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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: sw=2 ts=8 et :
+ */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+include LayersSurfaces;
+include LayersMessages;
+include PlatformWidgetTypes;
+include protocol PAPZ;
+include protocol PAPZCTreeManager;
+include protocol PBrowser;
+include protocol PCompositable;
+include protocol PCompositorWidget;
+include protocol PImageContainer;
+include protocol PLayer;
+include protocol PLayerTransaction;
+include protocol PTexture;
+include "mozilla/GfxMessageUtils.h";
+
+using struct mozilla::null_t from "ipc/IPCMessageUtils.h";
+using struct mozilla::layers::TextureFactoryIdentifier from "mozilla/layers/CompositorTypes.h";
+using struct mozilla::layers::FrameMetrics from "FrameMetrics.h";
+using mozilla::layers::FrameMetrics::ViewID from "FrameMetrics.h";
+using mozilla::layers::MaybeZoomConstraints from "FrameMetrics.h";
+using struct mozilla::layers::ScrollableLayerGuid from "FrameMetrics.h";
+using mozilla::layers::LayersBackend from "mozilla/layers/LayersTypes.h";
+using mozilla::layers::TouchBehaviorFlags from "mozilla/layers/APZUtils.h";
+using mozilla::CrossProcessMutexHandle from "mozilla/ipc/CrossProcessMutex.h";
+using mozilla::ipc::SharedMemoryBasic::Handle from "mozilla/ipc/SharedMemoryBasic.h";
+using mozilla::CSSIntRegion from "Units.h";
+using mozilla::LayoutDeviceIntPoint from "Units.h";
+using mozilla::LayoutDeviceIntRegion from "Units.h";
+using class mozilla::TimeStamp from "mozilla/TimeStamp.h";
+using class mozilla::layers::FrameUniformityData from "mozilla/layers/FrameUniformityData.h";
+using mozilla::layers::TextureFlags from "mozilla/layers/CompositorTypes.h";
+
+namespace mozilla {
+namespace layers {
+
+
+/**
+ * The PCompositorBridge protocol is used to manage communication between
+ * the main thread and the compositor thread context. It's primary
+ * purpose is to manage the PLayerTransaction sub protocol.
+ */
+sync protocol PCompositorBridge
+{
+ manages PAPZ;
+ manages PAPZCTreeManager;
+ // A Compositor manages a single Layer Manager (PLayerTransaction)
+ manages PLayerTransaction;
+ manages PTexture;
+ manages PCompositorWidget;
+
+child:
+ // The child should invalidate retained layers. This is used for local
+ // compositor device resets, such as in CompositorD3D9, and ensures that
+ // TextureSources are recreated.
+ async InvalidateLayers(uint64_t layersId);
+
+ // The compositor type or device has changed, and a new texture factory
+ // identifier is available. Layers must be invalidated and the new identifier
+ // must be propagated.
+ async CompositorUpdated(uint64_t layersId, TextureFactoryIdentifier newIdentifier);
+
+ // The compositor completed a layers transaction. id is the layers id
+ // of the child layer tree that was composited (or 0 when notifying
+ // the root layer tree).
+ // transactionId is the id of the transaction before this composite, or 0
+ // if there was no transaction since the last composite.
+ async DidComposite(uint64_t id, uint64_t transactionId,
+ TimeStamp compositeStart, TimeStamp compositeEnd);
+
+ // The parent sends the child the requested fill ratio numbers.
+ async Overfill(uint32_t aOverfill);
+
+ /**
+ * Parent informs the child that the graphics objects are ready for
+ * compositing. This usually means that the graphics objects (textures
+ * and the like) are available on the GPU. This is used for chrome UI.
+ * @see RequestNotifyAfterRemotePaint
+ * @see PBrowser
+ */
+ async RemotePaintIsReady();
+
+ /**
+ * Bounce plugin widget configurations over to the main thread for
+ * application on the widgets. Used on Windows and Linux in managing
+ * plugin widgets.
+ */
+ async UpdatePluginConfigurations(LayoutDeviceIntPoint aContentOffset,
+ LayoutDeviceIntRegion aVisibleRegion,
+ PluginWindowData[] aPlugins);
+
+ /**
+ * Captures an image for all visible child plugins of a given widget for use
+ * during scrolling.
+ * @param aParentWidget parent of widgets to be captured
+ */
+ async CaptureAllPlugins(uintptr_t aParentWidget);
+
+ /**
+ * Hides all registered plugin widgets associated with a particular chrome
+ * widget.
+ */
+ async HideAllPlugins(uintptr_t aParentWidget);
+
+ /**
+ * Drop any buffers that might be retained on the child compositor
+ * side.
+ */
+ async ClearCachedResources(uint64_t id);
+
+ async ParentAsyncMessages(AsyncParentMessageData[] aMessages);
+
+ async ObserveLayerUpdate(uint64_t aLayersId, uint64_t aEpoch, bool aActive);
+
+parent:
+ // Must be called before Initialize().
