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Diffstat (limited to 'ipc/chromium/src/chrome/common/ipc_channel_win.cc')
-rw-r--r--ipc/chromium/src/chrome/common/ipc_channel_win.cc630
1 files changed, 630 insertions, 0 deletions
diff --git a/ipc/chromium/src/chrome/common/ipc_channel_win.cc b/ipc/chromium/src/chrome/common/ipc_channel_win.cc
new file mode 100644
index 000000000..158fb4df5
--- /dev/null
+++ b/ipc/chromium/src/chrome/common/ipc_channel_win.cc
@@ -0,0 +1,630 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "chrome/common/ipc_channel_win.h"
+
+#include <windows.h>
+#include <sstream>
+
+#include "base/compiler_specific.h"
+#include "base/logging.h"
+#include "base/process_util.h"
+#include "base/rand_util.h"
+#include "base/string_util.h"
+#include "base/win_util.h"
+#include "chrome/common/ipc_message_utils.h"
+#include "mozilla/ipc/ProtocolUtils.h"
+
+// ChannelImpl is used on the IPC thread, but constructed on a different thread,
+// so it has to hold the nsAutoOwningThread as a pointer, and we need a slightly
+// different macro.
+#ifdef DEBUG
+#define ASSERT_OWNINGTHREAD(_class) \
+ if (nsAutoOwningThread* owningThread = _mOwningThread.get()) { \
+ NS_CheckThreadSafe(owningThread->GetThread(), #_class " not thread-safe"); \
+ }
+#else
+#define ASSERT_OWNINGTHREAD(_class) ((void)0)
+#endif
+
+namespace IPC {
+//------------------------------------------------------------------------------
+
+Channel::ChannelImpl::State::State(ChannelImpl* channel) : is_pending(false) {
+ memset(&context.overlapped, 0, sizeof(context.overlapped));
+ context.handler = channel;
+}
+
+Channel::ChannelImpl::State::~State() {
+ COMPILE_ASSERT(!offsetof(Channel::ChannelImpl::State, context),
+ starts_with_io_context);
+}
+
+//------------------------------------------------------------------------------
+
+Channel::ChannelImpl::ChannelImpl(const std::wstring& channel_id, Mode mode,
+ Listener* listener)
+ : ALLOW_THIS_IN_INITIALIZER_LIST(input_state_(this)),
+ ALLOW_THIS_IN_INITIALIZER_LIST(output_state_(this)),
+ ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)),
+ shared_secret_(0),
+ waiting_for_shared_secret_(false) {
+ Init(mode, listener);
+
+ if (!CreatePipe(channel_id, mode)) {
+ // The pipe may have been closed already.
+ CHROMIUM_LOG(WARNING) << "Unable to create pipe named \"" << channel_id <<
+ "\" in " << (mode == 0 ? "server" : "client") << " mode.";
+ }
+}
+
+Channel::ChannelImpl::ChannelImpl(const std::wstring& channel_id,
+ HANDLE server_pipe,
+ Mode mode, Listener* listener)
+ : ALLOW_THIS_IN_INITIALIZER_LIST(input_state_(this)),
+ ALLOW_THIS_IN_INITIALIZER_LIST(output_state_(this)),
+ ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)),
+ shared_secret_(0),
+ waiting_for_shared_secret_(false) {
+ Init(mode, listener);
+
+ if (mode == MODE_SERVER) {
+ // Use the existing handle that was dup'd to us
+ pipe_ = server_pipe;
+ EnqueueHelloMessage();
+ } else {
+ // Take the normal init path to connect to the server pipe
+ CreatePipe(channel_id, mode);
+ }
+}
+
+void Channel::ChannelImpl::Init(Mode mode, Listener* listener) {
+ pipe_ = INVALID_HANDLE_VALUE;
+ listener_ = listener;
+ waiting_connect_ = (mode == MODE_SERVER);
+ processing_incoming_ = false;
+ closed_ = false;
+ output_queue_length_ = 0;
+ input_buf_offset_ = 0;
+}
+
+void Channel::ChannelImpl::OutputQueuePush(Message* msg)
+{
+ output_queue_.push(msg);
+ output_queue_length_++;
+}
+
+void Channel::ChannelImpl::OutputQueuePop()
+{
+ output_queue_.pop();
+ output_queue_length_--;
+}
+
+HANDLE Channel::ChannelImpl::GetServerPipeHandle() const {
+ return pipe_;
+}
+
+void Channel::ChannelImpl::Close() {
+ ASSERT_OWNINGTHREAD(ChannelImpl);
+
+ bool waited = false;
+ if (input_state_.is_pending || output_state_.is_pending) {
+ CancelIo(pipe_);
+ waited = true;
+ }
+
+ // Closing the handle at this point prevents us from issuing more requests
+ // form OnIOCompleted().
