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Diffstat (limited to 'gfx/gl/TextureImageEGL.h')
-rw-r--r-- | gfx/gl/TextureImageEGL.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/gfx/gl/TextureImageEGL.h b/gfx/gl/TextureImageEGL.h new file mode 100644 index 000000000..fa7075064 --- /dev/null +++ b/gfx/gl/TextureImageEGL.h @@ -0,0 +1,88 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef TEXTUREIMAGEEGL_H_ +#define TEXTUREIMAGEEGL_H_ + +#include "GLTextureImage.h" + +namespace mozilla { +namespace gl { + +class TextureImageEGL final + : public TextureImage +{ +public: + TextureImageEGL(GLuint aTexture, + const gfx::IntSize& aSize, + GLenum aWrapMode, + ContentType aContentType, + GLContext* aContext, + Flags aFlags = TextureImage::NoFlags, + TextureState aTextureState = Created, + TextureImage::ImageFormat aImageFormat = SurfaceFormat::UNKNOWN); + + virtual ~TextureImageEGL(); + + virtual bool DirectUpdate(gfx::DataSourceSurface* aSurf, const nsIntRegion& aRegion, const gfx::IntPoint& aFrom = gfx::IntPoint(0,0)); + + virtual void BindTexture(GLenum aTextureUnit); + + virtual GLuint GetTextureID() + { + // Ensure the texture is allocated before it is used. + if (mTextureState == Created) { + Resize(mSize); + } + return mTexture; + }; + + virtual void Resize(const gfx::IntSize& aSize); + + bool BindTexImage(); + + bool ReleaseTexImage(); + + virtual bool CreateEGLSurface(gfxASurface* aSurface) + { + return false; + } + + virtual void DestroyEGLSurface(void); + +protected: + typedef gfxImageFormat ImageFormat; + + GLContext* mGLContext; + + gfx::SurfaceFormat mUpdateFormat; + EGLImage mEGLImage; + GLuint mTexture; + EGLSurface mSurface; + EGLConfig mConfig; + TextureState mTextureState; + + bool mBound; +}; + +already_AddRefed<TextureImage> +CreateTextureImageEGL(GLContext* gl, + const gfx::IntSize& aSize, + TextureImage::ContentType aContentType, + GLenum aWrapMode, + TextureImage::Flags aFlags, + TextureImage::ImageFormat aImageFormat); + +already_AddRefed<TextureImage> +TileGenFuncEGL(GLContext* gl, + const gfx::IntSize& aSize, + TextureImage::ContentType aContentType, + TextureImage::Flags aFlags, + TextureImage::ImageFormat aImageFormat); + +} // namespace gl +} // namespace mozilla + +#endif // TEXTUREIMAGEEGL_H_ |