diff options
Diffstat (limited to 'gfx')
-rw-r--r-- | gfx/layers/d3d9/CompositorD3D9.cpp | 39 | ||||
-rw-r--r-- | gfx/layers/d3d9/DeviceManagerD3D9.cpp | 24 | ||||
-rw-r--r-- | gfx/layers/d3d9/DeviceManagerD3D9.h | 9 | ||||
-rw-r--r-- | gfx/layers/d3d9/Nv3DVUtils.cpp | 148 | ||||
-rw-r--r-- | gfx/layers/d3d9/Nv3DVUtils.h | 86 | ||||
-rw-r--r-- | gfx/layers/moz.build | 1 | ||||
-rw-r--r-- | gfx/thebes/gfxPrefs.h | 1 |
7 files changed, 0 insertions, 308 deletions
diff --git a/gfx/layers/d3d9/CompositorD3D9.cpp b/gfx/layers/d3d9/CompositorD3D9.cpp index 85c19139f..6f01e7d15 100644 --- a/gfx/layers/d3d9/CompositorD3D9.cpp +++ b/gfx/layers/d3d9/CompositorD3D9.cpp @@ -11,7 +11,6 @@ #include "mozilla/layers/ContentHost.h" #include "mozilla/layers/Effects.h" #include "nsWindowsHelpers.h" -#include "Nv3DVUtils.h" #include "gfxFailure.h" #include "mozilla/layers/LayerManagerComposite.h" #include "gfxPrefs.h" @@ -426,44 +425,6 @@ CompositorD3D9::DrawQuad(const gfx::Rect &aRect, MOZ_ASSERT(sourceCb->GetD3D9Texture()); MOZ_ASSERT(sourceCr->GetD3D9Texture()); - /* - * Send 3d control data and metadata - */ - if (mDeviceManager->GetNv3DVUtils()) { - Nv_Stereo_Mode mode; - switch (source->AsSourceD3D9()->GetStereoMode()) { - case StereoMode::LEFT_RIGHT: - mode = NV_STEREO_MODE_LEFT_RIGHT; - break; - case StereoMode::RIGHT_LEFT: - mode = NV_STEREO_MODE_RIGHT_LEFT; - break; - case StereoMode::BOTTOM_TOP: - mode = NV_STEREO_MODE_BOTTOM_TOP; - break; - case StereoMode::TOP_BOTTOM: - mode = NV_STEREO_MODE_TOP_BOTTOM; - break; - case StereoMode::MONO: - mode = NV_STEREO_MODE_MONO; - break; - } - - // Send control data even in mono case so driver knows to leave stereo mode. - mDeviceManager->GetNv3DVUtils()->SendNv3DVControl(mode, true, FIREFOX_3DV_APP_HANDLE); - - if (source->AsSourceD3D9()->GetStereoMode() != StereoMode::MONO) { - mDeviceManager->GetNv3DVUtils()->SendNv3DVControl(mode, true, FIREFOX_3DV_APP_HANDLE); - - RefPtr<IDirect3DSurface9> renderTarget; - d3d9Device->GetRenderTarget(0, getter_AddRefs(renderTarget)); - mDeviceManager->GetNv3DVUtils()->SendNv3DVMetaData((unsigned int)aRect.width, - (unsigned int)aRect.height, - (HANDLE)(sourceY->GetD3D9Texture()), - (HANDLE)(renderTarget)); - } - } - // Linear scaling is default here, adhering to mFilter is difficult since // presumably even with point filtering we'll still want chroma upsampling // to be linear. In the current approach we can't. diff --git a/gfx/layers/d3d9/DeviceManagerD3D9.cpp b/gfx/layers/d3d9/DeviceManagerD3D9.cpp index 09778bc9c..5aa0e9825 100644 --- a/gfx/layers/d3d9/DeviceManagerD3D9.cpp +++ b/gfx/layers/d3d9/DeviceManagerD3D9.cpp @@ -8,7 +8,6 @@ #include "nsIServiceManager.h" #include "nsIConsoleService.h" #include "nsPrintfCString.h" -#include "Nv3DVUtils.h" #include "plstr.h" #include <algorithm> #include "gfx2DGlue.h" @@ -263,21 +262,6 @@ DeviceManagerD3D9::Initialize() return false; } - if (gfxPrefs::StereoVideoEnabled()) { - /* Create an Nv3DVUtils instance */ - if (!mNv3DVUtils) { - mNv3DVUtils = new Nv3DVUtils(); - if (!mNv3DVUtils) { - NS_WARNING("Could not create a new instance of Nv3DVUtils."); - } - } - - /* Initialize the Nv3DVUtils object */ - if (mNv3DVUtils) { - mNv3DVUtils->Initialize(); - } - } - HMODULE d3d9 = LoadLibraryW(L"d3d9.dll"); decltype(Direct3DCreate9)* d3d9Create = (decltype(Direct3DCreate9)*) GetProcAddress(d3d9, "Direct3DCreate9"); @@ -385,14 +369,6 @@ DeviceManagerD3D9::Initialize() /* * Do some post device creation setup */ - if (mNv3DVUtils) { - IUnknown* devUnknown = nullptr; - if (mDevice) { - mDevice->QueryInterface(IID_IUnknown, (void **)&devUnknown); - } - mNv3DVUtils->SetDeviceInfo(devUnknown); - } - auto failCreateShaderMsg = "[D3D9] failed to create a critical resource (shader) code"; hr = mDevice->CreateVertexShader((DWORD*)LayerQuadVS, diff --git a/gfx/layers/d3d9/DeviceManagerD3D9.h b/gfx/layers/d3d9/DeviceManagerD3D9.h index d27b679ab..394f84d9c 100644 --- a/gfx/layers/d3d9/DeviceManagerD3D9.h +++ b/gfx/layers/d3d9/DeviceManagerD3D9.h @@ -18,7 +18,6 @@ namespace mozilla { namespace layers { class DeviceManagerD3D9; -class Nv3DVUtils; class Layer; class TextureSourceD3D9; @@ -179,11 +178,6 @@ public: // returns the register to be used for the mask texture, if appropriate uint32_t SetShaderMode(ShaderMode aMode, MaskType aMaskType); - /** - * Return pointer to the Nv3DVUtils instance - */ - Nv3DVUtils *GetNv3DVUtils() { return mNv3DVUtils; } - /** * Returns true if this device was removed. */ @@ -338,9 +332,6 @@ private: /* If this device was removed */ bool mDeviceWasRemoved; - /* Nv3DVUtils instance */ - nsAutoPtr<Nv3DVUtils> mNv3DVUtils; - /** * Verifies all required device capabilities are present. */ diff --git a/gfx/layers/d3d9/Nv3DVUtils.cpp b/gfx/layers/d3d9/Nv3DVUtils.cpp deleted file mode 100644 index 72638228f..000000000 --- a/gfx/layers/d3d9/Nv3DVUtils.cpp +++ /dev/null @@ -1,148 +0,0 @@ -/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- - * This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ - -#include "mozilla/DebugOnly.h" - -#include "nsIServiceManager.h" -#include "nsIConsoleService.h" -#include <initguid.h> -#include "Nv3DVUtils.h" - -DEFINE_GUID(CLSID_NV3DVStreaming, -0xf7747266, 0x777d, 0x4f61, 0xa1, 0x75, 0xdd, 0x5a, 0xdf, 0x1e, 0x37, 0xdf); - -DEFINE_GUID(IID_INV3DVStreaming, -0xf98f9bb2, 0xb914, 0x4d44, 0x98, 0xfa, 0x6e, 0x37, 0x85, 0x16, 0x98, 0x55); - -namespace mozilla { -namespace layers { - -/** - * Constructor and Destructor - */ -Nv3DVUtils::Nv3DVUtils() - : m3DVStreaming (nullptr) -{ -} - -Nv3DVUtils::~Nv3DVUtils() -{ - UnInitialize(); -} - - -// Silence spurious warnings! -#if defined(WARNING) || defined WARN_IF_FALSE -#error We shouldn't be redefining these! -#endif -// Uncomment these to enable spurious warnings. -//#define WARNING(str) NS_WARNING(str) -//#define WARN_IF_FALSE(b, str) NS_WARNING_ASSERTION(b, str) -#define WARNING(str) -#define WARN_IF_FALSE(b, str) - -/** - * Initializes the Nv3DVUtils object. - */ -void -Nv3DVUtils::Initialize() -{ - /* - * Detect if 3D Streaming object is already loaded. Do nothing in that case. - */ - if (m3DVStreaming) { - WARNING("Nv3DVStreaming COM object already instantiated.