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Diffstat (limited to 'gfx/layers/ipc/CompositorBridgeParent.h')
-rw-r--r-- | gfx/layers/ipc/CompositorBridgeParent.h | 688 |
1 files changed, 688 insertions, 0 deletions
diff --git a/gfx/layers/ipc/CompositorBridgeParent.h b/gfx/layers/ipc/CompositorBridgeParent.h new file mode 100644 index 000000000..58052003f --- /dev/null +++ b/gfx/layers/ipc/CompositorBridgeParent.h @@ -0,0 +1,688 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set sw=4 ts=8 et tw=80 : */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layers_CompositorBridgeParent_h +#define mozilla_layers_CompositorBridgeParent_h + +// Enable this pref to turn on compositor performance warning. +// This will print warnings if the compositor isn't meeting +// its responsiveness objectives: +// 1) Compose a frame within 15ms of receiving a ScheduleCompositeCall +// 2) Unless a frame was composited within the throttle threshold in +// which the deadline will be 15ms + throttle threshold +//#define COMPOSITOR_PERFORMANCE_WARNING + +#include <stdint.h> // for uint64_t +#include "Layers.h" // for Layer +#include "mozilla/Assertions.h" // for MOZ_ASSERT_HELPER2 +#include "mozilla/Attributes.h" // for override +#include "mozilla/Maybe.h" +#include "mozilla/Monitor.h" // for Monitor +#include "mozilla/RefPtr.h" // for RefPtr +#include "mozilla/TimeStamp.h" // for TimeStamp +#include "mozilla/dom/ipc/IdType.h" +#include "mozilla/gfx/Point.h" // for IntSize +#include "mozilla/ipc/ProtocolUtils.h" +#include "mozilla/ipc/SharedMemory.h" +#include "mozilla/layers/CompositorController.h" +#include "mozilla/layers/GeckoContentController.h" +#include "mozilla/layers/ISurfaceAllocator.h" // for ShmemAllocator +#include "mozilla/layers/LayersMessages.h" // for TargetConfig +#include "mozilla/layers/MetricsSharingController.h" +#include "mozilla/layers/PCompositorBridgeParent.h" +#include "mozilla/layers/APZTestData.h" +#include "mozilla/widget/CompositorWidget.h" +#include "nsISupportsImpl.h" +#include "ThreadSafeRefcountingWithMainThreadDestruction.h" +#include "mozilla/VsyncDispatcher.h" + +class MessageLoop; +class nsIWidget; + +namespace mozilla { + +class CancelableRunnable; + +namespace gfx { +class DrawTarget; +class GPUProcessManager; +class GPUParent; +} // namespace gfx + +namespace ipc { +class Shmem; +} // namespace ipc + +namespace layers { + +class APZCTreeManager; +class APZCTreeManagerParent; +class AsyncCompositionManager; +class Compositor; +class CompositorBridgeParent; +class LayerManagerComposite; +class LayerTransactionParent; +class PAPZParent; +class CrossProcessCompositorBridgeParent; +class CompositorThreadHolder; +class InProcessCompositorSession; + +struct ScopedLayerTreeRegistration +{ + ScopedLayerTreeRegistration(APZCTreeManager* aApzctm, + uint64_t aLayersId, + Layer* aRoot, + GeckoContentController* aController); + ~ScopedLayerTreeRegistration(); + +private: + uint64_t mLayersId; +}; + +/** + * Manages the vsync (de)registration and tracking on behalf of the + * compositor when it need to paint. + * Turns vsync notifications into scheduled composites. + **/ +class CompositorVsyncScheduler +{ + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CompositorVsyncScheduler) + +public: + explicit CompositorVsyncScheduler(CompositorBridgeParent* aCompositorBridgeParent, + widget::CompositorWidget* aWidget); + + bool NotifyVsync(TimeStamp aVsyncTimestamp); + void SetNeedsComposite(); + void OnForceComposeToTarget(); + + void ScheduleTask(already_AddRefed<CancelableRunnable>, int); + void ResumeComposition(); + void