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Diffstat (limited to 'gfx/angle/src/tests/gl_tests/MipmapTest.cpp')
-rwxr-xr-xgfx/angle/src/tests/gl_tests/MipmapTest.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/gfx/angle/src/tests/gl_tests/MipmapTest.cpp b/gfx/angle/src/tests/gl_tests/MipmapTest.cpp
index 2ab9411a8..9691b1820 100755
--- a/gfx/angle/src/tests/gl_tests/MipmapTest.cpp
+++ b/gfx/angle/src/tests/gl_tests/MipmapTest.cpp
@@ -919,8 +919,6 @@ TEST_P(MipmapTestES3, GenerateMipmapBaseLevel)
glBindTexture(GL_TEXTURE_2D, mTexture);
- ASSERT(getWindowWidth() == getWindowHeight());
-
// Fill level 0 with blue
std::vector<GLColor> pixelsBlue(getWindowWidth() * getWindowHeight(), GLColor::blue);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, getWindowWidth(), getWindowHeight(), 0, GL_RGBA,
@@ -951,6 +949,14 @@ TEST_P(MipmapTestES3, GenerateMipmapBaseLevel)
clearAndDrawQuad(m2DProgram, getWindowWidth() / 4, getWindowHeight() / 4);
EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::red);
+ if (IsNVIDIA() && IsOpenGL())
+ {
+ // Observed incorrect rendering on NVIDIA, level zero seems to be incorrectly affected by
+ // GenerateMipmap.
+ std::cout << "Test partially skipped on NVIDIA OpenGL." << std::endl;
+ return;
+ }
+
// Draw using level 0. It should still be blue.
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight());