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+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// SSE2 version of some decoding functions (idct, loop filtering).
+//
+// Author: somnath@google.com (Somnath Banerjee)
+// cduvivier@google.com (Christian Duvivier)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_SSE2)
+
+// The 3-coeff sparse transform in SSE2 is not really faster than the plain-C
+// one it seems => disable it by default. Uncomment the following to enable:
+// #define USE_TRANSFORM_AC3
+
+#include <emmintrin.h>
+#include "./common_sse2.h"
+#include "../dec/vp8i_dec.h"
+#include "../utils/utils.h"
+
+//------------------------------------------------------------------------------
+// Transforms (Paragraph 14.4)
+
+static void Transform(const int16_t* in, uint8_t* dst, int do_two) {
+ // This implementation makes use of 16-bit fixed point versions of two
+ // multiply constants:
+ // K1 = sqrt(2) * cos (pi/8) ~= 85627 / 2^16
+ // K2 = sqrt(2) * sin (pi/8) ~= 35468 / 2^16
+ //
+ // To be able to use signed 16-bit integers, we use the following trick to
+ // have constants within range:
+ // - Associated constants are obtained by subtracting the 16-bit fixed point
+ // version of one:
+ // k = K - (1 << 16) => K = k + (1 << 16)
+ // K1 = 85267 => k1 = 20091
+ // K2 = 35468 => k2 = -30068
+ // - The multiplication of a variable by a constant become the sum of the
+ // variable and the multiplication of that variable by the associated
+ // constant:
+ // (x * K) >> 16 = (x * (k + (1 << 16))) >> 16 = ((x * k ) >> 16) + x
+ const __m128i k1 = _mm_set1_epi16(20091);
+ const __m128i k2 = _mm_set1_epi16(-30068);
+ __m128i T0, T1, T2, T3;
+
+ // Load and concatenate the transform coefficients (we'll do two transforms
+ // in parallel). In the case of only one transform, the second half of the
+ // vectors will just contain random value we'll never use nor store.
+ __m128i in0, in1, in2, in3;
+ {
+ in0 = _mm_loadl_epi64((const __m128i*)&in[0]);
+ in1 = _mm_loadl_epi64((const __m128i*)&in[4]);
+ in2 = _mm_loadl_epi64((const __m128i*)&in[8]);
+ in3 = _mm_loadl_epi64((const __m128i*)&in[12]);
+ // a00 a10 a20 a30 x x x x
+ // a01 a11 a21 a31 x x x x
+ // a02 a12 a22 a32 x x x x
+ // a03 a13 a23 a33 x x x x
+ if (do_two) {
+ const __m128i inB0 = _mm_loadl_epi64((const __m128i*)&in[16]);
+ const __m128i inB1 = _mm_loadl_epi64((const __m128i*)&in[20]);
+ const __m128i inB2 = _mm_loadl_epi64((const __m128i*)&in[24]);
+ const __m128i inB3 = _mm_loadl_epi64((const __m128i*)&in[28]);
+ in0 = _mm_unpacklo_epi64(in0, inB0);
+ in1 = _mm_unpacklo_epi64(in1, inB1);
+ in2 = _mm_unpacklo_epi64(in2, inB2);
+ in3 = _mm_unpacklo_epi64(in3, inB3);
+ // a00 a10 a20 a30 b00 b10 b20 b30
+ // a01 a11 a21 a31 b01 b11 b21 b31
+ // a02 a12 a22 a32 b02 b12 b22 b32
+ // a03 a13 a23 a33 b03 b13 b23 b33
+ }
+ }
+
+ // Vertical pass and subsequent transpose.
+ {
+ // First pass, c and d calculations are longer because of the "trick"
+ // multiplications.
+ const __m128i a = _mm_add_epi16(in0, in2);
+ const __m128i b = _mm_sub_epi16(in0, in2);
+ // c = MUL(in1, K2) - MUL(in3, K1) = MUL(in1, k2) - MUL(in3, k1) + in1 - in3
+ const __m128i c1 = _mm_mulhi_epi16(in1, k2);
+ const __m128i c2 = _mm_mulhi_epi16(in3, k1);
+ const __m128i c3 = _mm_sub_epi16(in1, in3);
+ const __m128i c4 = _mm_sub_epi16(c1, c2);
+ const __m128i c = _mm_add_epi16(c3, c4);
+ // d = MUL(in1, K1) + MUL(in3, K2) = MUL(in1, k1) + MUL(in3, k2) + in1 + in3
+ const __m128i d1 = _mm_mulhi_epi16(in1, k1);
+ const __m128i d2 = _mm_mulhi_epi16(in3, k2);
+ const __m128i d3 = _mm_add_epi16(in1, in3);
+ const __m128i d4 = _mm_add_epi16(d1, d2);
+ const __m128i d = _mm_add_epi16(d3, d4);
+
+ // Second pass.
+ const __m128i tmp0 = _mm_add_epi16(a, d);
+ const __m128i tmp1 = _mm_add_epi16(b, c);
+ const __m128i tmp2 = _mm_sub_epi16(b, c);
+ const __m128i tmp3 = _mm_sub_epi16(a, d);
+
+ // Transpose the two 4x4.
+ VP8Transpose_2_4x4_16b(&tmp0, &tmp1, &tmp2, &tmp3, &T0, &T1, &T2, &T3);
+ }
+
+ // Horizontal pass and subsequent transpose.
+ {
+ // First pass, c and d calculations are longer because of the "trick"
+ // multiplications.
+ const __m128i four = _mm_set1_epi16(4);
+ const __m128i dc = _mm_add_epi16(T0, four);
+ const __m128i a = _mm_add_epi16(dc, T2);
+ const __m128i b = _mm_sub_epi16(dc, T2);
+ // c = MUL(T1, K2) - MUL(T3, K1) = MUL(T1, k2) - MUL(T3, k1) + T1 - T3
+ const __m128i c1 = _mm_mulhi_epi16(T1, k2);
+ const __m128i c2 = _mm_mulhi_epi16(T3, k1);
+ const __m128i c3 = _mm_sub_epi16(T1, T3);
+ const __m128i c4 = _mm_sub_epi16(c1, c2);
+ const __m128i c = _mm_add_epi16(c3, c4);
+ // d = MUL(T1, K1) + MUL(T3, K2) = MUL(T1, k1) + MUL(T3, k2) + T1 + T3
+ const __m128i d1 = _mm_mulhi_epi16(T1, k1);
+ const __m128i d2 = _mm_mulhi_epi16(T3, k2);
+ const __m128i d3 = _mm_add_epi16(T1, T3);
+ const __m128i d4 = _mm_add_epi16(d1, d2);
+ const __m128i d = _mm_add_epi16(d3, d4);
+
+ // Second pass.
+ const __m128i tmp0 = _mm_add_epi16(a, d);
+ const __m128i tmp1 = _mm_add_epi16(b, c);
+ const __m128i tmp2 = _mm_sub_epi16(b, c);
+ const __m128i tmp3 = _mm_sub_epi16(a, d);
+ const __m128i shifted0 = _mm_srai_epi16(tmp0, 3);
+ const __m128i shifted1 = _mm_srai_epi16(tmp1, 3);
+ const __m128i shifted2 = _mm_srai_epi16(tmp2, 3);
+ const __m128i shifted3 = _mm_srai_epi16(tmp3, 3);
+
+ // Transpose the two 4x4.
+ VP8Transpose_2_4x4_16b(&shifted0, &shifted1, &shifted2, &shifted3, &T0, &T1,
+ &T2, &T3);
+ }
+
+ // Add inverse transform to 'dst' and store.
+ {
+ const __m128i zero = _mm_setzero_si128();
+ // Load the reference(s).
+ __m128i dst0, dst1, dst2, dst3;
+ if (do_two) {
+ // Load eight bytes/pixels per line.
