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-rw-r--r--gfx/layers/ipc/ShadowLayerUtilsMac.cpp40
1 files changed, 40 insertions, 0 deletions
diff --git a/gfx/layers/ipc/ShadowLayerUtilsMac.cpp b/gfx/layers/ipc/ShadowLayerUtilsMac.cpp
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+++ b/gfx/layers/ipc/ShadowLayerUtilsMac.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: sw=2 ts=8 et :
+ */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/gfx/Point.h"
+#include "mozilla/layers/PLayerTransaction.h"
+#include "mozilla/layers/ShadowLayers.h"
+#include "mozilla/layers/LayerManagerComposite.h"
+#include "mozilla/layers/CompositorTypes.h"
+
+#include "gfx2DGlue.h"
+#include "gfxPlatform.h"
+
+using namespace mozilla::gl;
+
+namespace mozilla {
+namespace layers {
+
+/*static*/ void
+ShadowLayerForwarder::PlatformSyncBeforeUpdate()
+{
+}
+
+/*static*/ void
+LayerManagerComposite::PlatformSyncBeforeReplyUpdate()
+{
+}
+
+/*static*/ bool
+LayerManagerComposite::SupportsDirectTexturing()
+{
+ return false;
+}
+
+
+} // namespace layers
+} // namespace mozilla