\n"); - return; - } - - /* - * Create the COM object. If we fail at any stage, just return - */ - HRESULT hr = CoCreateInstance(CLSID_NV3DVStreaming, nullptr, CLSCTX_INPROC_SERVER, IID_INV3DVStreaming, (void**)(getter_AddRefs(m3DVStreaming))); - if (FAILED(hr) || !m3DVStreaming) { - WARNING("Nv3DVStreaming CoCreateInstance failed (disabled)."); - return; - } - - /* - * Initialize the object. Note that m3DVStreaming cannot be nullptr at this point. - */ - bool bRetVal = m3DVStreaming->Nv3DVInitialize(); - - if (!bRetVal) { - WARNING("Nv3DVStreaming Nv3DVInitialize failed!"); - return; - } -} - -/** - * Release resources used by the COM Object, and then release - * the COM Object (nsRefPtr gets released by setting to nullptr) - * - */ -void -Nv3DVUtils::UnInitialize() -{ - if (m3DVStreaming) { - m3DVStreaming->Nv3DVRelease(); - } -} - -/** - * Sets the device info, along with any other initialization that is needed after device creation - * Pass the D3D9 device pointer is an IUnknown input argument. - */ -void -Nv3DVUtils::SetDeviceInfo(IUnknown *devUnknown) -{ - if (!devUnknown) { - WARNING("D3D Device Pointer (IUnknown) is nullptr.\n"); - return; - } - - if (!m3DVStreaming) { - return; - } - - bool rv = m3DVStreaming->Nv3DVSetDevice(devUnknown); - if (!rv) { - WARNING("Nv3DVStreaming Nv3DVControl failed!"); - return; - } - - rv = m3DVStreaming->Nv3DVControl(NV_STEREO_MODE_RIGHT_LEFT, true, FIREFOX_3DV_APP_HANDLE); - WARN_IF_FALSE(rv, "Nv3DVStreaming Nv3DVControl failed!"); -} - -/* - * Send Stereo Control Information. Used mainly to re-route - * calls from ImageLayerD3D9 to the 3DV COM object - */ -void -Nv3DVUtils::SendNv3DVControl(Nv_Stereo_Mode eStereoMode, bool bEnableStereo, DWORD dw3DVAppHandle) -{ - if (!m3DVStreaming) - return; - - DebugOnly<bool> rv = m3DVStreaming->Nv3DVControl(eStereoMode, bEnableStereo, dw3DVAppHandle); - WARN_IF_FALSE(rv, "Nv3DVStreaming Nv3DVControl failed!"); -} - -/* - * Send Stereo Metadata. Used mainly to re-route calls - * from ImageLayerD3D9 to the 3DV COM object - */ -void -Nv3DVUtils::SendNv3DVMetaData(unsigned int dwWidth, unsigned int dwHeight, HANDLE hSrcLuma, HANDLE hDst) -{ - if (!m3DVStreaming) - return; - - DebugOnly<bool> rv = m3DVStreaming->Nv3DVMetaData((DWORD)dwWidth, (DWORD)dwHeight, hSrcLuma, hDst); - WARN_IF_FALSE(rv, "Nv3DVStreaming Nv3DVMetaData failed!"); -} - -} /* namespace layers */ -} /* namespace mozilla */ diff --git a/gfx/layers/d3d9/Nv3DVUtils.h b/gfx/layers/d3d9/Nv3DVUtils.h deleted file mode 100644 index 0712dd888..000000000 --- a/gfx/layers/d3d9/Nv3DVUtils.h +++ /dev/null @@ -1,86 +0,0 @@ -/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- - * This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ - -#ifndef GFX_NV3DVUTILS_H -#define