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+// Copyright (C) 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+**********************************************************************
+* Copyright (C) 1999-2007, International Business Machines
+* Corporation and others. All Rights Reserved.
+**********************************************************************
+* Date Name Description
+* 11/17/99 aliu Creation.
+**********************************************************************
+*/
+#ifndef RBT_H
+#define RBT_H
+
+#include "unicode/utypes.h"
+
+#if !UCONFIG_NO_TRANSLITERATION
+
+#include "unicode/translit.h"
+#include "unicode/utypes.h"
+#include "unicode/parseerr.h"
+#include "unicode/udata.h"
+
+#define U_ICUDATA_TRANSLIT U_ICUDATA_NAME U_TREE_SEPARATOR_STRING "translit"
+
+U_NAMESPACE_BEGIN
+
+class TransliterationRuleData;
+
+/**
+ * <code>RuleBasedTransliterator</code> is a transliterator
+ * that reads a set of rules in order to determine how to perform
+ * translations. Rule sets are stored in resource bundles indexed by
+ * name. Rules within a rule set are separated by semicolons (';').
+ * To include a literal semicolon, prefix it with a backslash ('\').
+ * Whitespace, as defined by <code>Character.isWhitespace()</code>,
+ * is ignored. If the first non-blank character on a line is '#',
+ * the entire line is ignored as a comment. </p>
+ *
+ * <p>Each set of rules consists of two groups, one forward, and one
+ * reverse. This is a convention that is not enforced; rules for one
+ * direction may be omitted, with the result that translations in
+ * that direction will not modify the source text. In addition,
+ * bidirectional forward-reverse rules may be specified for
+ * symmetrical transformations.</p>
+ *
+ * <p><b>Rule syntax</b> </p>
+ *
+ * <p>Rule statements take one of the following forms: </p>
+ *
+ * <dl>
+ * <dt><code>$alefmadda=\u0622;</code></dt>
+ * <dd><strong>Variable definition.</strong> The name on the
+ * left is assigned the text on the right. In this example,
+ * after this statement, instances of the left hand name,
+ * &quot;<code>$alefmadda</code>&quot;, will be replaced by
+ * the Unicode character U+0622. Variable names must begin
+ * with a letter and consist only of letters, digits, and
+ * underscores. Case is significant. Duplicate names cause
+ * an exception to be thrown, that is, variables cannot be
+ * redefined. The right hand side may contain well-formed
+ * text of any length, including no text at all (&quot;<code>$empty=;</code>&quot;).
+ * The right hand side may contain embedded <code>UnicodeSet</code>
+ * patterns, for example, &quot;<code>$softvowel=[eiyEIY]</code>&quot;.</dd>
+ * <dd>&nbsp;</dd>
+ * <dt><code>ai&gt;$alefmadda;</code></dt>
+ * <dd><strong>Forward translation rule.</strong> This rule
+ * states that the string on the left will be changed to the
+ * string on the right when performing forward
+ * transliteration.</dd>
+ * <dt>&nbsp;</dt>
+ * <dt><code>ai<$alefmadda;</code></dt>
+ * <dd><strong>Reverse translation rule.</strong> This rule
+ * states that the string on the right will be changed to
+ * the string on the left when performing reverse
+ * transliteration.</dd>
+ * </dl>
+ *
+ * <dl>
+ * <dt><code>ai<>$alefmadda;</code></dt>
+ * <dd><strong>Bidirectional translation rule.</strong> This
+ * rule states that the string on the right will be changed
+ * to the string on the left when performing forward
+ * transliteration, and vice versa when performing reverse
+ * transliteration.</dd>
+ * </dl>
+ *
+ * <p>Translation rules consist of a <em>match pattern</em> and an <em>output
+ * string</em>. The match pattern consists of literal characters,
+ * optionally preceded by context, and optionally followed by
+ * context. Context characters, like literal pattern characters,
+ * must be matched in the text being transliterated. However, unlike
+ * literal pattern characters, they are not replaced by the output
+ * text. For example, the pattern &quot;<code>abc{def}</code>&quot;
+ * indicates the characters &quot;<code>def</code>&quot; must be
+ * preceded by &quot;<code>abc</code>&quot; for a successful match.