+ dst0 = _mm_loadl_epi64((__m128i*)(dst + 0 * BPS));
+ dst1 = _mm_loadl_epi64((__m128i*)(dst + 1 * BPS));
+ dst2 = _mm_loadl_epi64((__m128i*)(dst + 2 * BPS));
+ dst3 = _mm_loadl_epi64((__m128i*)(dst + 3 * BPS));
+ } else {
+ // Load four bytes/pixels per line.
+ dst0 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 0 * BPS));
+ dst1 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 1 * BPS));
+ dst2 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 2 * BPS));
+ dst3 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 3 * BPS));
+ }
+ // Convert to 16b.
+ dst0 = _mm_unpacklo_epi8(dst0, zero);
+ dst1 = _mm_unpacklo_epi8(dst1, zero);
+ dst2 = _mm_unpacklo_epi8(dst2, zero);
+ dst3 = _mm_unpacklo_epi8(dst3, zero);
+ // Add the inverse transform(s).
+ dst0 = _mm_add_epi16(dst0, T0);
+ dst1 = _mm_add_epi16(dst1, T1);
+ dst2 = _mm_add_epi16(dst2, T2);
+ dst3 = _mm_add_epi16(dst3, T3);
+ // Unsigned saturate to 8b.
+ dst0 = _mm_packus_epi16(dst0, dst0);
+ dst1 = _mm_packus_epi16(dst1, dst1);
+ dst2 = _mm_packus_epi16(dst2, dst2);
+ dst3 = _mm_packus_epi16(dst3, dst3);
+ // Store the results.
+ if (do_two) {
+ // Store eight bytes/pixels per line.
+ _mm_storel_epi64((__m128i*)(dst + 0 * BPS), dst0);
+ _mm_storel_epi64((__m128i*)(dst + 1 * BPS), dst1);
+ _mm_storel_epi64((__m128i*)(dst + 2 * BPS), dst2);
+ _mm_storel_epi64((__m128i*)(dst + 3 * BPS), dst3);
+ } else {
+ // Store four bytes/pixels per line.
+ WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32(dst0));
+ WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32(dst1));
+ WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(dst2));
+ WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32(dst3));
+ }
+ }
+}
+
+#if defined(USE_TRANSFORM_AC3)
+#define MUL(a, b) (((a) * (b)) >> 16)
+static void TransformAC3(const int16_t* in, uint8_t* dst) {
+ static const int kC1 = 20091 + (1 << 16);
+ static const int kC2 = 35468;
+ const __m128i A = _mm_set1_epi16(in[0] + 4);
+ const __m128i c4 = _mm_set1_epi16(MUL(in[4], kC2));
+ const __m128i d4 = _mm_set1_epi16(MUL(in[4], kC1));
+ const int c1 = MUL(in[1], kC2);
+ const int d1 = MUL(in[1], kC1);
+ const __m128i CD = _mm_set_epi16(0, 0, 0, 0, -d1, -c1, c1, d1);
+ const __m128i B = _mm_adds_epi16(A, CD);
+ const __m128i m0 = _mm_adds_epi16(B, d4);
+ const __m128i m1 = _mm_adds_epi16(B, c4);
+ const __m128i m2 = _mm_subs_epi16(B, c4);
+ const __m128i m3 = _mm_subs_epi16(B, d4);
+ const __m128i zero = _mm_setzero_si128();
+ // Load the source pixels.
+ __m128i dst0 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 0 * BPS));
+ __m128i dst1 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 1 * BPS));
+ __m128i dst2 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 2 * BPS));
+ __m128i dst3 = _mm_cvtsi32_si128(WebPMemToUint32(dst + 3 * BPS));
+ // Convert to 16b.
+ dst0 = _mm_unpacklo_epi8(dst0, zero);
+ dst1 = _mm_unpacklo_epi8(dst1, zero);
+ dst2 = _mm_unpacklo_epi8(dst2, zero);
+ dst3 = _mm_unpacklo_epi8(dst3, zero);
+ // Add the inverse transform.
+ dst0 = _mm_adds_epi16(dst0, _mm_srai_epi16(m0, 3));
+ dst1 = _mm_adds_epi16(dst1, _mm_srai_epi16(m1, 3));
+ dst2 = _mm_adds_epi16(dst2, _mm_srai_epi16(m2, 3));
+ dst3 = _mm_adds_epi16(dst3, _mm_srai_epi16(m3, 3));
+ // Unsigned saturate to 8b.
+ dst0 = _mm_packus_epi16(dst0, dst0);
+ dst1 = _mm_packus_epi16(dst1, dst1);
+ dst2 = _mm_packus_epi16(dst2, dst2);
+ dst3 = _mm_packus_epi16(dst3, dst3);
+ // Store the results.
+ WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32(dst0));
+ WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32(dst1));
+ WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(dst2));
+ WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32(dst3));
+}
+#undef MUL
+#endif // USE_TRANSFORM_AC3
+
+//------------------------------------------------------------------------------
+// Loop Filter (Paragraph 15)
+
+// Compute abs(p - q) = subs(p - q) OR subs(q - p)
+#define MM_ABS(p, q) _mm_or_si128( \
+ _mm_subs_epu8((q), (p)), \
+ _mm_subs_epu8((p), (q)))
+
+// Shift each byte of "x" by 3 bits while preserving by the sign bit.
+static WEBP_INLINE void SignedShift8b(__m128i* const x) {
+ const __m128i zero = _mm_setzero_si128();
+ const __m128i lo_0 = _mm_unpacklo_epi8(zero, *x);
+ const __m128i hi_0 = _mm_unpackhi_epi8(zero, *x);
+ const __m128i lo_1 = _mm_srai_epi16(lo_0, 3 + 8);
+ const __m128i hi_1 = _mm_srai_epi16(hi_0, 3 + 8);
+ *x = _mm_packs_epi16(lo_1, hi_1);
+}
+
+#define FLIP_SIGN_BIT2(a, b) { \
+ a = _mm_xor_si128(a, sign_bit); \
+ b = _mm_xor_si128(b, sign_bit); \
+}
+
+#define FLIP_SIGN_BIT4(a, b, c, d) { \
+ FLIP_SIGN_BIT2(a, b); \
+ FLIP_SIGN_BIT2(c, d); \
+}
+
+// input/output is uint8_t
+static WEBP_INLINE void GetNotHEV(const __m128i* const p1,
+ const __m128i* const p0,
+ const __m128i* const q0,
+ const __m128i* const q1,
+ int hev_thresh, __m128i* const not_hev) {
+ const __m128i zero = _mm_setzero_si128();
+ const __m128i t_1 = MM_ABS(*p1, *p0);
+ const __m128i t_2 = MM_ABS(*q1, *q0);
+
+ const __m128i h = _mm_set1_epi8(hev_thresh);
+ const __m128i t_max = _mm_max_epu8(t_1, t_2);
+
+ const __m128i t_max_h = _mm_subs_epu8(t_max, h);
+ *not_hev = _mm_cmpeq_epi8(t_max_h, zero); // not_hev <= t1 && not_hev <= t2
+}
+
+// input pixels are int8_t
+static WEBP_INLINE void GetBaseDelta(const __m128i* const p1,
+ const __m128i* const p0,
+ const __m128i* const q0,
+ const __m128i* const q1,
+ __m128i* const delta) {
+ // beware of addition order, for saturation!
