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-rw-r--r--layout/svg/nsSVGContainerFrame.cpp445
1 files changed, 445 insertions, 0 deletions
diff --git a/layout/svg/nsSVGContainerFrame.cpp b/layout/svg/nsSVGContainerFrame.cpp
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+++ b/layout/svg/nsSVGContainerFrame.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+// Main header first:
+#include "nsSVGContainerFrame.h"
+
+// Keep others in (case-insensitive) order:
+#include "mozilla/RestyleManagerHandle.h"
+#include "mozilla/RestyleManagerHandleInlines.h"
+#include "nsCSSFrameConstructor.h"
+#include "nsSVGEffects.h"
+#include "nsSVGElement.h"
+#include "nsSVGUtils.h"
+#include "nsSVGAnimatedTransformList.h"
+#include "SVGTextFrame.h"
+
+using namespace mozilla;
+
+NS_QUERYFRAME_HEAD(nsSVGContainerFrame)
+ NS_QUERYFRAME_ENTRY(nsSVGContainerFrame)
+NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
+
+NS_QUERYFRAME_HEAD(nsSVGDisplayContainerFrame)
+ NS_QUERYFRAME_ENTRY(nsSVGDisplayContainerFrame)
+ NS_QUERYFRAME_ENTRY(nsISVGChildFrame)
+NS_QUERYFRAME_TAIL_INHERITING(nsSVGContainerFrame)
+
+nsIFrame*
+NS_NewSVGContainerFrame(nsIPresShell* aPresShell,
+ nsStyleContext* aContext)
+{
+ nsIFrame *frame = new (aPresShell) nsSVGContainerFrame(aContext);
+ // If we were called directly, then the frame is for a <defs> or
+ // an unknown element type. In both cases we prevent the content
+ // from displaying directly.
+ frame->AddStateBits(NS_FRAME_IS_NONDISPLAY);
+ return frame;
+}
+
+NS_IMPL_FRAMEARENA_HELPERS(nsSVGContainerFrame)
+NS_IMPL_FRAMEARENA_HELPERS(nsSVGDisplayContainerFrame)
+
+void
+nsSVGContainerFrame::AppendFrames(ChildListID aListID,
+ nsFrameList& aFrameList)
+{
+ InsertFrames(aListID, mFrames.LastChild(), aFrameList);
+}
+
+void
+nsSVGContainerFrame::InsertFrames(ChildListID aListID,
+ nsIFrame* aPrevFrame,
+ nsFrameList& aFrameList)
+{
+ NS_ASSERTION(aListID == kPrincipalList, "unexpected child list");
+ NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this,
+ "inserting after sibling frame with different parent");
+
+ mFrames.InsertFrames(this, aPrevFrame, aFrameList);
+}
+
+void
+nsSVGContainerFrame::RemoveFrame(ChildListID aListID,
+ nsIFrame* aOldFrame)
+{
+ NS_ASSERTION(aListID == kPrincipalList, "unexpected child list");
+
+ mFrames.DestroyFrame(aOldFrame);
+}
+
+bool
+nsSVGContainerFrame::ComputeCustomOverflow(nsOverflowAreas& aOverflowAreas)
+{
+ if (mState & NS_FRAME_IS_NONDISPLAY) {
+ // We don't maintain overflow rects.
+ // XXX It would have be better if the restyle request hadn't even happened.
+ return false;
+ }
+ return nsContainerFrame::ComputeCustomOverflow(aOverflowAreas);
+}
+
+/**
+ * Traverses a frame tree, marking any SVGTextFrame frames as dirty
+ * and calling InvalidateRenderingObservers() on it.
+ *
+ * The reason that this helper exists is because SVGTextFrame is special.
+ * None of the other SVG frames ever need to be reflowed when they have the
+ * NS_FRAME_IS_NONDISPLAY bit set on them because their PaintSVG methods
+ * (and those of any containers that they can validly be contained within) do
+ * not make use of mRect or overflow rects. "em" lengths, etc., are resolved
+ * as those elements are painted.
