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-rw-r--r--gfx/vr/ipc/VRLayerChild.h53
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diff --git a/gfx/vr/ipc/VRLayerChild.h b/gfx/vr/ipc/VRLayerChild.h
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_VR_LAYERCHILD_H
+#define GFX_VR_LAYERCHILD_H
+
+#include "VRManagerChild.h"
+
+#include "mozilla/RefPtr.h"
+#include "mozilla/gfx/PVRLayerChild.h"
+#include "GLContext.h"
+#include "gfxVR.h"
+
+class nsICanvasRenderingContextInternal;
+
+namespace mozilla {
+class WebGLContext;
+namespace dom {
+class HTMLCanvasElement;
+}
+namespace layers {
+class SharedSurfaceTextureClient;
+}
+namespace gl {
+class SurfaceFactory;
+}
+namespace gfx {
+
+class VRLayerChild : public PVRLayerChild {
+ NS_INLINE_DECL_REFCOUNTING(VRLayerChild)
+
+public:
+ VRLayerChild(uint32_t aVRDisplayID, VRManagerChild* aVRManagerChild);
+ void Initialize(dom::HTMLCanvasElement* aCanvasElement);
+ void SubmitFrame();
+
+protected:
+ virtual ~VRLayerChild();
+ void ClearSurfaces();
+
+ uint32_t mVRDisplayID;
+
+ RefPtr<dom::HTMLCanvasElement> mCanvasElement;
+ RefPtr<layers::SharedSurfaceTextureClient> mShSurfClient;
+ RefPtr<layers::TextureClient> mFront;
+};
+
+} // namespace gfx
+} // namespace mozilla
+
+#endif