xmm7, xmm5
+ paddusw xmm0, xmm6
+ paddusw xmm1, xmm7
+ movdqu xmm6, [eax + esi * 2]
+ lea eax, [eax + 16]
+ movhlps xmm7, xmm6
+ punpcklbw xmm6, xmm5
+ punpcklbw xmm7, xmm5
+ paddusw xmm0, xmm6
+ paddusw xmm1, xmm7
+
+ movdqa xmm6, xmm0 // 8 pixels -> 0,1,2 of xmm6
+ psrldq xmm0, 2
+ paddusw xmm6, xmm0
+ psrldq xmm0, 2
+ paddusw xmm6, xmm0
+ pshufb xmm6, xmm2
+
+ movdqa xmm7, xmm1 // 8 pixels -> 3,4,5 of xmm6
+ psrldq xmm1, 2
+ paddusw xmm7, xmm1
+ psrldq xmm1, 2
+ paddusw xmm7, xmm1
+ pshufb xmm7, xmm3
+ paddusw xmm6, xmm7
+
+ pmulhuw xmm6, xmm4 // divide by 9,9,6, 9,9,6
+ packuswb xmm6, xmm6
+
+ movd [edx], xmm6 // write 6 pixels
+ psrlq xmm6, 16
+ movd [edx + 2], xmm6
+ lea edx, [edx + 6]
+ sub ecx, 6
+ jg xloop
+
+ pop esi
+ ret
+ }
+}
+
+// Scale 16x2 pixels to 6x1 with interpolation
+__declspec(naked)
+void ScaleRowDown38_2_Box_SSSE3(const uint8* src_ptr,
+ ptrdiff_t src_stride,
+ uint8* dst_ptr, int dst_width) {
+ __asm {
+ push esi
+ mov eax, [esp + 4 + 4] // src_ptr
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_ptr
+ mov ecx, [esp + 4 + 16] // dst_width
+ movdqa xmm2, xmmword ptr kShufAb0
+ movdqa xmm3, xmmword ptr kShufAb1
+ movdqa xmm4, xmmword ptr kShufAb2
+ movdqa xmm5, xmmword ptr kScaleAb2
+
+ xloop:
+ movdqu xmm0, [eax] // average 2 rows into xmm0
+ movdqu xmm1, [eax + esi]
+ lea eax, [eax + 16]
+ pavgb xmm0, xmm1
+
+ movdqa xmm1, xmm0 // 16 pixels -> 0,1,2,3,4,5 of xmm1
+ pshufb xmm1, xmm2
+ movdqa xmm6, xmm0
+ pshufb xmm6, xmm3
+ paddusw xmm1, xmm6
+ pshufb xmm0, xmm4
+ paddusw xmm1, xmm0
+
+ pmulhuw xmm1, xmm5 // divide by 3,3,2, 3,3,2
+ packuswb xmm1, xmm1
+
+ movd [edx], xmm1 // write 6 pixels
+ psrlq xmm1, 16
+ movd [edx + 2], xmm1
+ lea edx, [edx + 6]
+ sub ecx, 6
+ jg xloop
+
+ pop esi
+ ret
+ }
+}
+
+// Reads 16 bytes and accumulates to 16 shorts at a time.
+__declspec(naked)
+void ScaleAddRow_SSE2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
+ __asm {
+ mov eax, [esp + 4] // src_ptr
+ mov edx, [esp + 8] // dst_ptr
+ mov ecx, [esp + 12] // src_width
+ pxor xmm5, xmm5
+
+ // sum rows
+ xloop:
+ movdqu xmm3, [eax] // read 16 bytes
+ lea eax, [eax + 16]
+ movdqu xmm0, [edx] // read 16 words from destination
+ movdqu xmm1, [edx + 16]
+ movdqa xmm2, xmm3
+ punpcklbw xmm2, xmm5
+ punpckhbw xmm3, xmm5
+ paddusw xmm0, xmm2 // sum 16 words
+ paddusw xmm1, xmm3
+ movdqu [edx], xmm0 // write 16 words to destination
+ movdqu [edx + 16], xmm1
+ lea edx, [edx + 32]
+ sub ecx, 16
+ jg xloop
+ ret
+ }
+}
+
+#ifdef HAS_SCALEADDROW_AVX2
+// Reads 32 bytes and accumulates to 32 shorts at a time.
