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-rw-r--r--gfx/gl/GLDefs.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/gfx/gl/GLDefs.h b/gfx/gl/GLDefs.h
new file mode 100644
index 000000000..f580c0670
--- /dev/null
+++ b/gfx/gl/GLDefs.h
@@ -0,0 +1,88 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#if !defined(LOCALGL_H_)
+#define LOCALGL_H_
+
+#include "GLTypes.h"
+#include "GLConsts.h"
+
+// TODO: use official constant names instead of followed ones.
+// IMG_texture_compression_pvrtc
+#define LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1 0x8C00
+#define LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1 0x8C01
+#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1 0x8C02
+#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1 0x8C03
+
+// OES_EGL_image_external
+#define LOCAL_GL_TEXTURE_EXTERNAL 0x8D65
+#define LOCAL_GL_TEXTURE_BINDING_EXTERNAL 0x8D67
+
+// EGL_KHR_fence_sync
+#define LOCAL_EGL_SYNC_FENCE 0x30F9
+#define LOCAL_EGL_SYNC_TYPE 0x30F7
+#define LOCAL_EGL_SYNC_STATUS 0x30F1
+#define LOCAL_EGL_SYNC_CONDITION 0x30F8
+#define LOCAL_EGL_SIGNALED 0x30F2
+#define LOCAL_EGL_UNSIGNALED 0x30F3
+#define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
+#define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
+#define LOCAL_EGL_FOREVER 0xFFFFFFFFFFFFFFFFull
+#define LOCAL_EGL_TIMEOUT_EXPIRED 0x30F5
+#define LOCAL_EGL_CONDITION_SATISFIED 0x30F6
+#define LOCAL_EGL_SUCCESS 0x3000
+
+// EGL_KHR_gl_texture_2D_image
+#define LOCAL_EGL_GL_TEXTURE_2D 0x30B1
+
+// EGL_KHR_image_base (not supplied by EGL_KHR_image!)
+#define LOCAL_EGL_IMAGE_PRESERVED 0x30D2
+
+// AMD_compressed_ATC_texture
+#define LOCAL_GL_ATC_RGB 0x8C92
+#define LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA 0x8C93
+#define LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA 0x87EE
+
+// EGL_ANDROID_image_crop
+#define LOCAL_EGL_IMAGE_CROP_LEFT_ANDROID 0x3148
+#define LOCAL_EGL_IMAGE_CROP_TOP_ANDROID 0x3149
+#define LOCAL_EGL_IMAGE_CROP_RIGHT_ANDROID 0x314A
+#define LOCAL_EGL_IMAGE_CROP_BOTTOM_ANDROID 0x314B
+
+// EGL_ANGLE_platform_angle
+#define LOCAL_EGL_PLATFORM_ANGLE_ANGLE 0x3202
+#define LOCAL_EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
+#define LOCAL_EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3204
+#define LOCAL_EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3205
+#define LOCAL_EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3206
+
+// EGL_ANGLE_platform_angle_d3d
+#define LOCAL_EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
+#define LOCAL_EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
+#define LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE 0x3209
+#define LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE 0x320A
+#define LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE 0x320B
+#define LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_REFERENCE_ANGLE 0x320C
+#define LOCAL_EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE 0x320F
+
+// EGL_ANGLE_direct3d_display
+#define LOCAL_EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2)
+#define LOCAL_EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3)
+
+// WGL_NV_DX_interop
+#define LOCAL_WGL_ACCESS_READ_ONLY 0x0000
+#define LOCAL_WGL_ACCESS_READ_WRITE 0x0001
+#define LOCAL_WGL_ACCESS_WRITE_DISCARD 0x0002
+
+// Others
+#define LOCAL_EGL_PRESERVED_RESOURCES 0x3030
+#define LOCAL_EGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
+#define LOCAL_GL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define LOCAL_GL_CONTEXT_LOST 0x9242
+#define LOCAL_GL_CONTEXT_FLAGS_ARB 0x2094
+#define LOCAL_GL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define LOCAL_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#define LOCAL_GL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+
+#endif