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-rw-r--r--gfx/angle/src/libANGLE/renderer/null/ShaderNULL.h35
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diff --git a/gfx/angle/src/libANGLE/renderer/null/ShaderNULL.h b/gfx/angle/src/libANGLE/renderer/null/ShaderNULL.h
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+++ b/gfx/angle/src/libANGLE/renderer/null/ShaderNULL.h
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+//
+// Copyright 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// ShaderNULL.h:
+// Defines the class interface for ShaderNULL, implementing ShaderImpl.
+//
+
+#ifndef LIBANGLE_RENDERER_NULL_SHADERNULL_H_
+#define LIBANGLE_RENDERER_NULL_SHADERNULL_H_
+
+#include "libANGLE/renderer/ShaderImpl.h"
+
+namespace rx
+{
+
+class ShaderNULL : public ShaderImpl
+{
+ public:
+ ShaderNULL(const gl::ShaderState &data);
+ ~ShaderNULL() override;
+
+ // Returns additional sh::Compile options.
+ ShCompileOptions prepareSourceAndReturnOptions(std::stringstream *sourceStream,
+ std::string *sourcePath) override;
+ // Returns success for compiling on the driver. Returns success.
+ bool postTranslateCompile(gl::Compiler *compiler, std::string *infoLog) override;
+
+ std::string getDebugInfo() const override;
+};
+
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_NULL_SHADERNULL_H_