+__declspec(naked)
+void ScaleAddRow_AVX2(const uint8* src_ptr, uint16* dst_ptr, int src_width) {
+ __asm {
+ mov eax, [esp + 4] // src_ptr
+ mov edx, [esp + 8] // dst_ptr
+ mov ecx, [esp + 12] // src_width
+ vpxor ymm5, ymm5, ymm5
+
+ // sum rows
+ xloop:
+ vmovdqu ymm3, [eax] // read 32 bytes
+ lea eax, [eax + 32]
+ vpermq ymm3, ymm3, 0xd8 // unmutate for vpunpck
+ vpunpcklbw ymm2, ymm3, ymm5
+ vpunpckhbw ymm3, ymm3, ymm5
+ vpaddusw ymm0, ymm2, [edx] // sum 16 words
+ vpaddusw ymm1, ymm3, [edx + 32]
+ vmovdqu [edx], ymm0 // write 32 words to destination
+ vmovdqu [edx + 32], ymm1
+ lea edx, [edx + 64]
+ sub ecx, 32
+ jg xloop
+
+ vzeroupper
+ ret
+ }
+}
+#endif // HAS_SCALEADDROW_AVX2
+
+// Constant for making pixels signed to avoid pmaddubsw
+// saturation.
+static uvec8 kFsub80 =
+ { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 };
+
+// Constant for making pixels unsigned and adding .5 for rounding.
+static uvec16 kFadd40 =
+ { 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040, 0x4040 };
+
+// Bilinear column filtering. SSSE3 version.
+__declspec(naked)
+void ScaleFilterCols_SSSE3(uint8* dst_ptr, const uint8* src_ptr,
+ int dst_width, int x, int dx) {
+ __asm {
+ push ebx
+ push esi
+ push edi
+ mov edi, [esp + 12 + 4] // dst_ptr
+ mov esi, [esp + 12 + 8] // src_ptr
+ mov ecx, [esp + 12 + 12] // dst_width
+ movd xmm2, [esp + 12 + 16] // x
+ movd xmm3, [esp + 12 + 20] // dx
+ mov eax, 0x04040000 // shuffle to line up fractions with pixel.
+ movd xmm5, eax
+ pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction.
+ psrlw xmm6, 9
+ pcmpeqb xmm7, xmm7 // generate 0x0001
+ psrlw xmm7, 15
+ pextrw eax, xmm2, 1 // get x0 integer. preroll
+ sub ecx, 2
+ jl xloop29
+
+ movdqa xmm0, xmm2 // x1 = x0 + dx
+ paddd xmm0, xmm3
+ punpckldq xmm2, xmm0 // x0 x1
+ punpckldq xmm3, xmm3 // dx dx
+ paddd xmm3, xmm3 // dx * 2, dx * 2
+ pextrw edx, xmm2, 3 // get x1 integer. preroll
+
+ // 2 Pixel loop.
+ xloop2:
+ movdqa xmm1, xmm2 // x0, x1 fractions.
+ paddd xmm2, xmm3 // x += dx
+ movzx ebx, word ptr [esi + eax] // 2 source x0 pixels
+ movd xmm0, ebx
+ psrlw xmm1, 9 // 7 bit fractions.
+ movzx ebx, word ptr [esi + edx] // 2 source x1 pixels
+ movd xmm4, ebx
+ pshufb xmm1, xmm5 // 0011
+ punpcklwd xmm0, xmm4
+ psubb xmm0, xmmword ptr kFsub80 // make pixels signed.
+ pxor xmm1, xmm6 // 0..7f and 7f..0
+ paddusb xmm1, xmm7 // +1 so 0..7f and 80..1
+ pmaddubsw xmm1, xmm0 // 16 bit, 2 pixels.
+ pextrw eax, xmm2, 1 // get x0 integer. next iteration.
+ pextrw edx, xmm2, 3 // get x1 integer. next iteration.
+ paddw xmm1, xmmword ptr kFadd40 // make pixels unsigned and round.
+ psrlw xmm1, 7 // 8.7 fixed point to low 8 bits.
+ packuswb xmm1, xmm1 // 8 bits, 2 pixels.
