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Diffstat (limited to 'gfx/layers/composite/ImageHost.h')
-rw-r--r-- | gfx/layers/composite/ImageHost.h | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/gfx/layers/composite/ImageHost.h b/gfx/layers/composite/ImageHost.h new file mode 100644 index 000000000..b8d23afee --- /dev/null +++ b/gfx/layers/composite/ImageHost.h @@ -0,0 +1,201 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_IMAGEHOST_H +#define MOZILLA_GFX_IMAGEHOST_H + +#include <stdio.h> // for FILE +#include "CompositableHost.h" // for CompositableHost +#include "mozilla/Attributes.h" // for override +#include "mozilla/RefPtr.h" // for RefPtr +#include "mozilla/gfx/MatrixFwd.h" // for Matrix4x4 +#include "mozilla/gfx/Point.h" // for Point +#include "mozilla/gfx/Rect.h" // for Rect +#include "mozilla/gfx/Types.h" // for SamplingFilter +#include "mozilla/layers/CompositorTypes.h" // for TextureInfo, etc +#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor +#include "mozilla/layers/LayersTypes.h" // for LayerRenderState, etc +#include "mozilla/layers/TextureHost.h" // for TextureHost, etc +#include "mozilla/mozalloc.h" // for operator delete +#include "nsCOMPtr.h" // for already_AddRefed +#include "nsRect.h" // for mozilla::gfx::IntRect +#include "nsRegionFwd.h" // for nsIntRegion +#include "nscore.h" // for nsACString + +namespace mozilla { +namespace layers { + +class Compositor; +struct EffectChain; +class ImageContainerParent; +class ImageHostOverlay; + +/** + * ImageHost. Works with ImageClientSingle and ImageClientBuffered + */ +class ImageHost : public CompositableHost +{ +public: + explicit ImageHost(const TextureInfo& aTextureInfo); + ~ImageHost(); + + virtual CompositableType GetType() override { return mTextureInfo.mCompositableType; } + + virtual void Composite(LayerComposite* aLayer, + EffectChain& aEffectChain, + float aOpacity, + const gfx::Matrix4x4& aTransform, + const gfx::SamplingFilter aSamplingFilter, + const gfx::IntRect& aClipRect, + const nsIntRegion* aVisibleRegion = nullptr) override; + + virtual void UseTextureHost(const nsTArray<TimedTexture>& aTextures) override; + + virtual void RemoveTextureHost(TextureHost* aTexture) override; + + virtual void UseOverlaySource(OverlaySource aOverlay, + const gfx::IntRect& aPictureRect) override; + + virtual TextureHost* GetAsTextureHost(gfx::IntRect* aPictureRect = nullptr) override; + + virtual void Attach(Layer* aLayer, + Compositor* aCompositor, + AttachFlags aFlags = NO_FLAGS) override; + + virtual void SetCompositor(Compositor* aCompositor) override; + + virtual void SetImageContainer(ImageContainerParent* aImageContainer) override; + + gfx::IntSize GetImageSize() const override; + + virtual LayerRenderState GetRenderState() override; + + virtual void PrintInfo(std::stringstream& aStream, const char* aPrefix) override; + + virtual void Dump(std::stringstream& aStream, + const char* aPrefix = "", + bool aDumpHtml = false) override; + + virtual already_AddRefed<gfx::DataSourceSurface> GetAsSurface() override; + + virtual bool Lock() override; + + virtual void Unlock() override; + + virtual already_AddRefed<TexturedEffect> GenEffect(const gfx::SamplingFilter aSamplingFilter) override; + + void SetCurrentTextureHost(TextureHost* aTexture); + + virtual void CleanupResources() override; + + int32_t GetFrameID() + { + const TimedImage* img = ChooseImage(); + return img ? img->mFrameID : -1; + } + + int32_t GetProducerID() + { + const TimedImage* img = ChooseImage(); + return img ? img->mProducerID : -1; + } + + int32_t GetLastFrameID() const { return mLastFrameID; } + int32_t GetLastProducerID() const { return mLastProducerID; } + + enum Bias { + // Don't apply bias to frame times + BIAS_NONE, + // Apply a negative bias to frame times to keep them before the vsync time + BIAS_NEGATIVE, + // Apply a positive bias to frame times to keep them after the vsync time + BIAS_POSITIVE, + }; + + bool IsOpaque(); + +protected: + struct TimedImage { + CompositableTextureHostRef mTextureHost; + TimeStamp mTimeStamp; + gfx::IntRect mPictureRect; + int32_t mFrameID; + int32_t mProducerID; + }; + + // Use a simple RefPtr because the same texture is already held by a + // a CompositableTextureHostRef in the array of TimedImage. + // See the comment in CompositableTextureRef for more details. + RefPtr<TextureHost> mCurrentTextureHost; + CompositableTextureSourceRef mCurrentTextureSource; + // When doing texture uploads it's best to alternate between two (or three) + // texture sources so that the texture we upload to isn't being used by + // the GPU to composite the previous frame. + RefPtr<TextureSource> mExtraTextureSource; + + /** + * ChooseImage is guaranteed to return the same TimedImage every time it's + * called during the same composition, up to the end of Composite() --- + * it depends only on mImages, mCompositor->GetCompositionTime(), and mBias. + * mBias is updated at the end of Composite(). + */ + const TimedImage* ChooseImage() const; + TimedImage* ChooseImage(); + int ChooseImageIndex() const; + + nsTArray<TimedImage> mImages; + // Weak reference, will be null if mImageContainer has been destroyed. + ImageContainerParent* mImageContainer; + int32_t mLastFrameID; + int32_t mLastProducerID; + /** + * Bias to apply to the next frame. + */ + Bias mBias; + + bool mLocked; + + RefPtr<ImageHostOverlay> mImageHostOverlay; +}; + +/** + * ImageHostOverlay handles OverlaySource compositing + */ +class ImageHostOverlay { +protected: + virtual ~ImageHostOverlay(); + +public: + NS_INLINE_DECL_REFCOUNTING(ImageHostOverlay) + ImageHostOverlay(); + + static bool IsValid(OverlaySource aOverlay); + + void SetCompositor(Compositor* aCompositor); + + virtual void Composite(Compositor* aCompositor, + uint32_t aFlashCounter, + LayerComposite* aLayer, + EffectChain& aEffectChain, + float aOpacity, + const gfx::Matrix4x4& aTransform, + const gfx::SamplingFilter aSamplingFilter, + const gfx::IntRect& aClipRect, + const nsIntRegion* aVisibleRegion); + virtual LayerRenderState GetRenderState(); + virtual void UseOverlaySource(OverlaySource aOverlay, + const gfx::IntRect& aPictureRect); + virtual gfx::IntSize GetImageSize() const; + virtual void PrintInfo(std::stringstream& aStream, const char* aPrefix); +protected: + RefPtr<Compositor> mCompositor; + gfx::IntRect mPictureRect; + OverlaySource mOverlay; +}; + +} // namespace layers +} // namespace mozilla + +#endif |