GFX_NV3DVUTILS_H - -#include "Layers.h" -#include <windows.h> -#include <d3d9.h> - -namespace mozilla { -namespace layers { - -#define FIREFOX_3DV_APP_HANDLE 0xECB992B6 - -enum Nv_Stereo_Mode { - NV_STEREO_MODE_LEFT_RIGHT = 0, - NV_STEREO_MODE_RIGHT_LEFT = 1, - NV_STEREO_MODE_TOP_BOTTOM = 2, - NV_STEREO_MODE_BOTTOM_TOP = 3, - NV_STEREO_MODE_MONO = 4, - NV_STEREO_MODE_LAST = 5 -}; - -class INv3DVStreaming : public IUnknown { - -public: - virtual bool Nv3DVInitialize() = 0; - virtual bool Nv3DVRelease() = 0; - virtual bool Nv3DVSetDevice(IUnknown* pDevice) = 0; - virtual bool Nv3DVControl(Nv_Stereo_Mode eStereoMode, bool bEnableStereo, DWORD dw3DVAppHandle) = 0; - virtual bool Nv3DVMetaData(DWORD dwWidth, DWORD dwHeight, HANDLE hSrcLuma, HANDLE hDst) = 0; -}; - -/* - * Nv3DVUtils class - */ -class Nv3DVUtils { - -public: - Nv3DVUtils(); - ~Nv3DVUtils(); - - /* - * Initializes the Nv3DVUtils object. - */ - void Initialize(); - - /* - * Release any resources if needed - * - */ - void UnInitialize(); - - /* - * Sets the device info, along with any other initialization that is needed after device creation - * Pass the D3D9 device pointer is an IUnknown input argument - */ - void SetDeviceInfo(IUnknown *devUnknown); - - /* - * Send Stereo Control Information. Used mainly to re-route - * calls from ImageLayerD3D9 to the 3DV COM object - */ - void SendNv3DVControl(Nv_Stereo_Mode eStereoMode, bool bEnableStereo, DWORD dw3DVAppHandle); - - /* - * Send Stereo Metadata. Used mainly to re-route calls - * from ImageLayerD3D9 to the 3DV COM object - */ - void SendNv3DVMetaData(unsigned int dwWidth, unsigned int dwHeight, HANDLE hSrcLuma, HANDLE hDst); - -private: - - /* Nv3DVStreaming interface pointer */ - RefPtr<INv3DVStreaming> m3DVStreaming; - -}; - - -} // namespace layers -} // namespace mozilla - -#endif /* GFX_NV3DVUTILS_H */ diff --git a/gfx/layers/moz.build b/gfx/layers/moz.build index 2a2fa1169..164f04350 100644 --- a/gfx/layers/moz.build +++ b/gfx/layers/moz.build @@ -72,7 +72,6 @@ if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows': SOURCES += [ 'd3d9/CompositorD3D9.cpp', 'd3d9/DeviceManagerD3D9.cpp', - 'd3d9/Nv3DVUtils.cpp', ] if CONFIG['MOZ_ENABLE_D3D10_LAYER']: EXPORTS.mozilla.layers += [ diff --git a/gfx/thebes/gfxPrefs.h b/gfx/thebes/gfxPrefs.h index d02f15699..c38352c0d 100644 --- a/gfx/thebes/gfxPrefs.h +++ b/gfx/thebes/gfxPrefs.h @@ -511,7 +511,6 @@ private: DECL_GFX_PREF(Live, "layers.progressive-paint", ProgressivePaint, bool, false); DECL_GFX_PREF(Live, "layers.shared-buffer-provider.enabled", PersistentBufferProviderSharedEnabled, bool, false); DECL_GFX_PREF(Live, "layers.single-tile.enabled", LayersSingleTileEnabled, bool, true); - DECL_GFX_PREF(Once, "layers.stereo-video.enabled", StereoVideoEnabled, bool, false); // We allow for configurable and rectangular tile size to avoid wasting memory on devices whose // screen size does not align nicely to the default tile size. Although layers can be any size, |