+ movd ebx, xmm1
+ mov [edi], bx
+ lea edi, [edi + 2]
+ sub ecx, 2 // 2 pixels
+ jge xloop2
+
+ xloop29:
+ add ecx, 2 - 1
+ jl xloop99
+
+ // 1 pixel remainder
+ movzx ebx, word ptr [esi + eax] // 2 source x0 pixels
+ movd xmm0, ebx
+ psrlw xmm2, 9 // 7 bit fractions.
+ pshufb xmm2, xmm5 // 0011
+ psubb xmm0, xmmword ptr kFsub80 // make pixels signed.
+ pxor xmm2, xmm6 // 0..7f and 7f..0
+ paddusb xmm2, xmm7 // +1 so 0..7f and 80..1
+ pmaddubsw xmm2, xmm0 // 16 bit
+ paddw xmm2, xmmword ptr kFadd40 // make pixels unsigned and round.
+ psrlw xmm2, 7 // 8.7 fixed point to low 8 bits.
+ packuswb xmm2, xmm2 // 8 bits
+ movd ebx, xmm2
+ mov [edi], bl
+
+ xloop99:
+
+ pop edi
+ pop esi
+ pop ebx
+ ret
+ }
+}
+
+// Reads 16 pixels, duplicates them and writes 32 pixels.
+__declspec(naked)
+void ScaleColsUp2_SSE2(uint8* dst_ptr, const uint8* src_ptr,
+ int dst_width, int x, int dx) {
+ __asm {
+ mov edx, [esp + 4] // dst_ptr
+ mov eax, [esp + 8] // src_ptr
+ mov ecx, [esp + 12] // dst_width
+
+ wloop:
+ movdqu xmm0, [eax]
+ lea eax, [eax + 16]
+ movdqa xmm1, xmm0
+ punpcklbw xmm0, xmm0
+ punpckhbw xmm1, xmm1
+ movdqu [edx], xmm0
+ movdqu [edx + 16], xmm1
+ lea edx, [edx + 32]
+ sub ecx, 32
+ jg wloop
+
+ ret
+ }
+}
+
+// Reads 8 pixels, throws half away and writes 4 even pixels (0, 2, 4, 6)
+__declspec(naked)
+void ScaleARGBRowDown2_SSE2(const uint8* src_argb,
+ ptrdiff_t src_stride,
+ uint8* dst_argb, int dst_width) {
+ __asm {
+ mov eax, [esp + 4] // src_argb
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_argb
+ mov ecx, [esp + 16] // dst_width
+
+ wloop:
+ movdqu xmm0, [eax]
+ movdqu xmm1, [eax + 16]
+ lea eax, [eax + 32]
+ shufps xmm0, xmm1, 0xdd
+ movdqu [edx], xmm0
+ lea edx, [edx + 16]
+ sub ecx, 4
+ jg wloop
+
+ ret
+ }
+}
+
+// Blends 8x1 rectangle to 4x1.
+__declspec(naked)
+void ScaleARGBRowDown2Linear_SSE2(const uint8* src_argb,
+ ptrdiff_t src_stride,
+ uint8* dst_argb, int dst_width) {
+ __asm {
+ mov eax, [esp + 4] // src_argb
+ // src_stride ignored
+ mov edx, [esp + 12] // dst_argb
+ mov ecx, [esp + 16] // dst_width
+
+ wloop:
+ movdqu xmm0, [eax]
+ movdqu xmm1, [eax + 16]
+ lea eax, [eax + 32]
+ movdqa xmm2, xmm0
+ shufps xmm0, xmm1, 0x88 // even pixels
+ shufps xmm2, xmm1, 0xdd // odd pixels
+ pavgb xmm0, xmm2
+ movdqu [edx], xmm0
+ lea edx, [edx + 16]
+ sub ecx, 4
+ jg wloop
+
+ ret
+ }
+}
+
+// Blends 8x2 rectangle to 4x1.