+ *
+ * SVGTextFrame is different because its anonymous block and inline frames
+ * need to be reflowed in order to get the correct metrics when things like
+ * inherited font-size of an ancestor changes, or a delayed webfont loads and
+ * applies.
+ *
+ * We assume that any change that requires the anonymous kid of an
+ * SVGTextFrame to reflow will result in an NS_FRAME_IS_DIRTY reflow. When
+ * that reflow reaches an NS_FRAME_IS_NONDISPLAY frame it would normally
+ * stop, but this helper looks for any SVGTextFrame descendants of such
+ * frames and marks them NS_FRAME_IS_DIRTY so that the next time that they are
+ * painted their anonymous kid will first get the necessary reflow.
+ */
+/* static */ void
+nsSVGContainerFrame::ReflowSVGNonDisplayText(nsIFrame* aContainer)
+{
+ NS_ASSERTION(aContainer->GetStateBits() & NS_FRAME_IS_DIRTY,
+ "expected aContainer to be NS_FRAME_IS_DIRTY");
+ NS_ASSERTION((aContainer->GetStateBits() & NS_FRAME_IS_NONDISPLAY) ||
+ !aContainer->IsFrameOfType(nsIFrame::eSVG),
+ "it is wasteful to call ReflowSVGNonDisplayText on a container "
+ "frame that is not NS_FRAME_IS_NONDISPLAY");
+ for (nsIFrame* kid : aContainer->PrincipalChildList()) {
+ nsIAtom* type = kid->GetType();
+ if (type == nsGkAtoms::svgTextFrame) {
+ static_cast<SVGTextFrame*>(kid)->ReflowSVGNonDisplayText();
+ } else {
+ if (kid->IsFrameOfType(nsIFrame::eSVG | nsIFrame::eSVGContainer) ||
+ type == nsGkAtoms::svgForeignObjectFrame ||
+ !kid->IsFrameOfType(nsIFrame::eSVG)) {
+ ReflowSVGNonDisplayText(kid);
+ }
+ }
+ }
+}
+
+void
+nsSVGDisplayContainerFrame::Init(nsIContent* aContent,
+ nsContainerFrame* aParent,
+ nsIFrame* aPrevInFlow)
+{
+ if (!(GetStateBits() & NS_STATE_IS_OUTER_SVG)) {
+ AddStateBits(aParent->GetStateBits() & NS_STATE_SVG_CLIPPATH_CHILD);
+ }
+ nsSVGContainerFrame::Init(aContent, aParent, aPrevInFlow);
+}
+
+void
+nsSVGDisplayContainerFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsRect& aDirtyRect,
+ const nsDisplayListSet& aLists)
+{
+ // mContent could be a XUL element so check for an SVG element before casting
+ if (mContent->IsSVGElement() &&
+ !static_cast<const nsSVGElement*>(mContent)->HasValidDimensions()) {
+ return;
+ }
+ DisplayOutline(aBuilder, aLists);
+ return BuildDisplayListForNonBlockChildren(aBuilder, aDirtyRect, aLists);
+}
+
+void
+nsSVGDisplayContainerFrame::InsertFrames(ChildListID aListID,
+ nsIFrame* aPrevFrame,
+ nsFrameList& aFrameList)
+{
+ // memorize first old frame after insertion point
+ // XXXbz once again, this would work a lot better if the nsIFrame
+ // methods returned framelist iterators....
+ nsIFrame* nextFrame = aPrevFrame ?
