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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set sw=4 ts=8 et tw=80 : */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_layers_CompositorBridgeParent_h
+#define mozilla_layers_CompositorBridgeParent_h
+
+// Enable this pref to turn on compositor performance warning.
+// This will print warnings if the compositor isn't meeting
+// its responsiveness objectives:
+// 1) Compose a frame within 15ms of receiving a ScheduleCompositeCall
+// 2) Unless a frame was composited within the throttle threshold in
+// which the deadline will be 15ms + throttle threshold
+//#define COMPOSITOR_PERFORMANCE_WARNING
+
+#include <stdint.h> // for uint64_t
+#include "Layers.h" // for Layer
+#include "mozilla/Assertions.h" // for MOZ_ASSERT_HELPER2
+#include "mozilla/Attributes.h" // for override
+#include "mozilla/Maybe.h"
+#include "mozilla/Monitor.h" // for Monitor
+#include "mozilla/RefPtr.h" // for RefPtr
+#include "mozilla/TimeStamp.h" // for TimeStamp
+#include "mozilla/dom/ipc/IdType.h"
+#include "mozilla/gfx/Point.h" // for IntSize
+#include "mozilla/ipc/ProtocolUtils.h"
+#include "mozilla/ipc/SharedMemory.h"
+#include "mozilla/layers/CompositorController.h"
+#include "mozilla/layers/GeckoContentController.h"
+#include "mozilla/layers/ISurfaceAllocator.h" // for ShmemAllocator
+#include "mozilla/layers/LayersMessages.h" // for TargetConfig
+#include "mozilla/layers/MetricsSharingController.h"
+#include "mozilla/layers/PCompositorBridgeParent.h"
+#include "mozilla/layers/APZTestData.h"
+#include "mozilla/widget/CompositorWidget.h"
+#include "nsISupportsImpl.h"
+#include "ThreadSafeRefcountingWithMainThreadDestruction.h"
+#include "mozilla/VsyncDispatcher.h"
+
+class MessageLoop;
+class nsIWidget;
+
+namespace mozilla {
+
+class CancelableRunnable;
+
+namespace gfx {
+class DrawTarget;
+class GPUProcessManager;
+class GPUParent;
+} // namespace gfx
+
+namespace ipc {
+class Shmem;
+} // namespace ipc
+
+namespace layers {
+
+class APZCTreeManager;
+class APZCTreeManagerParent;
+class AsyncCompositionManager;
+class Compositor;
+class CompositorBridgeParent;
+class LayerManagerComposite;
+class LayerTransactionParent;
+class PAPZParent;
+class CrossProcessCompositorBridgeParent;
+class CompositorThreadHolder;
+class InProcessCompositorSession;
+
+struct ScopedLayerTreeRegistration
+{
+ ScopedLayerTreeRegistration(APZCTreeManager* aApzctm,
+ uint64_t aLayersId,
+ Layer* aRoot,
+ GeckoContentController* aController);
+ ~ScopedLayerTreeRegistration();
+
+private:
+ uint64_t mLayersId;
+};
+
+/**
+ * Manages the vsync (de)registration and tracking on behalf of the
+ * compositor when it need to paint.
+ * Turns vsync notifications into scheduled composites.
+ **/
+class CompositorVsyncScheduler
+{
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CompositorVsyncScheduler)
+
+public:
+ explicit CompositorVsyncScheduler(CompositorBridgeParent* aCompositorBridgeParent,
+ widget::CompositorWidget* aWidget);
+
+ bool NotifyVsync(TimeStamp aVsyncTimestamp);
+ void SetNeedsComposite();
+ void OnForceComposeToTarget();
+
+ void ScheduleTask(already_AddRefed<CancelableRunnable>, int);
+ void ResumeComposition();
+ void ComposeToTarget(gfx::DrawTarget* aTarget, const gfx::IntRect* aRect = nullptr);
+ void PostCompositeTask(TimeStamp aCompositeTimestamp);
+ void Destroy();
+ void ScheduleComposition();
+ void CancelCurrentCompositeTask();
+ bool NeedsComposite();
+ void Composite(TimeStamp aVsyncTimestamp);
+ void ForceComposeToTarget(gfx::DrawTarget* aTarget, const gfx::IntRect* aRect);
+
+ const TimeStamp& GetLastComposeTime()
+ {
+ return mLastCompose;
+ }
+
+#ifdef COMPOSITOR_PERFORMANCE_WARNING
+ const TimeStamp& GetExpectedComposeStartTime()
+ {
+ return mExpectedComposeStartTime;
+ }
+#endif
+
+private:
+ virtual ~CompositorVsyncScheduler();
+
+ void NotifyCompositeTaskExecuted();
+ void ObserveVsync();
+ void UnobserveVsync();
+ void DispatchTouchEvents(TimeStamp aVsyncTimestamp);
+ void DispatchVREvents(TimeStamp aVsyncTimestamp);
+ void CancelCurrentSetNeedsCompositeTask();
+
+ class Observer final : public VsyncObserver
+ {
+ public:
+ explicit Observer(CompositorVsyncScheduler* aOwner);
+ virtual bool NotifyVsync(TimeStamp aVsyncTimestamp) override;
+ void Destroy();
+ private:
+ virtual ~Observer();
+
+ Mutex mMutex;
+ // Hold raw pointer to avoid mutual reference.
+ CompositorVsyncScheduler* mOwner;
+ };
+
+ CompositorBridgeParent* mCompositorBridgeParent;
+ TimeStamp mLastCompose;
+
+#ifdef COMPOSITOR_PERFORMANCE_WARNING
+ TimeStamp mExpectedComposeStartTime;
+#endif
+
+ bool mAsapScheduling;
+ bool mIsObservingVsync;
+ uint32_t mNeedsComposite;
+ int32_t mVsyncNotificationsSkipped;
+ widget::CompositorWidget* mWidget;
+ RefPtr<CompositorVsyncScheduler::Observer> mVsyncObserver;
+
+ mozilla::Monitor mCurrentCompositeTaskMonitor;
+ RefPtr<CancelableRunnable> mCurrentCompositeTask;
+
+ mozilla::Monitor mSetNeedsCompositeMonitor;
+ RefPtr<CancelableRunnable> mSetNeedsCompositeTask;
+};
+
+class CompositorBridgeParentBase : public PCompositorBridgeParent,
+ public HostIPCAllocator,
+ public ShmemAllocator,
+ public MetricsSharingController
+{
+public:
+ virtual void ShadowLayersUpdated(LayerTransactionParent* aLayerTree,
+ const uint64_t& aTransactionId,
+ const TargetConfig& aTargetConfig,
+ const InfallibleTArray<PluginWindowData>& aPlugins,
+ bool aIsFirstPaint,
+ bool aScheduleComposite,
+ uint32_t aPaintSequenceNumber,
+ bool aIsRepeatTransaction,
+ int32_t aPaintSyncId,
+ bool aHitTestUpdate) = 0;
+
+ virtual AsyncCompositionManager* GetCompositionManager(LayerTransactionParent* aLayerTree) { return nullptr; }
+
+ virtual void NotifyClearCachedResources(LayerTransactionParent* aLayerTree) { }
+
+ virtual void ForceComposite(LayerTransactionParent* aLayerTree) { }
+ virtual bool SetTestSampleTime(LayerTransactionParent* aLayerTree,
+ const TimeStamp& aTime) { return true; }
+ virtual void LeaveTestMode(LayerTransactionParent* aLayerTree) { }
+ virtual void ApplyAsyncProperties(LayerTransactionParent* aLayerTree) = 0;
+ virtual void FlushApzRepaints(const LayerTransactionParent* aLayerTree) = 0;
+ virtual void GetAPZTestData(const LayerTransactionParent* aLayerTree,
+ APZTestData* aOutData) { }
+ virtual void SetConfirmedTargetAPZC(const LayerTransactionParent* aLayerTree,
+ const uint64_t& aInputBlockId,
+ const nsTArray<ScrollableLayerGuid>& aTargets) = 0;
+ virtual void UpdatePaintTime(LayerTransactionParent* aLayerTree, const TimeDuration& aPaintTime) {}
+
+ virtual ShmemAllocator* AsShmemAllocator() override { return this; }
