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diff --git a/ipc/chromium/src/chrome/common/ipc_channel_win.h b/ipc/chromium/src/chrome/common/ipc_channel_win.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+// Copyright (c) 2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CHROME_COMMON_IPC_CHANNEL_WIN_H_
+#define CHROME_COMMON_IPC_CHANNEL_WIN_H_
+
+#include "chrome/common/ipc_channel.h"
+
+#include <queue>
+#include <string>
+
+#include "base/message_loop.h"
+#include "base/task.h"
+#include "nsISupportsImpl.h"
+
+#include "mozilla/Maybe.h"
+
+namespace IPC {
+
+class Channel::ChannelImpl : public MessageLoopForIO::IOHandler {
+ public:
+ // Mirror methods of Channel, see ipc_channel.h for description.
+ ChannelImpl(const std::wstring& channel_id, Mode mode, Listener* listener);
+ ChannelImpl(const std::wstring& channel_id, HANDLE server_pipe,
+ Mode mode, Listener* listener);
+ ~ChannelImpl() {
+ if (pipe_ != INVALID_HANDLE_VALUE) {
+ Close();
+ }
+ }
+ bool Connect();
+ void Close();
+ HANDLE GetServerPipeHandle() const;
+ Listener* set_listener(Listener* listener) {
+ Listener* old = listener_;
+ listener_ = listener;
+ return old;
+ }
+ bool Send(Message* message);
+
+ // See the comment in ipc_channel.h for info on Unsound_IsClosed() and
+ // Unsound_NumQueuedMessages().
+ bool Unsound_IsClosed() const;
+ uint32_t Unsound_NumQueuedMessages() const;
+
+ private:
+ void Init(Mode mode, Listener* listener);
+
+ void OutputQueuePush(Message* msg);
+ void OutputQueuePop();
+
+ const std::wstring PipeName(const std::wstring& channel_id,
+ int32_t* secret) const;
+ bool CreatePipe(const std::wstring& channel_id, Mode mode);
+ bool EnqueueHelloMessage();
+
+ bool ProcessConnection();
+ bool ProcessIncomingMessages(MessageLoopForIO::IOContext* context,
+ DWORD bytes_read);
+ bool ProcessOutgoingMessages(MessageLoopForIO::IOContext* context,
+ DWORD bytes_written);
+
+ // MessageLoop::IOHandler implementation.
+ virtual void OnIOCompleted(MessageLoopForIO::IOContext* context,
+ DWORD bytes_transfered, DWORD error);
+ private:
+ struct State {
+ explicit State(ChannelImpl* channel);
+ ~State();
+ MessageLoopForIO::IOContext context;
+ bool is_pending;
+ };
+
+ State input_state_;
+ State output_state_;
+
+ HANDLE pipe_;
+
+ Listener* listener_;
+
+ // Messages to be sent are queued here.
+ std::queue<Message*> output_queue_;
+
+ // If sending a message blocks then we use this iterator to keep track of
+ // where in the message we are. It gets reset when the message is finished
+ // sending.
+ mozilla::Maybe<Pickle::BufferList::IterImpl> partial_write_iter_;
+
+ // We read from the pipe into this buffer
+ char input_buf_[Channel::kReadBufferSize];
+ size_t input_buf_offset_;
+
+ // Large incoming messages that span multiple pipe buffers get built-up in the
+ // buffers of this message.
+ mozilla::Maybe<Message> incoming_message_;
+
+ // In server-mode, we have to wait for the client to connect before we
+ // can begin reading. We make use of the input_state_ when performing
+ // the connect operation in overlapped mode.
+ bool waiting_connect_;
+
+ // This flag is set when processing incoming messages. It is used to
+ // avoid recursing through ProcessIncomingMessages, which could cause
+ // problems. TODO(darin): make this unnecessary
+ bool processing_incoming_;
+
+ // This flag is set after Close() is run on the channel.
+ bool closed_;
+
+ // This variable is updated so it matches output_queue_.size(), except we can
+ // read output_queue_length_ from any thread (if we're OK getting an
+ // occasional out-of-date or bogus value). We use output_queue_length_ to
+ // implement Unsound_NumQueuedMessages.
+ size_t output_queue_length_;
+
+ ScopedRunnableMethodFactory<ChannelImpl> factory_;
+
+ // This is a unique per-channel value used to authenticate the client end of
+ // a connection. If the value is non-zero, the client passes it in the hello
+ // and the host validates. (We don't send the zero value to preserve IPC
+ // compatibility with existing clients that don't validate the channel.)
+ int32_t shared_secret_;
+
+ // In server-mode, we wait for the channel at the other side of the pipe to
+ // send us back our shared secret, if we are using one.
+ bool waiting_for_shared_secret_;
+
+#ifdef DEBUG
+ mozilla::UniquePtr<nsAutoOwningThread> _mOwningThread;
+#endif
+
+ DISALLOW_COPY_AND_ASSIGN(ChannelImpl);
+};
+
+} // namespace IPC
+
+#endif // CHROME_COMMON_IPC_CHANNEL_WIN_H_