+ * If there is a successful match, &quot;<code>def</code>&quot; will
+ * be replaced, but not &quot;<code>abc</code>&quot;. The final '<code>}</code>'
+ * is optional, so &quot;<code>abc{def</code>&quot; is equivalent to
+ * &quot;<code>abc{def}</code>&quot;. Another example is &quot;<code>{123}456</code>&quot;
+ * (or &quot;<code>123}456</code>&quot;) in which the literal
+ * pattern &quot;<code>123</code>&quot; must be followed by &quot;<code>456</code>&quot;.
+ * </p>
+ *
+ * <p>The output string of a forward or reverse rule consists of
+ * characters to replace the literal pattern characters. If the
+ * output string contains the character '<code>|</code>', this is
+ * taken to indicate the location of the <em>cursor</em> after
+ * replacement. The cursor is the point in the text at which the
+ * next replacement, if any, will be applied. The cursor is usually
+ * placed within the replacement text; however, it can actually be
+ * placed into the precending or following context by using the
+ * special character '<code>@</code>'. Examples:</p>
+ *
+ * <blockquote>
+ * <p><code>a {foo} z &gt; | @ bar; # foo -&gt; bar, move cursor
+ * before a<br>
+ * {foo} xyz &gt; bar @@|; #&nbsp;foo -&gt; bar, cursor between
+ * y and z</code></p>
+ * </blockquote>
+ *
+ * <p><b>UnicodeSet</b></p>
+ *
+ * <p><code>UnicodeSet</code> patterns may appear anywhere that
+ * makes sense. They may appear in variable definitions.
+ * Contrariwise, <code>UnicodeSet</code> patterns may themselves
+ * contain variable references, such as &quot;<code>$a=[a-z];$not_a=[^$a]</code>&quot;,
+ * or &quot;<code>$range=a-z;$ll=[$range]</code>&quot;.</p>
+ *
+ * <p><code>UnicodeSet</code> patterns may also be embedded directly
+ * into rule strings. Thus, the following two rules are equivalent:</p>
+ *
+ * <blockquote>
+ * <p><code>$vowel=[aeiou]; $vowel&gt;'*'; # One way to do this<br>
+ * [aeiou]&gt;'*';
+ * &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;#
+ * Another way</code></p>
+ * </blockquote>
+ *
+ * <p>See {@link UnicodeSet} for more documentation and examples.</p>
+ *
+ * <p><b>Segments</b></p>
+ *
+ * <p>Segments of the input string can be matched and copied to the
+ * output string. This makes certain sets of rules simpler and more
+ * general, and makes reordering possible. For example:</p>
+ *
+ * <blockquote>
+ * <p><code>([a-z]) &gt; $1 $1;
+ * &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;#
+ * double lowercase letters<br>
+ * ([:Lu:]) ([:Ll:]) &gt; $2 $1; # reverse order of Lu-Ll pairs</code></p>
+ * </blockquote>
+ *
+ * <p>The segment of the input string to be copied is delimited by
+ * &quot;<code>(</code>&quot; and &quot;<code>)</code>&quot;. Up to
+ * nine segments may be defined. Segments may not overlap. In the
+ * output string, &quot;<code>$1</code>&quot; through &quot;<code>$9</code>&quot;
+ * represent the input string segments, in left-to-right order of
+ * definition.</p>
+ *
+ * <p><b>Anchors</b></p>
+ *
+ * <p>Patterns can be anchored to the beginning or the end of the text. This is done with the
+ * special characters '<code>^</code>' and '<code>$</code>'. For example:</p>
+ *
+ * <blockquote>
+ * <p><code>^ a&nbsp;&nbsp; &gt; 'BEG_A'; &nbsp;&nbsp;# match 'a' at start of text<br>
+ * &nbsp; a&nbsp;&nbsp; &gt; 'A';&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; # match other instances
+ * of 'a'<br>
+ * &nbsp; z $ &gt; 'END_Z'; &nbsp;&nbsp;# match 'z' at end of text<br>
+ * &nbsp; z&nbsp;&nbsp; &gt; 'Z';&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; # match other instances
+ * of 'z'</code></p>
+ * </blockquote>
+ *
+ * <p>It is also possible to match the beginning or the end of the text using a <code>UnicodeSet</code>.
