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-rw-r--r--gfx/vr/gfxVROculus.h111
1 files changed, 0 insertions, 111 deletions
diff --git a/gfx/vr/gfxVROculus.h b/gfx/vr/gfxVROculus.h
deleted file mode 100644
index ff00cb1df..000000000
--- a/gfx/vr/gfxVROculus.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_OCULUS_H
-#define GFX_VR_OCULUS_H
-
-#include "nsTArray.h"
-#include "mozilla/RefPtr.h"
-
-#include "mozilla/gfx/2D.h"
-#include "mozilla/EnumeratedArray.h"
-
-#include "gfxVR.h"
-#include "VRDisplayHost.h"
-#include "ovr_capi_dynamic.h"
-
-struct ID3D11Device;
-
-namespace mozilla {
-namespace layers {
-class CompositingRenderTargetD3D11;
-struct VertexShaderConstants;
-struct PixelShaderConstants;
-}
-namespace gfx {
-namespace impl {
-
-class VRDisplayOculus : public VRDisplayHost
-{
-public:
- virtual void NotifyVSync() override;
- virtual VRHMDSensorState GetSensorState() override;
- virtual VRHMDSensorState GetImmediateSensorState() override;
- void ZeroSensor() override;
-
-protected:
- virtual void StartPresentation() override;
- virtual void StopPresentation() override;
- virtual void SubmitFrame(mozilla::layers::TextureSourceD3D11* aSource,
- const IntSize& aSize,
- const VRHMDSensorState& aSensorState,
- const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect) override;
-
-public:
- explicit VRDisplayOculus(ovrSession aSession);
-
-protected:
- virtual ~VRDisplayOculus();
- void Destroy();
-
- bool RequireSession();
- const ovrHmdDesc& GetHmdDesc();
-
- already_AddRefed<layers::CompositingRenderTargetD3D11> GetNextRenderTarget();
-
- VRHMDSensorState GetSensorState(double timeOffset);
-
- ovrHmdDesc mDesc;
- ovrSession mSession;
- ovrFovPort mFOVPort[2];
- ovrTextureSwapChain mTextureSet;
- nsTArray<RefPtr<layers::CompositingRenderTargetD3D11>> mRenderTargets;
-
- RefPtr<ID3D11Device> mDevice;
- RefPtr<ID3D11DeviceContext> mContext;
- ID3D11VertexShader* mQuadVS;
- ID3D11PixelShader* mQuadPS;
- RefPtr<ID3D11SamplerState> mLinearSamplerState;
- layers::VertexShaderConstants mVSConstants;
- layers::PixelShaderConstants mPSConstants;
- RefPtr<ID3D11Buffer> mVSConstantBuffer;
- RefPtr<ID3D11Buffer> mPSConstantBuffer;
- RefPtr<ID3D11Buffer> mVertexBuffer;
- RefPtr<ID3D11InputLayout> mInputLayout;
-
- bool mIsPresenting;
-
- bool UpdateConstantBuffers();
-
- struct Vertex
- {
- float position[2];
- };
-};
-
-} // namespace impl
-
-class VRDisplayManagerOculus : public VRDisplayManager
-{
-public:
- static already_AddRefed<VRDisplayManagerOculus> Create();
- virtual bool Init() override;
- virtual void Destroy() override;
- virtual void GetHMDs(nsTArray<RefPtr<VRDisplayHost> >& aHMDResult) override;
-protected:
- VRDisplayManagerOculus()
- : mOculusInitialized(false)
- { }
-
- RefPtr<impl::VRDisplayOculus> mHMDInfo;
- bool mOculusInitialized;
- RefPtr<nsIThread> mOculusThread;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif /* GFX_VR_OCULUS_H */