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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef __NS_FILTERINSTANCE_H__
+#define __NS_FILTERINSTANCE_H__
+
+#include "gfxMatrix.h"
+#include "gfxPoint.h"
+#include "gfxRect.h"
+#include "nsCOMPtr.h"
+#include "nsHashKeys.h"
+#include "nsPoint.h"
+#include "nsRect.h"
+#include "nsSize.h"
+#include "nsSVGFilters.h"
+#include "nsSVGNumber2.h"
+#include "nsSVGNumberPair.h"
+#include "nsTArray.h"
+#include "nsIFrame.h"
+#include "mozilla/gfx/2D.h"
+
+class gfxContext;
+class nsIFrame;
+class nsSVGFilterPaintCallback;
+
+namespace mozilla {
+namespace dom {
+class UserSpaceMetrics;
+} // namespace dom
+} // namespace mozilla
+
+/**
+ * This class performs all filter processing.
+ *
+ * We build a graph of the filter image data flow, essentially
+ * converting the filter graph to SSA. This lets us easily propagate
+ * analysis data (such as bounding-boxes) over the filter primitive graph.
+ *
+ * Definition of "filter space": filter space is a coordinate system that is
+ * aligned with the user space of the filtered element, with its origin located
+ * at the top left of the filter region, and with one unit equal in size to one
+ * pixel of the offscreen surface into which the filter output would/will be
+ * painted.
+ *
+ * The definition of "filter region" can be found here:
+ * http://www.w3.org/TR/SVG11/filters.html#FilterEffectsRegion
+ */
+class nsFilterInstance
+{
+ typedef mozilla::gfx::IntRect IntRect;
+ typedef mozilla::gfx::SourceSurface SourceSurface;
+ typedef mozilla::gfx::DrawTarget DrawTarget;
+ typedef mozilla::gfx::FilterPrimitiveDescription FilterPrimitiveDescription;
+ typedef mozilla::gfx::FilterDescription FilterDescription;
+ typedef mozilla::dom::UserSpaceMetrics UserSpaceMetrics;
+
+public:
+ /**
+ * Create a FilterDescription for the supplied filter. All coordinates in
+ * the description are in filter space.
+ * @param aFilterInputIsTainted Describes whether the SourceImage / SourceAlpha
+ * input is tainted. This affects whether feDisplacementMap will respect
+ * the filter input as its map input, and it affects the IsTainted() state
+ * on the filter primitives in the FilterDescription. "Tainted" is a term
+ * from the filters spec and means security-sensitive content, i.e. pixels
+ * that JS should not be able to read in any way.
+ * @param aOutAdditionalImages Will contain additional images needed to
+ * render the filter (from feImage primitives).
+ * @return A FilterDescription describing the filter.
+ */
+ static FilterDescription GetFilterDescription(nsIContent* aFilteredElement,
+ const nsTArray<nsStyleFilter>& aFilterChain,
+ bool aFilterInputIsTainted,
+ const UserSpaceMetrics& aMetrics,
+ const gfxRect& aBBox,
+ nsTArray<RefPtr<SourceSurface>>& aOutAdditionalImages);
+
+ /**
+ * Paint the given filtered frame.
+ * @param aDirtyArea The area than needs to be painted, in aFilteredFrame's
+ * frame space (i.e. relative to its origin, the top-left corner of its
+ * border box).
+ */
+ static nsresult PaintFilteredFrame(nsIFrame *aFilteredFrame,
+ DrawTarget* aDrawTarget,
+ const gfxMatrix& aTransform,
+ nsSVGFilterPaintCallback *aPaintCallback,
+ const nsRegion* aDirtyArea);
+
+ /**
+ * Returns the post-filter area that could be dirtied when the given
+ * pre-filter area of aFilteredFrame changes.
+ * @param aPreFilterDirtyRegion The pre-filter area of aFilteredFrame that has
+ * changed, relative to aFilteredFrame, in app units.
+ */
+ static nsRegion GetPostFilterDirtyArea(nsIFrame *aFilteredFrame,
+ const nsRegion& aPreFilterDirtyRegion);
+
+ /**
+ * Returns the pre-filter area that is needed from aFilteredFrame when the
+ * given post-filter area needs to be repainted.
+ * @param aPostFilterDirtyRegion The post-filter area that is dirty, relative
+ * to aFilteredFrame, in app units.
+ */
+ static nsRegion GetPreFilterNeededArea(nsIFrame *aFilteredFrame,
+ const nsRegion& aPostFilterDirtyRegion);
+
+ /**
+ * Returns the post-filter visual overflow rect (paint bounds) of
+ * aFilteredFrame.
+ * @param aOverrideBBox A user space rect, in user units, that should be used
+ * as aFilteredFrame's bbox ('bbox' is a specific SVG term), if non-null.
+ * @param aPreFilterBounds The pre-filter visual overflow rect of
+ * aFilteredFrame, if non-null.
+ */
+ static nsRect GetPostFilterBounds(nsIFrame *aFilteredFrame,
+ const gfxRect *aOverrideBBox = nullptr,
+ const nsRect *aPreFilterBounds = nullptr);
+
+ /**
+ * @param aTargetFrame The frame of the filtered element under consideration,
+ * may be null.
+ * @param aTargetContent The filtered element itself.
+ * @param aMetrics The metrics to resolve SVG lengths against.
+ * @param aFilterChain The list of filters to apply.
+ * @param aFilterInputIsTainted Describes whether the SourceImage / SourceAlpha
+ * input is tainted. This affects whether feDisplacementMap will respect
+ * the filter input as its map input.
+ * @param aPaintCallback [optional] The callback that Render() should use to
+ * paint. Only required if you will call Render().
+ * @param aPaintTransform The transform to apply to convert to
+ * aTargetFrame's SVG user space. Only used when painting.
+ * @param aPostFilterDirtyRegion [optional] The post-filter area
+ * that has to be repainted, in app units. Only required if you will
+ * call ComputeSourceNeededRect() or Render().
+ * @param aPreFilterDirtyRegion [optional] The pre-filter area of
+ * the filtered element that changed, in app units. Only required if you
+ * will call ComputePostFilterDirtyRegion().
+ * @param aOverridePreFilterVisualOverflowRect [optional] Use a different
+ * visual overflow rect for the target element.
+ * @param aOverrideBBox [optional] Use a different SVG bbox for the target
+ * element. Must be non-null if aTargetFrame is null.
+ */
+ nsFilterInstance(nsIFrame *aTargetFrame,
+ nsIContent* aTargetContent,
+ const UserSpaceMetrics& aMetrics,
+ const nsTArray<nsStyleFilter>& aFilterChain,
+ bool aFilterInputIsTainted,
+ nsSVGFilterPaintCallback *aPaintCallback,
+ const gfxMatrix& aPaintTransform,
+ const nsRegion *aPostFilterDirtyRegion = nullptr,
+ const nsRegion *aPreFilterDirtyRegion = nullptr,
+ const nsRect *aOverridePreFilterVisualOverflowRect = nullptr,
+ const gfxRect *aOverrideBBox = nullptr);
+
+ /**
+ * Returns true if the filter instance was created successfully.
+ */
+ bool IsInitialized() const { return mInitialized; }
+
+ /**
+ * Draws the filter output into aDrawTarget. The area that
+ * needs to be painted must have been specified before calling this method
+ * by passing it as the aPostFilterDirtyRegion argument to the
+ * nsFilterInstance constructor.
+ */
+ nsresult Render(DrawTarget* aDrawTarget);
+
+ const FilterDescription& ExtractDescriptionAndAdditionalImages(nsTArray<RefPtr<SourceSurface>>& aOutAdditionalImages)
+ {
+ mInputImages.SwapElements(aOutAdditionalImages);
+ return mFilterDescription;
+ }
+
+ /**
+ * Sets the aPostFilterDirtyRegion outparam to the post-filter area in frame
+ * space that would be dirtied by mTargetFrame when a given
+ * pre-filter area of mTargetFrame is dirtied. The pre-filter area must have
+ * been specified before calling this method by passing it as the
+ * aPreFilterDirtyRegion argument to the nsFilterInstance constructor.