+ const __m128i p1_q1 = _mm_subs_epi8(*p1, *q1); // p1 - q1
+ const __m128i q0_p0 = _mm_subs_epi8(*q0, *p0); // q0 - p0
+ const __m128i s1 = _mm_adds_epi8(p1_q1, q0_p0); // p1 - q1 + 1 * (q0 - p0)
+ const __m128i s2 = _mm_adds_epi8(q0_p0, s1); // p1 - q1 + 2 * (q0 - p0)
+ const __m128i s3 = _mm_adds_epi8(q0_p0, s2); // p1 - q1 + 3 * (q0 - p0)
+ *delta = s3;
+}
+
+// input and output are int8_t
+static WEBP_INLINE void DoSimpleFilter(__m128i* const p0, __m128i* const q0,
+ const __m128i* const fl) {
+ const __m128i k3 = _mm_set1_epi8(3);
+ const __m128i k4 = _mm_set1_epi8(4);
+ __m128i v3 = _mm_adds_epi8(*fl, k3);
+ __m128i v4 = _mm_adds_epi8(*fl, k4);
+
+ SignedShift8b(&v4); // v4 >> 3
+ SignedShift8b(&v3); // v3 >> 3
+ *q0 = _mm_subs_epi8(*q0, v4); // q0 -= v4
+ *p0 = _mm_adds_epi8(*p0, v3); // p0 += v3
+}
+
+// Updates values of 2 pixels at MB edge during complex filtering.
+// Update operations:
+// q = q - delta and p = p + delta; where delta = [(a_hi >> 7), (a_lo >> 7)]
+// Pixels 'pi' and 'qi' are int8_t on input, uint8_t on output (sign flip).
+static WEBP_INLINE void Update2Pixels(__m128i* const pi, __m128i* const qi,
+ const __m128i* const a0_lo,
+ const __m128i* const a0_hi) {
+ const __m128i a1_lo = _mm_srai_epi16(*a0_lo, 7);
+ const __m128i a1_hi = _mm_srai_epi16(*a0_hi, 7);
+ const __m128i delta = _mm_packs_epi16(a1_lo, a1_hi);
+ const __m128i sign_bit = _mm_set1_epi8(0x80);
+ *pi = _mm_adds_epi8(*pi, delta);
+ *qi = _mm_subs_epi8(*qi, delta);
+ FLIP_SIGN_BIT2(*pi, *qi);
+}
+
+// input pixels are uint8_t
+static WEBP_INLINE void NeedsFilter(const __m128i* const p1,
+ const __m128i* const p0,
+ const __m128i* const q0,
+ const __m128i* const q1,
+ int thresh, __m128i* const mask) {
+ const __m128i m_thresh = _mm_set1_epi8(thresh);
+ const __m128i t1 = MM_ABS(*p1, *q1); // abs(p1 - q1)
+ const __m128i kFE = _mm_set1_epi8(0xFE);
+ const __m128i t2 = _mm_and_si128(t1, kFE); // set lsb of each byte to zero
+ const __m128i t3 = _mm_srli_epi16(t2, 1); // abs(p1 - q1) / 2
+
+ const __m128i t4 = MM_ABS(*p0, *q0); // abs(p0 - q0)
+ const __m128i t5 = _mm_adds_epu8(t4, t4); // abs(p0 - q0) * 2
+ const __m128i t6 = _mm_adds_epu8(t5, t3); // abs(p0-q0)*2 + abs(p1-q1)/2
+
+ const __m128i t7 = _mm_subs_epu8(t6, m_thresh); // mask <= m_thresh
+ *mask = _mm_cmpeq_epi8(t7, _mm_setzero_si128());
+}
+
+//------------------------------------------------------------------------------
+// Edge filtering functions
+
+// Applies filter on 2 pixels (p0 and q0)
+static WEBP_INLINE void DoFilter2(__m128i* const p1, __m128i* const p0,
+ __m128i* const q0, __m128i* const q1,
+ int thresh) {
+ __m128i a, mask;
+ const __m128i sign_bit = _mm_set1_epi8(0x80);
+ // convert p1/q1 to int8_t (for GetBaseDelta)
+ const __m128i p1s = _mm_xor_si128(*p1, sign_bit);
+ const __m128i q1s = _mm_xor_si128(*q1, sign_bit);
+
+ NeedsFilter(p1, p0, q0, q1, thresh, &mask);
+
+ FLIP_SIGN_BIT2(*p0, *q0);
+ GetBaseDelta(&p1s, p0, q0, &q1s, &a);
+ a = _mm_and_si128(a, mask); // mask filter values we don't care about
+ DoSimpleFilter(p0, q0, &a);
+ FLIP_SIGN_BIT2(*p0, *q0);
+}
+
+// Applies filter on 4 pixels (p1, p0, q0 and q1)
+static WEBP_INLINE void DoFilter4(__m128i* const p1, __m128i* const p0,
+ __m128i* const q0, __m128i* const q1,
+ const __m128i* const mask, int hev_thresh) {
+ const __m128i zero = _mm_setzero_si128();
+ const __m128i sign_bit = _mm_set1_epi8(0x80);
+ const __m128i k64 = _mm_set1_epi8(64);
+ const __m128i k3 = _mm_set1_epi8(3);
+ const __m128i k4 = _mm_set1_epi8(4);
+ __m128i not_hev;
+ __m128i t1, t2, t3;
+
+ // compute hev mask
+ GetNotHEV(p1, p0, q0, q1, hev_thresh, &not_hev);
+
+ // convert to signed values
+ FLIP_SIGN_BIT4(*p1, *p0, *q0, *q1);
+
+ t1 = _mm_subs_epi8(*p1, *q1); // p1 - q1
+ t1 = _mm_andnot_si128(not_hev, t1); // hev(p1 - q1)
+ t2 = _mm_subs_epi8(*q0, *p0); // q0 - p0
+ t1 = _mm_adds_epi8(t1, t2); // hev(p1 - q1) + 1 * (q0 - p0)
+ t1 = _mm_adds_epi8(t1, t2); // hev(p1 - q1) + 2 * (q0 - p0)
+ t1 = _mm_adds_epi8(t1, t2); // hev(p1 - q1) + 3 * (q0 - p0)
+ t1 = _mm_and_si128(t1, *mask); // mask filter values we don't care about
+
+ t2 = _mm_adds_epi8(t1, k3); // 3 * (q0 - p0) + hev(p1 - q1) + 3
+ t3 = _mm_adds_epi8(t1, k4); // 3 * (q0 - p0) + hev(p1 - q1) + 4
+ SignedShift8b(&t2); // (3 * (q0 - p0) + hev(p1 - q1) + 3) >> 3
+ SignedShift8b(&t3); // (3 * (q0 - p0) + hev(p1 - q1) + 4) >> 3
+ *p0 = _mm_adds_epi8(*p0, t2); // p0 += t2
+ *q0 = _mm_subs_epi8(*q0, t3); // q0 -= t3
+ FLIP_SIGN_BIT2(*p0, *q0);
+
+ // this is equivalent to signed (a + 1) >> 1 calculation
+ t2 = _mm_add_epi8(t3, sign_bit);
+ t3 = _mm_avg_epu8(t2, zero);
+ t3 = _mm_sub_epi8(t3, k64);
+
+ t3 = _mm_and_si128(not_hev, t3); // if !hev
+ *q1 = _mm_subs_epi8(*q1, t3); // q1 -= t3
+ *p1 = _mm_adds_epi8(*p1, t3); // p1 += t3
+ FLIP_SIGN_BIT2(*p1, *q1);
+}
+
+// Applies filter on 6 pixels (p2, p1, p0, q0, q1 and q2)
+static WEBP_INLINE void DoFilter6(__m128i* const p2, __m128i* const p1,
+ __m128i* const p0, __m128i* const q0,
+ __m128i* const q1, __m128i* const q2,
+ const __m128i* const mask, int hev_thresh) {
+ const __m128i zero = _mm_setzero_si128();
+ const __m128i sign_bit = _mm_set1_epi8(0x80);
+ __m128i a, not_hev;
+
+ // compute hev mask
+ GetNotHEV(p1, p0, q0, q1, hev_thresh, &not_hev);
+
+ FLIP_SIGN_BIT4(*p1, *p0, *q0, *q1);
+ FLIP_SIGN_BIT2(*p2, *q2);
+ GetBaseDelta(p1, p0, q0, q1, &a);
+
+ { // do simple filter on pixels with hev
+ const __m128i m = _mm_andnot_si128(not_hev, *mask);
+ const __m128i f = _mm_and_si128(a, m);
+ DoSimpleFilter(p0, q0, &f);
+ }
+
+ { // do strong filter on pixels with not hev
+ const __m128i k9 = _mm_set1_epi16(0x0900);
+ const __m128i k63 = _mm_set1_epi16(63);
+
+ const __m128i m = _mm_and_si128(not_hev, *mask);
+ const __m128i f = _mm_and_si128(a, m);
+
+ const __m128i f_lo = _mm_unpacklo_epi8(zero, f);
+ const __m128i f_hi = _mm_unpackhi_epi8(zero, f);
+
+ const __m128i f9_lo = _mm_mulhi_epi16(f_lo, k9); // Filter (lo) * 9
+ const __m128i f9_hi = _mm_mulhi_epi16(f_hi, k9); // Filter (hi) * 9
+
+ const __m128i a2_lo = _mm_add_epi16(f9_lo, k63); // Filter * 9 + 63
+ const __m128i a2_hi = _mm_add_epi16(f9_hi, k63); // Filter * 9 + 63
+
+ const __m128i a1_lo = _mm_add_epi16(a2_lo, f9_lo); // Filter * 18 + 63
+ const __m128i a1_hi = _mm_add_epi16(a2_hi, f9_hi); // Filter * 18 + 63
+
+ const __m128i a0_lo = _mm_add_epi16(a1_lo, f9_lo); // Filter * 27 + 63
+ const __m128i a0_hi = _mm_add_epi16(a1_hi, f9_hi); // Filter * 27 + 63
+
+ Update2Pixels(p2, q2, &a2_lo, &a2_hi);
+ Update2Pixels(p1, q1, &a1_lo, &a1_hi);
+ Update2Pixels(p0, q0, &a0_lo, &a0_hi);
+ }
+}
+
+// reads 8 rows across a vertical edge.
