summaryrefslogtreecommitdiffstats
path: root/layout/reftests/svg/smil/timed/pause-1.svg
diff options
context:
space:
mode:
Diffstat (limited to 'layout/reftests/svg/smil/timed/pause-1.svg')
-rw-r--r--layout/reftests/svg/smil/timed/pause-1.svg38
1 files changed, 38 insertions, 0 deletions
diff --git a/layout/reftests/svg/smil/timed/pause-1.svg b/layout/reftests/svg/smil/timed/pause-1.svg
new file mode 100644
index 000000000..36101cadf
--- /dev/null
+++ b/layout/reftests/svg/smil/timed/pause-1.svg
@@ -0,0 +1,38 @@
+<!-- This test's animation sets x=100 from 1sec to 1.5sec. We'll
+ pause the animation at time 1.1sec to capture this, and then wait
+ a little, and make sure the animation is frozen there. -->
+<svg xmlns="http://www.w3.org/2000/svg"
+ xmlns:xlink="http://www.w3.org/1999/xlink"
+ class="reftest-wait">
+ <script>
+ function go() {
+ // Use try/catch, so that we make sure to remove the reftest-wait
+ // attribute even on older browser versions that don't support
+ // pauseAnimations.
+ try {
+ document.documentElement.pauseAnimations();
+ } catch (e) {
+ // pauseAnimations not implemented. Change rect to red,
+ // and clear class to fail/end immediately.
+ document.documentElement.removeAttribute("class");
+ var rect = document.getElementById("rect");
+ rect.setAttributeNS(null, "fill", "red");
+ throw e;
+ }
+
+ // Wait > 0.5s before taking screenshot, to give animation time to
+ // jump to next value if the freeze didn't work.
+ setTimeout('document.documentElement.removeAttribute("class")', 600);
+ }
+ function delay_go() {
+ setTimeout(go, 1100);
+ }
+ document.addEventListener("MozReftestInvalidate", delay_go, false);
+ setTimeout(delay_go, 4000); // fallback for running outside reftest
+ </script>
+ <rect y="40" width="10" height="10" fill="blue">
+ <animate id="rect" attributeName="x"
+ dur="3s" values="0; 50; 100; 150; 200; 250"
+ calcMode="discrete" fill="freeze"/>
+ </rect>
+</svg>