+ if (pipe_ != INVALID_HANDLE_VALUE) {
+ CloseHandle(pipe_);
+ pipe_ = INVALID_HANDLE_VALUE;
+ }
+
+ while (input_state_.is_pending || output_state_.is_pending) {
+ MessageLoopForIO::current()->WaitForIOCompletion(INFINITE, this);
+ }
+
+ while (!output_queue_.empty()) {
+ Message* m = output_queue_.front();
+ OutputQueuePop();
+ delete m;
+ }
+
+#ifdef DEBUG
+ _mOwningThread = nullptr;
+#endif
+ closed_ = true;
+}
+
+bool Channel::ChannelImpl::Send(Message* message) {
+ ASSERT_OWNINGTHREAD(ChannelImpl);
+#ifdef IPC_MESSAGE_DEBUG_EXTRA
+ DLOG(INFO) << "sending message @" << message << " on channel @" << this
+ << " with type " << message->type()
+ << " (" << output_queue_.size() << " in queue)";
+#endif
+
+
+ if (closed_) {
+ if (mozilla::ipc::LoggingEnabled()) {
+ fprintf(stderr, "Can't send message %s, because this channel is closed.\n",
+ message->name());
+ }
+ delete message;
+ return false;
+ }
+
+ OutputQueuePush(message);
+ // ensure waiting to write
+ if (!waiting_connect_) {
+ if (!output_state_.is_pending) {
+ if (!ProcessOutgoingMessages(NULL, 0))
+ return false;
+ }
+ }
+
+ return true;
+}
+
+const std::wstring Channel::ChannelImpl::PipeName(
+ const std::wstring& channel_id, int32_t* secret) const {
+ MOZ_ASSERT(secret);
+
+ std::wostringstream ss;
+ ss << L"\\\\.\\pipe\\chrome.";
+
+ // Prevent the shared secret from ending up in the pipe name.
+ size_t index = channel_id.find_first_of(L'\\');
+ if (index != std::string::npos) {
+ StringToInt(channel_id.substr(index + 1), secret);
+ ss << channel_id.substr(0, index - 1);
+ } else {
+ // This case is here to support predictable named pipes in tests.
+ *secret = 0;
+ ss << channel_id;
+ }
+ return ss.str();
+}
+
+bool Channel::ChannelImpl::CreatePipe(const std::wstring& channel_id,
+ Mode mode) {
+ DCHECK(pipe_ == INVALID_HANDLE_VALUE);
+ const std::wstring pipe_name = PipeName(channel_id, &shared_secret_);
+ if (mode == MODE_SERVER) {
+ waiting_for_shared_secret_ = !!shared_secret_;
+ pipe_ = CreateNamedPipeW(pipe_name.c_str(),
+ PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED |
+ FILE_FLAG_FIRST_PIPE_INSTANCE,
+ PIPE_TYPE_BYTE | PIPE_READMODE_BYTE,
+ 1, // number of pipe instances
+ // output buffer size (XXX tune)
+ Channel::kReadBufferSize,
+ // input buffer size (XXX tune)
+ Channel::kReadBufferSize,
+ 5000, // timeout in milliseconds (XXX tune)
+ NULL);
+ } else {
+ pipe_ = CreateFileW(pipe_name.c_str(),
+ GENERIC_READ | GENERIC_WRITE,
+ 0,
+ NULL,
+ OPEN_EXISTING,
+ SECURITY_SQOS_PRESENT | SECURITY_IDENTIFICATION |
+ FILE_FLAG_OVERLAPPED,
+ NULL);
+ }
+ if (pipe_ == INVALID_HANDLE_VALUE) {
+ // If this process is being closed, the pipe may be gone already.
+ CHROMIUM_LOG(WARNING) << "failed to create pipe: " << GetLastError();
+ return false;
+ }
+
+ // Create the Hello message to be sent when Connect is called
+ return EnqueueHelloMessage();
+}
+
+bool Channel::ChannelImpl::EnqueueHelloMessage() {
+ mozilla::UniquePtr<Message> m = mozilla::MakeUnique<Message>(MSG_ROUTING_NONE,
+ HELLO_MESSAGE_TYPE);
+
+ // If we're waiting for our shared secret from the other end's hello message
+ // then don't give the game away by sending it in ours.