+static WEBP_INLINE void Load8x4(const uint8_t* const b, int stride,
+ __m128i* const p, __m128i* const q) {
+ // A0 = 63 62 61 60 23 22 21 20 43 42 41 40 03 02 01 00
+ // A1 = 73 72 71 70 33 32 31 30 53 52 51 50 13 12 11 10
+ const __m128i A0 = _mm_set_epi32(
+ WebPMemToUint32(&b[6 * stride]), WebPMemToUint32(&b[2 * stride]),
+ WebPMemToUint32(&b[4 * stride]), WebPMemToUint32(&b[0 * stride]));
+ const __m128i A1 = _mm_set_epi32(
+ WebPMemToUint32(&b[7 * stride]), WebPMemToUint32(&b[3 * stride]),
+ WebPMemToUint32(&b[5 * stride]), WebPMemToUint32(&b[1 * stride]));
+
+ // B0 = 53 43 52 42 51 41 50 40 13 03 12 02 11 01 10 00
+ // B1 = 73 63 72 62 71 61 70 60 33 23 32 22 31 21 30 20
+ const __m128i B0 = _mm_unpacklo_epi8(A0, A1);
+ const __m128i B1 = _mm_unpackhi_epi8(A0, A1);
+
+ // C0 = 33 23 13 03 32 22 12 02 31 21 11 01 30 20 10 00
+ // C1 = 73 63 53 43 72 62 52 42 71 61 51 41 70 60 50 40
+ const __m128i C0 = _mm_unpacklo_epi16(B0, B1);
+ const __m128i C1 = _mm_unpackhi_epi16(B0, B1);
+
+ // *p = 71 61 51 41 31 21 11 01 70 60 50 40 30 20 10 00
+ // *q = 73 63 53 43 33 23 13 03 72 62 52 42 32 22 12 02
+ *p = _mm_unpacklo_epi32(C0, C1);
+ *q = _mm_unpackhi_epi32(C0, C1);
+}
+
+static WEBP_INLINE void Load16x4(const uint8_t* const r0,
+ const uint8_t* const r8,
+ int stride,
+ __m128i* const p1, __m128i* const p0,
+ __m128i* const q0, __m128i* const q1) {
+ // Assume the pixels around the edge (|) are numbered as follows
+ // 00 01 | 02 03
+ // 10 11 | 12 13
+ // ... | ...
+ // e0 e1 | e2 e3
+ // f0 f1 | f2 f3
+ //
+ // r0 is pointing to the 0th row (00)
+ // r8 is pointing to the 8th row (80)
+
+ // Load
+ // p1 = 71 61 51 41 31 21 11 01 70 60 50 40 30 20 10 00
+ // q0 = 73 63 53 43 33 23 13 03 72 62 52 42 32 22 12 02
+ // p0 = f1 e1 d1 c1 b1 a1 91 81 f0 e0 d0 c0 b0 a0 90 80
+ // q1 = f3 e3 d3 c3 b3 a3 93 83 f2 e2 d2 c2 b2 a2 92 82
+ Load8x4(r0, stride, p1, q0);
+ Load8x4(r8, stride, p0, q1);
+
+ {
+ // p1 = f0 e0 d0 c0 b0 a0 90 80 70 60 50 40 30 20 10 00
+ // p0 = f1 e1 d1 c1 b1 a1 91 81 71 61 51 41 31 21 11 01
+ // q0 = f2 e2 d2 c2 b2 a2 92 82 72 62 52 42 32 22 12 02
+ // q1 = f3 e3 d3 c3 b3 a3 93 83 73 63 53 43 33 23 13 03
+ const __m128i t1 = *p1;
+ const __m128i t2 = *q0;
+ *p1 = _mm_unpacklo_epi64(t1, *p0);
+ *p0 = _mm_unpackhi_epi64(t1, *p0);
+ *q0 = _mm_unpacklo_epi64(t2, *q1);
+ *q1 = _mm_unpackhi_epi64(t2, *q1);
+ }
+}
+
+static WEBP_INLINE void Store4x4(__m128i* const x, uint8_t* dst, int stride) {
+ int i;
+ for (i = 0; i < 4; ++i, dst += stride) {
+ WebPUint32ToMem(dst, _mm_cvtsi128_si32(*x));
+ *x = _mm_srli_si128(*x, 4);
+ }
+}
+
+// Transpose back and store
+static WEBP_INLINE void Store16x4(const __m128i* const p1,
+ const __m128i* const p0,
+ const __m128i* const q0,
+ const __m128i* const q1,
+ uint8_t* r0, uint8_t* r8,
+ int stride) {
+ __m128i t1, p1_s, p0_s, q0_s, q1_s;
+
+ // p0 = 71 70 61 60 51 50 41 40 31 30 21 20 11 10 01 00
+ // p1 = f1 f0 e1 e0 d1 d0 c1 c0 b1 b0 a1 a0 91 90 81 80
+ t1 = *p0;
+ p0_s = _mm_unpacklo_epi8(*p1, t1);
+ p1_s = _mm_unpackhi_epi8(*p1, t1);
+
+ // q0 = 73 72 63 62 53 52 43 42 33 32 23 22 13 12 03 02
+ // q1 = f3 f2 e3 e2 d3 d2 c3 c2 b3 b2 a3 a2 93 92 83 82
+ t1 = *q0;
+ q0_s = _mm_unpacklo_epi8(t1, *q1);
+ q1_s = _mm_unpackhi_epi8(t1, *q1);
+
+ // p0 = 33 32 31 30 23 22 21 20 13 12 11 10 03 02 01 00
+ // q0 = 73 72 71 70 63 62 61 60 53 52 51 50 43 42 41 40
+ t1 = p0_s;
+ p0_s = _mm_unpacklo_epi16(t1, q0_s);
+ q0_s = _mm_unpackhi_epi16(t1, q0_s);
+
+ // p1 = b3 b2 b1 b0 a3 a2 a1 a0 93 92 91 90 83 82 81 80
+ // q1 = f3 f2 f1 f0 e3 e2 e1 e0 d3 d2 d1 d0 c3 c2 c1 c0
+ t1 = p1_s;
+ p1_s = _mm_unpacklo_epi16(t1, q1_s);
+ q1_s = _mm_unpackhi_epi16(t1, q1_s);
+
+ Store4x4(&p0_s, r0, stride);
+ r0 += 4 * stride;
+ Store4x4(&q0_s, r0, stride);
+
+ Store4x4(&p1_s, r8, stride);
+ r8 += 4 * stride;
+ Store4x4(&q1_s, r8, stride);
+}
+
+//------------------------------------------------------------------------------
+// Simple In-loop filtering (Paragraph 15.2)
+
+static void SimpleVFilter16(uint8_t* p, int stride, int thresh) {
+ // Load
+ __m128i p1 = _mm_loadu_si128((__m128i*)&p[-2 * stride]);
+ __m128i p0 = _mm_loadu_si128((__m128i*)&p[-stride]);
+ __m128i q0 = _mm_loadu_si128((__m128i*)&p[0]);
+ __m128i q1 = _mm_loadu_si128((__m128i*)&p[stride]);
+
+ DoFilter2(&p1, &p0, &q0, &q1, thresh);
+
+ // Store
+ _mm_storeu_si128((__m128i*)&p[-stride], p0);
+ _mm_storeu_si128((__m128i*)&p[0], q0);
+}
+
+static void SimpleHFilter16(uint8_t* p, int stride, int thresh) {
+ __m128i p1, p0, q0, q1;
+
+ p -= 2; // beginning of p1
