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Diffstat (limited to 'gfx/skia/skia/src/core/SkScan_Path.cpp')
-rw-r--r--gfx/skia/skia/src/core/SkScan_Path.cpp61
1 files changed, 30 insertions, 31 deletions
diff --git a/gfx/skia/skia/src/core/SkScan_Path.cpp b/gfx/skia/skia/src/core/SkScan_Path.cpp
index 5e00e3abe..d15d2d54b 100644
--- a/gfx/skia/skia/src/core/SkScan_Path.cpp
+++ b/gfx/skia/skia/src/core/SkScan_Path.cpp
@@ -241,17 +241,9 @@ static bool update_edge(SkEdge* edge, int last_y) {
return false;
}
-// Unexpected conditions for which we need to return
-#define ASSERT_RETURN(cond) \
- do { \
- if (!(cond)) { \
- SkASSERT(false); \
- return; \
- } \
- } while (0)
-
-// Needs Y to only change once (looser than convex in X)
-static void walk_simple_edges(SkEdge* prevHead, SkBlitter* blitter, int start_y, int stop_y) {
+static void walk_convex_edges(SkEdge* prevHead, SkPath::FillType,
+ SkBlitter* blitter, int start_y, int stop_y,
+ PrePostProc proc) {
validate_sort(prevHead->fNext);
SkEdge* leftE = prevHead->fNext;
@@ -266,28 +258,30 @@ static void walk_simple_edges(SkEdge* prevHead, SkBlitter* blitter, int start_y,
// not lining up, so we take the max.
int local_top = SkMax32(leftE->fFirstY, riteE->fFirstY);
#endif
- ASSERT_RETURN(local_top >= start_y);
+ SkASSERT(local_top >= start_y);
- while (local_top < stop_y) {
+ for (;;) {
SkASSERT(leftE->fFirstY <= stop_y);
SkASSERT(riteE->fFirstY <= stop_y);
+ if (leftE->fX > riteE->fX || (leftE->fX == riteE->fX &&
+ leftE->fDX > riteE->fDX)) {
+ SkTSwap(leftE, riteE);
+ }
+
int local_bot = SkMin32(leftE->fLastY, riteE->fLastY);
local_bot = SkMin32(local_bot, stop_y - 1);
- ASSERT_RETURN(local_top <= local_bot);
+ SkASSERT(local_top <= local_bot);
SkFixed left = leftE->fX;
SkFixed dLeft = leftE->fDX;
SkFixed rite = riteE->fX;
SkFixed dRite = riteE->fDX;
int count = local_bot - local_top;
- ASSERT_RETURN(count >= 0);
+ SkASSERT(count >= 0);
if (0 == (dLeft | dRite)) {
int L = SkFixedRoundToInt(left);
int R = SkFixedRoundToInt(rite);
- if (L > R) {
- SkTSwap(L, R);
- }
if (L < R) {
count += 1;
blitter->blitRect(L, local_top, R - L, count);
@@ -297,9 +291,6 @@ static void walk_simple_edges(SkEdge* prevHead, SkBlitter* blitter, int start_y,
do {
int L = SkFixedRoundToInt(left);
int R = SkFixedRoundToInt(rite);
- if (L > R) {
- SkTSwap(L, R);
- }
if (L < R) {
blitter->blitH(L, local_top, R - L);
}
@@ -312,21 +303,28 @@ static void walk_simple_edges(SkEdge* prevHead, SkBlitter* blitter, int start_y,
leftE->fX = left;
riteE->fX = rite;
- if (!update_edge(leftE, local_bot)) {
+ if (update_edge(leftE, local_bot)) {
if (currE->fFirstY >= stop_y) {
- return; // we're done
+ break;
}
leftE = currE;
currE = currE->fNext;
- ASSERT_RETURN(leftE->fFirstY == local_top);
}
- if (!update_edge(riteE, local_bot)) {
+ if (update_edge(riteE, local_bot)) {
if (currE->fFirstY >= stop_y) {
- return; // we're done
+ break;
}
riteE = currE;
currE = currE->fNext;
- ASSERT_RETURN(riteE->fFirstY == local_top);
+ }
+
+ SkASSERT(leftE);
+ SkASSERT(riteE);
+
+ // check our bottom clip
+ SkASSERT(local_top == local_bot + 1);
+ if (local_top >= stop_y) {
+ break;
}
}
}
@@ -502,9 +500,9 @@ void sk_fill_path(const SkPath& path, const SkIRect* clipRect, SkBlitter* blitte
proc = PrePostInverseBlitterProc;
}
- // count >= 2 is required as the convex walker does not handle missing right edges
- if (path.isConvex() && (nullptr == proc) && count >= 2) {
- walk_simple_edges(&headEdge, blitter, start_y, stop_y);
+ if (path.isConvex() && (nullptr == proc)) {
+ SkASSERT(count >= 2); // convex walker does not handle missing right edges
+ walk_convex_edges(&headEdge, path.getFillType(), blitter, start_y, stop_y, nullptr);
} else {
int rightEdge;
if (clipRect) {
@@ -768,7 +766,8 @@ static void sk_fill_triangle(const SkPoint pts[], const SkIRect* clipRect,
if (clipRect && start_y < clipRect->fTop) {
start_y = clipRect->fTop;
}
- walk_simple_edges(&headEdge, blitter, start_y, stop_y);
+ walk_convex_edges(&headEdge, SkPath::kEvenOdd_FillType, blitter, start_y, stop_y, nullptr);
+// walk_edges(&headEdge, SkPath::kEvenOdd_FillType, blitter, start_y, stop_y, nullptr);
}
void SkScan::FillTriangle(const SkPoint pts[], const SkRasterClip& clip,