+
+ virtual bool RecvSyncWithCompositor() override { return true; }
+
+ // HostIPCAllocator
+ virtual base::ProcessId GetChildProcessId() override;
+ virtual void NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId) override;
+ virtual void SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage) override;
+
+ // ShmemAllocator
+ virtual bool AllocShmem(size_t aSize,
+ mozilla::ipc::SharedMemory::SharedMemoryType aType,
+ mozilla::ipc::Shmem* aShmem) override;
+ virtual bool AllocUnsafeShmem(size_t aSize,
+ mozilla::ipc::SharedMemory::SharedMemoryType aType,
+ mozilla::ipc::Shmem* aShmem) override;
+ virtual void DeallocShmem(mozilla::ipc::Shmem& aShmem) override;
+
+ // MetricsSharingController
+ NS_IMETHOD_(MozExternalRefCountType) AddRef() override { return HostIPCAllocator::AddRef(); }
+ NS_IMETHOD_(MozExternalRefCountType) Release() override { return HostIPCAllocator::Release(); }
+ base::ProcessId RemotePid() override;
+ bool StartSharingMetrics(mozilla::ipc::SharedMemoryBasic::Handle aHandle,
+ CrossProcessMutexHandle aMutexHandle,
+ uint64_t aLayersId,
+ uint32_t aApzcId) override;
+ bool StopSharingMetrics(FrameMetrics::ViewID aScrollId,
+ uint32_t aApzcId) override;
+};
+
+class CompositorBridgeParent final : public CompositorBridgeParentBase
+ , public CompositorController
+{
+ friend class CompositorVsyncScheduler;
+ friend class CompositorThreadHolder;
+ friend class InProcessCompositorSession;
+ friend class gfx::GPUProcessManager;
+ friend class gfx::GPUParent;
+
+public:
+ NS_IMETHOD_(MozExternalRefCountType) AddRef() override { return CompositorBridgeParentBase::AddRef(); }
+ NS_IMETHOD_(MozExternalRefCountType) Release() override { return CompositorBridgeParentBase::Release(); }
+
+ explicit CompositorBridgeParent(CSSToLayoutDeviceScale aScale,
+ const TimeDuration& aVsyncRate,
+ bool aUseExternalSurfaceSize,
+ const gfx::IntSize& aSurfaceSize);
+
+ // Must only be called by CompositorBridgeChild. After invoking this, the
+ // IPC channel is active and RecvWillStop/ActorDestroy must be called to
+ // free the compositor.
+ void InitSameProcess(widget::CompositorWidget* aWidget,
+ const uint64_t& aLayerTreeId,
+ bool aUseAPZ);
+
+ // Must only be called by GPUParent. After invoking this, the IPC channel
+ // is active and RecvWillStop/ActorDestroy must be called to free the
+ // compositor.
+ bool Bind(Endpoint<PCompositorBridgeParent>&& aEndpoint);
+
+ virtual bool RecvInitialize(const uint64_t& aRootLayerTreeId) override;
+ virtual bool RecvReset(nsTArray<LayersBackend>&& aBackendHints, bool* aResult, TextureFactoryIdentifier* aOutIdentifier) override;
+ virtual bool RecvGetFrameUniformity(FrameUniformityData* aOutData) override;
+ virtual bool RecvRequestOverfill() override;
+ virtual bool RecvWillClose() override;
+ virtual bool RecvPause() override;
+ virtual bool RecvResume() override;
+ virtual bool RecvNotifyChildCreated(const uint64_t& child) override;
+ virtual bool RecvNotifyChildRecreated(const uint64_t& child) override;
+ virtual bool RecvAdoptChild(const uint64_t& child) override;
+ virtual bool RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot,
+ const gfx::IntRect& aRect) override;
+ virtual bool RecvFlushRendering() override;
+ virtual bool RecvForcePresent() override;
+
+ virtual bool RecvAcknowledgeCompositorUpdate(const uint64_t& aLayersId) override {
+ MOZ_ASSERT_UNREACHABLE("This message is only sent cross-process");
+ return true;
+ }
+
+ virtual bool RecvNotifyRegionInvalidated(const nsIntRegion& aRegion) override;
+ virtual bool RecvStartFrameTimeRecording(const int32_t& aBufferSize, uint32_t* aOutStartIndex) override;
+ virtual bool RecvStopFrameTimeRecording(const uint32_t& aStartIndex, InfallibleTArray<float>* intervals) override;
+
+ // Unused for chrome <-> compositor communication (which this class does).