+
+ Load16x4(p, p + 8 * stride, stride, &p1, &p0, &q0, &q1);
+ DoFilter2(&p1, &p0, &q0, &q1, thresh);
+ Store16x4(&p1, &p0, &q0, &q1, p, p + 8 * stride, stride);
+}
+
+static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) {
+ int k;
+ for (k = 3; k > 0; --k) {
+ p += 4 * stride;
+ SimpleVFilter16(p, stride, thresh);
+ }
+}
+
+static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) {
+ int k;
+ for (k = 3; k > 0; --k) {
+ p += 4;
+ SimpleHFilter16(p, stride, thresh);
+ }
+}
+
+//------------------------------------------------------------------------------
+// Complex In-loop filtering (Paragraph 15.3)
+
+#define MAX_DIFF1(p3, p2, p1, p0, m) do { \
+ m = MM_ABS(p1, p0); \
+ m = _mm_max_epu8(m, MM_ABS(p3, p2)); \
+ m = _mm_max_epu8(m, MM_ABS(p2, p1)); \
+} while (0)
+
+#define MAX_DIFF2(p3, p2, p1, p0, m) do { \
+ m = _mm_max_epu8(m, MM_ABS(p1, p0)); \
+ m = _mm_max_epu8(m, MM_ABS(p3, p2)); \
+ m = _mm_max_epu8(m, MM_ABS(p2, p1)); \
+} while (0)
+
+#define LOAD_H_EDGES4(p, stride, e1, e2, e3, e4) { \
+ e1 = _mm_loadu_si128((__m128i*)&(p)[0 * stride]); \
+ e2 = _mm_loadu_si128((__m128i*)&(p)[1 * stride]); \
+ e3 = _mm_loadu_si128((__m128i*)&(p)[2 * stride]); \
+ e4 = _mm_loadu_si128((__m128i*)&(p)[3 * stride]); \
+}
+
+#define LOADUV_H_EDGE(p, u, v, stride) do { \
+ const __m128i U = _mm_loadl_epi64((__m128i*)&(u)[(stride)]); \
+ const __m128i V = _mm_loadl_epi64((__m128i*)&(v)[(stride)]); \
+ p = _mm_unpacklo_epi64(U, V); \
+} while (0)
+
+#define LOADUV_H_EDGES4(u, v, stride, e1, e2, e3, e4) { \
+ LOADUV_H_EDGE(e1, u, v, 0 * stride); \
+ LOADUV_H_EDGE(e2, u, v, 1 * stride); \
+ LOADUV_H_EDGE(e3, u, v, 2 * stride); \
+ LOADUV_H_EDGE(e4, u, v, 3 * stride); \
+}
+
+#define STOREUV(p, u, v, stride) { \
+ _mm_storel_epi64((__m128i*)&u[(stride)], p); \
+ p = _mm_srli_si128(p, 8); \
+ _mm_storel_epi64((__m128i*)&v[(stride)], p); \
+}
+
+static WEBP_INLINE void ComplexMask(const __m128i* const p1,
+ const __m128i* const p0,
+ const __m128i* const q0,
+ const __m128i* const q1,
+ int thresh, int ithresh,
+ __m128i* const mask) {
+ const __m128i it = _mm_set1_epi8(ithresh);
+ const __m128i diff = _mm_subs_epu8(*mask, it);
+ const __m128i thresh_mask = _mm_cmpeq_epi8(diff, _mm_setzero_si128());
+ __m128i filter_mask;
+ NeedsFilter(p1, p0, q0, q1, thresh, &filter_mask);
+ *mask = _mm_and_si128(thresh_mask, filter_mask);
+}
+
+// on macroblock edges
+static void VFilter16(uint8_t* p, int stride,
+ int thresh, int ithresh, int hev_thresh) {
+ __m128i t1;
+ __m128i mask;
+ __m128i p2, p1, p0, q0, q1, q2;
+
+ // Load p3, p2, p1, p0
+ LOAD_H_EDGES4(p - 4 * stride, stride, t1, p2, p1, p0);
+ MAX_DIFF1(t1, p2, p1, p0, mask);
+
+ // Load q0, q1, q2, q3
+ LOAD_H_EDGES4(p, stride, q0, q1, q2, t1);
+ MAX_DIFF2(t1, q2, q1, q0, mask);
+
+ ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+ DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh);
+
+ // Store
+ _mm_storeu_si128((__m128i*)&p[-3 * stride], p2);
+ _mm_storeu_si128((__m128i*)&p[-2 * stride], p1);
+ _mm_storeu_si128((__m128i*)&p[-1 * stride], p0);
+ _mm_storeu_si128((__m128i*)&p[+0 * stride], q0);
+ _mm_storeu_si128((__m128i*)&p[+1 * stride], q1);
+ _mm_storeu_si128((__m128i*)&p[+2 * stride], q2);
+}
+
+static void HFilter16(uint8_t* p, int stride,
+ int thresh, int ithresh, int hev_thresh) {
+ __m128i mask;
+ __m128i p3, p2, p1, p0, q0, q1, q2, q3;
+
+ uint8_t* const b = p - 4;
+ Load16x4(b, b + 8 * stride, stride, &p3, &p2, &p1, &p0); // p3, p2, p1, p0
+ MAX_DIFF1(p3, p2, p1, p0, mask);
+
+ Load16x4(p, p + 8 * stride, stride, &q0, &q1, &q2, &q3); // q0, q1, q2, q3
+ MAX_DIFF2(q3, q2, q1, q0, mask);
+
+ ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+ DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh);
+
+ Store16x4(&p3, &p2, &p1, &p0, b, b + 8 * stride, stride);
+ Store16x4(&q0, &q1, &q2, &q3, p, p + 8 * stride, stride);
+}
+
+// on three inner edges
+static void VFilter16i(uint8_t* p, int stride,
+ int thresh, int ithresh, int hev_thresh) {
+ int k;
+ __m128i p3, p2, p1, p0; // loop invariants
+
+ LOAD_H_EDGES4(p, stride, p3, p2, p1, p0); // prologue
+
+ for (k = 3; k > 0; --k) {
+ __m128i mask, tmp1, tmp2;
+ uint8_t* const b = p + 2 * stride; // beginning of p1
+ p += 4 * stride;
+
+ MAX_DIFF1(p3, p2, p1, p0, mask); // compute partial mask
+ LOAD_H_EDGES4(p, stride, p3, p2, tmp1, tmp2);
+ MAX_DIFF2(p3, p2, tmp1, tmp2, mask);
+
+ // p3 and p2 are not just temporary variables here: they will be
+ // re-used for next span. And q2/q3 will become p1/p0 accordingly.
