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-rw-r--r--media/ffvpx/libavcodec/vp9lpf.c202
1 files changed, 202 insertions, 0 deletions
diff --git a/media/ffvpx/libavcodec/vp9lpf.c b/media/ffvpx/libavcodec/vp9lpf.c
new file mode 100644
index 000000000..414cede85
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+++ b/media/ffvpx/libavcodec/vp9lpf.c
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+/*
+ * VP9 compatible video decoder
+ *
+ * Copyright (C) 2013 Ronald S. Bultje <rsbultje gmail com>
+ * Copyright (C) 2013 Clément Bœsch <u pkh me>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "vp9dec.h"
+
+static av_always_inline void filter_plane_cols(VP9Context *s, int col, int ss_h, int ss_v,
+ uint8_t *lvl, uint8_t (*mask)[4],
+ uint8_t *dst, ptrdiff_t ls)
+{
+ int y, x, bytesperpixel = s->bytesperpixel;
+
+ // filter edges between columns (e.g. block1 | block2)
+ for (y = 0; y < 8; y += 2 << ss_v, dst += 16 * ls, lvl += 16 << ss_v) {
+ uint8_t *ptr = dst, *l = lvl, *hmask1 = mask[y], *hmask2 = mask[y + 1 + ss_v];
+ unsigned hm1 = hmask1[0] | hmask1[1] | hmask1[2], hm13 = hmask1[3];
+ unsigned hm2 = hmask2[1] | hmask2[2], hm23 = hmask2[3];
+ unsigned hm = hm1 | hm2 | hm13 | hm23;
+
+ for (x = 1; hm & ~(x - 1); x <<= 1, ptr += 8 * bytesperpixel >> ss_h) {
+ if (col || x > 1) {
+ if (hm1 & x) {
+ int L = *l, H = L >> 4;
+ int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
+
+ if (hmask1[0] & x) {
+ if (hmask2[0] & x) {
+ av_assert2(l[8 << ss_v] == L);
+ s->dsp.loop_filter_16[0](ptr, ls, E, I, H);
+ } else {
+ s->dsp.loop_filter_8[2][0](ptr, ls, E, I, H);
+ }
+ } else if (hm2 & x) {
+ L = l[8 << ss_v];
+ H |= (L >> 4) << 8;
+ E |= s->filter_lut.mblim_lut[L] << 8;
+ I |= s->filter_lut.lim_lut[L] << 8;
+ s->dsp.loop_filter_mix2[!!(hmask1[1] & x)]
+ [!!(hmask2[1] & x)]
+ [0](ptr, ls, E, I, H);
+ } else {
+ s->dsp.loop_filter_8[!!(hmask1[1] & x)]
+ [0](ptr, ls, E, I, H);
+ }
+ } else if (hm2 & x) {
+ int L = l[8 << ss_v], H = L >> 4;
+ int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
+
+ s->dsp.loop_filter_8[!!(hmask2[1] & x)]
+ [0](ptr + 8 * ls, ls, E, I, H);
+ }
+ }
+ if (ss_h) {
+ if (x & 0xAA)
+ l += 2;
+ } else {
+ if (hm13 & x) {
+ int L = *l, H = L >> 4;
+ int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
+
+ if (hm23 & x) {
+ L = l[8 << ss_v];
+ H |= (L >> 4) << 8;
+ E |= s->filter_lut.mblim_lut[L] << 8;
+ I |= s->filter_lut.lim_lut[L] << 8;
+ s->dsp.loop_filter_mix2[0][0][0](ptr + 4 * bytesperpixel, ls, E, I, H);
+ } else {
+ s->dsp.loop_filter_8[0][0](ptr + 4 * bytesperpixel, ls, E, I, H);
+ }
+ } else if (hm23 & x) {
+ int L = l[8 << ss_v], H = L >> 4;
+ int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
+
+ s->dsp.loop_filter_8[0][0](ptr + 8 * ls + 4 * bytesperpixel, ls, E, I, H);
+ }
+ l++;
+ }
+ }
+ }
+}
+
+static av_always_inline void filter_plane_rows(VP9Context *s, int row, int ss_h, int ss_v,
+ uint8_t *lvl, uint8_t (*mask)[4],
+ uint8_t *dst, ptrdiff_t ls)
+{
+ int y, x, bytesperpixel = s->bytesperpixel;
+
+ // block1