+ // @see CrossProcessCompositorBridgeParent::RecvRequestNotifyAfterRemotePaint
+ virtual bool RecvRequestNotifyAfterRemotePaint() override { return true; };
+
+ virtual bool RecvClearApproximatelyVisibleRegions(const uint64_t& aLayersId,
+ const uint32_t& aPresShellId) override;
+ void ClearApproximatelyVisibleRegions(const uint64_t& aLayersId,
+ const Maybe<uint32_t>& aPresShellId);
+ virtual bool RecvNotifyApproximatelyVisibleRegion(const ScrollableLayerGuid& aGuid,
+ const CSSIntRegion& aRegion) override;
+
+ virtual bool RecvAllPluginsCaptured() override;
+
+ virtual void ActorDestroy(ActorDestroyReason why) override;
+
+ virtual void ShadowLayersUpdated(LayerTransactionParent* aLayerTree,
+ const uint64_t& aTransactionId,
+ const TargetConfig& aTargetConfig,
+ const InfallibleTArray<PluginWindowData>& aPlugins,
+ bool aIsFirstPaint,
+ bool aScheduleComposite,
+ uint32_t aPaintSequenceNumber,
+ bool aIsRepeatTransaction,
+ int32_t aPaintSyncId,
+ bool aHitTestUpdate) override;
+ virtual void ForceComposite(LayerTransactionParent* aLayerTree) override;
+ virtual bool SetTestSampleTime(LayerTransactionParent* aLayerTree,
+ const TimeStamp& aTime) override;
+ virtual void LeaveTestMode(LayerTransactionParent* aLayerTree) override;
+ virtual void ApplyAsyncProperties(LayerTransactionParent* aLayerTree)
+ override;
+ virtual void FlushApzRepaints(const LayerTransactionParent* aLayerTree) override;
+ virtual void GetAPZTestData(const LayerTransactionParent* aLayerTree,
+ APZTestData* aOutData) override;
+ virtual void SetConfirmedTargetAPZC(const LayerTransactionParent* aLayerTree,
+ const uint64_t& aInputBlockId,
+ const nsTArray<ScrollableLayerGuid>& aTargets) override;
+ virtual AsyncCompositionManager* GetCompositionManager(LayerTransactionParent* aLayerTree) override { return mCompositionManager; }
+
+ virtual PTextureParent* AllocPTextureParent(const SurfaceDescriptor& aSharedData,
+ const LayersBackend& aLayersBackend,
+ const TextureFlags& aFlags,
+ const uint64_t& aId,
+ const uint64_t& aSerial) override;
+ virtual bool DeallocPTextureParent(PTextureParent* actor) override;
+
+ virtual bool IsSameProcess() const override;
+
+
+ PCompositorWidgetParent* AllocPCompositorWidgetParent(const CompositorWidgetInitData& aInitData) override;
+ bool DeallocPCompositorWidgetParent(PCompositorWidgetParent* aActor) override;
+
+ /**
+ * Request that the compositor be recreated due to a shared device reset.
+ * This must be called on the main thread, and blocks until a task posted
+ * to the compositor thread has completed.
+ *
+ * Note that this posts a task directly, rather than using synchronous
+ * IPDL, and waits on a monitor notification from the compositor thread.
+ * We do this as a best-effort attempt to jump any IPDL messages that
+ * have not yet been posted (and are sitting around in the IO pipe), to
+ * minimize the amount of time the main thread is blocked.
+ */
+ bool ResetCompositor(const nsTArray<LayersBackend>& aBackendHints,
+ TextureFactoryIdentifier* aOutIdentifier);
+
+ /**
+ * This forces the is-first-paint flag to true. This is intended to
+ * be called by the widget code when it loses its viewport information
+ * (or for whatever reason wants to refresh the viewport information).
+ * The information refresh happens because the compositor will call
+ * SetFirstPaintViewport on the next frame of composition.