+ ComplexMask(&p1, &p0, &p3, &p2, thresh, ithresh, &mask);
+ DoFilter4(&p1, &p0, &p3, &p2, &mask, hev_thresh);
+
+ // Store
+ _mm_storeu_si128((__m128i*)&b[0 * stride], p1);
+ _mm_storeu_si128((__m128i*)&b[1 * stride], p0);
+ _mm_storeu_si128((__m128i*)&b[2 * stride], p3);
+ _mm_storeu_si128((__m128i*)&b[3 * stride], p2);
+
+ // rotate samples
+ p1 = tmp1;
+ p0 = tmp2;
+ }
+}
+
+static void HFilter16i(uint8_t* p, int stride,
+ int thresh, int ithresh, int hev_thresh) {
+ int k;
+ __m128i p3, p2, p1, p0; // loop invariants
+
+ Load16x4(p, p + 8 * stride, stride, &p3, &p2, &p1, &p0); // prologue
+
+ for (k = 3; k > 0; --k) {
+ __m128i mask, tmp1, tmp2;
+ uint8_t* const b = p + 2; // beginning of p1
+
+ p += 4; // beginning of q0 (and next span)
+
+ MAX_DIFF1(p3, p2, p1, p0, mask); // compute partial mask
+ Load16x4(p, p + 8 * stride, stride, &p3, &p2, &tmp1, &tmp2);
+ MAX_DIFF2(p3, p2, tmp1, tmp2, mask);
+
+ ComplexMask(&p1, &p0, &p3, &p2, thresh, ithresh, &mask);
+ DoFilter4(&p1, &p0, &p3, &p2, &mask, hev_thresh);
+
+ Store16x4(&p1, &p0, &p3, &p2, b, b + 8 * stride, stride);
+
+ // rotate samples
+ p1 = tmp1;
+ p0 = tmp2;
+ }
+}
+
+// 8-pixels wide variant, for chroma filtering
+static void VFilter8(uint8_t* u, uint8_t* v, int stride,
+ int thresh, int ithresh, int hev_thresh) {
+ __m128i mask;
+ __m128i t1, p2, p1, p0, q0, q1, q2;
+
+ // Load p3, p2, p1, p0
+ LOADUV_H_EDGES4(u - 4 * stride, v - 4 * stride, stride, t1, p2, p1, p0);
+ MAX_DIFF1(t1, p2, p1, p0, mask);
+
+ // Load q0, q1, q2, q3
+ LOADUV_H_EDGES4(u, v, stride, q0, q1, q2, t1);
+ MAX_DIFF2(t1, q2, q1, q0, mask);
+
+ ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+ DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh);
+
+ // Store
+ STOREUV(p2, u, v, -3 * stride);
+ STOREUV(p1, u, v, -2 * stride);
+ STOREUV(p0, u, v, -1 * stride);
+ STOREUV(q0, u, v, 0 * stride);
+ STOREUV(q1, u, v, 1 * stride);
+ STOREUV(q2, u, v, 2 * stride);
+}
+
+static void HFilter8(uint8_t* u, uint8_t* v, int stride,
+ int thresh, int ithresh, int hev_thresh) {
+ __m128i mask;
+ __m128i p3, p2, p1, p0, q0, q1, q2, q3;
+
+ uint8_t* const tu = u - 4;
+ uint8_t* const tv = v - 4;
+ Load16x4(tu, tv, stride, &p3, &p2, &p1, &p0); // p3, p2, p1, p0
+ MAX_DIFF1(p3, p2, p1, p0, mask);
+
+ Load16x4(u, v, stride, &q0, &q1, &q2, &q3); // q0, q1, q2, q3
+ MAX_DIFF2(q3, q2, q1, q0, mask);
+
+ ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+ DoFilter6(&p2, &p1, &p0, &q0, &q1, &q2, &mask, hev_thresh);
+
+ Store16x4(&p3, &p2, &p1, &p0, tu, tv, stride);
+ Store16x4(&q0, &q1, &q2, &q3, u, v, stride);
+}
+
+static void VFilter8i(uint8_t* u, uint8_t* v, int stride,
+ int thresh, int ithresh, int hev_thresh) {
+ __m128i mask;
+ __m128i t1, t2, p1, p0, q0, q1;
+
+ // Load p3, p2, p1, p0
+ LOADUV_H_EDGES4(u, v, stride, t2, t1, p1, p0);
+ MAX_DIFF1(t2, t1, p1, p0, mask);
+
+ u += 4 * stride;
+ v += 4 * stride;
+
+ // Load q0, q1, q2, q3
+ LOADUV_H_EDGES4(u, v, stride, q0, q1, t1, t2);
+ MAX_DIFF2(t2, t1, q1, q0, mask);
+
+ ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+ DoFilter4(&p1, &p0, &q0, &q1, &mask, hev_thresh);
+
+ // Store
+ STOREUV(p1, u, v, -2 * stride);
+ STOREUV(p0, u, v, -1 * stride);
+ STOREUV(q0, u, v, 0 * stride);
+ STOREUV(q1, u, v, 1 * stride);
+}
+
+static void HFilter8i(uint8_t* u, uint8_t* v, int stride,
+ int thresh, int ithresh, int hev_thresh) {
+ __m128i mask;
+ __m128i t1, t2, p1, p0, q0, q1;
+ Load16x4(u, v, stride, &t2, &t1, &p1, &p0); // p3, p2, p1, p0
+ MAX_DIFF1(t2, t1, p1, p0, mask);
+
+ u += 4; // beginning of q0
+ v += 4;
+ Load16x4(u, v, stride, &q0, &q1, &t1, &t2); // q0, q1, q2, q3
+ MAX_DIFF2(t2, t1, q1, q0, mask);
+
+ ComplexMask(&p1, &p0, &q0, &q1, thresh, ithresh, &mask);
+ DoFilter4(&p1, &p0, &q0, &q1, &mask, hev_thresh);
+
+ u -= 2; // beginning of p1
+ v -= 2;
+ Store16x4(&p1, &p0, &q0, &q1, u, v, stride);
+}
+
+//------------------------------------------------------------------------------
+// 4x4 predictions
+
+#define DST(x, y) dst[(x) + (y) * BPS]
+#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
+
+// We use the following 8b-arithmetic tricks:
+// (a + 2 * b + c + 2) >> 2 = (AC + b + 1) >> 1
+// where: AC = (a + c) >> 1 = [(a + c + 1) >> 1] - [(a^c) & 1]
+// and:
+// (a + 2 * b + c + 2) >> 2 = (AB + BC + 1) >> 1 - (ab|bc)&lsb
+// where: AC = (a + b + 1) >> 1, BC = (b + c + 1) >> 1
+// and ab = a ^ b, bc = b ^ c, lsb = (AC^BC)&1
+
+static void VE4(uint8_t* dst) { // vertical
+ const __m128i one = _mm_set1_epi8(1);
+ const __m128i ABCDEFGH = _mm_loadl_epi64((__m128i*)(dst - BPS - 1));
+ const __m128i BCDEFGH0 = _mm_srli_si128(ABCDEFGH, 1);
+ const __m128i CDEFGH00 = _mm_srli_si128(ABCDEFGH, 2);
+ const __m128i a = _mm_avg_epu8(ABCDEFGH, CDEFGH00);
+ const __m128i lsb = _mm_and_si128(_mm_xor_si128(ABCDEFGH, CDEFGH00), one);
+ const __m128i b = _mm_subs_epu8(a, lsb);
+ const __m128i avg = _mm_avg_epu8(b, BCDEFGH0);
+ const uint32_t vals = _mm_cvtsi128_si32(avg);
+ int i;
+ for (i = 0; i < 4; ++i) {
+ WebPUint32ToMem(dst + i * BPS, vals);
+ }
+}
+
+static void LD4(uint8_t* dst) { // Down-Left
+ const __m128i one = _mm_set1_epi8(1);
+ const __m128i ABCDEFGH = _mm_loadl_epi64((__m128i*)(dst - BPS));
+ const __m128i BCDEFGH0 = _mm_srli_si128(ABCDEFGH, 1);
+ const __m128i CDEFGH00 = _mm_srli_si128(ABCDEFGH, 2);
+ const __m128i CDEFGHH0 = _mm_insert_epi16(CDEFGH00, dst[-BPS + 7], 3);
