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Diffstat (limited to 'layout/reftests/svg/as-image/canvas-drawImage-transform-restored.html')
-rw-r--r-- | layout/reftests/svg/as-image/canvas-drawImage-transform-restored.html | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/layout/reftests/svg/as-image/canvas-drawImage-transform-restored.html b/layout/reftests/svg/as-image/canvas-drawImage-transform-restored.html new file mode 100644 index 000000000..aedd6b38d --- /dev/null +++ b/layout/reftests/svg/as-image/canvas-drawImage-transform-restored.html @@ -0,0 +1,24 @@ +<html> + <head> + <title>Test that drawImage() calls don't reset the canvas' transform</title> + <script type="text/javascript"> + function go() { + var canvas = document.getElementById("canvas"); + var ctx = canvas.getContext("2d"); + + ctx.mozCurrentTransform = [2, 0, 0, 2, 0, 0]; + + // SVG image that draws nothing + ctx.drawImage(document.getElementById("image"), 0, 0); + + // Check that ctx's transform wasn't reset by the drawImage call + ctx.fillStyle = "blue"; + ctx.fillRect(20, 20, 50, 50); + } + </script> + </head> + <body onload="go()"> + <canvas id="canvas" width="200" height="200"></canvas> + <img id="image" src="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' width='1' height='1'></svg>" style="display: none"> + </body> +</html> |