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Diffstat (limited to 'layout/generic/nsHTMLCanvasFrame.cpp')
-rw-r--r-- | layout/generic/nsHTMLCanvasFrame.cpp | 437 |
1 files changed, 437 insertions, 0 deletions
diff --git a/layout/generic/nsHTMLCanvasFrame.cpp b/layout/generic/nsHTMLCanvasFrame.cpp new file mode 100644 index 000000000..bad3a710f --- /dev/null +++ b/layout/generic/nsHTMLCanvasFrame.cpp @@ -0,0 +1,437 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* rendering object for the HTML <canvas> element */ + +#include "nsHTMLCanvasFrame.h" + +#include "nsGkAtoms.h" +#include "mozilla/Assertions.h" +#include "mozilla/dom/HTMLCanvasElement.h" +#include "nsDisplayList.h" +#include "nsLayoutUtils.h" +#include "nsStyleUtil.h" +#include "ImageLayers.h" +#include "Layers.h" +#include "ActiveLayerTracker.h" + +#include <algorithm> + +using namespace mozilla; +using namespace mozilla::dom; +using namespace mozilla::layers; +using namespace mozilla::gfx; + +/* Helper for our nsIFrame::GetIntrinsicSize() impl. Takes the result of + * "GetCanvasSize()" as a parameter, which may help avoid redundant + * indirect calls to GetCanvasSize(). + * + * @param aCanvasSizeInPx The canvas's size in CSS pixels, as returned + * by GetCanvasSize(). + * @return The canvas's intrinsic size, as an IntrinsicSize object. + */ +static IntrinsicSize +IntrinsicSizeFromCanvasSize(const nsIntSize& aCanvasSizeInPx) +{ + IntrinsicSize intrinsicSize; + intrinsicSize.width.SetCoordValue( + nsPresContext::CSSPixelsToAppUnits(aCanvasSizeInPx.width)); + intrinsicSize.height.SetCoordValue( + nsPresContext::CSSPixelsToAppUnits(aCanvasSizeInPx.height)); + + return intrinsicSize; +} + +/* Helper for our nsIFrame::GetIntrinsicRatio() impl. Takes the result of + * "GetCanvasSize()" as a parameter, which may help avoid redundant + * indirect calls to GetCanvasSize(). + * + * @param aCanvasSizeInPx The canvas's size in CSS pixels, as returned + * by GetCanvasSize(). + * @return The canvas's intrinsic ratio, as a nsSize. + */ +static nsSize +IntrinsicRatioFromCanvasSize(const nsIntSize& aCanvasSizeInPx) +{ + return nsSize(nsPresContext::CSSPixelsToAppUnits(aCanvasSizeInPx.width), + nsPresContext::CSSPixelsToAppUnits(aCanvasSizeInPx.height)); +} + +class nsDisplayCanvas : public nsDisplayItem { +public: + nsDisplayCanvas(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame) + : nsDisplayItem(aBuilder, aFrame) + { + MOZ_COUNT_CTOR(nsDisplayCanvas); + } +#ifdef NS_BUILD_REFCNT_LOGGING + virtual ~nsDisplayCanvas() { + MOZ_COUNT_DTOR(nsDisplayCanvas); + } +#endif + + NS_DISPLAY_DECL_NAME("nsDisplayCanvas", TYPE_CANVAS) + + virtual nsRegion GetOpaqueRegion(nsDisplayListBuilder* aBuilder, + bool* aSnap) override { + *aSnap = false; + nsHTMLCanvasFrame* f = static_cast<nsHTMLCanvasFrame*>(Frame()); + HTMLCanvasElement* canvas = + HTMLCanvasElement::FromContent(f->GetContent()); + nsRegion result; + if (canvas->GetIsOpaque()) { + // OK, the entire region painted by the canvas is opaque. But what is + // that region? It's the canvas's "dest rect" (controlled by the + // object-fit/object-position CSS properties), clipped to the container's + // content box (which is what GetBounds() returns). So, we grab those + // rects and intersect them. + nsRect constraintRect = GetBounds(aBuilder, aSnap); + + // Need intrinsic size & ratio, for ComputeObjectDestRect: + nsIntSize canvasSize = f->GetCanvasSize(); + IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSize); + nsSize intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSize); + + const nsRect