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-rw-r--r--gfx/qcms/qcmsint.h327
1 files changed, 327 insertions, 0 deletions
diff --git a/gfx/qcms/qcmsint.h b/gfx/qcms/qcmsint.h
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+++ b/gfx/qcms/qcmsint.h
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+/* vim: set ts=8 sw=8 noexpandtab: */
+#include "qcms.h"
+#include "qcmstypes.h"
+
+/* used as a lookup table for the output transformation.
+ * we refcount them so we only need to have one around per output
+ * profile, instead of duplicating them per transform */
+struct precache_output
+{
+ int ref_count;
+ /* We previously used a count of 65536 here but that seems like more
+ * precision than we actually need. By reducing the size we can
+ * improve startup performance and reduce memory usage. ColorSync on
+ * 10.5 uses 4097 which is perhaps because they use a fixed point
+ * representation where 1. is represented by 0x1000. */
+#define PRECACHE_OUTPUT_SIZE 8192
+#define PRECACHE_OUTPUT_MAX (PRECACHE_OUTPUT_SIZE-1)
+ uint8_t data[PRECACHE_OUTPUT_SIZE];
+};
+
+#ifdef _MSC_VER
+#define ALIGN __declspec(align(16))
+#else
+#define ALIGN __attribute__(( aligned (16) ))
+#endif
+
+struct _qcms_transform {
+ float ALIGN matrix[3][4];
+ float *input_gamma_table_r;
+ float *input_gamma_table_g;
+ float *input_gamma_table_b;
+
+ float *input_clut_table_r;
+ float *input_clut_table_g;
+ float *input_clut_table_b;
+ uint16_t input_clut_table_length;
+ float *r_clut;
+ float *g_clut;
+ float *b_clut;
+ uint16_t grid_size;
+ float *output_clut_table_r;
+ float *output_clut_table_g;
+ float *output_clut_table_b;
+ uint16_t output_clut_table_length;
+
+ float *input_gamma_table_gray;
+
+ float out_gamma_r;
+ float out_gamma_g;
+ float out_gamma_b;
+
+ float out_gamma_gray;
+
+ uint16_t *output_gamma_lut_r;
+ uint16_t *output_gamma_lut_g;
+ uint16_t *output_gamma_lut_b;
+
+ uint16_t *output_gamma_lut_gray;
+
+ size_t output_gamma_lut_r_length;
+ size_t output_gamma_lut_g_length;
+ size_t output_gamma_lut_b_length;
+
+ size_t output_gamma_lut_gray_length;
+
+ struct precache_output *output_table_r;
+ struct precache_output *output_table_g;
+ struct precache_output *output_table_b;
+
+ void (*transform_fn)(struct _qcms_transform *transform, unsigned char *src, unsigned char *dest, size_t length);
+};
+
+struct matrix {
+ float m[3][3];
+ bool invalid;
+};
+
+struct qcms_modular_transform;
+
+typedef void (*transform_module_fn_t)(struct qcms_modular_transform *transform, float *src, float *dest, size_t length);
+
+struct qcms_modular_transform {
+ struct matrix matrix;
+ float tx, ty, tz;
+
+ float *input_clut_table_r;
+ float *input_clut_table_g;
+ float *input_clut_table_b;
+ uint16_t input_clut_table_length;
+ float *r_clut;
+ float *g_clut;
+ float *b_clut;
+ uint16_t grid_size;
+ float *output_clut_table_r;
+ float *output_clut_table_g;
+ float *output_clut_table_b;
+ uint16_t output_clut_table_length;
+
+ uint16_t *output_gamma_lut_r;
+ uint16_t *output_gamma_lut_g;
+ uint16_t *output_gamma_lut_b;
+
+ size_t output_gamma_lut_r_length;
+ size_t output_gamma_lut_g_length;
+ size_t output_gamma_lut_b_length;
+
+ transform_module_fn_t transform_module_fn;
+ struct qcms_modular_transform *next_transform;
+};
+
+typedef int32_t s15Fixed16Number;
+typedef uint16_t uInt16Number;
+typedef uint8_t uInt8Number;
+
+struct XYZNumber {
+ s15Fixed16Number X;
+ s15Fixed16Number Y;
+ s15Fixed16Number Z;
+};
+
+struct curveType {
+ uint32_t type;
+ uint32_t count;
+ float parameter[7];
+ uInt16Number data[];
+};
+
+struct lutmABType {
+ uint8_t num_in_channels;
+ uint8_t num_out_channels;
+ // 16 is the upperbound, actual is 0..num_in_channels.
+ uint8_t num_grid_points[16];
+
+ s15Fixed16Number e00;
+ s15Fixed16Number e01;
+ s15Fixed16Number e02;
+ s15Fixed16Number e03;
+ s15Fixed16Number e10;
+ s15Fixed16Number e11;
+ s15Fixed16Number e12;
+ s15Fixed16Number e13;
+ s15Fixed16Number e20;
+ s15Fixed16Number e21;
+ s15Fixed16Number e22;
+ s15Fixed16Number e23;
+
+ // reversed elements (for mBA)
+ bool reversed;
+
+ float *clut_table;
+ struct curveType *a_curves[10];
+ struct curveType *b_curves[10];
+ struct curveType *m_curves[10];
+ float clut_table_data[];
+};
+
+/* should lut8Type and lut16Type be different types? */
+struct lutType { // used by lut8Type/lut16Type (mft2) only
+ uint8_t num_input_channels;
+ uint8_t num_output_channels;
+ uint8_t num_clut_grid_points;
+
+ s15Fixed16Number e00;
+ s15Fixed16Number e01;
+ s15Fixed16Number e02;
+ s15Fixed16Number e10;
+ s15Fixed16Number e11;
+ s15Fixed16Number e12;
+ s15Fixed16Number e20;
+ s15Fixed16Number e21;
+ s15Fixed16Number e22;
+
+ uint16_t num_input_table_entries;
+ uint16_t num_output_table_entries;
+
+ float *input_table;
+ float *clut_table;
+ float *output_table;
+
+ float table_data[];
+};
+#if 0
+/* this is from an intial idea of having the struct correspond to the data in
+ * the file. I decided that it wasn't a good idea.