+ */
+ nsRegion ComputePostFilterDirtyRegion();
+
+ /**
+ * Sets the aPostFilterExtents outparam to the post-filter bounds in frame
+ * space for the whole filter output. This is not necessarily equivalent to
+ * the area that would be dirtied in the result when the entire pre-filter
+ * area is dirtied, because some filter primitives can generate output
+ * without any input.
+ */
+ nsRect ComputePostFilterExtents();
+
+ /**
+ * Sets the aDirty outparam to the pre-filter bounds in frame space of the
+ * area of mTargetFrame that is needed in order to paint the filtered output
+ * for a given post-filter dirtied area. The post-filter area must have been
+ * specified before calling this method by passing it as the aPostFilterDirtyRegion
+ * argument to the nsFilterInstance constructor.
+ */
+ nsRect ComputeSourceNeededRect();
+
+
+ /**
+ * Returns the transform from filter space to outer-<svg> device space.
+ */
+ gfxMatrix GetFilterSpaceToDeviceSpaceTransform() const {
+ return mFilterSpaceToDeviceSpaceTransform;
+ }
+
+private:
+ struct SourceInfo {
+ // Specifies which parts of the source need to be rendered.
+ // Set by ComputeNeededBoxes().
+ nsIntRect mNeededBounds;
+
+ // The surface that contains the input rendering.
+ // Set by BuildSourceImage / BuildSourcePaint.
+ RefPtr<SourceSurface> mSourceSurface;
+
+ // The position and size of mSourceSurface in filter space.
+ // Set by BuildSourceImage / BuildSourcePaint.
+ IntRect mSurfaceRect;
+ };
+
+ /**
+ * Creates a SourceSurface for either the FillPaint or StrokePaint graph
+ * nodes
+ */
+ nsresult BuildSourcePaint(SourceInfo *aPrimitive,
+ DrawTarget* aTargetDT);
+
+ /**
+ * Creates a SourceSurface for either the FillPaint and StrokePaint graph
+ * nodes, fills its contents and assigns it to mFillPaint.mSourceSurface and
+ * mStrokePaint.mSourceSurface respectively.
+ */
+ nsresult BuildSourcePaints(DrawTarget* aTargetDT);
+
+ /**
+ * Creates the SourceSurface for the SourceGraphic graph node, paints its
+ * contents, and assigns it to mSourceGraphic.mSourceSurface.
+ */
+ nsresult BuildSourceImage(DrawTarget* aTargetDT);
+
+ /**
+ * Build the list of FilterPrimitiveDescriptions that describes the filter's
+ * filter primitives and their connections. This populates
+ * mPrimitiveDescriptions and mInputImages. aFilterInputIsTainted describes
+ * whether the SourceGraphic is tainted.
+ */
+ nsresult BuildPrimitives(const nsTArray<nsStyleFilter>& aFilterChain,
+ nsIFrame* aTargetFrame,
+ bool aFilterInputIsTainted);
+
+ /**
+ * Add to the list of FilterPrimitiveDescriptions for a particular SVG
+ * reference filter or CSS filter. This populates mPrimitiveDescriptions and
+ * mInputImages. aInputIsTainted describes whether the input to aFilter is
+ * tainted.
+ */
+ nsresult BuildPrimitivesForFilter(const nsStyleFilter& aFilter,
+ nsIFrame* aTargetFrame,
+ bool aInputIsTainted);
+
+ /**
+ * Computes the filter space bounds of the areas that we actually *need* from
+ * the filter sources, based on the value of mPostFilterDirtyRegion.
+ * This sets mNeededBounds on the corresponding SourceInfo structs.
+ */
+ void ComputeNeededBoxes();
+
+ /**
+ * Returns the output bounds of the final FilterPrimitiveDescription.