destRect = + nsLayoutUtils::ComputeObjectDestRect(constraintRect, + intrinsicSize, intrinsicRatio, + f->StylePosition()); + return nsRegion(destRect.Intersect(constraintRect)); + } + return result; + } + + virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder, + bool* aSnap) override { + *aSnap = true; + nsHTMLCanvasFrame* f = static_cast<nsHTMLCanvasFrame*>(Frame()); + return f->GetInnerArea() + ToReferenceFrame(); + } + + virtual already_AddRefed<Layer> BuildLayer(nsDisplayListBuilder* aBuilder, + LayerManager* aManager, + const ContainerLayerParameters& aContainerParameters) override + { + return static_cast<nsHTMLCanvasFrame*>(mFrame)-> + BuildLayer(aBuilder, aManager, this, aContainerParameters); + } + virtual LayerState GetLayerState(nsDisplayListBuilder* aBuilder, + LayerManager* aManager, + const ContainerLayerParameters& aParameters) override + { + if (HTMLCanvasElement::FromContent(mFrame->GetContent())->ShouldForceInactiveLayer(aManager)) + return LAYER_INACTIVE; + + // If compositing is cheap, just do that + if (aManager->IsCompositingCheap() || + ActiveLayerTracker::IsContentActive(mFrame)) + return mozilla::LAYER_ACTIVE; + + return LAYER_INACTIVE; + } +}; + + +nsIFrame* +NS_NewHTMLCanvasFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) +{ + return new (aPresShell) nsHTMLCanvasFrame(aContext); +} + +NS_QUERYFRAME_HEAD(nsHTMLCanvasFrame) + NS_QUERYFRAME_ENTRY(nsHTMLCanvasFrame) +NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame) + +NS_IMPL_FRAMEARENA_HELPERS(nsHTMLCanvasFrame) + +void +nsHTMLCanvasFrame::Init(nsIContent* aContent, + nsContainerFrame* aParent, + nsIFrame* aPrevInFlow) +{ + nsContainerFrame::Init(aContent, aParent, aPrevInFlow); + + // We can fill in the canvas before the canvas frame is created, in + // which case we never get around to marking the content as active. Therefore, + // we mark it active here when we create the frame. + ActiveLayerTracker::NotifyContentChange(this); +} + +nsHTMLCanvasFrame::~nsHTMLCanvasFrame() +{ +} + +nsIntSize +nsHTMLCanvasFrame::GetCanvasSize() +{ + nsIntSize size(0,0); + HTMLCanvasElement *canvas = + HTMLCanvasElement::FromContentOrNull(GetContent()); + if (canvas) { + size = canvas->GetSize(); + MOZ_ASSERT(size.width >= 0 && size.height >= 0, + "we should've required <canvas> width/height attrs to be " + "unsigned (non-negative) values"); + } else { + NS_NOTREACHED("couldn't get canvas size"); + } + + return size; +} + +/* virtual */ nscoord +nsHTMLCanvasFrame::GetMinISize(nsRenderingContext *aRenderingContext) +{ + // XXX The caller doesn't account for constraints of the height, + // min-height, and max-height properties. + bool vertical = GetWritingMode().IsVertical(); + nscoord result = nsPresContext::CSSPixelsToAppUnits( + vertical ? GetCanvasSize().height : GetCanvasSize().width); + DISPLAY_MIN_WIDTH(this, result); + return result; +} + +/* virtual */ nscoord +nsHTMLCanvasFrame::GetPrefISize(nsRenderingContext *aRenderingContext) +{ + // XXX The caller doesn't account for constraints of the height, + // min-height, and max-height properties. + bool vertical = GetWritingMode().IsVertical(); + nscoord result = nsPresContext::CSSPixelsToAppUnits( + vertical ? GetCanvasSize().height : GetCanvasSize().width); + DISPLAY_PREF_WIDTH(this, result); + return result; +} + +/* virtual */ IntrinsicSize +nsHTMLCanvasFrame::GetIntrinsicSize() +{ + return IntrinsicSizeFromCanvasSize(GetCanvasSize()); +} + +/* virtual */ nsSize +nsHTMLCanvasFrame::GetIntrinsicRatio() +{ + return IntrinsicRatioFromCanvasSize(GetCanvasSize()); +} + +/* virtual */ +LogicalSize +nsHTMLCanvasFrame::ComputeSize(nsRenderingContext *aRenderingContext, + WritingMode aWM, + const LogicalSize& aCBSize, + nscoord aAvailableISize, + const LogicalSize& aMargin, + const LogicalSize& aBorder, + const LogicalSize& aPadding, + ComputeSizeFlags aFlags) +{ + nsIntSize size = GetCanvasSize(); + + IntrinsicSize intrinsicSize; + intrinsicSize.width.SetCoordValue(nsPresContext::CSSPixelsToAppUnits(size.width)); + intrinsicSize.height.SetCoordValue(nsPresContext::CSSPixelsToAppUnits(size.height)); + + nsSize intrinsicRatio = GetIntrinsicRatio(); // won't actually be used + + return ComputeSizeWithIntrinsicDimensions(aRenderingContext, aWM, + intrinsicSize, intrinsicRatio, + aCBSize, aMargin, aBorder, aPadding, + aFlags); +} + +void +nsHTMLCanvasFrame::Reflow(nsPresContext* aPresContext, + ReflowOutput& aMetrics, + const ReflowInput& aReflowInput, + nsReflowStatus& aStatus) +{ + MarkInReflow(); + DO_GLOBAL_REFLOW_COUNT("nsHTMLCanvasFrame"); + DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus); + NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, + ("enter nsHTMLCanvasFrame::Reflow: availSize=%d,%d", + aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); + + NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); + + aStatus = NS_FRAME_COMPLETE; + + WritingMode wm = aReflowInput.GetWritingMode(); + LogicalSize finalSize(wm, + aReflowInput.ComputedISize(), + aReflowInput.ComputedBSize()); + + // stash this away so we can compute our inner area later + mBorderPadding = aReflowInput.ComputedLogicalBorderPadding(); + + finalSize.ISize(wm) += mBorderPadding.IStartEnd(wm); + finalSize.BSize(wm) += mBorderPadding.BStartEnd(wm); + + if (GetPrevInFlow()) { + nscoord y = GetContinuationOffset(&finalSize.ISize(wm)); + finalSize.BSize(wm) -= y + mBorderPadding.BStart(wm); + finalSize.BSize(wm) = std::max(0, finalSize.BSize(wm)); + } + + aMetrics.SetSize(wm, finalSize); + aMetrics.SetOverflowAreasToDesiredBounds(); + FinishAndStoreOverflow(&aMetrics); + + // Reflow the single anon block child. + nsReflowStatus childStatus; + nsIFrame* childFrame = mFrames.FirstChild(); + WritingMode childWM = childFrame->GetWritingMode(); + LogicalSize availSize = aReflowInput.ComputedSize(childWM); + availSize.BSize(childWM) = NS_UNCONSTRAINEDSIZE; + NS_ASSERTION(!childFrame->GetNextSibling(), "HTML canvas should have 1 kid"); + ReflowOutput childDesiredSize(aReflowInput.GetWritingMode(), aMetrics.mFlags); + ReflowInput childReflowInput(aPresContext, aReflowInput, childFrame, + availSize); + ReflowChild(childFrame, aPresContext, childDesiredSize, childReflowInput, + 0, 0, 0, childStatus, nullptr); + FinishReflowChild(childFrame, aPresContext, childDesiredSize, + &childReflowInput, 0, 0, 0); + + NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, + ("exit nsHTMLCanvasFrame::Reflow: size=%d,%d", + aMetrics.ISize(wm), aMetrics.BSize(wm))); + NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics); +} + +// FIXME taken from nsImageFrame, but then had splittable frame stuff +// removed. That needs to be fixed. +// XXXdholbert As in nsImageFrame, this function's clients should probably +// just be calling GetContentRectRelativeToSelf(). +nsRect +nsHTMLCanvasFrame::GetInnerArea() const +{ + nsMargin bp = mBorderPadding.GetPhysicalMargin(GetWritingMode()); + nsRect r; + r.x = bp.left; + r.y = bp.top; + r.width = mRect.width - bp.left - bp.right; + r.height = mRect.height - bp.top - bp.bottom; + return r; +} + +already_AddRefed<Layer> +nsHTMLCanvasFrame::BuildLayer(nsDisplayListBuilder* aBuilder, + LayerManager* aManager, + nsDisplayItem* aItem, + const