ComposeToTarget(gfx::DrawTarget* aTarget, const gfx::IntRect* aRect = nullptr); + void PostCompositeTask(TimeStamp aCompositeTimestamp); + void Destroy(); + void ScheduleComposition(); + void CancelCurrentCompositeTask(); + bool NeedsComposite(); + void Composite(TimeStamp aVsyncTimestamp); + void ForceComposeToTarget(gfx::DrawTarget* aTarget, const gfx::IntRect* aRect); + + const TimeStamp& GetLastComposeTime() + { + return mLastCompose; + } + +#ifdef COMPOSITOR_PERFORMANCE_WARNING + const TimeStamp& GetExpectedComposeStartTime() + { + return mExpectedComposeStartTime; + } +#endif + +private: + virtual ~CompositorVsyncScheduler(); + + void NotifyCompositeTaskExecuted(); + void ObserveVsync(); + void UnobserveVsync(); + void DispatchTouchEvents(TimeStamp aVsyncTimestamp); + void DispatchVREvents(TimeStamp aVsyncTimestamp); + void CancelCurrentSetNeedsCompositeTask(); + + class Observer final : public VsyncObserver + { + public: + explicit Observer(CompositorVsyncScheduler* aOwner); + virtual bool NotifyVsync(TimeStamp aVsyncTimestamp) override; + void Destroy(); + private: + virtual ~Observer(); + + Mutex mMutex; + // Hold raw pointer to avoid mutual reference. + CompositorVsyncScheduler* mOwner; + }; + + CompositorBridgeParent* mCompositorBridgeParent; + TimeStamp mLastCompose; + +#ifdef COMPOSITOR_PERFORMANCE_WARNING + TimeStamp mExpectedComposeStartTime; +#endif + + bool mAsapScheduling; + bool mIsObservingVsync; + uint32_t mNeedsComposite; + int32_t mVsyncNotificationsSkipped; + widget::CompositorWidget* mWidget; + RefPtr<CompositorVsyncScheduler::Observer> mVsyncObserver; + + mozilla::Monitor mCurrentCompositeTaskMonitor; + RefPtr<CancelableRunnable> mCurrentCompositeTask; + + mozilla::Monitor mSetNeedsCompositeMonitor; + RefPtr<CancelableRunnable> mSetNeedsCompositeTask; +}; + +class CompositorBridgeParentBase : public PCompositorBridgeParent, + public HostIPCAllocator, + public ShmemAllocator, + public MetricsSharingController +{ +public: + virtual void ShadowLayersUpdated(LayerTransactionParent* aLayerTree, + const uint64_t& aTransactionId, + const TargetConfig& aTargetConfig, + const InfallibleTArray<PluginWindowData>& aPlugins, + bool aIsFirstPaint, + bool aScheduleComposite, + uint32_t aPaintSequenceNumber, + bool aIsRepeatTransaction, + int32_t aPaintSyncId, + bool aHitTestUpdate) = 0; + + virtual AsyncCompositionManager* GetCompositionManager(LayerTransactionParent* aLayerTree) { return nullptr; } + + virtual void NotifyClearCachedResources(LayerTransactionParent* aLayerTree) { } + + virtual void ForceComposite(LayerTransactionParent* aLayerTree) { } + virtual bool SetTestSampleTime(LayerTransactionParent* aLayerTree, + const TimeStamp& aTime) { return true; } + virtual void LeaveTestMode(LayerTransactionParent* aLayerTree) { } + virtual void ApplyAsyncProperties(LayerTransactionParent* aLayerTree) = 0; + virtual void FlushApzRepaints(const LayerTransactionParent* aLayerTree) = 0; + virtual void GetAPZTestData(const LayerTransactionParent* aLayerTree, + APZTestData* aOutData) { } + virtual void SetConfirmedTargetAPZC(const LayerTransactionParent* aLayerTree, + const uint64_t& aInputBlockId, + const nsTArray<ScrollableLayerGuid>& aTargets) = 0; + virtual void UpdatePaintTime(LayerTransactionParent* aLayerTree, const TimeDuration& aPaintTime) {} + + virtual ShmemAllocator* AsShmemAllocator() override { return this; } + + virtual bool RecvSyncWithCompositor() override { return true; } + + // HostIPCAllocator + virtual base::ProcessId GetChildProcessId() override; + virtual void NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId) override; + virtual void SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage) override; + + // ShmemAllocator + virtual bool AllocShmem(size_t aSize, + mozilla::ipc::SharedMemory::SharedMemoryType aType, + mozilla::ipc::Shmem* aShmem) override; + virtual bool AllocUnsafeShmem(size_t aSize, + mozilla::ipc::SharedMemory::SharedMemoryType aType, + mozilla::ipc::Shmem* aShmem) override; + virtual void DeallocShmem(mozilla::ipc::Shmem& aShmem) override; + + // MetricsSharingController + NS_IMETHOD_(MozExternalRefCountType) AddRef() override { return HostIPCAllocator::AddRef(); } + NS_IMETHOD_(MozExternalRefCountType) Release() override { return HostIPCAllocator::Release(); } + base::ProcessId RemotePid() override; + bool StartSharingMetrics(mozilla::ipc::SharedMemoryBasic::Handle aHandle, + CrossProcessMutexHandle aMutexHandle, + uint64_t aLayersId, + uint32_t aApzcId) override; + bool StopSharingMetrics(FrameMetrics::ViewID aScrollId, + uint32_t aApzcId) override; +}; + +class CompositorBridgeParent final : public CompositorBridgeParentBase + , public CompositorController +{ + friend class CompositorVsyncScheduler; + friend class CompositorThreadHolder; + friend class InProcessCompositorSession; + friend class gfx::GPUProcessManager; + friend class gfx::GPUParent; + +public: + NS_IMETHOD_(MozExternalRefCountType) AddRef() override { return CompositorBridgeParentBase::AddRef(); } + NS_IMETHOD_(MozExternalRefCountType) Release() override { return CompositorBridgeParentBase::Release(); } + + explicit CompositorBridgeParent(CSSToLayoutDeviceScale aScale, + const TimeDuration& aVsyncRate, + bool aUseExternalSurfaceSize, + const gfx::IntSize& aSurfaceSize); + + // Must only be called by CompositorBridgeChild. After invoking this, the + // IPC channel is active and RecvWillStop/ActorDestroy must be called to + // free the compositor. + void InitSameProcess(widget::CompositorWidget* aWidget, + const uint64_t& aLayerTreeId, + bool aUseAPZ); + + // Must only be called by GPUParent. After invoking this, the IPC channel + // is active and RecvWillStop/ActorDestroy must be called to free the + // compositor. + bool Bind(Endpoint<PCompositorBridgeParent>&& aEndpoint); + + virtual bool RecvInitialize(const uint64_t& aRootLayerTreeId) override; + virtual bool RecvReset(nsTArray<LayersBackend>&& aBackendHints, bool* aResult, TextureFactoryIdentifier* aOutIdentifier) override; + virtual bool RecvGetFrameUniformity(FrameUniformityData* aOutData) override; + virtual bool RecvRequestOverfill() override; + virtual bool RecvWillClose() override; + virtual bool RecvPause() override; + virtual bool RecvResume() override; + virtual bool RecvNotifyChildCreated(const uint64_t& child) override; + virtual bool RecvNotifyChildRecreated(const uint64_t& child) override; + virtual bool RecvAdoptChild(const uint64_t& child) override; + virtual bool RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot, + const gfx::IntRect& aRect) override; + virtual bool RecvFlushRendering() override; + virtual bool RecvForcePresent() override; + + virtual bool RecvAcknowledgeCompositorUpdate(const uint64_t& aLayersId) override { + MOZ_ASSERT_UNREACHABLE("This message is only sent cross-process"); + return true; + } + + virtual bool RecvNotifyRegionInvalidated(const nsIntRegion& aRegion) override; + virtual bool RecvStartFrameTimeRecording(const int32_t& aBufferSize, uint32_t* aOutStartIndex) override; + virtual bool RecvStopFrameTimeRecording(const uint32_t& aStartIndex, InfallibleTArray<float>* intervals) override; + + // Unused for chrome <-> compositor communication (which this class does). + // @see CrossProcessCompositorBridgeParent::RecvRequestNotifyAfterRemotePaint + virtual bool RecvRequestNotifyAfterRemotePaint() override { return true; }; + + virtual bool RecvClearApproximatelyVisibleRegions(const uint64_t& aLayersId, + const uint32_t& aPresShellId) override; + void ClearApproximatelyVisibleRegions(const uint64_t& aLayersId, + const Maybe<uint32_t>& aPresShellId); + virtual bool RecvNotifyApproximatelyVisibleRegion(const ScrollableLayerGuid& aGuid, + const CSSIntRegion& aRegion) override; + + virtual bool RecvAllPluginsCaptured() override; + + virtual void ActorDestroy(ActorDestroyReason why) override; + + virtual void ShadowLayersUpdated(LayerTransactionParent* aLayerTree, + const uint64_t& aTransactionId, + const TargetConfig& aTargetConfig, + const InfallibleTArray<PluginWindowData>& aPlugins, + bool aIsFirstPaint, + bool aScheduleComposite, + uint32_t aPaintSequenceNumber, + bool aIsRepeatTransaction, + int32_t aPaintSyncId, + bool aHitTestUpdate) override; + virtual void ForceComposite(LayerTransactionParent* aLayerTree) override; + virtual bool SetTestSampleTime(LayerTransactionParent* aLayerTree, + const TimeStamp& aTime) override; + virtual void LeaveTestMode(LayerTransactionParent* aLayerTree) override; + virtual void ApplyAsyncProperties(LayerTransactionParent* aLayerTree) + override; + virtual void FlushApzRepaints(const LayerTransactionParent* aLayerTree) override; + virtual void GetAPZTestData(const LayerTransactionParent* aLayerTree, + APZTestData* aOutData) override; + virtual void SetConfirmedTargetAPZC(const LayerTransactionParent* aLayerTree, + const uint64_t& aInputBlockId, + const nsTArray<ScrollableLayerGuid>& aTargets) override; + virtual AsyncCompositionManager* GetCompositionManager(LayerTransactionParent* aLayerTree) override { return mCompositionManager; } + + virtual PTextureParent* AllocPTextureParent(const SurfaceDescriptor& aSharedData, + const LayersBackend& aLayersBackend, + const TextureFlags& aFlags, + const uint64_t& aId, + const uint64_t& aSerial) override; + virtual bool DeallocPTextureParent(PTextureParent* actor) override; + + virtual bool IsSameProcess() const override; + + + PCompositorWidgetParent* AllocPCompositorWidgetParent(const CompositorWidgetInitData& aInitData) override; + bool DeallocPCompositorWidgetParent(PCompositorWidgetParent* aActor) override; + + /** + * Request that the compositor be recreated due to a shared device reset. + * This must be called on the main thread, and blocks until a task posted + * to the compositor thread has completed. + * + * Note that this posts a task directly, rather than using synchronous + * IPDL, and waits on a monitor notification from the compositor thread. + * We do this as a best-effort attempt to jump any IPDL messages that + * have not yet been posted (and are sitting around in the IO pipe), to + * minimize the amount of time the main thread is blocked. + */ + bool ResetCompositor(const nsTArray<LayersBackend>& aBackendHints, + TextureFactoryIdentifier* aOutIdentifier); + + /** + * This forces the is-first-paint flag to true. This is intended to + * be called by the widget code when it loses its viewport information + * (or for whatever reason wants to refresh the viewport information). + * The information refresh happens because the compositor will call + * SetFirstPaintViewport on the next frame of composition. + */ + void ForceIsFirstPaint(); + + static void SetShadowProperties(Layer* aLayer); + + void NotifyChildCreated(uint64_t aChild); + + void AsyncRender(); + + // Can