+__declspec(naked)
+void ScaleARGBRowDown2Box_SSE2(const uint8* src_argb,
+ ptrdiff_t src_stride,
+ uint8* dst_argb, int dst_width) {
+ __asm {
+ push esi
+ mov eax, [esp + 4 + 4] // src_argb
+ mov esi, [esp + 4 + 8] // src_stride
+ mov edx, [esp + 4 + 12] // dst_argb
+ mov ecx, [esp + 4 + 16] // dst_width
+
+ wloop:
+ movdqu xmm0, [eax]
+ movdqu xmm1, [eax + 16]
+ movdqu xmm2, [eax + esi]
+ movdqu xmm3, [eax + esi + 16]
+ lea eax, [eax + 32]
+ pavgb xmm0, xmm2 // average rows
+ pavgb xmm1, xmm3
+ movdqa xmm2, xmm0 // average columns (8 to 4 pixels)
+ shufps xmm0, xmm1, 0x88 // even pixels
+ shufps xmm2, xmm1, 0xdd // odd pixels
+ pavgb xmm0, xmm2
+ movdqu [edx], xmm0
+ lea edx, [edx + 16]
+ sub ecx, 4
+ jg wloop
+
+ pop esi
+ ret
+ }
+}
+
+// Reads 4 pixels at a time.
+__declspec(naked)
+void ScaleARGBRowDownEven_SSE2(const uint8* src_argb, ptrdiff_t src_stride,
+ int src_stepx,
+ uint8* dst_argb, int dst_width) {
+ __asm {
+ push ebx
+ push edi
+ mov eax, [esp + 8 + 4] // src_argb
+ // src_stride ignored
+ mov ebx, [esp + 8 + 12] // src_stepx
+ mov edx, [esp + 8 + 16] // dst_argb
+ mov ecx, [esp + 8 + 20] // dst_width
+ lea ebx, [ebx * 4]
+ lea edi, [ebx + ebx * 2]
+
+ wloop:
+ movd xmm0, [eax]
+ movd xmm1, [eax + ebx]
+ punpckldq xmm0, xmm1
+ movd xmm2, [eax + ebx * 2]
+ movd xmm3, [eax + edi]
+ lea eax, [eax + ebx * 4]
+ punpckldq xmm2, xmm3
+ punpcklqdq xmm0, xmm2
+ movdqu [edx], xmm0
+ lea edx, [edx + 16]
+ sub ecx, 4
+ jg wloop
+
+ pop edi
+ pop ebx
+ ret
+ }
+}
+
+// Blends four 2x2 to 4x1.
+__declspec(naked)
+void ScaleARGBRowDownEvenBox_SSE2(const uint8* src_argb,
+ ptrdiff_t src_stride,
+ int src_stepx,
+ uint8* dst_argb, int dst_width) {
+ __asm {
+ push ebx
+ push esi
+ push edi
+ mov eax, [esp + 12 + 4] // src_argb
+ mov esi, [esp + 12 + 8] // src_stride
+ mov ebx, [esp + 12 + 12] // src_stepx
+ mov edx, [esp + 12 + 16] // dst_argb
+ mov ecx, [esp + 12 + 20] // dst_width
+ lea esi, [eax + esi] // row1 pointer
+ lea ebx, [ebx * 4]
+ lea edi, [ebx + ebx * 2]
+
+ wloop:
+ movq xmm0, qword ptr [eax] // row0 4 pairs
+ movhps xmm0, qword ptr [eax + ebx]
+ movq xmm1, qword ptr [eax + ebx * 2]
+ movhps xmm1, qword ptr [eax + edi]
+ lea eax, [eax + ebx * 4]
+ movq xmm2, qword ptr [esi] // row1 4 pairs
+ movhps xmm2, qword ptr [esi + ebx]
+ movq xmm3, qword ptr [esi + ebx * 2]
+ movhps xmm3, qword ptr [esi + edi]
+ lea esi, [esi + ebx * 4]
+ pavgb xmm0, xmm2 // average rows
+ pavgb xmm1, xmm3
+ movdqa xmm2, xmm0 // average columns (8 to 4 pixels)
+ shufps xmm0, xmm1, 0x88 // even pixels
+ shufps xmm2, xmm1, 0xdd // odd pixels
+ pavgb xmm0, xmm2
+ movdqu [edx], xmm0
+ lea edx, [edx + 16]
+ sub ecx, 4
+ jg wloop
+
+ pop edi
+ pop esi
+ pop ebx
+ ret
+ }
+}
+
+// Column scaling unfiltered. SSE2 version.