+ // filter edges between rows (e.g. ------)
+ // block2
+ for (y = 0; y < 8; y++, dst += 8 * ls >> ss_v) {
+ uint8_t *ptr = dst, *l = lvl, *vmask = mask[y];
+ unsigned vm = vmask[0] | vmask[1] | vmask[2], vm3 = vmask[3];
+
+ for (x = 1; vm & ~(x - 1); x <<= (2 << ss_h), ptr += 16 * bytesperpixel, l += 2 << ss_h) {
+ if (row || y) {
+ if (vm & x) {
+ int L = *l, H = L >> 4;
+ int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
+
+ if (vmask[0] & x) {
+ if (vmask[0] & (x << (1 + ss_h))) {
+ av_assert2(l[1 + ss_h] == L);
+ s->dsp.loop_filter_16[1](ptr, ls, E, I, H);
+ } else {
+ s->dsp.loop_filter_8[2][1](ptr, ls, E, I, H);
+ }
+ } else if (vm & (x << (1 + ss_h))) {
+ L = l[1 + ss_h];
+ H |= (L >> 4) << 8;
+ E |= s->filter_lut.mblim_lut[L] << 8;
+ I |= s->filter_lut.lim_lut[L] << 8;
+ s->dsp.loop_filter_mix2[!!(vmask[1] & x)]
+ [!!(vmask[1] & (x << (1 + ss_h)))]
+ [1](ptr, ls, E, I, H);
+ } else {
+ s->dsp.loop_filter_8[!!(vmask[1] & x)]
+ [1](ptr, ls, E, I, H);
+ }
+ } else if (vm & (x << (1 + ss_h))) {
+ int L = l[1 + ss_h], H = L >> 4;
+ int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
+
+ s->dsp.loop_filter_8[!!(vmask[1] & (x << (1 + ss_h)))]
+ [1](ptr + 8 * bytesperpixel, ls, E, I, H);
+ }
+ }
+ if (!ss_v) {
+ if (vm3 & x) {
+ int L = *l, H = L >> 4;
+ int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
+
+ if (vm3 & (x << (1 + ss_h))) {
+ L = l[1 + ss_h];
+ H |= (L >> 4) << 8;
+ E |= s->filter_lut.mblim_lut[L] << 8;
+ I |= s->filter_lut.lim_lut[L] << 8;
+ s->dsp.loop_filter_mix2[0][0][1](ptr + ls * 4, ls, E, I, H);
+ } else {
+ s->dsp.loop_filter_8[0][1](ptr + ls * 4, ls, E, I, H);
+ }
+ } else if (vm3 & (x << (1 + ss_h))) {
+ int L = l[1 + ss_h], H = L >> 4;
+ int E = s->filter_lut.mblim_lut[L], I = s->filter_lut.lim_lut[L];
+
+ s->dsp.loop_filter_8[0][1](ptr + ls * 4 + 8 * bytesperpixel, ls, E, I, H);
+ }
+ }
+ }
+ if (ss_v) {
+ if (y & 1)
+ lvl += 16;
+ } else {
+ lvl += 8;
+ }
+ }
+}
+
+void ff_vp9_loopfilter_sb(AVCodecContext *avctx, VP9Filter *lflvl,
+ int row, int col, ptrdiff_t yoff, ptrdiff_t uvoff)
+{
+ VP9Context *s = avctx->priv_data;
+ AVFrame *f = s->s.frames[CUR_FRAME].tf.f;
+ uint8_t *dst = f->data[0] + yoff;
+ ptrdiff_t ls_y = f->linesize[0], ls_uv = f->linesize[1];
+ uint8_t (*uv_masks)[8][4] = lflvl->mask[s->ss_h | s->ss_v];
+ int p;
+
+ /* FIXME: In how far can we interleave the v/h loopfilter calls? E.g.
+ * if you think of them as acting on a 8x8 block max, we can interleave
+ * each v/h within the single x loop, but that only works if we work on
+ * 8 pixel blocks, and we won't always do that (we want at least 16px
+ * to use SSE2 optimizations, perhaps 32 for AVX2) */
+
+ filter_plane_cols(s, col, 0, 0, lflvl->level, lflvl->mask[0][0], dst, ls_y);
+ filter_plane_rows(s, row, 0, 0, lflvl->level, lflvl->mask[0][1], dst, ls_y);
+
+ for (p = 0; p < 2; p++) {
+ dst = f->data[1 + p] + uvoff;
+ filter_plane_cols(s, col, s->ss_h, s->ss_v, lflvl->level, uv_masks[0], dst, ls_uv);
+ filter_plane_rows(s, row, s->ss_h, s->ss_v, lflvl->level, uv_masks[1], dst, ls_uv);
+ }
+}