be called from any thread + void ScheduleRenderOnCompositorThread() override; + void SchedulePauseOnCompositorThread(); + void InvalidateOnCompositorThread(); + /** + * Returns true if a surface was obtained and the resume succeeded; false + * otherwise. + */ + bool ScheduleResumeOnCompositorThread(); + bool ScheduleResumeOnCompositorThread(int width, int height); + + virtual void ScheduleComposition(); + void NotifyShadowTreeTransaction(uint64_t aId, bool aIsFirstPaint, + bool aScheduleComposite, uint32_t aPaintSequenceNumber, + bool aIsRepeatTransaction, bool aHitTestUpdate); + + void UpdatePaintTime(LayerTransactionParent* aLayerTree, + const TimeDuration& aPaintTime) override; + + /** + * Check rotation info and schedule a rendering task if needed. + * Only can be called from compositor thread. + */ + void ScheduleRotationOnCompositorThread(const TargetConfig& aTargetConfig, bool aIsFirstPaint); + + /** + * Returns the unique layer tree identifier that corresponds to the root + * tree of this compositor. + */ + uint64_t RootLayerTreeId(); + + /** + * Notify local and remote layer trees connected to this compositor that + * the compositor's local device is being reset. All layers must be + * invalidated to clear any cached TextureSources. + * + * This must be called on the compositor thread. + */ + void InvalidateRemoteLayers(); + + /** + * Returns a pointer to the CompositorBridgeParent corresponding to the given ID. + */ + static CompositorBridgeParent* GetCompositorBridgeParent(uint64_t id); + + /** + * Notify the compositor for the given layer tree that vsync has occurred. + */ + static void NotifyVsync(const TimeStamp& aTimeStamp, const uint64_t& aLayersId); + + /** + * Set aController as the pan/zoom callback for the subtree referred + * to by aLayersId. + * + * Must run on content main thread. + */ + static void SetControllerForLayerTree(uint64_t aLayersId, + GeckoContentController* aController); + + /** + * A new child process has been configured to push transactions + * directly to us. Transport is to its thread context. + */ + static bool + CreateForContent(Endpoint<PCompositorBridgeParent>&& aEndpoint); + + struct LayerTreeState { + LayerTreeState(); + ~LayerTreeState(); + RefPtr<Layer> mRoot; + RefPtr<GeckoContentController> mController; + APZCTreeManagerParent* mApzcTreeManagerParent; + CompositorBridgeParent* mParent; + LayerManagerComposite* mLayerManager; + // Pointer to the CrossProcessCompositorBridgeParent. Used by APZCs to share + // their FrameMetrics with the corresponding child process that holds + // the PCompositorBridgeChild + CrossProcessCompositorBridgeParent* mCrossProcessParent; + TargetConfig mTargetConfig; + APZTestData mApzTestData; + LayerTransactionParent* mLayerTree; + nsTArray<PluginWindowData> mPluginData; + bool mUpdatedPluginDataAvailable; + + // Number of times the compositor has been reset without having been + // acknowledged by the child. + uint32_t mPendingCompositorUpdates; + + CompositorController* GetCompositorController() const; + MetricsSharingController* CrossProcessSharingController() const; + MetricsSharingController* InProcessSharingController() const; + }; + + /** + * Lookup the indirect shadow tree for |aId| and return it if it + * exists. Otherwise null is returned. This must only be called on + * the compositor thread. + */ + static LayerTreeState* GetIndirectShadowTree(uint64_t aId); + + /** + * Given the layers id for a content process, get the APZCTreeManagerParent + * for the corresponding *root* layers id. That is, the APZCTreeManagerParent, + * if one is