diff options
Diffstat (limited to 'gfx/layers/ipc/TextureForwarder.h')
-rw-r--r-- | gfx/layers/ipc/TextureForwarder.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/gfx/layers/ipc/TextureForwarder.h b/gfx/layers/ipc/TextureForwarder.h new file mode 100644 index 000000000..0d06fa5f5 --- /dev/null +++ b/gfx/layers/ipc/TextureForwarder.h @@ -0,0 +1,79 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_LAYERS_TEXTUREFORWARDER +#define MOZILLA_LAYERS_TEXTUREFORWARDER + +#include <stdint.h> // for int32_t, uint64_t +#include "gfxTypes.h" +#include "mozilla/layers/LayersTypes.h" // for LayersBackend +#include "mozilla/layers/TextureClient.h" // for TextureClient +#include "mozilla/layers/KnowsCompositor.h" + +namespace mozilla { +namespace ipc { +class IShmemAllocator; +} +namespace layers { + +/** + * An abstract interface for classes that implement the autogenerated + * IPDL actor class. Lets us check if they are still valid for IPC. + */ +class LayersIPCActor { +public: + virtual bool IPCOpen() const { return true; } +}; + +/** + * An abstract interface for LayersIPCActors that implement a top-level + * IPDL protocol so also have their own channel. + * Has their own MessageLoop for message dispatch, and can allocate + * shmem. + */ +class LayersIPCChannel : public LayersIPCActor + , public mozilla::ipc::IShmemAllocator { +public: + NS_IMETHOD_(MozExternalRefCountType) AddRef(void) = 0; + NS_IMETHOD_(MozExternalRefCountType) Release(void) = 0; + + virtual bool IsSameProcess() const = 0; + + virtual bool UsesImageBridge() const { return false; } + + virtual base::ProcessId GetParentPid() const = 0; + + virtual MessageLoop* GetMessageLoop() const = 0; + + virtual FixedSizeSmallShmemSectionAllocator* GetTileLockAllocator() { return nullptr; } + + virtual void CancelWaitForRecycle(uint64_t aTextureId) = 0; + +protected: + virtual ~LayersIPCChannel() {} +}; + +/** + * An abstract interface for classes that can allocate PTexture objects + * across IPDL. Currently a sub-class of LayersIPCChannel for simplicity + * since all our implementations use both, but could be independant if needed. + */ +class TextureForwarder : public LayersIPCChannel { +public: + /** + * Create a TextureChild/Parent pair as as well as the TextureHost on the parent side. + */ + virtual PTextureChild* CreateTexture( + const SurfaceDescriptor& aSharedData, + LayersBackend aLayersBackend, + TextureFlags aFlags, + uint64_t aSerial) = 0; +}; + +} // namespace layers +} // namespace mozilla + +#endif |