+ const __m128i avg1 = _mm_avg_epu8(ABCDEFGH, CDEFGHH0);
+ const __m128i lsb = _mm_and_si128(_mm_xor_si128(ABCDEFGH, CDEFGHH0), one);
+ const __m128i avg2 = _mm_subs_epu8(avg1, lsb);
+ const __m128i abcdefg = _mm_avg_epu8(avg2, BCDEFGH0);
+ WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32( abcdefg ));
+ WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 1)));
+ WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 2)));
+ WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 3)));
+}
+
+static void VR4(uint8_t* dst) { // Vertical-Right
+ const __m128i one = _mm_set1_epi8(1);
+ const int I = dst[-1 + 0 * BPS];
+ const int J = dst[-1 + 1 * BPS];
+ const int K = dst[-1 + 2 * BPS];
+ const int X = dst[-1 - BPS];
+ const __m128i XABCD = _mm_loadl_epi64((__m128i*)(dst - BPS - 1));
+ const __m128i ABCD0 = _mm_srli_si128(XABCD, 1);
+ const __m128i abcd = _mm_avg_epu8(XABCD, ABCD0);
+ const __m128i _XABCD = _mm_slli_si128(XABCD, 1);
+ const __m128i IXABCD = _mm_insert_epi16(_XABCD, I | (X << 8), 0);
+ const __m128i avg1 = _mm_avg_epu8(IXABCD, ABCD0);
+ const __m128i lsb = _mm_and_si128(_mm_xor_si128(IXABCD, ABCD0), one);
+ const __m128i avg2 = _mm_subs_epu8(avg1, lsb);
+ const __m128i efgh = _mm_avg_epu8(avg2, XABCD);
+ WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32( abcd ));
+ WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32( efgh ));
+ WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(_mm_slli_si128(abcd, 1)));
+ WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32(_mm_slli_si128(efgh, 1)));
+
+ // these two are hard to implement in SSE2, so we keep the C-version:
+ DST(0, 2) = AVG3(J, I, X);
+ DST(0, 3) = AVG3(K, J, I);
+}
+
+static void VL4(uint8_t* dst) { // Vertical-Left
+ const __m128i one = _mm_set1_epi8(1);
+ const __m128i ABCDEFGH = _mm_loadl_epi64((__m128i*)(dst - BPS));
+ const __m128i BCDEFGH_ = _mm_srli_si128(ABCDEFGH, 1);
+ const __m128i CDEFGH__ = _mm_srli_si128(ABCDEFGH, 2);
+ const __m128i avg1 = _mm_avg_epu8(ABCDEFGH, BCDEFGH_);
+ const __m128i avg2 = _mm_avg_epu8(CDEFGH__, BCDEFGH_);
+ const __m128i avg3 = _mm_avg_epu8(avg1, avg2);
+ const __m128i lsb1 = _mm_and_si128(_mm_xor_si128(avg1, avg2), one);
+ const __m128i ab = _mm_xor_si128(ABCDEFGH, BCDEFGH_);
+ const __m128i bc = _mm_xor_si128(CDEFGH__, BCDEFGH_);
+ const __m128i abbc = _mm_or_si128(ab, bc);
+ const __m128i lsb2 = _mm_and_si128(abbc, lsb1);
+ const __m128i avg4 = _mm_subs_epu8(avg3, lsb2);
+ const uint32_t extra_out = _mm_cvtsi128_si32(_mm_srli_si128(avg4, 4));
+ WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32( avg1 ));
+ WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32( avg4 ));
+ WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(avg1, 1)));
+ WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(avg4, 1)));
+
+ // these two are hard to get and irregular
+ DST(3, 2) = (extra_out >> 0) & 0xff;
+ DST(3, 3) = (extra_out >> 8) & 0xff;
+}
+
+static void RD4(uint8_t* dst) { // Down-right
+ const __m128i one = _mm_set1_epi8(1);
+ const __m128i XABCD = _mm_loadl_epi64((__m128i*)(dst - BPS - 1));
+ const __m128i ____XABCD = _mm_slli_si128(XABCD, 4);
+ const uint32_t I = dst[-1 + 0 * BPS];
+ const uint32_t J = dst[-1 + 1 * BPS];
+ const uint32_t K = dst[-1 + 2 * BPS];
+ const uint32_t L = dst[-1 + 3 * BPS];
+ const __m128i LKJI_____ =
+ _mm_cvtsi32_si128(L | (K << 8) | (J << 16) | (I << 24));
+ const __m128i LKJIXABCD = _mm_or_si128(LKJI_____, ____XABCD);
+ const __m128i KJIXABCD_ = _mm_srli_si128(LKJIXABCD, 1);
+ const __m128i JIXABCD__ = _mm_srli_si128(LKJIXABCD, 2);
+ const __m128i avg1 = _mm_avg_epu8(JIXABCD__, LKJIXABCD);
+ const __m128i lsb = _mm_and_si128(_mm_xor_si128(JIXABCD__, LKJIXABCD), one);
+ const __m128i avg2 = _mm_subs_epu8(avg1, lsb);
+ const __m128i abcdefg = _mm_avg_epu8(avg2, KJIXABCD_);
+ WebPUint32ToMem(dst + 3 * BPS, _mm_cvtsi128_si32( abcdefg ));
+ WebPUint32ToMem(dst + 2 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 1)));
+ WebPUint32ToMem(dst + 1 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 2)));
+ WebPUint32ToMem(dst + 0 * BPS, _mm_cvtsi128_si32(_mm_srli_si128(abcdefg, 3)));
+}
+
+#undef DST
+#undef AVG3
+
+//------------------------------------------------------------------------------
+// Luma 16x16
+
+static WEBP_INLINE void TrueMotion(uint8_t* dst, int size) {
+ const uint8_t* top = dst - BPS;
+ const __m128i zero = _mm_setzero_si128();
+ int y;
+ if (size == 4) {
+ const __m128i top_values = _mm_cvtsi32_si128(WebPMemToUint32(top));
+ const __m128i top_base = _mm_unpacklo_epi8(top_values, zero);
+ for (y = 0; y < 4; ++y, dst += BPS) {
+ const int val = dst[-1] - top[-1];
+ const __m128i base = _mm_set1_epi16(val);
+ const __m128i out = _mm_packus_epi16(_mm_add_epi16(base, top_base), zero);
+ WebPUint32ToMem(dst, _mm_cvtsi128_si32(out));
+ }
+ } else if (size == 8) {
+ const __m128i top_values = _mm_loadl_epi64((const __m128i*)top);
+ const __m128i top_base = _mm_unpacklo_epi8(top_values, zero);
+ for (y = 0; y < 8; ++y, dst += BPS) {
+ const int val = dst[-1] - top[-1];
+ const __m128i base = _mm_set1_epi16(val);
+ const __m128i out = _mm_packus_epi16(_mm_add_epi16(base, top_base), zero);
+ _mm_storel_epi64((__m128i*)dst, out);
+ }
+ } else {
+ const __m128i top_values = _mm_loadu_si128((const __m128i*)top);
+ const __m128i top_base_0 = _mm_unpacklo_epi8(top_values, zero);
+ const __m128i top_base_1 = _mm_unpackhi_epi8(top_values, zero);