+ aPrevFrame->GetNextSibling() : GetChildList(aListID).FirstChild();
+ nsIFrame* firstNewFrame = aFrameList.FirstChild();
+
+ // Insert the new frames
+ nsSVGContainerFrame::InsertFrames(aListID, aPrevFrame, aFrameList);
+
+ // If we are not a non-display SVG frame and we do not have a bounds update
+ // pending, then we need to schedule one for our new children:
+ if (!(GetStateBits() &
+ (NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN |
+ NS_FRAME_IS_NONDISPLAY))) {
+ for (nsIFrame* kid = firstNewFrame; kid != nextFrame;
+ kid = kid->GetNextSibling()) {
+ nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
+ if (SVGFrame) {
+ MOZ_ASSERT(!(kid->GetStateBits() & NS_FRAME_IS_NONDISPLAY),
+ "Check for this explicitly in the |if|, then");
+ bool isFirstReflow = (kid->GetStateBits() & NS_FRAME_FIRST_REFLOW);
+ // Remove bits so that ScheduleBoundsUpdate will work:
+ kid->RemoveStateBits(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
+ NS_FRAME_HAS_DIRTY_CHILDREN);
+ // No need to invalidate the new kid's old bounds, so we just use
+ // nsSVGUtils::ScheduleBoundsUpdate.
+ nsSVGUtils::ScheduleReflowSVG(kid);
+ if (isFirstReflow) {
+ // Add back the NS_FRAME_FIRST_REFLOW bit:
+ kid->AddStateBits(NS_FRAME_FIRST_REFLOW);
+ }
+ }
+ }
+ }
+}
+
+void
+nsSVGDisplayContainerFrame::RemoveFrame(ChildListID aListID,
+ nsIFrame* aOldFrame)
+{
+ nsSVGEffects::InvalidateRenderingObservers(aOldFrame);
+
+ // nsSVGContainerFrame::RemoveFrame doesn't call down into
+ // nsContainerFrame::RemoveFrame, so it doesn't call FrameNeedsReflow. We
+ // need to schedule a repaint and schedule an update to our overflow rects.
+ SchedulePaint();
+ PresContext()->RestyleManager()->PostRestyleEvent(
+ mContent->AsElement(), nsRestyleHint(0), nsChangeHint_UpdateOverflow);
+
+ nsSVGContainerFrame::RemoveFrame(aListID, aOldFrame);
+
+ if (!(GetStateBits() & (NS_FRAME_IS_NONDISPLAY | NS_STATE_IS_OUTER_SVG))) {
+ nsSVGUtils::NotifyAncestorsOfFilterRegionChange(this);
+ }
+}
+
+bool
+nsSVGDisplayContainerFrame::IsSVGTransformed(gfx::Matrix *aOwnTransform,
+ gfx::Matrix *aFromParentTransform) const
+{
+ bool foundTransform = false;
+
+ // Check if our parent has children-only transforms:
+ nsIFrame *parent = GetParent();
+ if (parent &&
+ parent->IsFrameOfType(nsIFrame::eSVG | nsIFrame::eSVGContainer)) {
+ foundTransform = static_cast<nsSVGContainerFrame*>(parent)->
+ HasChildrenOnlyTransform(aFromParentTransform);
+ }
+
+ // mContent could be a XUL element so check for an SVG element before casting
+ if (mContent->IsSVGElement()) {
+ nsSVGElement *content = static_cast<nsSVGElement*>(mContent);
+ nsSVGAnimatedTransformList* transformList =
+ content->GetAnimatedTransformList();
+ if ((transformList && transformList->HasTransform()) ||
+ content->GetAnimateMotionTransform()) {
+ if (aOwnTransform) {
+ *aOwnTransform = gfx::ToMatrix(
+ content->PrependLocalTransformsTo(
+ gfxMatrix(), eUserSpaceToParent));
+ }
+ foundTransform = true;
+ }
+ }
+ return foundTransform;
+}
+
+//----------------------------------------------------------------------
+// nsISVGChildFrame methods
+
+DrawResult
+nsSVGDisplayContainerFrame::PaintSVG(gfxContext& aContext,
+ const gfxMatrix& aTransform,
+ const nsIntRect *aDirtyRect)
+{
+ NS_ASSERTION(!NS_SVGDisplayListPaintingEnabled() ||
+ (mState & NS_FRAME_IS_NONDISPLAY) ||
+ PresContext()->IsGlyph(),
+ "If display lists are enabled, only painting of non-display "