+ * This is done by including a virtual anchor character '<code>$</code>' at the end of the
+ * set pattern. Although this is usually the match chafacter for the end anchor, the set will
+ * match either the beginning or the end of the text, depending on its placement. For
+ * example:</p>
+ *
+ * <blockquote>
+ * <p><code>$x = [a-z$]; &nbsp;&nbsp;# match 'a' through 'z' OR anchor<br>
+ * $x 1&nbsp;&nbsp;&nbsp; &gt; 2;&nbsp;&nbsp; # match '1' after a-z or at the start<br>
+ * &nbsp;&nbsp; 3 $x &gt; 4; &nbsp;&nbsp;# match '3' before a-z or at the end</code></p>
+ * </blockquote>
+ *
+ * <p><b>Example</b> </p>
+ *
+ * <p>The following example rules illustrate many of the features of
+ * the rule language. </p>
+ *
+ * <table border="0" cellpadding="4">
+ * <tr>
+ * <td valign="top">Rule 1.</td>
+ * <td valign="top" nowrap><code>abc{def}&gt;x|y</code></td>
+ * </tr>
+ * <tr>
+ * <td valign="top">Rule 2.</td>
+ * <td valign="top" nowrap><code>xyz&gt;r</code></td>
+ * </tr>
+ * <tr>
+ * <td valign="top">Rule 3.</td>
+ * <td valign="top" nowrap><code>yz&gt;q</code></td>
+ * </tr>
+ * </table>
+ *
+ * <p>Applying these rules to the string &quot;<code>adefabcdefz</code>&quot;
+ * yields the following results: </p>
+ *
+ * <table border="0" cellpadding="4">
+ * <tr>
+ * <td valign="top" nowrap><code>|adefabcdefz</code></td>
+ * <td valign="top">Initial state, no rules match. Advance
+ * cursor.</td>
+ * </tr>
+ * <tr>
+ * <td valign="top" nowrap><code>a|defabcdefz</code></td>
+ * <td valign="top">Still no match. Rule 1 does not match
+ * because the preceding context is not present.</td>
+ * </tr>
+ * <tr>
+ * <td valign="top" nowrap><code>ad|efabcdefz</code></td>
+ * <td valign="top">Still no match. Keep advancing until
+ * there is a match...</td>
+ * </tr>
+ * <tr>
+ * <td valign="top" nowrap><code>ade|fabcdefz</code></td>
+ * <td valign="top">...</td>
+ * </tr>
+ * <tr>
+ * <td valign="top" nowrap><code>adef|abcdefz</code></td>
+ * <td valign="top">...</td>
+ * </tr>
+ * <tr>
+ * <td valign="top" nowrap><code>adefa|bcdefz</code></td>
+ * <td valign="top">...</td>
+ * </tr>
+ * <tr>
+ * <td valign="top" nowrap><code>adefab|cdefz</code></td>
+ * <td valign="top">...</td>
+ * </tr>
+ * <tr>
+ * <td valign="top" nowrap><code>adefabc|defz</code></td>
+ * <td valign="top">Rule 1 matches; replace &quot;<code>def</code>&quot;
+ * with &quot;<code>xy</code>&quot; and back up the cursor
+ * to before the '<code>y</code>'.</td>
+ * </tr>
+ * <tr>
+ * <td valign="top" nowrap><code>adefabcx|yz</code></td>
+ * <td valign="top">Although &quot;<code>xyz</code>&quot; is
+ * present, rule 2 does not match because the cursor is
+ * before the '<code>y</code>', not before the '<code>x</code>'.
