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+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_IMAGETYPES_H
+#define GFX_IMAGETYPES_H
+
+namespace mozilla {
+
+enum class ImageFormat {
+ /**
+ * The PLANAR_YCBCR format creates a PlanarYCbCrImage. All backends should
+ * support this format, because the Ogg video decoder depends on it.
+ * The maximum image width and height is 16384.
+ */
+ PLANAR_YCBCR,
+
+ /**
+ * The NV_IMAGE format creates a NVImage. The PLANAR_YCBCR together with this
+ * complete the YUV format family.
+ */
+ NV_IMAGE,
+
+ /**
+ * The GRALLOC_PLANAR_YCBCR format creates a GrallocImage, a subtype of
+ * PlanarYCbCrImage. It takes a PlanarYCbCrImage data or the raw gralloc
+ * data and can be used as a texture by Gonk backend directly.
+ */
+ GRALLOC_PLANAR_YCBCR,
+
+ /**
+ * The GONK_CAMERA_IMAGE format creates a GonkCameraImage, which contains two
+ * parts. One is GrallocImage image for preview image. Another one is
+ * MediaBuffer from Gonk recording image. The preview image can be rendered in
+ * a layer for display. And the MediaBuffer will be used in component like OMX
+ * encoder. It is for GUM to support preview and recording image on Gonk
+ * camera.
+ */
+ GONK_CAMERA_IMAGE,
+
+ /**
+ * The SHARED_RGB format creates a SharedRGBImage, which stores RGB data in
+ * shared memory. Some Android hardware video decoders require this format.
+ * Currently only used on Android.
+ */
+ SHARED_RGB,
+
+ /**
+ * The CAIRO_SURFACE format creates a SourceSurfaceImage. All backends should
+ * support this format, because video rendering sometimes requires it.
+ *
+ * This format is useful even though a PaintedLayer could be used.
+ * It makes it easy to render a cairo surface when another Image format
+ * could be used. It can also avoid copying the surface data in some
+ * cases.
+ *
+ * Images in CAIRO_SURFACE format should only be created and
+ * manipulated on the main thread, since the underlying cairo surface
+ * is main-thread-only.
+ */
+ CAIRO_SURFACE,
+
+ /**
+ * A MacIOSurface object.
+ */
+ MAC_IOSURFACE,
+
+ /**
+ * An Android SurfaceTexture ID that can be shared across threads and
+ * processes.
+ */
+ SURFACE_TEXTURE,
+
+ /**
+ * An EGL Image that can be shared across threads.
+ */
+ EGLIMAGE,
+
+ /**
+ * The D3D9_RGB32_TEXTURE format creates a D3D9SurfaceImage, and wraps a
+ * IDirect3DTexture9 in RGB32 layout.
+ */
+ D3D9_RGB32_TEXTURE,
+
+ /**
+ * An Image type carries an opaque handle once for each stream.
+ * The opaque handle would be a platform specific identifier.
+ */
+ OVERLAY_IMAGE,
+
+ /**
+ * A share handle to a ID3D11Texture2D.
+ */
+ D3D11_SHARE_HANDLE_TEXTURE,
+
+ /**
+ * A wrapper around a drawable TextureClient.
+ */
+ TEXTURE_WRAPPER,
+
+ /**
+ * An opaque handle that refers to an Image stored in the GPU
+ * process.
+ */
+ GPU_VIDEO
+};
+
+enum class StereoMode {
+ MONO,
+ LEFT_RIGHT,
+ RIGHT_LEFT,
+ BOTTOM_TOP,
+ TOP_BOTTOM,
+ MAX,
+};
+
+enum class YUVColorSpace {
+ BT601,
+ BT709,
+ // This represents the unknown format.
+ UNKNOWN,
+};
+
+} // namespace mozilla
+
+#endif