+ for (y = 0; y < 16; ++y, dst += BPS) {
+ const int val = dst[-1] - top[-1];
+ const __m128i base = _mm_set1_epi16(val);
+ const __m128i out_0 = _mm_add_epi16(base, top_base_0);
+ const __m128i out_1 = _mm_add_epi16(base, top_base_1);
+ const __m128i out = _mm_packus_epi16(out_0, out_1);
+ _mm_storeu_si128((__m128i*)dst, out);
+ }
+ }
+}
+
+static void TM4(uint8_t* dst) { TrueMotion(dst, 4); }
+static void TM8uv(uint8_t* dst) { TrueMotion(dst, 8); }
+static void TM16(uint8_t* dst) { TrueMotion(dst, 16); }
+
+static void VE16(uint8_t* dst) {
+ const __m128i top = _mm_loadu_si128((const __m128i*)(dst - BPS));
+ int j;
+ for (j = 0; j < 16; ++j) {
+ _mm_storeu_si128((__m128i*)(dst + j * BPS), top);
+ }
+}
+
+static void HE16(uint8_t* dst) { // horizontal
+ int j;
+ for (j = 16; j > 0; --j) {
+ const __m128i values = _mm_set1_epi8(dst[-1]);
+ _mm_storeu_si128((__m128i*)dst, values);
+ dst += BPS;
+ }
+}
+
+static WEBP_INLINE void Put16(uint8_t v, uint8_t* dst) {
+ int j;
+ const __m128i values = _mm_set1_epi8(v);
+ for (j = 0; j < 16; ++j) {
+ _mm_storeu_si128((__m128i*)(dst + j * BPS), values);
+ }
+}
+
+static void DC16(uint8_t* dst) { // DC
+ const __m128i zero = _mm_setzero_si128();
+ const __m128i top = _mm_loadu_si128((const __m128i*)(dst - BPS));
+ const __m128i sad8x2 = _mm_sad_epu8(top, zero);
+ // sum the two sads: sad8x2[0:1] + sad8x2[8:9]
+ const __m128i sum = _mm_add_epi16(sad8x2, _mm_shuffle_epi32(sad8x2, 2));
+ int left = 0;
+ int j;
+ for (j = 0; j < 16; ++j) {
+ left += dst[-1 + j * BPS];
+ }
+ {
+ const int DC = _mm_cvtsi128_si32(sum) + left + 16;
+ Put16(DC >> 5, dst);
+ }
+}
+
+static void DC16NoTop(uint8_t* dst) { // DC with top samples not available
+ int DC = 8;
+ int j;
+ for (j = 0; j < 16; ++j) {
+ DC += dst[-1 + j * BPS];
+ }
+ Put16(DC >> 4, dst);
+}
+
+static void DC16NoLeft(uint8_t* dst) { // DC with left samples not available
+ const __m128i zero = _mm_setzero_si128();
+ const __m128i top = _mm_loadu_si128((const __m128i*)(dst - BPS));
+ const __m128i sad8x2 = _mm_sad_epu8(top, zero);
+ // sum the two sads: sad8x2[0:1] + sad8x2[8:9]
+ const __m128i sum = _mm_add_epi16(sad8x2, _mm_shuffle_epi32(sad8x2, 2));
+ const int DC = _mm_cvtsi128_si32(sum) + 8;
+ Put16(DC >> 4, dst);
+}
+
+static void DC16NoTopLeft(uint8_t* dst) { // DC with no top and left samples
+ Put16(0x80, dst);
+}
+
+//------------------------------------------------------------------------------
+// Chroma
+
+static void VE8uv(uint8_t* dst) { // vertical
+ int j;
+ const __m128i top = _mm_loadl_epi64((const __m128i*)(dst - BPS));
+ for (j = 0; j < 8; ++j) {
+ _mm_storel_epi64((__m128i*)(dst + j * BPS), top);
+ }
+}
+
+static void HE8uv(uint8_t* dst) { // horizontal
+ int j;
+ for (j = 0; j < 8; ++j) {
+ const __m128i values = _mm_set1_epi8(dst[-1]);
+ _mm_storel_epi64((__m128i*)dst, values);
+ dst += BPS;
+ }
+}
+
+// helper for chroma-DC predictions
+static WEBP_INLINE void Put8x8uv(uint8_t v, uint8_t* dst) {
+ int j;
+ const __m128i values = _mm_set1_epi8(v);
+ for (j = 0; j < 8; ++j) {
+ _mm_storel_epi64((__m128i*)(dst + j * BPS), values);
+ }
+}
+
+static void DC8uv(uint8_t* dst) { // DC
+ const __m128i zero = _mm_setzero_si128();
+ const __m128i top = _mm_loadl_epi64((const __m128i*)(dst - BPS));
+ const __m128i sum = _mm_sad_epu8(top, zero);
+ int left = 0;
+ int j;
+ for (j = 0; j < 8; ++j) {
+ left += dst[-1 + j * BPS];
+ }
+ {
+ const int DC = _mm_cvtsi128_si32(sum) + left + 8;
+ Put8x8uv(DC >> 4, dst);
+ }
+}
+
+static void DC8uvNoLeft(uint8_t* dst) { // DC with no left samples
+ const __m128i zero = _mm_setzero_si128();
+ const __m128i top = _mm_loadl_epi64((const __m128i*)(dst - BPS));
+ const __m128i sum = _mm_sad_epu8(top, zero);
+ const int DC = _mm_cvtsi128_si32(sum) + 4;
+ Put8x8uv(DC >> 3, dst);
+}
+
+static void DC8uvNoTop(uint8_t* dst) { // DC with no top samples
+ int dc0 = 4;
+ int i;
+ for (i = 0; i < 8; ++i) {
+ dc0 += dst[-1 + i * BPS];
+ }
+ Put8x8uv(dc0 >> 3, dst);
+}
+
+static void DC8uvNoTopLeft(uint8_t* dst) { // DC with nothing
+ Put8x8uv(0x80, dst);
+}
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8DspInitSSE2(void);
+
+WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitSSE2(void) {
+ VP8Transform = Transform;
+#if defined(USE_TRANSFORM_AC3)
+ VP8TransformAC3 = TransformAC3;
+#endif
+
+ VP8VFilter16 = VFilter16;
+ VP8HFilter16 = HFilter16;
+ VP8VFilter8 = VFilter8;
+ VP8HFilter8 = HFilter8;
+ VP8VFilter16i = VFilter16i;
+ VP8HFilter16i = HFilter16i;
+ VP8VFilter8i = VFilter8i;
+ VP8HFilter8i = HFilter8i;
+
+ VP8SimpleVFilter16 = SimpleVFilter16;
+ VP8SimpleHFilter16 = SimpleHFilter16;
+ VP8SimpleVFilter16i = SimpleVFilter16i;
+ VP8SimpleHFilter16i = SimpleHFilter16i;
+
+ VP8PredLuma4[1] = TM4;
+ VP8PredLuma4[2] = VE4;
+ VP8PredLuma4[4] = RD4;
+ VP8PredLuma4[5] = VR4;
+ VP8PredLuma4[6] = LD4;
+ VP8PredLuma4[7] = VL4;
+
+ VP8PredLuma16[0] = DC16;
+ VP8PredLuma16[1] = TM16;
+ VP8PredLuma16[2] = VE16;
+ VP8PredLuma16[3] = HE16;
+ VP8PredLuma16[4] = DC16NoTop;
+ VP8PredLuma16[5] = DC16NoLeft;
+ VP8PredLuma16[6] = DC16NoTopLeft;
+
+ VP8PredChroma8[0] = DC8uv;
+ VP8PredChroma8[1] = TM8uv;
+ VP8PredChroma8[2] = VE8uv;
+ VP8PredChroma8[3] = HE8uv;
+ VP8PredChroma8[4] = DC8uvNoTop;
+ VP8PredChroma8[5] = DC8uvNoLeft;
+ VP8PredChroma8[6] = DC8uvNoTopLeft;
+}
+
+#else // !WEBP_USE_SSE2
+
+WEBP_DSP_INIT_STUB(VP8DspInitSSE2)
+
+#endif // WEBP_USE_SSE2