+ int32_t secret = waiting_for_shared_secret_ ? 0 : shared_secret_;
+
+ // Also, don't send if the value is zero (for IPC backwards compatability).
+ if (!m->WriteInt(GetCurrentProcessId()) ||
+ (secret && !m->WriteUInt32(secret)))
+ {
+ CloseHandle(pipe_);
+ pipe_ = INVALID_HANDLE_VALUE;
+ return false;
+ }
+
+ OutputQueuePush(m.release());
+ return true;
+}
+
+bool Channel::ChannelImpl::Connect() {
+#ifdef DEBUG
+ if (!_mOwningThread) {
+ _mOwningThread = mozilla::MakeUnique<nsAutoOwningThread>();
+ }
+#endif
+
+ if (pipe_ == INVALID_HANDLE_VALUE)
+ return false;
+
+ MessageLoopForIO::current()->RegisterIOHandler(pipe_, this);
+
+ // Check to see if there is a client connected to our pipe...
+ if (waiting_connect_)
+ ProcessConnection();
+
+ if (!input_state_.is_pending) {
+ // Complete setup asynchronously. By not setting input_state_.is_pending
+ // to true, we indicate to OnIOCompleted that this is the special
+ // initialization signal.
+ MessageLoopForIO::current()->PostTask(factory_.NewRunnableMethod(
+ &Channel::ChannelImpl::OnIOCompleted, &input_state_.context, 0, 0));
+ }
+
+ if (!waiting_connect_)
+ ProcessOutgoingMessages(NULL, 0);
+ return true;
+}
+
+bool Channel::ChannelImpl::ProcessConnection() {
+ ASSERT_OWNINGTHREAD(ChannelImpl);
+ if (input_state_.is_pending)
+ input_state_.is_pending = false;
+
+ // Do we have a client connected to our pipe?
+ if (INVALID_HANDLE_VALUE == pipe_)
+ return false;
+
+ BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped);
+
+ DWORD err = GetLastError();
+ if (ok) {
+ // Uhm, the API documentation says that this function should never
+ // return success when used in overlapped mode.
+ NOTREACHED();
+ return false;
+ }
+
+ switch (err) {
+ case ERROR_IO_PENDING:
+ input_state_.is_pending = true;
+ break;
+ case ERROR_PIPE_CONNECTED:
+ waiting_connect_ = false;
+ break;
+ default:
+ NOTREACHED();
+ return false;
+ }
+
+ return true;
+}
+
+bool Channel::ChannelImpl::ProcessIncomingMessages(
+ MessageLoopForIO::IOContext* context,
+ DWORD bytes_read) {
+ ASSERT_OWNINGTHREAD(ChannelImpl);
+ if (input_state_.is_pending) {
+ input_state_.is_pending = false;
+ DCHECK(context);
+
+ if (!context || !bytes_read)
+ return false;
+ } else {
+ // This happens at channel initialization.
+ DCHECK(!bytes_read && context == &input_state_.context);
+ }
+
+ for (;;) {
+ if (bytes_read == 0) {
+ if (INVALID_HANDLE_VALUE == pipe_)
+ return false;
+
+ // Read from pipe...
+ BOOL ok = ReadFile(pipe_,
+ input_buf_ + input_buf_offset_,
+ Channel::kReadBufferSize - input_buf_offset_,
+ &bytes_read,
+ &input_state_.context.overlapped);
+ if (!ok) {
+ DWORD err = GetLastError();
+ if (err == ERROR_IO_PENDING) {
+ input_state_.is_pending = true;
+ return true;
+ }
+ CHROMIUM_LOG(ERROR) << "pipe error: " << err;
+ return false;
+ }
+ input_state_.is_pending = true;
+ return true;
+ }
+ DCHECK(bytes_read);
+
+ // Process messages from input buffer.
+
+ const char *p = input_buf_;
+ const char *end = input_buf_ + input_buf_offset_ + bytes_read;
+
+ while (p < end) {
+ // Try to figure out how big the message is. Size is 0 if we haven't read
+ // enough of the header to know the size.
+ uint32_t message_length = 0;
+ if (incoming_message_.isSome()) {
+ message_length = incoming_message_.ref().size();
+ } else {
+ message_length = Message::MessageSize(p, end);
+ }
+
+ if (!message_length) {
+ // We haven't seen the full message header.
