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Diffstat (limited to 'gfx/layers/client/CanvasClient.h')
-rw-r--r-- | gfx/layers/client/CanvasClient.h | 216 |
1 files changed, 216 insertions, 0 deletions
diff --git a/gfx/layers/client/CanvasClient.h b/gfx/layers/client/CanvasClient.h new file mode 100644 index 000000000..cd88d02ab --- /dev/null +++ b/gfx/layers/client/CanvasClient.h @@ -0,0 +1,216 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_CANVASCLIENT_H +#define MOZILLA_GFX_CANVASCLIENT_H + +#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc +#include "mozilla/Attributes.h" // for override +#include "mozilla/RefPtr.h" // for RefPtr, already_AddRefed +#include "mozilla/layers/CompositableClient.h" // for CompositableClient +#include "mozilla/layers/CompositorTypes.h" // for TextureInfo, etc +#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor +#include "mozilla/layers/TextureClient.h" // for TextureClient, etc +#include "mozilla/layers/PersistentBufferProvider.h" + +// Fix X11 header brain damage that conflicts with MaybeOneOf::None +#undef None +#include "mozilla/MaybeOneOf.h" + +#include "mozilla/mozalloc.h" // for operator delete + +#include "mozilla/gfx/Point.h" // for IntSize +#include "mozilla/gfx/Types.h" // for SurfaceFormat + +namespace mozilla { +namespace layers { + +class AsyncCanvasRenderer; +class ClientCanvasLayer; +class CompositableForwarder; +class ShadowableLayer; +class SharedSurfaceTextureClient; + +/** + * Compositable client for 2d and webgl canvas. + */ +class CanvasClient : public CompositableClient +{ +public: + typedef MaybeOneOf<ClientCanvasLayer*, AsyncCanvasRenderer*> Renderer; + + /** + * Creates, configures, and returns a new canvas client. If necessary, a + * message will be sent to the compositor to create a corresponding image + * host. + */ + enum CanvasClientType { + CanvasClientSurface, + CanvasClientGLContext, + CanvasClientTypeShSurf, + CanvasClientAsync, // webgl on workers + }; + static already_AddRefed<CanvasClient> CreateCanvasClient(CanvasClientType aType, + CompositableForwarder* aFwd, + TextureFlags aFlags); + + CanvasClient(CompositableForwarder* aFwd, TextureFlags aFlags) + : CompositableClient(aFwd, aFlags) + , mFrameID(0) + { + mTextureFlags = aFlags; + } + + virtual ~CanvasClient() {} + + virtual void Clear() {}; + + virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) = 0; + + virtual bool AddTextureClient(TextureClient* aTexture) override + { + ++mFrameID; + return CompositableClient::AddTextureClient(aTexture); + } + + virtual void UpdateAsync(AsyncCanvasRenderer* aRenderer) {} + + virtual void UpdateFromTexture(TextureClient* aTexture) {} + + virtual void Updated() { } + +protected: + int32_t mFrameID; +}; + +// Used for 2D canvases and WebGL canvas on non-GL systems where readback is requried. +class CanvasClient2D : public CanvasClient +{ +public: + CanvasClient2D(CompositableForwarder* aLayerForwarder, + TextureFlags aFlags) + : CanvasClient(aLayerForwarder, aFlags) + { + } + + TextureInfo GetTextureInfo() const override + { + return TextureInfo(CompositableType::IMAGE, mTextureFlags); + } + + virtual void Clear() override + { + mBackBuffer = mFrontBuffer = nullptr; + } + + virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) override; + + virtual void UpdateFromTexture(TextureClient* aBuffer) override; + + virtual bool AddTextureClient(TextureClient* aTexture) override + { + return CanvasClient::AddTextureClient(aTexture); + } + + virtual void OnDetach() override + { + mBackBuffer = mFrontBuffer = nullptr; + } + +private: + already_AddRefed<TextureClient> + CreateTextureClientForCanvas(gfx::SurfaceFormat aFormat, + gfx::IntSize aSize, + TextureFlags aFlags, + ClientCanvasLayer* aLayer); + + RefPtr<TextureClient> mBackBuffer; + RefPtr<TextureClient> mFrontBuffer; + // We store this texture separately to make sure it is not written into + // in Update() if for some silly reason we end up alternating between + // UpdateFromTexture and Update. + // This code is begging for a cleanup. The situation described above should + // not be made possible. + RefPtr<TextureClient> mBufferProviderTexture; +}; + +// Used for GL canvases where we don't need to do any readback, i.e., with a +// GL backend. +class CanvasClientSharedSurface : public CanvasClient +{ +private: + RefPtr<SharedSurfaceTextureClient> mShSurfClient; + RefPtr<TextureClient> mReadbackClient; + RefPtr<TextureClient> mFront; + RefPtr<TextureClient> mNewFront; + + void ClearSurfaces(); + +public: + CanvasClientSharedSurface(CompositableForwarder* aLayerForwarder, + TextureFlags aFlags); + + ~CanvasClientSharedSurface(); + + virtual TextureInfo GetTextureInfo() const override { + return TextureInfo(CompositableType::IMAGE); + } + + virtual void Clear() override { + ClearSurfaces(); + } + + virtual void Update(gfx::IntSize aSize, + ClientCanvasLayer* aLayer) override; + void UpdateRenderer(gfx::IntSize aSize, Renderer& aRenderer); + + virtual void UpdateAsync(AsyncCanvasRenderer* aRenderer) override; + + virtual void Updated() override; + + virtual void OnDetach() override; +}; + +/** + * Used for OMT<canvas> uploads using the image bridge protocol. + * Actual CanvasClient is on the ImageBridgeChild thread, so we + * only forward its AsyncID here + */ +class CanvasClientBridge final : public CanvasClient +{ +public: + CanvasClientBridge(CompositableForwarder* aLayerForwarder, + TextureFlags aFlags) + : CanvasClient(aLayerForwarder, aFlags) + , mAsyncID(0) + , mLayer(nullptr) + { + } + + TextureInfo GetTextureInfo() const override + { + return TextureInfo(CompositableType::IMAGE); + } + + virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) override + { + } + + virtual void UpdateAsync(AsyncCanvasRenderer* aRenderer) override; + + void SetLayer(ShadowableLayer* aLayer) + { + mLayer = aLayer; + } + +protected: + uint64_t mAsyncID; + ShadowableLayer* mLayer; +}; + +} // namespace layers +} // namespace mozilla + +#endif |