+ "SVG should take this code path");
+
+ if (StyleEffects()->mOpacity == 0.0) {
+ return DrawResult::SUCCESS;
+ }
+
+ gfxMatrix matrix = aTransform;
+ if (GetContent()->IsSVGElement()) { // must check before cast
+ matrix = static_cast<const nsSVGElement*>(GetContent())->
+ PrependLocalTransformsTo(matrix, eChildToUserSpace);
+ if (matrix.IsSingular()) {
+ return DrawResult::SUCCESS;
+ }
+ }
+
+ DrawResult result = DrawResult::SUCCESS;
+ for (nsIFrame* kid = mFrames.FirstChild(); kid;
+ kid = kid->GetNextSibling()) {
+ gfxMatrix m = matrix;
+ // PaintFrameWithEffects() expects the transform that is passed to it to
+ // include the transform to the passed frame's user space, so add it:
+ const nsIContent* content = kid->GetContent();
+ if (content->IsSVGElement()) { // must check before cast
+ const nsSVGElement* element = static_cast<const nsSVGElement*>(content);
+ if (!element->HasValidDimensions()) {
+ continue; // nothing to paint for kid
+ }
+ m = element->PrependLocalTransformsTo(m, eUserSpaceToParent);
+ if (m.IsSingular()) {
+ continue;
+ }
+ }
+ result = nsSVGUtils::PaintFrameWithEffects(kid, aContext, m, aDirtyRect);
+ if (result != DrawResult::SUCCESS) {
+ return result;
+ }
+ }
+
+ return result;
+}
+
+nsIFrame*
+nsSVGDisplayContainerFrame::GetFrameForPoint(const gfxPoint& aPoint)
+{
+ NS_ASSERTION(!NS_SVGDisplayListHitTestingEnabled() ||
+ (mState & NS_FRAME_IS_NONDISPLAY),
+ "If display lists are enabled, only hit-testing of a "
+ "clipPath's contents should take this code path");
+ return nsSVGUtils::HitTestChildren(this, aPoint);
+}
+
+nsRect
+nsSVGDisplayContainerFrame::GetCoveredRegion()
+{
+ return nsSVGUtils::GetCoveredRegion(mFrames);
+}
+
+void
+nsSVGDisplayContainerFrame::ReflowSVG()
+{
+ NS_ASSERTION(nsSVGUtils::OuterSVGIsCallingReflowSVG(this),
+ "This call is probably a wasteful mistake");
+
+ MOZ_ASSERT(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY),
+ "ReflowSVG mechanism not designed for this");
+
+ MOZ_ASSERT(GetType() != nsGkAtoms::svgOuterSVGFrame,
+ "Do not call on outer-<svg>");
+
+ if (!nsSVGUtils::NeedsReflowSVG(this)) {
+ return;
+ }
+
+ // If the NS_FRAME_FIRST_REFLOW bit has been removed from our parent frame,
+ // then our outer-<svg> has previously had its initial reflow. In that case
+ // we need to make sure that that bit has been removed from ourself _before_
+ // recursing over our children to ensure that they know too. Otherwise, we
+ // need to remove it _after_ recursing over our children so that they know
+ // the initial reflow is currently underway.
+
+ bool isFirstReflow = (mState & NS_FRAME_FIRST_REFLOW);
+
+ bool outerSVGHasHadFirstReflow =
+ (GetParent()->GetStateBits() & NS_FRAME_FIRST_REFLOW) == 0;
+
+ if (outerSVGHasHadFirstReflow) {
+ mState &= ~NS_FRAME_FIRST_REFLOW; // tell our children
+ }
+
+ nsOverflowAreas overflowRects;
+
+ for (nsIFrame* kid = mFrames.FirstChild(); kid;
+ kid = kid->GetNextSibling()) {
+ nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
+ if (SVGFrame) {
+ MOZ_ASSERT(!(kid->GetStateBits() & NS_FRAME_IS_NONDISPLAY),
+ "Check for this explicitly in the |if|, then");
+ kid->AddStateBits(mState & NS_FRAME_IS_DIRTY);
+ SVGFrame->ReflowSVG();
+
+ // We build up our child frame overflows here instead of using
+ // nsLayoutUtils::UnionChildOverflow since SVG frame's all use the same
+ // frame list, and we're iterating over that list now anyway.