+__declspec(naked)
+void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb,
+ int dst_width, int x, int dx) {
+ __asm {
+ push edi
+ push esi
+ mov edi, [esp + 8 + 4] // dst_argb
+ mov esi, [esp + 8 + 8] // src_argb
+ mov ecx, [esp + 8 + 12] // dst_width
+ movd xmm2, [esp + 8 + 16] // x
+ movd xmm3, [esp + 8 + 20] // dx
+
+ pshufd xmm2, xmm2, 0 // x0 x0 x0 x0
+ pshufd xmm0, xmm3, 0x11 // dx 0 dx 0
+ paddd xmm2, xmm0
+ paddd xmm3, xmm3 // 0, 0, 0, dx * 2
+ pshufd xmm0, xmm3, 0x05 // dx * 2, dx * 2, 0, 0
+ paddd xmm2, xmm0 // x3 x2 x1 x0
+ paddd xmm3, xmm3 // 0, 0, 0, dx * 4
+ pshufd xmm3, xmm3, 0 // dx * 4, dx * 4, dx * 4, dx * 4
+
+ pextrw eax, xmm2, 1 // get x0 integer.
+ pextrw edx, xmm2, 3 // get x1 integer.
+
+ cmp ecx, 0
+ jle xloop99
+ sub ecx, 4
+ jl xloop49
+
+ // 4 Pixel loop.
+ xloop4:
+ movd xmm0, [esi + eax * 4] // 1 source x0 pixels
+ movd xmm1, [esi + edx * 4] // 1 source x1 pixels
+ pextrw eax, xmm2, 5 // get x2 integer.
+ pextrw edx, xmm2, 7 // get x3 integer.
+ paddd xmm2, xmm3 // x += dx
+ punpckldq xmm0, xmm1 // x0 x1
+
+ movd xmm1, [esi + eax * 4] // 1 source x2 pixels
+ movd xmm4, [esi + edx * 4] // 1 source x3 pixels
+ pextrw eax, xmm2, 1 // get x0 integer. next iteration.
+ pextrw edx, xmm2, 3 // get x1 integer. next iteration.
+ punpckldq xmm1, xmm4 // x2 x3
+ punpcklqdq xmm0, xmm1 // x0 x1 x2 x3
+ movdqu [edi], xmm0
+ lea edi, [edi + 16]
+ sub ecx, 4 // 4 pixels
+ jge xloop4
+
+ xloop49:
+ test ecx, 2
+ je xloop29
+
+ // 2 Pixels.
+ movd xmm0, [esi + eax * 4] // 1 source x0 pixels
+ movd xmm1, [esi + edx * 4] // 1 source x1 pixels
+ pextrw eax, xmm2, 5 // get x2 integer.
+ punpckldq xmm0, xmm1 // x0 x1
+
+ movq qword ptr [edi], xmm0
+ lea edi, [edi + 8]
+
+ xloop29:
+ test ecx, 1
+ je xloop99
+
+ // 1 Pixels.
+ movd xmm0, [esi + eax * 4] // 1 source x2 pixels
+ movd dword ptr [edi], xmm0
+ xloop99:
+
+ pop esi
+ pop edi
+ ret
+ }
+}
+
+// Bilinear row filtering combines 2x1 -> 1x1. SSSE3 version.
+// TODO(fbarchard): Port to Neon
+
+// Shuffle table for arranging 2 pixels into pairs for pmaddubsw
+static uvec8 kShuffleColARGB = {
+ 0u, 4u, 1u, 5u, 2u, 6u, 3u, 7u, // bbggrraa 1st pixel
+ 8u, 12u, 9u, 13u, 10u, 14u, 11u, 15u // bbggrraa 2nd pixel
+};
+
+// Shuffle table for duplicating 2 fractions into 8 bytes each
+static uvec8 kShuffleFractions = {
+ 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 4u, 4u, 4u, 4u, 4u, 4u, 4u, 4u,
+};
+
+__declspec(naked)
+void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb,
+ int dst_width, int x, int dx) {
+ __asm {
+ push esi
+ push edi
+ mov edi, [esp + 8 + 4] // dst_argb
+ mov esi, [esp + 8 + 8] // src_argb
+ mov ecx, [esp + 8 + 12] // dst_width
+ movd xmm2, [esp + 8 + 16] // x
+ movd xmm3, [esp + 8 + 20] // dx
+ movdqa xmm4, xmmword ptr kShuffleColARGB
+ movdqa xmm5, xmmword ptr kShuffleFractions
+ pcmpeqb xmm6, xmm6 // generate 0x007f for inverting fraction.