ContainerLayerParameters& aContainerParameters) +{ + nsRect area = GetContentRectRelativeToSelf() + aItem->ToReferenceFrame(); + HTMLCanvasElement* element = static_cast<HTMLCanvasElement*>(GetContent()); + nsIntSize canvasSizeInPx = GetCanvasSize(); + + nsPresContext* presContext = PresContext(); + element->HandlePrintCallback(presContext->Type()); + + if (canvasSizeInPx.width <= 0 || canvasSizeInPx.height <= 0 || area.IsEmpty()) + return nullptr; + + CanvasLayer* oldLayer = static_cast<CanvasLayer*> + (aManager->GetLayerBuilder()->GetLeafLayerFor(aBuilder, aItem)); + RefPtr<Layer> layer = element->GetCanvasLayer(aBuilder, oldLayer, aManager); + if (!layer) + return nullptr; + + IntrinsicSize intrinsicSize = IntrinsicSizeFromCanvasSize(canvasSizeInPx); + nsSize intrinsicRatio = IntrinsicRatioFromCanvasSize(canvasSizeInPx); + + nsRect dest = + nsLayoutUtils::ComputeObjectDestRect(area, intrinsicSize, intrinsicRatio, + StylePosition()); + + gfxRect destGFXRect = presContext->AppUnitsToGfxUnits(dest); + + // Transform the canvas into the right place + gfxPoint p = destGFXRect.TopLeft() + aContainerParameters.mOffset; + Matrix transform = Matrix::Translation(p.x, p.y); + transform.PreScale(destGFXRect.Width() / canvasSizeInPx.width, + destGFXRect.Height() / canvasSizeInPx.height); + layer->SetBaseTransform(gfx::Matrix4x4::From2D(transform)); + if (layer->GetType() == layers::Layer::TYPE_CANVAS) { + RefPtr<CanvasLayer> canvasLayer = static_cast<CanvasLayer*>(layer.get()); + canvasLayer->SetSamplingFilter(nsLayoutUtils::GetSamplingFilterForFrame(this)); + } else if (layer->GetType() == layers::Layer::TYPE_IMAGE) { + RefPtr<ImageLayer> imageLayer = static_cast<ImageLayer*>(layer.get()); + imageLayer->SetSamplingFilter(nsLayoutUtils::GetSamplingFilterForFrame(this)); + } + + return layer.forget(); +} + +void +nsHTMLCanvasFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, + const nsRect& aDirtyRect, + const nsDisplayListSet& aLists) +{ + if (!IsVisibleForPainting(aBuilder)) + return; + + DisplayBorderBackgroundOutline(aBuilder, aLists); + + uint32_t clipFlags = + nsStyleUtil::ObjectPropsMightCauseOverflow(StylePosition()) ? + 0 : DisplayListClipState::ASSUME_DRAWING_RESTRICTED_TO_CONTENT_RECT; + + DisplayListClipState::AutoClipContainingBlockDescendantsToContentBox + clip(aBuilder, this, clipFlags); + + aLists.Content()->AppendNewToTop( + new (aBuilder) nsDisplayCanvas(aBuilder, this)); + + DisplaySelectionOverlay(aBuilder, aLists.Content(), + nsISelectionDisplay::DISPLAY_IMAGES); +} + +nsIAtom* +nsHTMLCanvasFrame::GetType() const +{ + return nsGkAtoms::HTMLCanvasFrame; +} + +// get the offset into the content area of the image where aImg starts if it is a continuation. +// from nsImageFrame +nscoord +nsHTMLCanvasFrame::GetContinuationOffset(nscoord* aWidth) const +{ + nscoord offset = 0; + if (aWidth) { + *aWidth = 0; + } + + if (GetPrevInFlow()) { + for (nsIFrame* prevInFlow = GetPrevInFlow() ; prevInFlow; prevInFlow = prevInFlow->GetPrevInFlow()) { + nsRect rect = prevInFlow->GetRect(); + if (aWidth) { + *aWidth = rect.width; + } + offset += rect.height; + } + offset -= mBorderPadding.GetPhysicalMargin(GetWritingMode()).top; + offset = std::max(0, offset); + } + return offset; +} + +#ifdef ACCESSIBILITY +a11y::AccType +nsHTMLCanvasFrame::AccessibleType() +{ + return a11y::eHTMLCanvasType; +} +#endif + +#ifdef DEBUG_FRAME_DUMP +nsresult +nsHTMLCanvasFrame::GetFrameName(nsAString& aResult) const +{ + return MakeFrameName(NS_LITERAL_STRING("HTMLCanvas"), aResult); +} +#endif + |