found, will always be connected to the parent process rather + * than a content process. Note that unless the compositor process is + * separated this is expected to return null, because if the compositor is + * living in the gecko parent process then there is no APZCTreeManagerParent + * for the parent process. + */ + static APZCTreeManagerParent* GetApzcTreeManagerParentForRoot( + uint64_t aContentLayersId); + /** + * Same as the GetApzcTreeManagerParentForRoot function, but returns + * the GeckoContentController for the parent process. + */ + static GeckoContentController* GetGeckoContentControllerForRoot( + uint64_t aContentLayersId); + +#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) + /** + * Calculates and requests the main thread update plugin positioning, clip, + * and visibility via ipc. + */ + bool UpdatePluginWindowState(uint64_t aId); + + /** + * Plugin visibility helpers for the apz (main thread) and compositor + * thread. + */ + void ScheduleShowAllPluginWindows() override; + void ScheduleHideAllPluginWindows() override; + void ShowAllPluginWindows(); + void HideAllPluginWindows(); +#else + void ScheduleShowAllPluginWindows() override {} + void ScheduleHideAllPluginWindows() override {} +#endif + + /** + * Main thread response for a plugin visibility request made by the + * compositor thread. + */ + virtual bool RecvRemotePluginsReady() override; + + /** + * Used by the profiler to denote when a vsync occured + */ + static void PostInsertVsyncProfilerMarker(mozilla::TimeStamp aVsyncTimestamp); + + widget::CompositorWidget* GetWidget() { return mWidget; } + + void ForceComposeToTarget(gfx::DrawTarget* aTarget, const gfx::IntRect* aRect = nullptr); + + PAPZCTreeManagerParent* AllocPAPZCTreeManagerParent(const uint64_t& aLayersId) override; + bool DeallocPAPZCTreeManagerParent(PAPZCTreeManagerParent* aActor) override; + + PAPZParent* AllocPAPZParent(const uint64_t& aLayersId) override; + bool DeallocPAPZParent(PAPZParent* aActor) override; + + bool RecvAsyncPanZoomEnabled(const uint64_t& aLayersId, bool* aHasAPZ) override; + + RefPtr<APZCTreeManager> GetAPZCTreeManager(); + + bool AsyncPanZoomEnabled() const { + return !!mApzcTreeManager; + } + +private: + + void Initialize(); + + /** + * Called during destruction in order to release resources as early as possible. + */ + void StopAndClearResources(); + + /** + * This returns a reference to the APZCTreeManager to which + * pan/zoom-related events can be sent. + */ + static already_AddRefed<APZCTreeManager> GetAPZCTreeManager(uint64_t aLayersId); + + /** + * Release compositor-thread resources referred to by |aID|. + * + * Must run on the content main thread. + */ + static void DeallocateLayerTreeId(uint64_t aId); + +protected: + // Protected destructor, to discourage deletion outside of Release(): + virtual ~CompositorBridgeParent(); + + void DeferredDestroy(); + + virtual PLayerTransactionParent* + AllocPLayerTransactionParent(const nsTArray<LayersBackend>& aBackendHints, + const uint64_t& aId, + TextureFactoryIdentifier* aTextureFactoryIdentifier, + bool* aSuccess) override; + virtual bool DeallocPLayerTransactionParent(PLayerTransactionParent* aLayers) override; + virtual void ScheduleTask(already_AddRefed<CancelableRunnable>, int); + void CompositeToTarget(gfx::DrawTarget* aTarget, const gfx::IntRect* aRect = nullptr); + + void SetEGLSurfaceSize(int width, int height); + + void InitializeLayerManager(const nsTArray<LayersBackend>& aBackendHints); + void PauseComposition(); + void ResumeComposition(); + void ResumeCompositionAndResize(int width, int height); + void