+ */
+ nsIntRect OutputFilterSpaceBounds() const;
+
+ /**
+ * Compute the scale factors between user space and filter space.
+ */
+ nsresult ComputeUserSpaceToFilterSpaceScale();
+
+ /**
+ * Transform a rect between user space and filter space.
+ */
+ gfxRect UserSpaceToFilterSpace(const gfxRect& aUserSpace) const;
+ gfxRect FilterSpaceToUserSpace(const gfxRect& aFilterSpaceRect) const;
+
+ /**
+ * Converts an nsRect or an nsRegion that is relative to a filtered frame's
+ * origin (i.e. the top-left corner of its border box) into filter space,
+ * rounding out.
+ * Returns the entire filter region if aRect / aRegion is null, or if the
+ * result is too large to be stored in an nsIntRect.
+ */
+ nsIntRect FrameSpaceToFilterSpace(const nsRect* aRect) const;
+ nsIntRegion FrameSpaceToFilterSpace(const nsRegion* aRegion) const;
+
+ /**
+ * Converts an nsIntRect or an nsIntRegion from filter space into the space
+ * that is relative to a filtered frame's origin (i.e. the top-left corner
+ * of its border box) in app units, rounding out.
+ */
+ nsRect FilterSpaceToFrameSpace(const nsIntRect& aRect) const;
+ nsRegion FilterSpaceToFrameSpace(const nsIntRegion& aRegion) const;
+
+ /**
+ * Returns the transform from frame space to the coordinate space that
+ * GetCanvasTM transforms to. "Frame space" is the origin of a frame, aka the
+ * top-left corner of its border box, aka the top left corner of its mRect.
+ */
+ gfxMatrix GetUserSpaceToFrameSpaceInCSSPxTransform() const;
+
+ /**
+ * The frame for the element that is currently being filtered.
+ */
+ nsIFrame* mTargetFrame;
+
+ /**
+ * The filtered element.
+ */
+ nsIContent* mTargetContent;
+
+ /**
+ * The user space metrics of the filtered frame.
+ */
+ const UserSpaceMetrics& mMetrics;
+
+ nsSVGFilterPaintCallback* mPaintCallback;
+
+ /**
+ * The SVG bbox of the element that is being filtered, in user space.
+ */
+ gfxRect mTargetBBox;
+
+ /**
+ * The SVG bbox of the element that is being filtered, in filter space.
+ */
+ nsIntRect mTargetBBoxInFilterSpace;
+
+ /**
+ * The transform from filter space to outer-<svg> device space.
+ */
+ gfxMatrix mFilterSpaceToDeviceSpaceTransform;
+
+ /**
+ * Transform rects between filter space and frame space in CSS pixels.
+ */
+ gfxMatrix mFilterSpaceToFrameSpaceInCSSPxTransform;
+ gfxMatrix mFrameSpaceInCSSPxToFilterSpaceTransform;
+
+ /**
+ * The scale factors between user space and filter space.
+ */
+ gfxSize mUserSpaceToFilterSpaceScale;
+ gfxSize mFilterSpaceToUserSpaceScale;
+
+ /**
+ * Pre-filter paint bounds of the element that is being filtered, in filter
+ * space.
+ */
+ nsIntRect mTargetBounds;
+
+ /**
+ * The dirty area that needs to be repainted, in filter space.
+ */
+ nsIntRegion mPostFilterDirtyRegion;
+
+ /**
+ * The pre-filter area of the filtered element that changed, in filter space.
+ */
+ nsIntRegion mPreFilterDirtyRegion;
+
+ SourceInfo mSourceGraphic;
+ SourceInfo mFillPaint;
+ SourceInfo mStrokePaint;
+
+ /**
+ * The transform to the SVG user space of mTargetFrame.
+ */
+ gfxMatrix mPaintTransform;
+
+ nsTArray<RefPtr<SourceSurface>> mInputImages;
+ nsTArray<FilterPrimitiveDescription> mPrimitiveDescriptions;
+ FilterDescription mFilterDescription;
+ bool mInitialized;
+};
+
+#endif