diff options
Diffstat (limited to 'js/src/jit-test/tests/baseline/funcall-array.js')
-rw-r--r-- | js/src/jit-test/tests/baseline/funcall-array.js | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/js/src/jit-test/tests/baseline/funcall-array.js b/js/src/jit-test/tests/baseline/funcall-array.js new file mode 100644 index 000000000..f2f8563f1 --- /dev/null +++ b/js/src/jit-test/tests/baseline/funcall-array.js @@ -0,0 +1,70 @@ + +var emptyArray = []; +var denseArray = [1, 2, 3, 4]; +var sparseArray = [1,,2,,3,,4]; +var bigArray = new Array(); +for (var i = 0; i < 128; i++) { + bigArray.push(i); +} +var nonArray = {0:1, 1:2, 2:3, 3:4, length:2}; +var indexedGetterArray = new Array(); +Object.defineProperty(indexedGetterArray, '2', {get:function () { return 51; }}); + +var ARRAYS = [emptyArray, denseArray, sparseArray, bigArray, nonArray, indexedGetterArray]; + +var targetFun = function (a, b, c, d) { + if (a === undefined) + a = 0; + if (b === undefined) + b = 0; + if (c === undefined) + c = 0; + if (d === undefined) + d = 0; + this.count += arguments.length + a + b + c + d; +} + +var PERMUTATIONS = ARRAYS.length * ARRAYS.length; +function arrayPermutation(num) { + var idx1 = num % ARRAYS.length; + var idx2 = ((num / ARRAYS.length)|0) % ARRAYS.length; + var resultArray = []; + resultArray.push(ARRAYS[idx1]); + resultArray.push(ARRAYS[idx2]); + return resultArray; +} +var EXPECTED_RESULTS = { + 0:0, 1:280, 2:200, 3:2680, 4:100, 5:1080, 6:280, 7:560, 8:480, 9:2960, + 10:380, 11:1360, 12:200, 13:480, 14:400, 15:2880, 16:300, 17:1280, 18:2680, + 19:2960, 20:2880, 21:5360, 22:2780, 23:3760, 24:100, 25:380, 26:300, 27:2780, + 28:200, 29:1180, 30:1080, 31:1360, 32:1280, 33:3760, 34:1180, 35:2160 +}; + +var callerNo = 0; +function generateCaller() { + var fn; + + // Salt eval-string with callerNo to make sure eval caching doesn't take effect. + var s = "function caller" + callerNo + "(fn, thisObj, arrays) {" + + " for (var i = 0; i < arrays.length; i++) {" + + " fn.apply(thisObj, arrays[i]);" + + " }" + + "}" + + "fn = caller" + callerNo + ";"; + eval(s); + return fn; +}; + +function main() { + for (var i = 0; i < PERMUTATIONS; i++) { + var obj = {count:0}; + var arrs = arrayPermutation(i); + var fn = generateCaller(arrs.length); + // Loop 20 times so baseline compiler has chance to kick in and compile the scripts. + for (var j = 0; j < 20; j++) + fn(targetFun, obj, arrs); + assertEq(obj.count, EXPECTED_RESULTS[i]); + } +} + +main(); |