ForceComposition(); + void CancelCurrentCompositeTask(); + void Invalidate(); + bool IsPendingComposite(); + void FinishPendingComposite(); + + RefPtr<Compositor> NewCompositor(const nsTArray<LayersBackend>& aBackendHints); + void ResetCompositorTask(const nsTArray<LayersBackend>& aBackendHints, + Maybe<TextureFactoryIdentifier>* aOutNewIdentifier); + Maybe<TextureFactoryIdentifier> ResetCompositorImpl(const nsTArray<LayersBackend>& aBackendHints); + + /** + * Add a compositor to the global compositor map. + */ + static void AddCompositor(CompositorBridgeParent* compositor, uint64_t* id); + /** + * Remove a compositor from the global compositor map. + */ + static CompositorBridgeParent* RemoveCompositor(uint64_t id); + + /** + * Creates the global compositor map. + */ + static void Setup(); + + /** + * Destroys the compositor thread and global compositor map. + */ + static void Shutdown(); + + /** + * Finish the shutdown operation on the compositor thread. + */ + static void FinishShutdown(); + + /** + * Return true if current state allows compositing, that is + * finishing a layers transaction. + */ + bool CanComposite(); + + void DidComposite(TimeStamp& aCompositeStart, TimeStamp& aCompositeEnd); + + // The indirect layer tree lock must be held before calling this function. + // Callback should take (LayerTreeState* aState, const uint64_t& aLayersId) + template <typename Lambda> + inline void ForEachIndirectLayerTree(const Lambda& aCallback); + + RefPtr<LayerManagerComposite> mLayerManager; + RefPtr<Compositor> mCompositor; + RefPtr<AsyncCompositionManager> mCompositionManager; + widget::CompositorWidget* mWidget; + TimeStamp mTestTime; + CSSToLayoutDeviceScale mScale; + TimeDuration mVsyncRate; + bool mIsTesting; + + uint64_t mPendingTransaction; + + bool mPaused; + + bool mUseExternalSurfaceSize; + gfx::IntSize mEGLSurfaceSize; + + mozilla::Monitor mPauseCompositionMonitor; + mozilla::Monitor mResumeCompositionMonitor; + mozilla::Monitor mResetCompositorMonitor; + + uint64_t mCompositorID; + uint64_t mRootLayerTreeID; + + bool mOverrideComposeReadiness; + RefPtr<CancelableRunnable> mForceCompositionTask; + + RefPtr<APZCTreeManager> mApzcTreeManager; + + RefPtr<CompositorThreadHolder> mCompositorThreadHolder; + RefPtr<CompositorVsyncScheduler> mCompositorScheduler; + // This makes sure the compositorParent is not destroyed before receiving + // confirmation that the channel is closed. + // mSelfRef is cleared in DeferredDestroy which is scheduled by ActorDestroy. + RefPtr<CompositorBridgeParent> mSelfRef; + + TimeDuration mPaintTime; + +#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) + // cached plugin data used to reduce the number of updates we request. + uint64_t mLastPluginUpdateLayerTreeId; + nsIntPoint mPluginsLayerOffset; + nsIntRegion mPluginsLayerVisibleRegion; + nsTArray<PluginWindowData> mCachedPluginData; + // Time until which we will block composition to wait for plugin updates. + TimeStamp mWaitForPluginsUntil; + // Indicates that we have actually blocked a composition waiting for plugins. + bool mHaveBlockedForPlugins = false; + // indicates if plugin window visibility and metric updates are currently + // being defered due to a scroll operation. + bool mDeferPluginWindows; + // indicates if the plugin windows were hidden, and need to be made + // visible again even if their geometry has not changed. + bool mPluginWindowsHidden; +#endif + + DISALLOW_EVIL_CONSTRUCTORS(CompositorBridgeParent); +}; + +} // namespace layers +} // namespace mozilla + +#endif // mozilla_layers_CompositorBridgeParent_h |