+ * Rule 3 does match. Replace &quot;<code>yz</code>&quot;
+ * with &quot;<code>q</code>&quot;.</td>
+ * </tr>
+ * <tr>
+ * <td valign="top" nowrap><code>adefabcxq|</code></td>
+ * <td valign="top">The cursor is at the end;
+ * transliteration is complete.</td>
+ * </tr>
+ * </table>
+ *
+ * <p>The order of rules is significant. If multiple rules may match
+ * at some point, the first matching rule is applied. </p>
+ *
+ * <p>Forward and reverse rules may have an empty output string.
+ * Otherwise, an empty left or right hand side of any statement is a
+ * syntax error. </p>
+ *
+ * <p>Single quotes are used to quote any character other than a
+ * digit or letter. To specify a single quote itself, inside or
+ * outside of quotes, use two single quotes in a row. For example,
+ * the rule &quot;<code>'&gt;'&gt;o''clock</code>&quot; changes the
+ * string &quot;<code>&gt;</code>&quot; to the string &quot;<code>o'clock</code>&quot;.
+ * </p>
+ *
+ * <p><b>Notes</b> </p>
+ *
+ * <p>While a RuleBasedTransliterator is being built, it checks that
+ * the rules are added in proper order. For example, if the rule
+ * &quot;a&gt;x&quot; is followed by the rule &quot;ab&gt;y&quot;,
+ * then the second rule will throw an exception. The reason is that
+ * the second rule can never be triggered, since the first rule
+ * always matches anything it matches. In other words, the first
+ * rule <em>masks</em> the second rule. </p>
+ *
+ * @author Alan Liu
+ * @internal Use transliterator factory methods instead since this class will be removed in that release.
+ */
+class RuleBasedTransliterator : public Transliterator {
+private:
+ /**
+ * The data object is immutable, so we can freely share it with
+ * other instances of RBT, as long as we do NOT own this object.
+ * TODO: data is no longer immutable. See bugs #1866, 2155
+ */
+ TransliterationRuleData* fData;
+
+ /**
+ * If true, we own the data object and must delete it.
+ */
+ UBool isDataOwned;
+
+public:
+
+ /**
+ * Constructs a new transliterator from the given rules.
+ * @param rules rules, separated by ';'
+ * @param direction either FORWARD or REVERSE.
+ * @exception IllegalArgumentException if rules are malformed.
+ * @internal Use transliterator factory methods instead since this class will be removed in that release.
+ */
+ RuleBasedTransliterator(const UnicodeString& id,
+ const UnicodeString& rules,
+ UTransDirection direction,
+ UnicodeFilter* adoptedFilter,
+ UParseError& parseError,
+ UErrorCode& status);
+
+ /**
+ * Constructs a new transliterator from the given rules.
+ * @param rules rules, separated by ';'
+ * @param direction either FORWARD or REVERSE.
+ * @exception IllegalArgumentException if rules are malformed.
+ * @internal Use transliterator factory methods instead since this class will be removed in that release.
+ */
+ /*RuleBasedTransliterator(const UnicodeString& id,
+ const UnicodeString& rules,
+ UTransDirection direction,
+ UnicodeFilter* adoptedFilter,
+ UErrorCode& status);*/
+
+ /**
+ * Covenience constructor with no filter.
+ * @internal Use transliterator factory methods instead since this class will be removed in that release.
+ */
+ /*RuleBasedTransliterator(const UnicodeString& id,
+ const UnicodeString& rules,
+ UTransDirection direction,
+ UErrorCode& status);*/
+
+ /**
+ * Covenience constructor with no filter and FORWARD direction.
+ * @internal Use transliterator factory methods instead since this class will be removed in that release.
+ */
+ /*RuleBasedTransliterator(const UnicodeString& id,
+ const UnicodeString& rules,
+ UErrorCode& status);*/
+
+ /**
+ * Covenience constructor with FORWARD direction.
+ * @internal Use transliterator factory methods instead since this class will be removed in that release.
