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-rw-r--r--gfx/layers/ipc/ShadowLayerChild.cpp45
1 files changed, 45 insertions, 0 deletions
diff --git a/gfx/layers/ipc/ShadowLayerChild.cpp b/gfx/layers/ipc/ShadowLayerChild.cpp
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+++ b/gfx/layers/ipc/ShadowLayerChild.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: sw=2 ts=8 et :
+ */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "ShadowLayerChild.h"
+#include "Layers.h" // for Layer
+#include "ShadowLayers.h" // for ShadowableLayer
+
+namespace mozilla {
+namespace layers {
+
+ShadowLayerChild::ShadowLayerChild()
+ : mLayer(nullptr)
+{ }
+
+ShadowLayerChild::~ShadowLayerChild()
+{ }
+
+void
+ShadowLayerChild::SetShadowableLayer(ShadowableLayer* aLayer)
+{
+ MOZ_ASSERT(!mLayer);
+ mLayer = aLayer;
+}
+
+void
+ShadowLayerChild::ActorDestroy(ActorDestroyReason why)
+{
+ MOZ_ASSERT(AncestorDeletion != why,
+ "shadowable layer should have been cleaned up by now");
+
+ if (AbnormalShutdown == why && mLayer) {
+ // This is last-ditch emergency shutdown. Just have the layer
+ // forget its IPDL resources; IPDL-generated code will clean up
+ // automatically in this case.
+ mLayer->AsLayer()->Disconnect();
+ mLayer = nullptr;
+ }
+}
+
+} // namespace layers
+} // namespace mozilla