+ async PCompositorWidget(CompositorWidgetInitData aInitData);
+
+ // When out-of-process, this must be called to finish initialization.
+ sync Initialize(uint64_t rootLayerTreeId);
+ sync Reset(LayersBackend[] aBackendHints) returns (bool aResult, TextureFactoryIdentifier aOutIdentifier);
+
+ // Returns whether this Compositor has APZ enabled or not.
+ sync AsyncPanZoomEnabled(uint64_t layersId) returns (bool aHasAPZ);
+
+ // Must be called after Initialize(), and only succeeds if AsyncPanZoomEnabled() is true.
+ async PAPZ(uint64_t layersId);
+ async PAPZCTreeManager(uint64_t layersId);
+
+ /**
+ * Confirmation callback for UpdatePluginConfigurations and HideAllPlugins.
+ */
+ async RemotePluginsReady();
+
+ // Confirmation that the child has invalidated all its layers, and will not
+ // request layers against an old compositor.
+ async AcknowledgeCompositorUpdate(uint64_t id);
+
+ // Child sends the parent a request for fill ratio numbers.
+ async RequestOverfill();
+
+ // Child requests frame uniformity measurements
+ sync GetFrameUniformity() returns (FrameUniformityData data);
+
+ // The child is about to be destroyed, so perform any necessary cleanup.
+ sync WillClose();
+
+ // Pause/resume the compositor. These are intended to be used on mobile, when
+ // the compositor needs to pause/resume in lockstep with the application.
+ sync Pause();
+ sync Resume();
+
+ // See bug 1316632 comment #33 for why this has to be sync. Otherwise,
+ // there are ordering issues with SendPLayerTransactionConstructor.
+ sync NotifyChildCreated(uint64_t id);
+
+ async AdoptChild(uint64_t id);
+
+ // Same as NotifyChildCreated, but used when child processes need to
+ // reassociate layers. This must be synchronous to ensure that the
+ // association happens before PLayerTransactions are sent over the
+ // cross-process bridge.
+ sync NotifyChildRecreated(uint64_t id);
+
+ // Make a snapshot of the content that would have been drawn to our
+ // render target at the time this message is received. If the size
+ // or format of |inSnapshot| doesn't match our render target,
+ // results are undefined.
+ //
+ // NB: this message will result in animations, transforms, effects,
+ // and so forth being interpolated. That's what we want to happen.
+ sync MakeSnapshot(SurfaceDescriptor inSnapshot, IntRect dirtyRect);
+
+ // Make sure any pending composites are started immediately and
+ // block until they are completed.
+ sync FlushRendering();
+
+ // Force an additional frame presentation to be executed. This is used to
+ // work around a windows presentation bug (See Bug 1232042)
+ async ForcePresent();
+
+ sync StartFrameTimeRecording(int32_t bufferSize)
+ returns (uint32_t startIndex);
+
+ sync StopFrameTimeRecording(uint32_t startIndex)
+ returns (float[] intervals);
+
+ // layersBackendHints is an ordered list of preffered backends where
+ // layersBackendHints[0] is the best backend. If any hints are LayersBackend::LAYERS_NONE
+ // that hint is ignored.
+ sync PLayerTransaction(LayersBackend[] layersBackendHints, uint64_t id)
+ returns (TextureFactoryIdentifier textureFactoryIdentifier, bool success);
+
+ // Notify the compositor that a region of the screen has been invalidated.
+ async NotifyRegionInvalidated(nsIntRegion region);
+
+ /**
+ * The child (content/chrome thread) requests that the parent inform it when
+ * the graphics objects are ready to display.
+ * @see PBrowser
+ * @see RemotePaintIsReady
+ */
+ async RequestNotifyAfterRemotePaint();
+
+ // The child clears the 'approximately visible' regions associated with the
+ // provided layers ID and pres shell ID (i.e., the regions for all view IDs
+ // associated with those IDs).
+ async ClearApproximatelyVisibleRegions(uint64_t layersId, uint32_t presShellId);
+
+ // The child sends a region containing rects associated with the provided
+ // scrollable layer GUID that the child considers 'approximately visible'.
+ // We visualize this information in the APZ minimap.
+ async NotifyApproximatelyVisibleRegion(ScrollableLayerGuid guid, CSSIntRegion region);
+
+ /**
+ * Sent when the child has finished CaptureAllPlugins.
+ */
+ async AllPluginsCaptured();
+
+ async PTexture(SurfaceDescriptor aSharedData, LayersBackend aBackend, TextureFlags aTextureFlags, uint64_t id, uint64_t aSerial);
+
+ sync SyncWithCompositor();
+
+child:
+ // Send back Compositor Frame Metrics from APZCs so tiled layers can
+ // update progressively.
+ async SharedCompositorFrameMetrics(Handle metrics, CrossProcessMutexHandle mutex, uint64_t aLayersId, uint32_t aAPZCId);
+ async ReleaseSharedCompositorFrameMetrics(ViewID aId, uint32_t aAPZCId);
+};
+
+} // layers
+} // mozilla