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-rw-r--r--layout/base/nsCSSFrameConstructor.h88
1 files changed, 41 insertions, 47 deletions
diff --git a/layout/base/nsCSSFrameConstructor.h b/layout/base/nsCSSFrameConstructor.h
index 655519e0f..49107ee52 100644
--- a/layout/base/nsCSSFrameConstructor.h
+++ b/layout/base/nsCSSFrameConstructor.h
@@ -97,8 +97,8 @@ private:
// aChild is the child being inserted for inserts, and the first
// child being appended for appends.
bool MaybeConstructLazily(Operation aOperation,
- nsIContent* aContainer,
- nsIContent* aChild);
+ nsIContent* aContainer,
+ nsIContent* aChild);
// Issues a single ContentInserted for each child of aContainer in the range
// [aStartChild, aEndChild).
@@ -152,8 +152,8 @@ private:
// Returns true if parent was recreated due to frameset child, false otherwise.
bool MaybeRecreateForFrameset(nsIFrame* aParentFrame,
- nsIContent* aStartChild,
- nsIContent* aEndChild);
+ nsIContent* aStartChild,
+ nsIContent* aEndChild);
public:
/**
@@ -225,6 +225,11 @@ public:
nsILayoutHistoryState* aFrameState,
bool aAllowLazyConstruction);
+public:
+ // FIXME(emilio): How important is it to keep the frame tree state around for
+ // REMOVE_DESTROY_FRAMES?
+ //
+ // Seems like otherwise we could just remove it.
enum RemoveFlags {
REMOVE_CONTENT, REMOVE_FOR_RECONSTRUCTION, REMOVE_DESTROY_FRAMES };
/**
@@ -243,12 +248,11 @@ public:
* only when aFlags == REMOVE_DESTROY_FRAMES, otherwise it will only be
* captured if we reconstructed frames for an ancestor.
*/
- void ContentRemoved(nsIContent* aContainer,
- nsIContent* aChild,
- nsIContent* aOldNextSibling,
- RemoveFlags aFlags,
- bool* aDidReconstruct,
- nsIContent** aDestroyedFramesFor = nullptr);
+ void ContentRemoved(nsIContent* aContainer,
+ nsIContent* aChild,
+ nsIContent* aOldNextSibling,
+ RemoveFlags aFlags,
+ bool* aDidReconstruct);
void CharacterDataChanged(nsIContent* aContent,
CharacterDataChangeInfo* aInfo);
@@ -280,14 +284,10 @@ public:
/**
* Destroy the frames for aContent. Note that this may destroy frames
- * for an ancestor instead - aDestroyedFramesFor contains the content node
- * where frames were actually destroyed (which should be used in the
- * ContentInserted call to recreate frames). The frame tree state
- * is captured before the frames are destroyed and can be retrieved using
- * GetLastCapturedLayoutHistoryState().
+ * for an ancestor instead - aDidReconstruct contains whether a reconstruct
+ * was posted for any ancestor.
*/
- void DestroyFramesFor(nsIContent* aContent,
- nsIContent** aDestroyedFramesFor);
+ void DestroyFramesFor(nsIContent* aContent, bool* aDidReconstruct);
// Request to create a continuing frame. This method never returns null.
nsIFrame* CreateContinuingFrame(nsPresContext* aPresContext,
@@ -322,15 +322,6 @@ public:
nsContainerFrame* GetDocElementContainingBlock()
{ return mDocElementContainingBlock; }
- /**
- * Return the layout history state that was captured in the last
- * ContentRemoved / RecreateFramesForContent call.
- */
- nsILayoutHistoryState* GetLastCapturedLayoutHistoryState()
- {
- return mTempFrameTreeState;
- }
-
private:
struct FrameConstructionItem;
class FrameConstructionItemList;
@@ -1713,33 +1704,36 @@ private:
nsStyleContext* MaybeRecreateFramesForElement(Element* aElement);
/**
+ * Whether insertion should be done synchronously or asynchronously.
+ *
+ * Generally, insertion is synchronous if we're reconstructing something from
+ * frame construction/reconstruction, and async if we're removing stuff, like
+ * from ContentRemoved.
+ */
+ enum class InsertionKind
+ {
+ Sync,
+ Async,
+ };
+
+ /**
* Recreate frames for aContent.
* @param aContent the content to recreate frames for
- * @param aAsyncInsert if true then a restyle event will be posted to handle
- * the required ContentInserted call instead of doing it immediately.
* @param aFlags normally you want to pass REMOVE_FOR_RECONSTRUCTION here
- * @param aDestroyedFramesFor if non-null, it will contain the content that
- * was actually reframed - it may be different than aContent.
*/
- void
- RecreateFramesForContent(nsIContent* aContent,
- bool aAsyncInsert,
- RemoveFlags aFlags,
- nsIContent** aDestroyedFramesFor);
+ void RecreateFramesForContent(nsIContent* aContent,
+ InsertionKind aInsertionKind,
+ RemoveFlags aFlags);
// If removal of aFrame from the frame tree requires reconstruction of some
// containing block (either of aFrame or of its parent) due to {ib} splits or
// table pseudo-frames, recreate the relevant frame subtree. The return value
- // indicates whether this happened. If this method returns true, *aResult is
- // the return value of ReframeContainingBlock or RecreateFramesForContent. If
- // this method returns false, the value of *aResult is not affected. aFrame
- // and aResult must not be null. aFrame must be the result of a
+ // indicates whether this happened. aFrame must be the result of a
// GetPrimaryFrame() call on a content node (which means its parent is also
- // not null). If this method returns true, aDestroyedFramesFor contains the
- // content that was reframed.
- bool MaybeRecreateContainerForFrameRemoval(nsIFrame* aFrame,
- RemoveFlags aFlags,
- nsIContent** aDestroyedFramesFor);
+ // not null).
+ bool MaybeRecreateContainerForFrameRemoval(nsIFrame* aFrame,
+ InsertionKind aInsertionKind,
+ RemoveFlags aFlags);
nsIFrame* CreateContinuingOuterTableFrame(nsIPresShell* aPresShell,
nsPresContext* aPresContext,
@@ -1863,9 +1857,9 @@ private:
bool aIsAppend,
nsIFrame* aPrevSibling);
- void ReframeContainingBlock(nsIFrame* aFrame,
- RemoveFlags aFlags,
- nsIContent** aReframeContent);
+ void ReframeContainingBlock(nsIFrame* aFrame,
+ InsertionKind aInsertionKind,
+ RemoveFlags aFlags);
//----------------------------------------