+ */
+ void ForceIsFirstPaint();
+
+ static void SetShadowProperties(Layer* aLayer);
+
+ void NotifyChildCreated(uint64_t aChild);
+
+ void AsyncRender();
+
+ // Can be called from any thread
+ void ScheduleRenderOnCompositorThread() override;
+ void SchedulePauseOnCompositorThread();
+ void InvalidateOnCompositorThread();
+ /**
+ * Returns true if a surface was obtained and the resume succeeded; false
+ * otherwise.
+ */
+ bool ScheduleResumeOnCompositorThread();
+ bool ScheduleResumeOnCompositorThread(int width, int height);
+
+ virtual void ScheduleComposition();
+ void NotifyShadowTreeTransaction(uint64_t aId, bool aIsFirstPaint,
+ bool aScheduleComposite, uint32_t aPaintSequenceNumber,
+ bool aIsRepeatTransaction, bool aHitTestUpdate);
+
+ void UpdatePaintTime(LayerTransactionParent* aLayerTree,
+ const TimeDuration& aPaintTime) override;
+
+ /**
+ * Check rotation info and schedule a rendering task if needed.
+ * Only can be called from compositor thread.
+ */
+ void ScheduleRotationOnCompositorThread(const TargetConfig& aTargetConfig, bool aIsFirstPaint);
+
+ /**
+ * Returns the unique layer tree identifier that corresponds to the root
+ * tree of this compositor.
+ */
+ uint64_t RootLayerTreeId();
+
+ /**
+ * Notify local and remote layer trees connected to this compositor that
+ * the compositor's local device is being reset. All layers must be
+ * invalidated to clear any cached TextureSources.
+ *
+ * This must be called on the compositor thread.
+ */
+ void InvalidateRemoteLayers();
+
+ /**
+ * Returns a pointer to the CompositorBridgeParent corresponding to the given ID.
+ */
+ static CompositorBridgeParent* GetCompositorBridgeParent(uint64_t id);
+
+ /**
+ * Notify the compositor for the given layer tree that vsync has occurred.
+ */
+ static void NotifyVsync(const TimeStamp& aTimeStamp, const uint64_t& aLayersId);
+
+ /**
+ * Set aController as the pan/zoom callback for the subtree referred
+ * to by aLayersId.
+ *
+ * Must run on content main thread.
+ */
+ static void SetControllerForLayerTree(uint64_t aLayersId,
+ GeckoContentController* aController);
+
+ /**
+ * A new child process has been configured to push transactions
+ * directly to us. Transport is to its thread context.
+ */
+ static bool
+ CreateForContent(Endpoint<PCompositorBridgeParent>&& aEndpoint);
+
+ struct LayerTreeState {
+ LayerTreeState();
+ ~LayerTreeState();
+ RefPtr<Layer> mRoot;
+ RefPtr<GeckoContentController> mController;
+ APZCTreeManagerParent* mApzcTreeManagerParent;
+ CompositorBridgeParent* mParent;
+ LayerManagerComposite* mLayerManager;
+ // Pointer to the CrossProcessCompositorBridgeParent. Used by APZCs to share
+ // their FrameMetrics with the corresponding child process that holds
+ // the PCompositorBridgeChild
+ CrossProcessCompositorBridgeParent* mCrossProcessParent;
+ TargetConfig mTargetConfig;
+ APZTestData mApzTestData;
+ LayerTransactionParent* mLayerTree;
+ nsTArray<PluginWindowData> mPluginData;
+ bool mUpdatedPluginDataAvailable;
+
+ // Number of times the compositor has been reset without having been
+ // acknowledged by the child.
+ uint32_t mPendingCompositorUpdates;
+
+ CompositorController* GetCompositorController() const;
+ MetricsSharingController* CrossProcessSharingController() const;
+ MetricsSharingController* InProcessSharingController() const;
+ };
+
+ /**
+ * Lookup the indirect shadow tree for |aId| and return it if it
+ * exists. Otherwise null is returned. This must only be called on
+ * the compositor thread.
+ */
+ static LayerTreeState* GetIndirectShadowTree(uint64_t aId);
+
+ /**
+ * Given the layers id for a content process, get the APZCTreeManagerParent
+ * for the corresponding *root* layers id. That is, the APZCTreeManagerParent,
+ * if one is found, will always be connected to the parent process rather
+ * than a content process. Note that unless the compositor process is
+ * separated this is expected to return null, because if the compositor is
+ * living in the gecko parent process then there is no APZCTreeManagerParent
+ * for the parent process.
