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-rw-r--r--gfx/layers/opengl/CompositingRenderTargetOGL.cpp2
-rw-r--r--gfx/layers/opengl/CompositingRenderTargetOGL.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/gfx/layers/opengl/CompositingRenderTargetOGL.cpp b/gfx/layers/opengl/CompositingRenderTargetOGL.cpp
index c05b8edfd..a1521c56d 100644
--- a/gfx/layers/opengl/CompositingRenderTargetOGL.cpp
+++ b/gfx/layers/opengl/CompositingRenderTargetOGL.cpp
@@ -60,7 +60,7 @@ CompositingRenderTargetOGL::BindRenderTarget()
msg.AppendPrintf("Framebuffer not complete -- CheckFramebufferStatus returned 0x%x, "
"GLContext=%p, IsOffscreen()=%d, mFBO=%d, aFBOTextureTarget=0x%x, "
"aRect.width=%d, aRect.height=%d",
- result, mGL, mGL->IsOffscreen(), mFBO, mInitParams.mFBOTextureTarget,
+ result, mGL.get(), mGL->IsOffscreen(), mFBO, mInitParams.mFBOTextureTarget,
mInitParams.mSize.width, mInitParams.mSize.height);
NS_WARNING(msg.get());
}
diff --git a/gfx/layers/opengl/CompositingRenderTargetOGL.h b/gfx/layers/opengl/CompositingRenderTargetOGL.h
index 501701d6f..071dc5cac 100644
--- a/gfx/layers/opengl/CompositingRenderTargetOGL.h
+++ b/gfx/layers/opengl/CompositingRenderTargetOGL.h
@@ -184,7 +184,7 @@ private:
* the target is always cleared at the end of a frame.
*/
RefPtr<CompositorOGL> mCompositor;
- GLContext* mGL;
+ RefPtr<GLContext> mGL;
GLuint mTextureHandle;
GLuint mFBO;
};