+ */
+ /*RuleBasedTransliterator(const UnicodeString& id,
+ const UnicodeString& rules,
+ UnicodeFilter* adoptedFilter,
+ UErrorCode& status);*/
+private:
+
+ friend class TransliteratorRegistry; // to access TransliterationRuleData convenience ctor
+ /**
+ * Covenience constructor.
+ * @param id the id for the transliterator.
+ * @param theData the rule data for the transliterator.
+ * @param adoptedFilter the filter for the transliterator
+ */
+ RuleBasedTransliterator(const UnicodeString& id,
+ const TransliterationRuleData* theData,
+ UnicodeFilter* adoptedFilter = 0);
+
+
+ friend class Transliterator; // to access following ct
+
+ /**
+ * Internal constructor.
+ * @param id the id for the transliterator.
+ * @param theData the rule data for the transliterator.
+ * @param isDataAdopted determine who will own the 'data' object. True, the caller should not delete 'data'.
+ */
+ RuleBasedTransliterator(const UnicodeString& id,
+ TransliterationRuleData* data,
+ UBool isDataAdopted);
+
+public:
+
+ /**
+ * Copy constructor.
+ * @internal Use transliterator factory methods instead since this class will be removed in that release.
+ */
+ RuleBasedTransliterator(const RuleBasedTransliterator&);
+
+ virtual ~RuleBasedTransliterator();
+
+ /**
+ * Implement Transliterator API.
+ * @internal Use transliterator factory methods instead since this class will be removed in that release.
+ */
+ virtual Transliterator* clone(void) const;
+
+protected:
+ /**
+ * Implements {@link Transliterator#handleTransliterate}.
+ * @internal Use transliterator factory methods instead since this class will be removed in that release.
+ */
+ virtual void handleTransliterate(Replaceable& text, UTransPosition& offsets,
+ UBool isIncremental) const;
+
+public:
+ /**
+ * Return a representation of this transliterator as source rules.
+ * These rules will produce an equivalent transliterator if used
+ * to construct a new transliterator.
+ * @param result the string to receive the rules. Previous
+ * contents will be deleted.
+ * @param escapeUnprintable if TRUE then convert unprintable
+ * character to their hex escape representations, \uxxxx or
+ * \Uxxxxxxxx. Unprintable characters are those other than
+ * U+000A, U+0020..U+007E.
+ * @internal Use transliterator factory methods instead since this class will be removed in that release.
+ */
+ virtual UnicodeString& toRules(UnicodeString& result,
+ UBool escapeUnprintable) const;
+
+protected:
+ /**
+ * Implement Transliterator framework
+ */
+ virtual void handleGetSourceSet(UnicodeSet& result) const;
+
+public:
+ /**
+ * Override Transliterator framework
+ */
+ virtual UnicodeSet& getTargetSet(UnicodeSet& result) const;
+
+ /**
+ * Return the class ID for this class. This is useful only for
+ * comparing to a return value from getDynamicClassID(). For example:
+ * <pre>
+ * . Base* polymorphic_pointer = createPolymorphicObject();
+ * . if (polymorphic_pointer->getDynamicClassID() ==
+ * . Derived::getStaticClassID()) ...
+ * </pre>
+ * @return The class ID for all objects of this class.
+ * @internal Use transliterator factory methods instead since this class will be removed in that release.
+ */
+ U_I18N_API static UClassID U_EXPORT2 getStaticClassID(void);
+
+ /**
+ * Returns a unique class ID <b>polymorphically</b>. This method
+ * is to implement a simple version of RTTI, since not all C++
+ * compilers support genuine RTTI. Polymorphic operator==() and
+ * clone() methods call this method.
+ *
+ * @return The class ID for this object. All objects of a given
+ * class have the same class ID. Objects of other classes have
+ * different class IDs.
+ */
+ virtual UClassID getDynamicClassID(void) const;
+
+private:
+
+ void _construct(const UnicodeString& rules,
+ UTransDirection direction,
+ UParseError& parseError,
+ UErrorCode& status);
+};
+
+
+U_NAMESPACE_END
+
+#endif /* #if !UCONFIG_NO_TRANSLITERATION */
+
+#endif