+ */
+ static APZCTreeManagerParent* GetApzcTreeManagerParentForRoot(
+ uint64_t aContentLayersId);
+ /**
+ * Same as the GetApzcTreeManagerParentForRoot function, but returns
+ * the GeckoContentController for the parent process.
+ */
+ static GeckoContentController* GetGeckoContentControllerForRoot(
+ uint64_t aContentLayersId);
+
+#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
+ /**
+ * Calculates and requests the main thread update plugin positioning, clip,
+ * and visibility via ipc.
+ */
+ bool UpdatePluginWindowState(uint64_t aId);
+
+ /**
+ * Plugin visibility helpers for the apz (main thread) and compositor
+ * thread.
+ */
+ void ScheduleShowAllPluginWindows() override;
+ void ScheduleHideAllPluginWindows() override;
+ void ShowAllPluginWindows();
+ void HideAllPluginWindows();
+#else
+ void ScheduleShowAllPluginWindows() override {}
+ void ScheduleHideAllPluginWindows() override {}
+#endif
+
+ /**
+ * Main thread response for a plugin visibility request made by the
+ * compositor thread.
+ */
+ virtual bool RecvRemotePluginsReady() override;
+
+ /**
+ * Used by the profiler to denote when a vsync occured
+ */
+ static void PostInsertVsyncProfilerMarker(mozilla::TimeStamp aVsyncTimestamp);
+
+ widget::CompositorWidget* GetWidget() { return mWidget; }
+
+ void ForceComposeToTarget(gfx::DrawTarget* aTarget, const gfx::IntRect* aRect = nullptr);
+
+ PAPZCTreeManagerParent* AllocPAPZCTreeManagerParent(const uint64_t& aLayersId) override;
+ bool DeallocPAPZCTreeManagerParent(PAPZCTreeManagerParent* aActor) override;
+
+ PAPZParent* AllocPAPZParent(const uint64_t& aLayersId) override;
+ bool DeallocPAPZParent(PAPZParent* aActor) override;
+
+ bool RecvAsyncPanZoomEnabled(const uint64_t& aLayersId, bool* aHasAPZ) override;
+
+ RefPtr<APZCTreeManager> GetAPZCTreeManager();
+
+ bool AsyncPanZoomEnabled() const {
+ return !!mApzcTreeManager;
+ }
+
+private:
+
+ void Initialize();
+
+ /**
+ * Called during destruction in order to release resources as early as possible.
+ */
+ void StopAndClearResources();
+
+ /**
+ * This returns a reference to the APZCTreeManager to which
+ * pan/zoom-related events can be sent.
+ */
+ static already_AddRefed<APZCTreeManager> GetAPZCTreeManager(uint64_t aLayersId);
+
+ /**
+ * Release compositor-thread resources referred to by |aID|.
+ *
+ * Must run on the content main thread.
+ */
+ static void DeallocateLayerTreeId(uint64_t aId);
+
+protected:
+ // Protected destructor, to discourage deletion outside of Release():
+ virtual ~CompositorBridgeParent();
+
+ void DeferredDestroy();
+
+ virtual PLayerTransactionParent*
+ AllocPLayerTransactionParent(const nsTArray<LayersBackend>& aBackendHints,
+ const uint64_t& aId,
+ TextureFactoryIdentifier* aTextureFactoryIdentifier,
+ bool* aSuccess) override;
+ virtual bool DeallocPLayerTransactionParent(PLayerTransactionParent* aLayers) override;
+ virtual void ScheduleTask(already_AddRefed<CancelableRunnable>, int);
+ void CompositeToTarget(gfx::DrawTarget* aTarget, const gfx::IntRect* aRect = nullptr);
+
+ void SetEGLSurfaceSize(int width, int height);
+
+ void InitializeLayerManager(const nsTArray<LayersBackend>& aBackendHints);
+ void PauseComposition();
+ void ResumeComposition();
+ void ResumeCompositionAndResize(int width, int height);
+ void ForceComposition();
+ void CancelCurrentCompositeTask();
+ void Invalidate();
+ bool IsPendingComposite();
+ void FinishPendingComposite();
+
+ RefPtr<Compositor> NewCompositor(const nsTArray<LayersBackend>& aBackendHints);
+ void ResetCompositorTask(const nsTArray<LayersBackend>& aBackendHints,
+ Maybe<TextureFactoryIdentifier>* aOutNewIdentifier);
+ Maybe<TextureFactoryIdentifier> ResetCompositorImpl(const nsTArray<LayersBackend>& aBackendHints);
+
+ /**
+ * Add a compositor to the global compositor map.
