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-rw-r--r--layout/style/nsStyleStruct.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/layout/style/nsStyleStruct.h b/layout/style/nsStyleStruct.h
index ca5d03056..05a6be91e 100644
--- a/layout/style/nsStyleStruct.h
+++ b/layout/style/nsStyleStruct.h
@@ -1197,11 +1197,14 @@ private:
nsCSSShadowItem mArray[1]; // This MUST be the last item
};
-// Border widths are rounded to the nearest-below integer number of pixels,
-// but values between zero and one device pixels are always rounded up to
-// one device pixel.
+// Border widths are rounded to the nearest integer number of pixels, but values
+// between zero and one device pixels are always rounded up to one device pixel.
#define NS_ROUND_BORDER_TO_PIXELS(l,tpp) \
- ((l) == 0) ? 0 : std::max((tpp), (l) / (tpp) * (tpp))
+ ((l) == 0) ? 0 : std::max((tpp), ((l) + ((tpp) / 2)) / (tpp) * (tpp))
+// Caret widths are rounded to the nearest-below integer number of pixels, but values
+// between zero and one device pixels are always rounded up to one device pixel.
+#define NS_ROUND_CARET_TO_PIXELS(l,tpp) \
+ ((l) == 0) ? 0 : std::max((tpp), (l) / (tpp) * (tpp))
// Outline offset is rounded to the nearest integer number of pixels, but values
// between zero and one device pixels are always rounded up to one device pixel.
// Note that the offset can be negative.