+ MOZ_ASSERT(incoming_message_.isNothing());
+
+ // Move everything we have to the start of the buffer. We'll finish
+ // reading this message when we get more data. For now we leave it in
+ // input_buf_.
+ memmove(input_buf_, p, end - p);
+ input_buf_offset_ = end - p;
+
+ break;
+ }
+
+ input_buf_offset_ = 0;
+
+ bool partial;
+ if (incoming_message_.isSome()) {
+ // We already have some data for this message stored in
+ // incoming_message_. We want to append the new data there.
+ Message& m = incoming_message_.ref();
+
+ // How much data from this message remains to be added to
+ // incoming_message_?
+ MOZ_ASSERT(message_length > m.CurrentSize());
+ uint32_t remaining = message_length - m.CurrentSize();
+
+ // How much data from this message is stored in input_buf_?
+ uint32_t in_buf = std::min(remaining, uint32_t(end - p));
+
+ m.InputBytes(p, in_buf);
+ p += in_buf;
+
+ // Are we done reading this message?
+ partial = in_buf != remaining;
+ } else {
+ // How much data from this message is stored in input_buf_?
+ uint32_t in_buf = std::min(message_length, uint32_t(end - p));
+
+ incoming_message_.emplace(p, in_buf);
+ p += in_buf;
+
+ // Are we done reading this message?
+ partial = in_buf != message_length;
+ }
+
+ if (partial) {
+ break;
+ }
+
+ Message& m = incoming_message_.ref();
+
+#ifdef IPC_MESSAGE_DEBUG_EXTRA
+ DLOG(INFO) << "received message on channel @" << this <<
+ " with type " << m.type();
+#endif
+ if (m.routing_id() == MSG_ROUTING_NONE &&
+ m.type() == HELLO_MESSAGE_TYPE) {
+ // The Hello message contains the process id and must include the
+ // shared secret, if we are waiting for it.
+ MessageIterator it = MessageIterator(m);
+ int32_t claimed_pid = it.NextInt();
+ if (waiting_for_shared_secret_ && (it.NextInt() != shared_secret_)) {
+ NOTREACHED();
+ // Something went wrong. Abort connection.
+ Close();
+ listener_->OnChannelError();
+ return false;
+ }
+ waiting_for_shared_secret_ = false;
+ listener_->OnChannelConnected(claimed_pid);
+ } else {
+ listener_->OnMessageReceived(mozilla::Move(m));
+ }
+
+ incoming_message_.reset();
+ }
+
+ bytes_read = 0; // Get more data.
+ }
+
+ return true;
+}
+
+bool Channel::ChannelImpl::ProcessOutgoingMessages(
+ MessageLoopForIO::IOContext* context,
+ DWORD bytes_written) {
+ DCHECK(!waiting_connect_); // Why are we trying to send messages if there's
+ // no connection?
+ ASSERT_OWNINGTHREAD(ChannelImpl);
+
+ if (output_state_.is_pending) {
+ DCHECK(context);
+ output_state_.is_pending = false;
+ if (!context || bytes_written == 0) {
+ DWORD err = GetLastError();
+ CHROMIUM_LOG(ERROR) << "pipe error: " << err;
+ return false;
+ }
+ // Message was sent.
+ DCHECK(!output_queue_.empty());
+ Message* m = output_queue_.front();
+
+ MOZ_RELEASE_ASSERT(partial_write_iter_.isSome());
+ Pickle::BufferList::IterImpl& iter = partial_write_iter_.ref();
+ iter.Advance(m->Buffers(), bytes_written);
+ if (iter.Done()) {
+ partial_write_iter_.reset();
+ OutputQueuePop();
+ delete m;
+ }
+ }
+
+ if (output_queue_.empty())
+ return true;
+
+ if (INVALID_HANDLE_VALUE == pipe_)
+ return false;
+
+ // Write to pipe...