+ */
+struct tag_value {
+ uint32_t type;
+ union {
+ struct {
+ uint32_t reserved;
+ struct {
+ s15Fixed16Number X;
+ s15Fixed16Number Y;
+ s15Fixed16Number Z;
+ } XYZNumber;
+ } XYZType;
+ };
+}; // I guess we need to pack this?
+#endif
+
+#define RGB_SIGNATURE 0x52474220
+#define GRAY_SIGNATURE 0x47524159
+#define XYZ_SIGNATURE 0x58595A20
+#define LAB_SIGNATURE 0x4C616220
+
+struct _qcms_profile {
+ uint32_t class;
+ uint32_t color_space;
+ uint32_t pcs;
+ qcms_intent rendering_intent;
+ struct XYZNumber redColorant;
+ struct XYZNumber blueColorant;
+ struct XYZNumber greenColorant;
+ struct curveType *redTRC;
+ struct curveType *blueTRC;
+ struct curveType *greenTRC;
+ struct curveType *grayTRC;
+ struct lutType *A2B0;
+ struct lutType *B2A0;
+ struct lutmABType *mAB;
+ struct lutmABType *mBA;
+ struct matrix chromaticAdaption;
+
+ struct precache_output *output_table_r;
+ struct precache_output *output_table_g;
+ struct precache_output *output_table_b;
+};
+
+#ifdef _MSC_VER
+#define inline _inline
+#endif
+
+/* produces the nearest float to 'a' with a maximum error
+ * of 1/1024 which happens for large values like 0x40000040 */
+static inline float s15Fixed16Number_to_float(s15Fixed16Number a)
+{
+ return ((int32_t)a)/65536.f;
+}
+
+static inline s15Fixed16Number double_to_s15Fixed16Number(double v)
+{
+ return (int32_t)(v*65536);
+}
+
+static inline float uInt8Number_to_float(uInt8Number a)
+{
+ return ((int32_t)a)/255.f;
+}
+
+static inline float uInt16Number_to_float(uInt16Number a)
+{
+ return ((int32_t)a)/65535.f;
+}
+
+
+void precache_release(struct precache_output *p);
+qcms_bool set_rgb_colorants(qcms_profile *profile, qcms_CIE_xyY white_point, qcms_CIE_xyYTRIPLE primaries);
+qcms_bool get_rgb_colorants(struct matrix *colorants, qcms_CIE_xyY white_point, qcms_CIE_xyYTRIPLE primaries);
+
+void qcms_transform_data_rgb_out_lut_sse2(qcms_transform *transform,
+ unsigned char *src,
+ unsigned char *dest,
+ size_t length);
+void qcms_transform_data_rgba_out_lut_sse2(qcms_transform *transform,
+ unsigned char *src,
+ unsigned char *dest,
+ size_t length);
+void qcms_transform_data_rgb_out_lut_sse1(qcms_transform *transform,
+ unsigned char *src,
+ unsigned char *dest,
+ size_t length);
+void qcms_transform_data_rgba_out_lut_sse1(qcms_transform *transform,
+ unsigned char *src,
+ unsigned char *dest,
+ size_t length);
+
+void qcms_transform_data_rgb_out_lut_altivec(qcms_transform *transform,
+ unsigned char *src,
+ unsigned char *dest,
+ size_t length);
+void qcms_transform_data_rgba_out_lut_altivec(qcms_transform *transform,
+ unsigned char *src,
+ unsigned char *dest,
+ size_t length);
+
+extern qcms_bool qcms_supports_iccv4;
+
+#ifdef _MSC_VER
+
+long __cdecl _InterlockedIncrement(long volatile *);
+long __cdecl _InterlockedDecrement(long volatile *);
+#pragma intrinsic(_InterlockedIncrement)
+#pragma intrinsic(_InterlockedDecrement)
+
+#define qcms_atomic_increment(x) _InterlockedIncrement((long volatile *)&x)
+#define qcms_atomic_decrement(x) _InterlockedDecrement((long volatile*)&x)
+
+#else
+
+#define qcms_atomic_increment(x) __sync_add_and_fetch(&x, 1)
+#define qcms_atomic_decrement(x) __sync_sub_and_fetch(&x, 1)
+
+#endif
+
+
+#ifdef NATIVE_OUTPUT
+# define RGB_OUTPUT_COMPONENTS 4
+# define RGBA_OUTPUT_COMPONENTS 4
+# ifdef IS_LITTLE_ENDIAN
+# define OUTPUT_A_INDEX 3
+# define OUTPUT_R_INDEX 2
+# define OUTPUT_G_INDEX 1
+# define OUTPUT_B_INDEX 0
+# else
+# define OUTPUT_A_INDEX 0
+# define OUTPUT_R_INDEX 1
+# define OUTPUT_G_INDEX 2
+# define OUTPUT_B_INDEX 3
+# endif
+#else
+# define RGB_OUTPUT_COMPONENTS 3
+# define RGBA_OUTPUT_COMPONENTS 4
+# define OUTPUT_R_INDEX 0
+# define OUTPUT_G_INDEX 1
+# define OUTPUT_B_INDEX 2
+# define OUTPUT_A_INDEX 3
+#endif