+ */
+ static void AddCompositor(CompositorBridgeParent* compositor, uint64_t* id);
+ /**
+ * Remove a compositor from the global compositor map.
+ */
+ static CompositorBridgeParent* RemoveCompositor(uint64_t id);
+
+ /**
+ * Creates the global compositor map.
+ */
+ static void Setup();
+
+ /**
+ * Destroys the compositor thread and global compositor map.
+ */
+ static void Shutdown();
+
+ /**
+ * Finish the shutdown operation on the compositor thread.
+ */
+ static void FinishShutdown();
+
+ /**
+ * Return true if current state allows compositing, that is
+ * finishing a layers transaction.
+ */
+ bool CanComposite();
+
+ void DidComposite(TimeStamp& aCompositeStart, TimeStamp& aCompositeEnd);
+
+ // The indirect layer tree lock must be held before calling this function.
+ // Callback should take (LayerTreeState* aState, const uint64_t& aLayersId)
+ template <typename Lambda>
+ inline void ForEachIndirectLayerTree(const Lambda& aCallback);
+
+ RefPtr<LayerManagerComposite> mLayerManager;
+ RefPtr<Compositor> mCompositor;
+ RefPtr<AsyncCompositionManager> mCompositionManager;
+ widget::CompositorWidget* mWidget;
+ TimeStamp mTestTime;
+ CSSToLayoutDeviceScale mScale;
+ TimeDuration mVsyncRate;
+ bool mIsTesting;
+
+ uint64_t mPendingTransaction;
+
+ bool mPaused;
+
+ bool mUseExternalSurfaceSize;
+ gfx::IntSize mEGLSurfaceSize;
+
+ mozilla::Monitor mPauseCompositionMonitor;
+ mozilla::Monitor mResumeCompositionMonitor;
+ mozilla::Monitor mResetCompositorMonitor;
+
+ uint64_t mCompositorID;
+ uint64_t mRootLayerTreeID;
+
+ bool mOverrideComposeReadiness;
+ RefPtr<CancelableRunnable> mForceCompositionTask;
+
+ RefPtr<APZCTreeManager> mApzcTreeManager;
+
+ RefPtr<CompositorThreadHolder> mCompositorThreadHolder;
+ RefPtr<CompositorVsyncScheduler> mCompositorScheduler;
+ // This makes sure the compositorParent is not destroyed before receiving
+ // confirmation that the channel is closed.
+ // mSelfRef is cleared in DeferredDestroy which is scheduled by ActorDestroy.
+ RefPtr<CompositorBridgeParent> mSelfRef;
+
+ TimeDuration mPaintTime;
+
+#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
+ // cached plugin data used to reduce the number of updates we request.
+ uint64_t mLastPluginUpdateLayerTreeId;
+ nsIntPoint mPluginsLayerOffset;
+ nsIntRegion mPluginsLayerVisibleRegion;
+ nsTArray<PluginWindowData> mCachedPluginData;
+ // Time until which we will block composition to wait for plugin updates.
+ TimeStamp mWaitForPluginsUntil;
+ // Indicates that we have actually blocked a composition waiting for plugins.
+ bool mHaveBlockedForPlugins = false;
+ // indicates if plugin window visibility and metric updates are currently
+ // being defered due to a scroll operation.
+ bool mDeferPluginWindows;
+ // indicates if the plugin windows were hidden, and need to be made
+ // visible again even if their geometry has not changed.
+ bool mPluginWindowsHidden;
+#endif
+
+ DISALLOW_EVIL_CONSTRUCTORS(CompositorBridgeParent);
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif // mozilla_layers_CompositorBridgeParent_h