+ Message* m = output_queue_.front();
+
+ if (partial_write_iter_.isNothing()) {
+ Pickle::BufferList::IterImpl iter(m->Buffers());
+ partial_write_iter_.emplace(iter);
+ }
+
+ Pickle::BufferList::IterImpl& iter = partial_write_iter_.ref();
+ BOOL ok = WriteFile(pipe_,
+ iter.Data(),
+ iter.RemainingInSegment(),
+ &bytes_written,
+ &output_state_.context.overlapped);
+ if (!ok) {
+ DWORD err = GetLastError();
+ if (err == ERROR_IO_PENDING) {
+ output_state_.is_pending = true;
+
+#ifdef IPC_MESSAGE_DEBUG_EXTRA
+ DLOG(INFO) << "sent pending message @" << m << " on channel @" <<
+ this << " with type " << m->type();
+#endif
+
+ return true;
+ }
+ CHROMIUM_LOG(ERROR) << "pipe error: " << err;
+ return false;
+ }
+
+#ifdef IPC_MESSAGE_DEBUG_EXTRA
+ DLOG(INFO) << "sent message @" << m << " on channel @" << this <<
+ " with type " << m->type();
+#endif
+
+ output_state_.is_pending = true;
+ return true;
+}
+
+void Channel::ChannelImpl::OnIOCompleted(MessageLoopForIO::IOContext* context,
+ DWORD bytes_transfered, DWORD error) {
+ bool ok;
+ ASSERT_OWNINGTHREAD(ChannelImpl);
+ if (context == &input_state_.context) {
+ if (waiting_connect_) {
+ if (!ProcessConnection())
+ return;
+ // We may have some messages queued up to send...
+ if (!output_queue_.empty() && !output_state_.is_pending)
+ ProcessOutgoingMessages(NULL, 0);
+ if (input_state_.is_pending)
+ return;
+ // else, fall-through and look for incoming messages...
+ }
+ // we don't support recursion through OnMessageReceived yet!
+ DCHECK(!processing_incoming_);
+ processing_incoming_ = true;
+ ok = ProcessIncomingMessages(context, bytes_transfered);
+ processing_incoming_ = false;
+ } else {
+ DCHECK(context == &output_state_.context);
+ ok = ProcessOutgoingMessages(context, bytes_transfered);
+ }
+ if (!ok && INVALID_HANDLE_VALUE != pipe_) {
+ // We don't want to re-enter Close().
+ Close();
+ listener_->OnChannelError();
+ }
+}
+
+bool Channel::ChannelImpl::Unsound_IsClosed() const
+{
+ return closed_;
+}
+
+uint32_t Channel::ChannelImpl::Unsound_NumQueuedMessages() const
+{
+ return output_queue_length_;
+}
+
+//------------------------------------------------------------------------------
+// Channel's methods simply call through to ChannelImpl.
+Channel::Channel(const std::wstring& channel_id, Mode mode,
+ Listener* listener)
+ : channel_impl_(new ChannelImpl(channel_id, mode, listener)) {
+ MOZ_COUNT_CTOR(IPC::Channel);
+}
+
+Channel::Channel(const std::wstring& channel_id, void* server_pipe,
+ Mode mode, Listener* listener)
+ : channel_impl_(new ChannelImpl(channel_id, server_pipe, mode, listener)) {
+ MOZ_COUNT_CTOR(IPC::Channel);
+}
+
+Channel::~Channel() {
+ MOZ_COUNT_DTOR(IPC::Channel);
+ delete channel_impl_;
+}
+
+bool Channel::Connect() {
+ return channel_impl_->Connect();
+}
+
+void Channel::Close() {
+ channel_impl_->Close();
+}
+
+void* Channel::GetServerPipeHandle() const {
+ return channel_impl_->GetServerPipeHandle();
+}
+
+Channel::Listener* Channel::set_listener(Listener* listener) {
+ return channel_impl_->set_listener(listener);
+}
+
+bool Channel::Send(Message* message) {
+ return channel_impl_->Send(message);
+}
+
+bool Channel::Unsound_IsClosed() const {
+ return channel_impl_->Unsound_IsClosed();
+}
+
+uint32_t Channel::Unsound_NumQueuedMessages() const {
+ return channel_impl_->Unsound_NumQueuedMessages();
+}
+
+// static
+std::wstring Channel::GenerateVerifiedChannelID(const std::wstring& prefix) {
+ // Windows pipes can be enumerated by low-privileged processes. So, we
+ // append a strong random value after the \ character. This value is not
+ // included in the pipe name, but sent as part of the client hello, to
+ // prevent hijacking the pipe name to spoof the client.
+ std::wstring id = prefix;
+ if (!id.empty())
+ id.append(L".");
+ int secret;
+ do { // Guarantee we get a non-zero value.
+ secret = base::RandInt(0, std::numeric_limits<int>::max());
+ } while (secret == 0);
+ id.append(GenerateUniqueRandomChannelID());
+ return id.append(StringPrintf(L"\\%d", secret));
+}
+
+} // namespace IPC