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Diffstat (limited to 'gfx/layers/opengl/GLManager.cpp')
-rw-r--r-- | gfx/layers/opengl/GLManager.cpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/gfx/layers/opengl/GLManager.cpp b/gfx/layers/opengl/GLManager.cpp new file mode 100644 index 000000000..e4c0b361f --- /dev/null +++ b/gfx/layers/opengl/GLManager.cpp @@ -0,0 +1,70 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "GLManager.h" +#include "CompositorOGL.h" // for CompositorOGL +#include "GLContext.h" // for GLContext +#include "mozilla/Attributes.h" // for override +#include "mozilla/RefPtr.h" // for RefPtr +#include "mozilla/layers/Compositor.h" // for Compositor +#include "mozilla/layers/LayerManagerComposite.h" +#include "mozilla/layers/LayersTypes.h" +#include "mozilla/mozalloc.h" // for operator new, etc + +using namespace mozilla::gl; + +namespace mozilla { +namespace layers { + +class GLManagerCompositor : public GLManager +{ +public: + explicit GLManagerCompositor(CompositorOGL* aCompositor) + : mImpl(aCompositor) + {} + + virtual GLContext* gl() const override + { + return mImpl->gl(); + } + + virtual void ActivateProgram(ShaderProgramOGL *aProg) override + { + mImpl->ActivateProgram(aProg); + } + + virtual ShaderProgramOGL* GetProgram(GLenum aTarget, gfx::SurfaceFormat aFormat) override + { + ShaderConfigOGL config = ShaderConfigFromTargetAndFormat(aTarget, aFormat); + return mImpl->GetShaderProgramFor(config); + } + + virtual const gfx::Matrix4x4& GetProjMatrix() const override + { + return mImpl->GetProjMatrix(); + } + + virtual void BindAndDrawQuad(ShaderProgramOGL *aProg, + const gfx::Rect& aLayerRect, + const gfx::Rect& aTextureRect) override + { + mImpl->BindAndDrawQuad(aProg, aLayerRect, aTextureRect); + } + +private: + RefPtr<CompositorOGL> mImpl; +}; + +/* static */ GLManager* +GLManager::CreateGLManager(LayerManagerComposite* aManager) +{ + if (aManager && aManager->GetCompositor()->GetBackendType() == LayersBackend::LAYERS_OPENGL) { + return new GLManagerCompositor(aManager->GetCompositor()->AsCompositorOGL()); + } + return nullptr; +} + +} // namespace layers +} // namespace mozilla |