+ psrlw xmm6, 9
+ pextrw eax, xmm2, 1 // get x0 integer. preroll
+ sub ecx, 2
+ jl xloop29
+
+ movdqa xmm0, xmm2 // x1 = x0 + dx
+ paddd xmm0, xmm3
+ punpckldq xmm2, xmm0 // x0 x1
+ punpckldq xmm3, xmm3 // dx dx
+ paddd xmm3, xmm3 // dx * 2, dx * 2
+ pextrw edx, xmm2, 3 // get x1 integer. preroll
+
+ // 2 Pixel loop.
+ xloop2:
+ movdqa xmm1, xmm2 // x0, x1 fractions.
+ paddd xmm2, xmm3 // x += dx
+ movq xmm0, qword ptr [esi + eax * 4] // 2 source x0 pixels
+ psrlw xmm1, 9 // 7 bit fractions.
+ movhps xmm0, qword ptr [esi + edx * 4] // 2 source x1 pixels
+ pshufb xmm1, xmm5 // 0000000011111111
+ pshufb xmm0, xmm4 // arrange pixels into pairs
+ pxor xmm1, xmm6 // 0..7f and 7f..0
+ pmaddubsw xmm0, xmm1 // argb_argb 16 bit, 2 pixels.
+ pextrw eax, xmm2, 1 // get x0 integer. next iteration.
+ pextrw edx, xmm2, 3 // get x1 integer. next iteration.
+ psrlw xmm0, 7 // argb 8.7 fixed point to low 8 bits.
+ packuswb xmm0, xmm0 // argb_argb 8 bits, 2 pixels.
+ movq qword ptr [edi], xmm0
+ lea edi, [edi + 8]
+ sub ecx, 2 // 2 pixels
+ jge xloop2
+
+ xloop29:
+
+ add ecx, 2 - 1
+ jl xloop99
+
+ // 1 pixel remainder
+ psrlw xmm2, 9 // 7 bit fractions.
+ movq xmm0, qword ptr [esi + eax * 4] // 2 source x0 pixels
+ pshufb xmm2, xmm5 // 00000000
+ pshufb xmm0, xmm4 // arrange pixels into pairs
+ pxor xmm2, xmm6 // 0..7f and 7f..0
+ pmaddubsw xmm0, xmm2 // argb 16 bit, 1 pixel.
+ psrlw xmm0, 7
+ packuswb xmm0, xmm0 // argb 8 bits, 1 pixel.
+ movd [edi], xmm0
+
+ xloop99:
+
+ pop edi
+ pop esi
+ ret
+ }
+}
+
+// Reads 4 pixels, duplicates them and writes 8 pixels.
+__declspec(naked)
+void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb,
+ int dst_width, int x, int dx) {
+ __asm {
+ mov edx, [esp + 4] // dst_argb
+ mov eax, [esp + 8] // src_argb
+ mov ecx, [esp + 12] // dst_width
+
+ wloop:
+ movdqu xmm0, [eax]
+ lea eax, [eax + 16]
+ movdqa xmm1, xmm0
+ punpckldq xmm0, xmm0
+ punpckhdq xmm1, xmm1
+ movdqu [edx], xmm0
+ movdqu [edx + 16], xmm1
+ lea edx, [edx + 32]
+ sub ecx, 8
+ jg wloop
+
+ ret
+ }
+}
+
+// Divide num by div and return as 16.16 fixed point result.
+__declspec(naked)
+int FixedDiv_X86(int num, int div) {
+ __asm {
+ mov eax, [esp + 4] // num
+ cdq // extend num to 64 bits
+ shld edx, eax, 16 // 32.16
+ shl eax, 16
+ idiv dword ptr [esp + 8]
+ ret
+ }
+}
+
+// Divide num by div and return as 16.16 fixed point result.
+__declspec(naked)
+int FixedDiv1_X86(int num, int div) {
+ __asm {
+ mov eax, [esp + 4] // num
+ mov ecx, [esp + 8] // denom
+ cdq // extend num to 64 bits
+ shld edx, eax, 16 // 32.16
+ shl eax, 16
+ sub eax, 0x00010001
+ sbb edx, 0
+ sub ecx, 1
+ idiv ecx
+ ret
+ }
+}
+#endif // !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86)
+
+#ifdef __cplusplus
+} // extern "C"
+} // namespace libyuv
+#endif