+ ConsiderChildOverflow(overflowRects, kid);
+ } else {
+ // Inside a non-display container frame, we might have some
+ // SVGTextFrames. We need to cause those to get reflowed in
+ // case they are the target of a rendering observer.
+ NS_ASSERTION(kid->GetStateBits() & NS_FRAME_IS_NONDISPLAY,
+ "expected kid to be a NS_FRAME_IS_NONDISPLAY frame");
+ if (kid->GetStateBits() & NS_FRAME_IS_DIRTY) {
+ nsSVGContainerFrame* container = do_QueryFrame(kid);
+ if (container && container->GetContent()->IsSVGElement()) {
+ ReflowSVGNonDisplayText(container);
+ }
+ }
+ }
+ }
+
+ // <svg> can create an SVG viewport with an offset due to its
+ // x/y/width/height attributes, and <use> can introduce an offset with an
+ // empty mRect (any width/height is copied to an anonymous <svg> child).
+ // Other than that containers should not set mRect since all other offsets
+ // come from transforms, which are accounted for by nsDisplayTransform.
+ // Note that we rely on |overflow:visible| to allow display list items to be
+ // created for our children.
+ MOZ_ASSERT(mContent->IsSVGElement(nsGkAtoms::svg) ||
+ (mContent->IsSVGElement(nsGkAtoms::use) &&
+ mRect.Size() == nsSize(0,0)) ||
+ mRect.IsEqualEdges(nsRect()),
+ "Only inner-<svg>/<use> is expected to have mRect set");
+
+ if (isFirstReflow) {
+ // Make sure we have our filter property (if any) before calling
+ // FinishAndStoreOverflow (subsequent filter changes are handled off
+ // nsChangeHint_UpdateEffects):
+ nsSVGEffects::UpdateEffects(this);
+ }
+
+ FinishAndStoreOverflow(overflowRects, mRect.Size());
+
+ // Remove state bits after FinishAndStoreOverflow so that it doesn't
+ // invalidate on first reflow:
+ mState &= ~(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
+ NS_FRAME_HAS_DIRTY_CHILDREN);
+}
+
+void
+nsSVGDisplayContainerFrame::NotifySVGChanged(uint32_t aFlags)
+{
+ MOZ_ASSERT(aFlags & (TRANSFORM_CHANGED | COORD_CONTEXT_CHANGED),
+ "Invalidation logic may need adjusting");
+
+ nsSVGUtils::NotifyChildrenOfSVGChange(this, aFlags);
+}
+
+SVGBBox
+nsSVGDisplayContainerFrame::GetBBoxContribution(
+ const Matrix &aToBBoxUserspace,
+ uint32_t aFlags)
+{
+ SVGBBox bboxUnion;
+
+ nsIFrame* kid = mFrames.FirstChild();
+ while (kid) {
+ nsIContent *content = kid->GetContent();
+ nsISVGChildFrame* svgKid = do_QueryFrame(kid);
+ // content could be a XUL element so check for an SVG element before casting
+ if (svgKid && (!content->IsSVGElement() ||
+ static_cast<const nsSVGElement*>(content)->HasValidDimensions())) {
+
+ gfxMatrix transform = gfx::ThebesMatrix(aToBBoxUserspace);
+ if (content->IsSVGElement()) {
+ transform = static_cast<nsSVGElement*>(content)->
+ PrependLocalTransformsTo(transform);
+ }
+ // We need to include zero width/height vertical/horizontal lines, so we have
+ // to use UnionEdges.
+ bboxUnion.UnionEdges(svgKid->GetBBoxContribution(gfx::ToMatrix(transform), aFlags));
+ }
+ kid = kid->GetNextSibling();
+ }
+
+ return bboxUnion;
+}