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Diffstat (limited to 'layout/reftests/svg/as-image/canvas-drawImage-slice-1a.html')
-rw-r--r-- | layout/reftests/svg/as-image/canvas-drawImage-slice-1a.html | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/layout/reftests/svg/as-image/canvas-drawImage-slice-1a.html b/layout/reftests/svg/as-image/canvas-drawImage-slice-1a.html new file mode 100644 index 000000000..6f173b7d6 --- /dev/null +++ b/layout/reftests/svg/as-image/canvas-drawImage-slice-1a.html @@ -0,0 +1,28 @@ +<html class="reftest-wait"> + <head> + <script type="text/javascript"> + function go() { + var canvas = document.getElementById("canvas"); + var ctx = canvas.getContext("2d"); + + // Draw some orange + ctx.fillStyle = "orange"; + ctx.fillRect(0, 0, 100, 100); + + // Instantiate an image. Once it has loaded, draw it & take snapshot. + var image = new Image(); + image.onload = function() { + // This version of the test is "easier", in that the sampled region + // is offset from the red by 1px on all sides. This lets us avoid + // any pixel-rounding errors. + ctx.drawImage(image, 26, 26, 48, 48, 0, 0, 100, 100); + document.documentElement.removeAttribute("class"); + } + image.src ="limeInRed100x100.svg"; + } + </script> + </head> + <body onload="go()"> + <canvas id="canvas" width="100" height="100"></canvas> +</body> +</html> |